pokeemerald/berry_fix/payload/include/global.h

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#ifndef GUARD_GLOBAL_H
#define GUARD_GLOBAL_H
#include "gba/gba.h"
// global.h from pokemon ruby
// IDE support
#if defined(__APPLE__) || defined(__CYGWIN__)
#define _(x) x
#define __(x) x
#define INCBIN(x) {0}
#define INCBIN_U8 INCBIN
#define INCBIN_U16 INCBIN
#define INCBIN_U32 INCBIN
#define INCBIN_S8 INCBIN
#define INCBIN_S16 INCBIN
#define INCBIN_S32 INCBIN
#endif
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
// to help in decompiling
#define asm_comment(x) asm volatile("@ -- " x " -- ")
#define asm_unified(x) asm(".syntax unified\n" x "\n.syntax divided\n")
#define ARRAY_COUNT(array) (sizeof(array) / sizeof((array)[0]))
#define POKEMON_SLOTS_NUMBER 412
#define POKEMON_NAME_LENGTH 10
#define OT_NAME_LENGTH 7
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
// why does GF hate 2d arrays
#define MULTI_DIM_ARR(x, dim, y) ((x) * dim + (y))
// dim access enums
enum
{
B_8 = 1,
B_16 = 2,
B_32 = 4
};
// There are many quirks in the source code which have overarching behavioral differences from
// a number of other files. For example, diploma.c seems to declare rodata before each use while
// other files declare out of order and must be at the beginning. There are also a number of
// macros which differ from one file to the next due to the method of obtaining the result, such
// as these below. Because of this, there is a theory (Two Team Theory) that states that these
// programming projects had more than 1 "programming team" which utilized different macros for
// each of the files that were worked on.
#define T1_READ_8(ptr) ((ptr)[0])
#define T1_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
#define T1_READ_32(ptr) ((ptr)[0] | ((ptr)[1] << 8) | ((ptr)[2] << 16) | ((ptr)[3] << 24))
#define T1_READ_PTR(ptr) (u8*) T1_READ_32(ptr)
// T2_READ_8 is a duplicate to remain consistent with each group.
#define T2_READ_8(ptr) ((ptr)[0])
#define T2_READ_16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
#define T2_READ_32(ptr) ((ptr)[0] + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
#define T2_READ_PTR(ptr) (void*) T2_READ_32(ptr)
// Credits to Made (dolphin emoji)
#define S16TOPOSFLOAT(val) \
({ \
s16 v = (val); \
float f = (float)v; \
if(v < 0) f += 65536.0f; \
f; \
})
enum
{
VERSION_SAPPHIRE = 1,
VERSION_RUBY = 2,
VERSION_EMERALD = 3,
};
enum LanguageId
{
LANGUAGE_JAPANESE = 1,
LANGUAGE_ENGLISH = 2,
LANGUAGE_GERMAN = 5,
};
// capacities of various saveblock objects
#define DAYCARE_MON_COUNT 2
#define POKEBLOCKS_COUNT 40
#define PARTY_SIZE 6
#define EVENT_OBJECTS_COUNT 16
#define BERRY_TREES_COUNT 128
#define FLAGS_COUNT 288
#define VARS_COUNT 256
#define MAIL_COUNT 16
#define SECRET_BASES_COUNT 20
#define TV_SHOWS_COUNT 25
#define POKE_NEWS_COUNT 16
#define PC_ITEMS_COUNT 50
#define BAG_ITEMS_COUNT 20
#define BAG_KEYITEMS_COUNT 20
#define BAG_POKEBALLS_COUNT 16
#define BAG_TMHM_COUNT 64
#define BAG_BERRIES_COUNT 46
enum
{
MALE,
FEMALE
};
enum
{
OPTIONS_BUTTON_MODE_NORMAL,
OPTIONS_BUTTON_MODE_LR,
OPTIONS_BUTTON_MODE_L_EQUALS_A
};
enum
{
OPTIONS_TEXT_SPEED_SLOW,
OPTIONS_TEXT_SPEED_MID,
OPTIONS_TEXT_SPEED_FAST
};
enum
{
OPTIONS_SOUND_MONO,
OPTIONS_SOUND_STEREO
};
enum
{
OPTIONS_BATTLE_STYLE_SHIFT,
OPTIONS_BATTLE_STYLE_SET
};
enum
{
BAG_ITEMS = 1,
BAG_POKEBALLS,
BAG_TMsHMs,
BAG_BERRIES,
BAG_KEYITEMS
};
struct Coords16
{
s16 x;
s16 y;
};
struct UCoords16
{
u16 x;
u16 y;
};
struct SecretBaseRecord
{
/*0x1A08*/ u8 secretBaseId;
/*0x1A09*/ u8 sbr_field_1_0:4;
/*0x1A09*/ u8 gender:1;
/*0x1A09*/ u8 sbr_field_1_5:1;
/*0x1A09*/ u8 sbr_field_1_6:2;
/*0x1A0A*/ u8 playerName[OT_NAME_LENGTH];
/*0x1A11*/ u8 trainerId[4]; // byte 0 is used for determining trainer class
/*0x1A16*/ u16 sbr_field_e;
/*0x1A18*/ u8 sbr_field_10;
/*0x1A19*/ u8 sbr_field_11;
/*0x1A1A*/ u8 decorations[16];
/*0x1A2A*/ u8 decorationPos[16];
/*0x1A3C*/ u32 partyPersonality[6];
/*0x1A54*/ u16 partyMoves[6 * 4];
/*0x1A84*/ u16 partySpecies[6];
/*0x1A90*/ u16 partyHeldItems[6];
/*0x1A9C*/ u8 partyLevels[6];
/*0x1AA2*/ u8 partyEVs[6];
};
#include "constants/game_stat.h"
#include "global.fieldmap.h"
#include "global.berry.h"
#include "pokemon.h"
struct WarpData
{
s8 mapGroup;
s8 mapNum;
s8 warpId;
s16 x, y;
};
struct ItemSlot
{
u16 itemId;
u16 quantity;
};
struct Pokeblock
{
u8 color;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 feel;
};
struct Roamer
{
/*0x00*/ u32 ivs;
/*0x04*/ u32 personality;
/*0x08*/ u16 species;
/*0x0A*/ u16 hp;
/*0x0C*/ u8 level;
/*0x0D*/ u8 status;
/*0x0E*/ u8 cool;
/*0x0F*/ u8 beauty;
/*0x10*/ u8 cute;
/*0x11*/ u8 smart;
/*0x12*/ u8 tough;
/*0x13*/ bool8 active;
/*0x14*/ u8 filler[0x8];
};
struct RamScriptData
{
u8 magic;
u8 mapGroup;
u8 mapNum;
u8 objectId;
u8 script[995];
};
struct RamScript
{
u32 checksum;
struct RamScriptData data;
};
struct EasyChatPair
{
u16 unk0_0:7;
u16 unk0_7:7;
u16 unk1_6:1;
u16 unk2;
u16 words[2];
}; /*size = 0x8*/
struct TVShowCommon
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 pad02[20];
/*0x16*/ u16 var16[3];
/*0x1C*/ u8 srcTrainerId3Lo;
/*0x1D*/ u8 srcTrainerId3Hi;
/*0x1E*/ u8 srcTrainerId2Lo;
/*0x1F*/ u8 srcTrainerId2Hi;
/*0x20*/ u8 srcTrainerIdLo;
/*0x21*/ u8 srcTrainerIdHi;
/*0x22*/ u8 trainerIdLo;
/*0x23*/ u8 trainerIdHi;
};
struct TVShowFanClubLetter
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u16 pad04[6];
/*0x10*/ u8 playerName[8];
/*0x18*/ u8 language;
};
struct TVShowRecentHappenings
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 var02;
/*0x04*/ u16 var04[6];
/*0x10*/ u8 playerName[8];
/*0x18*/ u8 language;
/*0x19*/ u8 pad19[10];
};
struct TVShowFanclubOpinions
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 var02;
/*0x04*/ u8 var04A:4;
/*0x04*/ u8 var04B:4;
/*0x05*/ u8 playerName[8];
/*0x0D*/ u8 language;
/*0x0E*/ u8 var0E;
/*0x0F*/ u8 var0F;
/*0x10*/ u8 var10[8];
/*0x18*/ u16 var18[2];
/*0x1C*/ u16 var1C[4];
};
struct TVShowUnknownType04
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 pad02[4];
/*0x06*/ u16 var06;
};
struct TVShowNameRaterShow
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u8 pokemonName[11];
/*0x0F*/ u8 trainerName[11];
/*0x1A*/ u8 random;
/*0x1B*/ u8 random2;
/*0x1C*/ u16 var1C;
/*0x1E*/ u8 language;
/*0x1F*/ u8 pokemonNameLanguage;
};
struct TVShowBravoTrainerPokemonProfiles
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 species;
/*0x04*/ u16 var04[2];
/*0x08*/ u8 pokemonNickname[11];
/*0x13*/ u8 contestCategory:3;
/*0x13*/ u8 contestRank:2;
/*0x13*/ u8 contestResult:2;
/*0x13*/ u8 var13_7:1;
/*0x14*/ u16 var14;
/*0x16*/ u8 playerName[8];
/*0x1E*/ u8 language;
/*0x1F*/ u8 var1f;
};
struct TVShowBravoTrainerBattleTowerSpotlight
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 trainerName[8];
/*0x0A*/ u16 species;
/*0x0C*/ u8 enemyTrainerName[8];
/*0x14*/ u16 defeatedSpecies;
/*0x16*/ u16 var16;
/*0x18*/ u16 var18[1];
/*0x1A*/ u8 btLevel;
/*0x1B*/ u8 var1b;
/*0x1C*/ u8 var1c;
/*0x1D*/ u8 language;
};
struct TVShowPokemonToday
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 language;
/*0x03*/ u8 language2;
/*0x04*/ u8 nickname[11];
/*0x0F*/ u8 ball;
/*0x10*/ u16 species;
/*0x12*/ u8 var12;
/*0x13*/ u8 playerName[8];
};
struct TVShowSmartShopper
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 priceReduced;
/*0x03*/ u8 language;
/*0x04*/ u8 pad04[2];
/*0x06*/ u16 itemIds[3];
/*0x0C*/ u16 itemAmounts[3];
/*0x12*/ u8 shopLocation;
/*0x13*/ u8 playerName[8];
};
struct TVShowPokemonTodayFailed
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 language;
/*0x03*/ u8 pad03[9];
/*0x0c*/ u16 species;
/*0x0e*/ u16 species2;
/*0x10*/ u8 var10;
/*0x11*/ u8 var11;
/*0x12*/ u8 var12;
/*0x13*/ u8 playerName[8];
};
struct TVShowPokemonAngler
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 var02;
/*0x03*/ u8 var03;
/*0x04*/ u16 var04;
/*0x06*/ u8 language;
u8 pad07[12];
/*0x13*/ u8 playerName[8];
};
struct TVShowWorldOfMasters
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u16 var02;
/*0x04*/ u16 var04;
/*0x06*/ u16 var06;
/*0x08*/ u16 var08;
/*0x0a*/ u8 var0a;
/*0x0b*/ u8 language;
u8 pad0c[7];
/*0x13*/ u8 playerName[8];
};
struct TVShowMassOutbreak
{
/*0x00*/ u8 kind;
/*0x01*/ bool8 active;
/*0x02*/ u8 var02;
/*0x03*/ u8 var03;
/*0x04*/ u16 moves[4];
/*0x0C*/ u16 species;
/*0x0E*/ u16 var0E;
/*0x10*/ u8 locationMapNum;
/*0x11*/ u8 locationMapGroup;
/*0x12*/ u8 var12;
/*0x13*/ u8 probability;
/*0x14*/ u8 level;
/*0x15*/ u8 var15;
/*0x16*/ u16 daysLeft;
/*0x18*/ u8 language;
u8 pad19[11];
};
typedef union TVShow
{
struct TVShowCommon common;
struct TVShowFanClubLetter fanclubLetter;
struct TVShowRecentHappenings recentHappenings;
struct TVShowFanclubOpinions fanclubOpinions;
struct TVShowUnknownType04 unkShow04;
struct TVShowNameRaterShow nameRaterShow;
struct TVShowBravoTrainerPokemonProfiles bravoTrainer;
struct TVShowBravoTrainerBattleTowerSpotlight bravoTrainerTower;
struct TVShowPokemonToday pokemonToday;
struct TVShowSmartShopper smartshopperShow;
struct TVShowPokemonTodayFailed pokemonTodayFailed;
struct TVShowPokemonAngler pokemonAngler;
struct TVShowWorldOfMasters worldOfMasters;
struct TVShowMassOutbreak massOutbreak;
} TVShow;
struct MailStruct
{
/*0x00*/ u16 words[9];
/*0x12*/ u8 playerName[8];
/*0x1A*/ u8 trainerId[4];
/*0x1E*/ u16 species;
/*0x20*/ u16 itemId;
};
// Mauville Pokemon Center men
struct MauvilleManCommon
{
u8 id;
};
struct MauvilleManBard
{
/*0x00*/ u8 id;
/*0x02*/ u16 songLyrics[6];
/*0x0E*/ u16 temporaryLyrics[6];
/*0x1A*/ u8 playerName[8];
/*0x22*/ u8 filler_2DB6[0x3];
/*0x25*/ u8 playerTrainerId[4];
/*0x29*/ bool8 hasChangedSong;
}; /*size = 0x2C*/
struct MauvilleManHipster
{
u8 id;
bool8 alreadySpoken;
};
struct MauvilleManTrader
{
u8 id;
u8 unk1[4];
u8 unk5[4][11];
bool8 alreadyTraded;
};
struct MauvilleManStoryteller
{
u8 id;
bool8 alreadyRecorded;
u8 filler2[2];
u8 gameStatIDs[4];
u8 trainerNames[4][7];
u8 statValues[4][4];
};
struct MauvilleManGiddy
{
/*0x00*/ u8 id;
/*0x01*/ u8 taleCounter;
/*0x02*/ u8 questionNum;
/*0x04*/ u16 randomWords[10];
/*0x18*/ u8 questionList[12];
}; /*size = 0x2C*/
union MauvilleMan
{
struct MauvilleManCommon common;
struct MauvilleManBard bard;
struct MauvilleManHipster hipster;
struct MauvilleManTrader trader;
struct MauvilleManStoryteller storyteller;
struct MauvilleManGiddy giddy;
u8 filler[0x40]; // needed to pad out the struct
};
struct PokeNews
{
u8 kind;
u8 state;
u16 days;
};
struct GabbyAndTyData
{
/*2b10*/ u16 mon1;
/*2b12*/ u16 mon2;
/*2b14*/ u16 lastMove;
/*2b16*/ u16 quote;
/*2b18*/ u8 mapnum;
/*2b19*/ u8 battleNum;
/*2b1a*/ u8 valA_0:1;
/*2b1a*/ u8 valA_1:1;
/*2b1a*/ u8 valA_2:1;
/*2b1a*/ u8 valA_3:1;
/*2b1a*/ u8 valA_4:1;
/*2b1a*/ u8 valA_5:3;
/*2b1b*/ u8 valB_0:1;
/*2b1b*/ u8 valB_1:1;
/*2b1b*/ u8 valB_2:1;
/*2b1b*/ u8 valB_3:1;
/*2b1b*/ u8 valB_4:1;
/*2b1b*/ u8 valB_5:3;
};
struct DayCareMail
{
/*0x00*/ struct MailStruct message;
/*0x24*/ u8 names[19];
};
struct DayCareStepCountersEtc {
u32 steps[DAYCARE_MON_COUNT];
u16 pendingEggPersonality;
u8 eggCycleStepsRemaining;
};
struct RecordMixingDayCareMail
{
struct DayCareMail mail[DAYCARE_MON_COUNT];
u32 numDaycareMons;
u16 itemsHeld[DAYCARE_MON_COUNT]; // marks whether or not each daycare mon is currently holding an item.
};
struct DayCareMisc
{
struct DayCareMail mail[DAYCARE_MON_COUNT];
struct DayCareStepCountersEtc countersEtc;
};
struct DayCare {
struct BoxPokemon mons[DAYCARE_MON_COUNT];
struct DayCareMisc misc;
};
struct LinkBattleRecord
{
u8 name[8];
u16 trainerId;
u16 wins;
u16 losses;
u16 draws;
};
struct RecordMixingGiftData
{
u8 unk0;
u8 quantity;
u16 itemId;
u8 filler4[8];
};
struct RecordMixingGift
{
int checksum;
struct RecordMixingGiftData data;
};
struct ContestWinner
{
/*0x00*/ u32 personality; // personality
/*0x04*/ u32 otId; // otId
/*0x08*/ u16 species; // species
/*0x0A*/ u8 contestCategory;
/*0x0B*/ u8 nickname[11];
/*0x16*/ u8 trainerName[8];
};
// there should be enough flags for all 412 slots
// each slot takes up 8 flags
// if the value is not divisible by 8, we need to account for the reminder as well
#define DEX_FLAGS_NO ((POKEMON_SLOTS_NUMBER / 8) + ((POKEMON_SLOTS_NUMBER % 8) ? 1 : 0))
struct SaveBlock1 /* 0x02025734 */
{
/*0x00*/ struct Coords16 pos;
/*0x04*/ struct WarpData location;
/*0x0C*/ struct WarpData warp1;
/*0x14*/ struct WarpData warp2;
/*0x1C*/ struct WarpData lastHealLocation;
/*0x24*/ struct WarpData warp4;
/*0x2C*/ u16 savedMusic;
/*0x2E*/ u8 weather;
/*0x2F*/ u8 weatherCycleStage;
/*0x30*/ u8 flashLevel; // flash level on current map, 0 being normal and 4 being the darkest
/*0x32*/ u16 mapLayoutId;
/*0x34*/ u16 mapView[0x100];
/*0x234*/ u8 playerPartyCount;
/*0x238*/ struct Pokemon playerParty[6];
/*0x490*/ u32 money;
/*0x494*/ u16 coins;
/*0x496*/ u16 registeredItem; // registered for use with SELECT button
/*0x498*/ struct ItemSlot pcItems[PC_ITEMS_COUNT];
/*0x560*/ struct ItemSlot bagPocket_Items[BAG_ITEMS_COUNT];
/*0x5B0*/ struct ItemSlot bagPocket_KeyItems[BAG_KEYITEMS_COUNT];
/*0x600*/ struct ItemSlot bagPocket_PokeBalls[BAG_POKEBALLS_COUNT];
/*0x640*/ struct ItemSlot bagPocket_TMHM[BAG_TMHM_COUNT];
/*0x740*/ struct ItemSlot bagPocket_Berries[BAG_BERRIES_COUNT];
/*0x7F8*/ struct Pokeblock pokeblocks[POKEBLOCKS_COUNT];
/*0x938*/ u8 dexSeen2[DEX_FLAGS_NO];
/*0x96C*/ u16 berryBlenderRecords[3];
/*0x972*/ u8 filler_972[0x6];
/*0x978*/ u16 trainerRematchStepCounter;
/*0x97A*/ u8 trainerRematches[100];
/*0x9E0*/ struct EventObject eventObjects[EVENT_OBJECTS_COUNT];
/*0xC20*/ struct EventObjectTemplate eventObjectTemplates[64];
/*0x1220*/ u8 flags[FLAGS_COUNT];
/*0x1340*/ u16 vars[VARS_COUNT];
/*0x1540*/ u32 gameStats[NUM_GAME_STATS];
/*0x1608*/ struct BerryTree berryTrees[BERRY_TREES_COUNT];
/*0x1A08*/ struct SecretBaseRecord secretBases[SECRET_BASES_COUNT];
/*0x2688*/ u8 playerRoomDecor[12];
/*0x2694*/ u8 playerRoomDecorPos[12];
/*0x26A0*/ u8 decorDesk[10];
/*0x26AA*/ u8 decorChair[10];
/*0x26B4*/ u8 decorPlant[10];
/*0x26BE*/ u8 decorOrnament[30];
/*0x26DC*/ u8 decorMat[30];
/*0x26FA*/ u8 decorPoster[10];
/*0x2704*/ u8 decorDoll[40];
/*0x272C*/ u8 decorCushion[10];
/*0x2736*/ u8 padding_2736[2];
/*0x2738*/ TVShow tvShows[TV_SHOWS_COUNT];
/*0x2ABC*/ struct PokeNews pokeNews[POKE_NEWS_COUNT];
/*0x2AFC*/ u16 outbreakPokemonSpecies;
/*0x2AFE*/ u8 outbreakLocationMapNum;
/*0x2AFF*/ u8 outbreakLocationMapGroup;
/*0x2B00*/ u8 outbreakPokemonLevel;
/*0x2B01*/ u8 outbreakUnk1;
/*0x2B02*/ u16 outbreakUnk2;
/*0x2B04*/ u16 outbreakPokemonMoves[4];
/*0x2B0C*/ u8 outbreakUnk4;
/*0x2B0D*/ u8 outbreakPokemonProbability;
/*0x2B0E*/ u16 outbreakUnk5;
/*0x2B10*/ struct GabbyAndTyData gabbyAndTyData;
/*0x2B1C*/ struct {
/*0x2B1C*/ u16 unk2B1C[6];
/*0x2B28*/ u16 unk2B28[6];
/*0x2B34*/ u16 unk2B34[6];
/*0x2B40*/ u16 unk2B40[6];
} easyChats;
/*0x2B4C*/ struct MailStruct mail[MAIL_COUNT];
/*0x2D8C*/ u8 unk2D8C[4]; // What is this? Apparently it's supposed to be 64 bytes in size.
/*0x2D90*/ u8 filler_2D90[0x4];
/*0x2D94*/ union MauvilleMan mauvilleMan;
/*0x2DD4*/ struct EasyChatPair easyChatPairs[5]; //Dewford trend [0] and some other stuff
/*0x2DFC*/ struct ContestWinner contestWinners[8];
/*0x2EFC*/ struct ContestWinner museumPortraits[5];
/*0x2F9C*/ struct DayCare daycare;
/*0x30B8*/ struct LinkBattleRecord linkBattleRecords[5];
struct {
/*0x3108*/ u8 unknown1[8];
/*0x3110*/ u8 giftRibbons[11];
/*0x311B*/ u8 unknown2[8];
/*0x3123*/ u32 currentPokeCoupons;
/*0x3127*/ u32 totalEarnedPokeCoupons;
/*0x312B*/ u8 unknown3[6];
/*0x3131*/ u8 receivedWishmakerJirachi;
/*0x3132*/ u8 unknown4[18];
} __attribute__((packed)) externalReservedData;
/*0x3144*/ struct Roamer roamer;
/*0x3160*/ struct EnigmaBerry enigmaBerry;
/*0x3690*/ struct RamScript ramScript;
/*0x3A7C*/ struct RecordMixingGift recordMixingGift;
/*0x3A8C*/ u8 dexSeen3[DEX_FLAGS_NO];
};
extern struct SaveBlock1 gSaveBlock1;
struct Time
{
/*0x00*/ s16 days;
/*0x02*/ s8 hours;
/*0x03*/ s8 minutes;
/*0x04*/ s8 seconds;
};
struct Pokedex
{
/*0x00*/ u8 order;
/*0x01*/ u8 unknown1;
/*0x02*/ u8 nationalMagic; // must equal 0xDA in order to have National mode
/*0x03*/ u8 unknown2;
/*0x04*/ u32 unownPersonality; // set when you first see Unown
/*0x08*/ u32 spindaPersonality; // set when you first see Spinda
/*0x0C*/ u32 unknown3;
/*0x10*/ u8 owned[DEX_FLAGS_NO];
/*0x44*/ u8 seen[DEX_FLAGS_NO];
};
struct BattleTowerTrainer
{
/*0x00*/ u8 trainerClass;
/*0x01*/ u8 name[8];
/*0x09*/ u8 teamFlags;
u8 filler0A[2];
/*0x0C*/ u16 greeting[6];
};
struct BattleTowerRecord // record mixing
{
/*0x00*/ u8 battleTowerLevelType; // 0 = level 50, 1 = level 100
/*0x01*/ u8 trainerClass;
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[8];
/*0x0C*/ u8 trainerId[4];
/*0x10*/ u16 greeting[6];
/*0x1C*/ struct BattleTowerPokemon party[3];
/*0xA0*/ u32 checksum;
};
struct BattleTowerEReaderTrainer
{
/*0x00*/ u8 unk0;
/*0x01*/ u8 trainerClass;
/*0x02*/ u16 winStreak;
/*0x04*/ u8 name[8];
/*0x0C*/ u8 trainerId[4];
/*0x10*/ u16 greeting[6];
/*0x1C*/ u16 farewellPlayerLost[6];
/*0x28*/ u16 farewellPlayerWon[6];
/*0x34*/ struct BattleTowerPokemon party[3];
/*0xB8*/ u32 checksum;
};
struct BattleTowerData
{
/*0x0000, 0x00A8*/ struct BattleTowerRecord playerRecord;
/*0x00A4, 0x014C*/ struct BattleTowerRecord records[5]; // from record mixing
/*0x03D8, 0x0480*/ u16 firstMonSpecies; // species of the first pokemon in the player's battle tower party
/*0x03DA, 0x0482*/ u16 defeatedBySpecies; // species of the pokemon that defated the player
/*0x03DC, 0x0484*/ u8 defeatedByTrainerName[8];
/*0x03E4, 0x048C*/ u8 firstMonNickname[POKEMON_NAME_LENGTH]; // nickname of the first pokemon in the player's battle tower party
/*0x03F0, 0x0498*/ struct BattleTowerEReaderTrainer ereaderTrainer;
/*0x04AC, 0x0554*/ u8 battleTowerLevelType:1; // 0 = level 50; 1 = level 100
/*0x04AC, 0x0554*/ u8 unk_554:1;
/*0x04AD, 0x0555*/ u8 battleOutcome;
/*0x04AE, 0x0556*/ u8 var_4AE[2];
/*0x04B0, 0x0558*/ u16 curChallengeBattleNum[2]; // 1-based index of battle in the current challenge. (challenges consist of 7 battles)
/*0x04B4, 0x055C*/ u16 curStreakChallengesNum[2]; // 1-based index of the current challenge in the current streak.
/*0x04B8, 0x0560*/ u16 recordWinStreaks[2];
/*0x04BC, 0x0564*/ u8 battleTowerTrainerId; // index for gBattleTowerTrainers table
/*0x04BD, 0x0565*/ u8 selectedPartyMons[0x3]; // indices of the 3 selected player party mons.
/*0x04C0, 0x0568*/ u16 prizeItem;
/*0x04C2, 0x056A*/ u8 battledTrainerIds[6];
/*0x04C8, 0x0570*/ u16 totalBattleTowerWins;
/*0x04CA, 0x0572*/ u16 bestBattleTowerWinStreak;
/*0x04CC, 0x0574*/ u16 currentWinStreaks[2];
/*0x04D0, 0x0578*/ u8 lastStreakLevelType; // 0 = level 50, 1 = level 100. level type of the last streak. Used by tv to report the level mode.
/*0x04D1, 0x0579*/ u8 filler_4D1[0x317];
};
struct SaveBlock2 /* 0x02024EA4 */
{
/*0x00*/ u8 playerName[8];
/*0x08*/ u8 playerGender; // MALE, FEMALE
/*0x09*/ u8 specialSaveWarp;
/*0x0A*/ u8 playerTrainerId[4];
/*0x0E*/ u16 playTimeHours;
/*0x10*/ u8 playTimeMinutes;
/*0x11*/ u8 playTimeSeconds;
/*0x12*/ u8 playTimeVBlanks;
/*0x13*/ u8 optionsButtonMode; // OPTIONS_BUTTON_MODE_[NORMAL/LR/L_EQUALS_A]
/*0x14*/ u16 optionsTextSpeed:3; // OPTIONS_TEXT_SPEED_[SLOW/MID/FAST]
u16 optionsWindowFrameType:5; // Specifies one of the 20 decorative borders for text boxes
u16 optionsSound:1; // OPTIONS_SOUND_[MONO/STEREO]
u16 optionsBattleStyle:1; // OPTIONS_BATTLE_STYLE_[SHIFT/SET]
u16 optionsBattleSceneOff:1; // whether battle animations are disabled
u16 regionMapZoom:1; // whether the map is zoomed in
/*0x18*/ struct Pokedex pokedex;
/*0x90*/ u8 filler_90[0x8];
/*0x98*/ struct Time localTimeOffset;
/*0xA0*/ struct Time lastBerryTreeUpdate;
/*0xA8*/ struct BattleTowerData battleTower;
};
struct MapPosition
{
s16 x;
s16 y;
s8 height;
};
struct UnkStruct_8054FF8
{
u8 a;
u8 b;
u8 c;
u8 d;
struct MapPosition sub;
u16 field_C;
};
// wasnt defined so I had to define it
struct HallOfFame
{
u8 filler[0x1F00];
};
extern struct SaveBlock2 gSaveBlock2;
#define RomHeaderGameTitle ((const char *)0x080000A0)
#define RomHeaderGameCode ((const char *)0x080000AC)
#define RomHeaderMakerCode ((const char *)0x080000B0)
#define RomHeaderMagic ((const u8 *) 0x080000B2)
#define RomHeaderSoftwareVersion ((const u8 *) 0x080000BC)
#define LocalTimeOffset ((struct Time *)0x02028098)
#define LastBerryTreeUpdate ((struct Time *)0x020280A0)
#endif //GUARD_GLOBAL_H