pokeemerald/include/config.h

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#ifndef GUARD_CONFIG_H
#define GUARD_CONFIG_H
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// In the Generation 3 games, Asserts were used in various debug builds.
// Ruby/Sapphire and Emerald do not have these asserts while Fire Red
// still has them in the ROM. This is because the developers forgot
// to define NDEBUG before release, however this has been changed as
// Ruby's actual debug build does not use the AGBPrint features.
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#define NDEBUG
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// To enable printf debugging, comment out "#define NDEBUG". This allows
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// the various AGBPrint functions to be used. (See include/gba/isagbprint.h).
// See below for enabling different pretty printing versions.
#ifndef NDEBUG
#define PRETTY_PRINT_MINI_PRINTF (0)
#define PRETTY_PRINT_LIBC (1)
#define LOG_HANDLER_AGB_PRINT (0)
#define LOG_HANDLER_NOCASH_PRINT (1)
#define LOG_HANDLER_MGBA_PRINT (2)
// Use this switch to choose a handler for pretty printing.
// NOTE: mini_printf supports a custom pretty printing formatter to display preproc encoded strings. (%S)
// some libc distributions (especially dkp arm-libc) will fail to link pretty printing.
#define PRETTY_PRINT_HANDLER (PRETTY_PRINT_MINI_PRINTF)
// Use this switch to choose a handler for printf output.
// NOTE: These will only work on the respective emulators and should not be used in a productive environment.
// Some emulators or real hardware might (and is allowed to) crash if they are used.
// AGB_PRINT is supported on respective debug units.
#define LOG_HANDLER (LOG_HANDLER_MGBA_PRINT)
#endif
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#define ENGLISH
#ifdef ENGLISH
#define UNITS_IMPERIAL
#define CHAR_DEC_SEPARATOR CHAR_PERIOD // Period is used as a decimal separator only in the UK and the US.
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#else
#define UNITS_METRIC
#define CHAR_DEC_SEPARATOR CHAR_COMMA
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#endif
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// Uncomment to fix some identified minor bugs
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#define BUGFIX
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// Various undefined behavior bugs may or may not prevent compilation with
// newer compilers. So always fix them when using a modern compiler.
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#if MODERN || defined(BUGFIX)
#ifndef UBFIX
#define UBFIX
#endif
#endif
// Compatibility definition for other projects to detect pokeemerald-expansion
#define RHH_EXPANSION
// Legacy branch-based defines included for backwards compatibility
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#define BATTLE_ENGINE
#define POKEMON_EXPANSION
#define ITEM_EXPANSION
// Generation constants used in configs to define behavior
#define GEN_3 0
#define GEN_4 1
#define GEN_5 2
#define GEN_6 3
#define GEN_7 4
#define GEN_8 5
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#define GEN_9 6
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#define GEN_LATEST GEN_8
// General settings
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#define EXPANSION_INTRO TRUE // If TRUE, a custom RHH intro will play after the vanilla copyright screen.
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#endif // GUARD_CONFIG_H