pokeemerald/src/recorded_battle.c

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#include "global.h"
#include "battle.h"
#include "recorded_battle.h"
#include "main.h"
#include "pokemon.h"
#include "rng.h"
#include "event_data.h"
#include "link.h"
#include "string_util.h"
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#include "palette.h"
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#define BANK_RECORD_SIZE 664
extern u32 gBattleTypeFlags;
struct PlayerInfo
{
u32 trainerId;
u8 name[PLAYER_NAME_LENGTH];
u8 gender;
u16 field_E;
u16 language;
};
EWRAM_DATA u32 gRecordedBattleRngSeed = 0;
EWRAM_DATA u32 gBattlePalaceMoveSelectionRngValue = 0;
EWRAM_DATA u8 sBattleRecords[BATTLE_BANKS_COUNT][BANK_RECORD_SIZE] = {0};
EWRAM_DATA u16 sRecordedBytesNo[BATTLE_BANKS_COUNT] = {0};
EWRAM_DATA u16 gUnknown_0203C79C[4] = {0};
EWRAM_DATA u16 gUnknown_0203C7A4[4] = {0};
EWRAM_DATA u8 gUnknown_0203C7AC = 0;
EWRAM_DATA u8 gUnknown_0203C7AD = 0;
EWRAM_DATA u8 gUnknown_0203C7AE = 0;
EWRAM_DATA u8 gUnknown_0203C7AF = 0;
EWRAM_DATA MainCallback sRecordedBattle_Callback2 = NULL;
EWRAM_DATA u8 gUnknown_0203C7B4 = 0;
EWRAM_DATA u8 gUnknown_0203C7B5 = 0;
EWRAM_DATA u8 gUnknown_0203C7B6 = 0;
EWRAM_DATA u8 gUnknown_0203C7B7 = 0;
EWRAM_DATA u32 sRecordedBattle_BattleFlags = 0;
EWRAM_DATA u32 sRecordedBattle_AI_Scripts = 0;
EWRAM_DATA struct Pokemon sSavedPlayerParty[PARTY_SIZE] = {0};
EWRAM_DATA struct Pokemon sSavedOpponentParty[PARTY_SIZE] = {0};
EWRAM_DATA u16 gUnknown_0203CC70[8] = {0};
EWRAM_DATA struct PlayerInfo sRecordedBattle_Players[BATTLE_BANKS_COUNT] = {0};
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EWRAM_DATA u8 gUnknown_0203CCD0 = 0;
EWRAM_DATA u8 gUnknown_0203CCD1[8] = {0};
EWRAM_DATA u8 gUnknown_0203CCD9 = 0;
EWRAM_DATA u8 gUnknown_0203CCDA = 0;
EWRAM_DATA u16 gUnknown_0203CCDC[6] = {0};
EWRAM_DATA u8 gUnknown_0203CCE8 = 0;
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extern u32 sub_81A513C(void);
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// this file's functions
static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2);
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void sub_8184DA4(u8 arg0)
{
s32 i, j;
gUnknown_0203C7AC = arg0;
gUnknown_0203CCD0 = 0;
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
{
sRecordedBytesNo[i] = 0;
gUnknown_0203C79C[i] = 0;
gUnknown_0203C7A4[i] = 0;
if (arg0 == 1)
{
for (j = 0; j < BANK_RECORD_SIZE; j++)
{
sBattleRecords[i][j] |= 0xFF;
}
sRecordedBattle_BattleFlags = gBattleTypeFlags;
sRecordedBattle_AI_Scripts = gBattleResources->ai->aiFlags;
}
}
}
void sub_8184E58(void)
{
s32 i, j;
if (gUnknown_0203C7AC == 1)
{
gRecordedBattleRngSeed = gRngValue;
gUnknown_0203C7AE = VarGet(VAR_FRONTIER_FACILITY);
gUnknown_0203C7AF = sub_81A513C();
}
else if (gUnknown_0203C7AC == 2)
{
gRngValue = gRecordedBattleRngSeed;
}
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
u8 linkPlayersCount;
u8 text[30];
gUnknown_0203C7B4 = GetMultiplayerId();
linkPlayersCount = GetLinkPlayerCount();
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
{
sRecordedBattle_Players[i].trainerId = gLinkPlayers[i].trainerId;
sRecordedBattle_Players[i].gender = gLinkPlayers[i].gender;
sRecordedBattle_Players[i].field_E = gLinkPlayers[i].lp_field_18;
sRecordedBattle_Players[i].language = gLinkPlayers[i].language;
if (i < linkPlayersCount)
{
StringCopy(text, gLinkPlayers[i].name);
StripExtCtrlCodes(text);
StringCopy(sRecordedBattle_Players[i].name, text);
}
else
{
for (j = 0; j < PLAYER_NAME_LENGTH; j++)
sRecordedBattle_Players[i].name[j] = gLinkPlayers[i].name[j];
}
}
}
else
{
sRecordedBattle_Players[0].trainerId = (gSaveBlock2Ptr->playerTrainerId[0])
| (gSaveBlock2Ptr->playerTrainerId[1] << 8)
| (gSaveBlock2Ptr->playerTrainerId[2] << 16)
| (gSaveBlock2Ptr->playerTrainerId[3] << 24);
sRecordedBattle_Players[0].gender = gSaveBlock2Ptr->playerGender;
sRecordedBattle_Players[0].field_E = 0;
sRecordedBattle_Players[0].language = gGameLanguage;
for (i = 0; i < PLAYER_NAME_LENGTH; i++)
sRecordedBattle_Players[0].name[i] = gSaveBlock2Ptr->playerName[i];
}
}
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void RecordedBattle_SetBankAction(u8 bank, u8 action)
{
if (sRecordedBytesNo[bank] < BANK_RECORD_SIZE && gUnknown_0203C7AC != 2)
{
sBattleRecords[bank][sRecordedBytesNo[bank]++] = action;
}
}
void RecordedBattle_ClearBankAction(u8 bank, u8 bytesToClear)
{
s32 i;
for (i = 0; i < bytesToClear; i++)
{
sRecordedBytesNo[bank]--;
sBattleRecords[bank][sRecordedBytesNo[bank]] |= 0xFF;
if (sRecordedBytesNo[bank] == 0)
break;
}
}
u8 RecordedBattle_ReadBankAction(u8 bank)
{
// trying to read past array or invalid action byte, battle is over
if (sRecordedBytesNo[bank] >= BANK_RECORD_SIZE || sBattleRecords[bank][sRecordedBytesNo[bank]] == 0xFF)
{
gScriptResult = gBattleOutcome = BATTLE_PLAYER_TELEPORTED; // hah
ResetPaletteFadeControl();
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
SetMainCallback2(CB2_QuitRecordedBattle);
return 0xFF;
}
else
{
return sBattleRecords[bank][sRecordedBytesNo[bank]++];
}
}
u8 sub_81850D0(void)
{
return gUnknown_0203C7AC;
}
u8 sub_81850DC(u8 *arg0)
{
u8 i, j;
u8 ret = 0;
for (i = 0; i < BATTLE_BANKS_COUNT; i++)
{
if (sRecordedBytesNo[i] != gUnknown_0203C79C[i])
{
arg0[ret++] = i;
arg0[ret++] = sRecordedBytesNo[i] - gUnknown_0203C79C[i];
for (j = 0; j < sRecordedBytesNo[i] - gUnknown_0203C79C[i]; j++)
{
arg0[ret++] = sBattleRecords[i][gUnknown_0203C79C[i] + j];
}
gUnknown_0203C79C[i] = sRecordedBytesNo[i];
}
}
return ret;
}
void sub_81851A8(u8 *arg0)
{
s32 i;
u8 var1 = 2;
u8 var2;
if (!(gBattleTypeFlags & BATTLE_TYPE_LINK))
return;
for (i = 0; i < GetLinkPlayerCount(); i++)
{
if ((gLinkPlayers[i].version & 0xFF) != VERSION_EMERALD)
return;
}
if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
for (var2 = *arg0; var2 != 0;)
{
u8 unkVar = sub_8185278(arg0, &var1, &var2);
u8 unkVar2 = sub_8185278(arg0, &var1, &var2);
for (i = 0; i < unkVar2; i++)
{
sBattleRecords[unkVar][gUnknown_0203C7A4[unkVar]++] = sub_8185278(arg0, &var1, &var2);
}
}
}
}
static u8 sub_8185278(u8 *arg0, u8 *arg1, u8 *arg2)
{
(*arg2)--;
return arg0[(*arg1)++];
}