pokeemerald/data/maps/scripts/BattleFrontier_BattleFactoryPreBattleRoom.inc

522 lines
19 KiB
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2017-11-10 02:21:31 +01:00
BattleFrontier_BattleFactoryPreBattleRoom_MapScripts:: @ 8259ABA
map_script 2, BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AEF
map_script 4, BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AC5
.byte 0
BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AC5: @ 8259AC5
map_script_2 VAR_0x4001, 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259ACF
.2byte 0
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259ACF:: @ 8259ACF
setvar VAR_0x4001, 1
compare_var_to_value VAR_0x8006, 1
goto_if 5, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AEA
setobjectxy 1, 8, 7
turnobject 1, 1
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AEA:: @ 8259AEA
turnobject 255, 2
end
BattleFrontier_BattleFactoryPreBattleRoom_MapScript2_259AEF: @ 8259AEF
map_script_2 VAR_0x4000, 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9
.2byte 0
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
compare_var_to_value VAR_0x8006, 1
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5
setvar VAR_0x4000, 1
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1AC
applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A
waitmovement 0
compare_var_to_value VAR_0x8006, 2
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69
setvar VAR_0x8004, 13
special sub_81A5E74
setvar VAR_0x8004, 12
special sub_81A5E74
setvar VAR_0x8004, 14
special sub_81A5E74
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special sub_81A5E74
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, 4
fadescreen 1
setvar VAR_0x8004, 8
special sub_81A5E74
setvar VAR_0x8004, 6
special sub_81A5E74
waitstate
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, 4
closemessage
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23F2B7
compare_var_to_value VAR_RESULT, 0
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C
compare_var_to_value VAR_RESULT, 1
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B
waitmovement 0
warp BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 255, 6, 11
waitstate
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
setvar VAR_0x8004, 9
special sub_81A5E74
setvar VAR_0x8004, 16
special sub_81A5E74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, 4
playfanfare BGM_ME_ASA
waitfanfare
special sp000_heal_pokemon
setvar VAR_0x8004, 9
special sub_81A1780
compare_var_to_value VAR_RESULT, 0
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26
playse 263
waitse
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15, 4
closemessage
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1BF
waitmovement 0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC58, 4
closemessage
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1C3
waitmovement 0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC89, 4
closemessage
delay 16
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13:: @ 8259C13
setvar VAR_0x8004, 9
special sub_81A1780
compare_var_to_value VAR_RESULT, 0
goto_if 5, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26:: @ 8259C26
setvar VAR_0x8004, 1
setvar VAR_0x8005, 2
special sub_81A1780
compare_var_to_value VAR_RESULT, 1
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D
compare_var_to_value VAR_RESULT, 2
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E24
compare_var_to_value VAR_RESULT, 3
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E2B
compare_var_to_value VAR_RESULT, 4
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E32
compare_var_to_value VAR_RESULT, 5
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E39
compare_var_to_value VAR_RESULT, 6
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E40
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare_var_to_value VAR_RESULT, 1
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CC6
multichoice 19, 4, 103, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC
case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38
case 3, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CC6:: @ 8259CC6
multichoice 20, 6, 104, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38
case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC:: @ 8259CFC
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABD2
waitmessage
multichoicedefault 20, 8, 94, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E:: @ 8259D2E
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8B4
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38:: @ 8259D38
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A350, 5
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A37A
waitmessage
multichoicedefault 20, 8, 94, 1, 0
switch VAR_RESULT
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
setvar VAR_0x8004, 12
special sub_81A5E74
setvar VAR_0x8004, 14
special sub_81A5E74
setorcopyvar VAR_0x8005, VAR_RESULT
setvar VAR_0x8004, 15
special sub_81A5E74
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, 5
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2
fadescreen 1
setvar VAR_0x8004, 7
special sub_81A5E74
waitstate
compare_var_to_value VAR_RESULT, 1
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
setvar VAR_0x8004, 8
special sub_81A5E74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, 4
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E1D:: @ 8259E1D
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A263
waitmessage
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E24:: @ 8259E24
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A289
waitmessage
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E2B:: @ 8259E2B
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2AF
waitmessage
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E32:: @ 8259E32
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2D5
waitmessage
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E39:: @ 8259E39
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A2FB
waitmessage
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E40:: @ 8259E40
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A321
waitmessage
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABAE
waitmessage
setvar VAR_0x8004, 3
setvar VAR_0x8005, 2
special sub_81A5E74
playse SE_SAVE
waitse
fadescreen 1
setvar VAR_0x8004, 4
special sub_81A1780
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
special copy_player_party_to_sav1
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special sub_81A5E74
setvar VAR_0x8004, 2
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special sub_81A1780
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93:: @ 8259E93
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4, 4
compare_var_to_value VAR_0x8005, 0
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62
compare_var_to_value VAR_0x8005, 1
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F6B
compare_var_to_value VAR_0x8005, 2
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F74
compare_var_to_value VAR_0x8005, 3
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F7D
compare_var_to_value VAR_0x8005, 4
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F86
compare_var_to_value VAR_0x8005, 5
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F8F
compare_var_to_value VAR_0x8005, 6
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F98
compare_var_to_value VAR_0x8005, 7
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FA1
compare_var_to_value VAR_0x8005, 8
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FAA
compare_var_to_value VAR_0x8005, 10
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FB3
compare_var_to_value VAR_0x8005, 11
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FBC
compare_var_to_value VAR_0x8005, 12
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FC5
compare_var_to_value VAR_0x8005, 13
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FCE
compare_var_to_value VAR_0x8005, 14
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FD7
compare_var_to_value VAR_0x8005, 15
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE0
compare_var_to_value VAR_0x8005, 16
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE9
compare_var_to_value VAR_0x8005, 17
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FF2
compare_var_to_value VAR_0x8005, 18
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62:: @ 8259F62
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3F8, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F6B:: @ 8259F6B
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A597, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F74:: @ 8259F74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A66B, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F7D:: @ 8259F7D
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A5DF, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F86:: @ 8259F86
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A625, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F8F:: @ 8259F8F
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A73B, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F98:: @ 8259F98
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6F8, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FA1:: @ 8259FA1
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A77F, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FAA:: @ 8259FAA
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A84E, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FB3:: @ 8259FB3
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A43E, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FBC:: @ 8259FBC
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A482, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FC5:: @ 8259FC5
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A50F, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FCE:: @ 8259FCE
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A4C7, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FD7:: @ 8259FD7
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A6B1, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE0:: @ 8259FE0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A554, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE9:: @ 8259FE9
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A7C4, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FF2:: @ 8259FF2
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A80A, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB:: @ 8259FFB
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A893, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004
compare_var_to_value VAR_0x8006, 0
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068
compare_var_to_value VAR_0x8006, 1
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071
compare_var_to_value VAR_0x8006, 2
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A
compare_var_to_value VAR_0x8006, 3
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083
compare_var_to_value VAR_0x8006, 4
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C
compare_var_to_value VAR_0x8006, 5
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095
compare_var_to_value VAR_0x8006, 6
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E
compare_var_to_value VAR_0x8006, 7
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7
compare_var_to_value VAR_0x8006, 8
call_if 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068:: @ 825A068
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAE6, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071:: @ 825A071
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A9CE, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A:: @ 825A07A
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A8D9, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083:: @ 825A083
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A912, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C:: @ 825A08C
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A94C, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095:: @ 825A095
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA16, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E:: @ 825A09E
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AAA7, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7:: @ 825A0A7
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A98C, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0:: @ 825A0B0
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AA5A, 4
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9:: @ 825A0B9
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD20
waitmessage
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_23E8E0
compare_var_to_value VAR_RESULT, 1
goto_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A110
multichoice 19, 4, 103, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259CFC
case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38
case 3, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A110:: @ 825A110
multichoice 20, 6, 104, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38
case 2, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146:: @ 825A146
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61, 4
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, 5
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C:: @ 825A17C
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3
applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B:: @ 825A18B
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B9
applymovement 255, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6
return
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A19A: @ 825A19A
step_up
step_up
step_up
step_up
step_up
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A0: @ 825A1A0
step_up
step_left
step_left
step_up
step_up
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1A6: @ 825A1A6
step_up
step_right
step_right
step_up
step_up
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1AC: @ 825A1AC
step_up
step_up
step_up
step_up
step_up
step_00
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3: @ 825A1B3
step_left
step_left
step_up
step_up
step_54
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B9: @ 825A1B9
step_right
step_right
step_up
step_up
step_54
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1BF: @ 825A1BF
step_left
step_left
step_left
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1C3: @ 825A1C3
step_right
step_right
step_right
step_00
step_end
BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8: @ 825A1C8