pokeemerald/data/maps/LittlerootTown_MaysHouse_1F/scripts.inc

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2017-11-10 02:21:31 +01:00
LittlerootTown_MaysHouse_1F_MapScripts:: @ 81F88A5
map_script 1, LittlerootTown_MaysHouse_1F_MapScript1_1F88B5
map_script 3, LittlerootTown_MaysHouse_1F_MapScript1_1F88F4
map_script 2, LittlerootTown_MaysHouse_1F_MapScript2_1F893A
.byte 0
LittlerootTown_MaysHouse_1F_MapScript1_1F88B5: @ 81F88B5
compare VAR_0x4092, 6
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call_if_lt LittlerootTown_MaysHouse_1F_EventScript_1F88CA
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call_if_set FLAG_RECEIVED_RUNNING_SHOES, LittlerootTown_MaysHouse_1F_EventScript_1F88DD
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end
LittlerootTown_MaysHouse_1F_EventScript_1F88CA:: @ 81F88CA
setmetatile 5, 4, 624, 1
setmetatile 5, 2, 616, 1
return
LittlerootTown_MaysHouse_1F_EventScript_1F88DD:: @ 81F88DD
checkplayergender
compare VAR_RESULT, 1
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goto_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F88EA
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return
LittlerootTown_MaysHouse_1F_EventScript_1F88EA:: @ 81F88EA
setmetatile 6, 7, 659, 1
return
LittlerootTown_MaysHouse_1F_MapScript1_1F88F4: @ 81F88F4
compare VAR_0x4092, 3
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F892E
compare VAR_0x4092, 5
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8916
compare VAR_0x4092, 6
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8922
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end
LittlerootTown_MaysHouse_1F_EventScript_1F8916:: @ 81F8916
setobjectxyperm 1, 2, 4
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
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return
LittlerootTown_MaysHouse_1F_EventScript_1F8922:: @ 81F8922
setobjectxyperm 1, 6, 5
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
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return
LittlerootTown_MaysHouse_1F_EventScript_1F892E:: @ 81F892E
setobjectxyperm 1, 1, 8
setobjectmovementtype 1, MOVEMENT_TYPE_FACE_UP
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return
LittlerootTown_MaysHouse_1F_MapScript2_1F893A: @ 81F893A
map_script_2 VAR_0x4092, 3, LittlerootTown_MaysHouse_1F_EventScript_1F898C
map_script_2 VAR_0x4092, 5, LittlerootTown_MaysHouse_1F_EventScript_1F8964
map_script_2 VAR_0x4092, 6, LittlerootTown_MaysHouse_1F_EventScript_1F899D
map_script_2 VAR_0x408C, 1, LittlerootTown_MaysHouse_1F_EventScript_1F89AE
map_script_2 VAR_0x4082, 3, LittlerootTown_MaysHouse_1F_EventScript_292AF2
.2byte 0
LittlerootTown_MaysHouse_1F_EventScript_1F8964:: @ 81F8964
lockall
msgbox LittlerootTown_MaysHouse_1F_Text_1F7B67, MSGBOX_DEFAULT
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closemessage
applymovement EVENT_OBJ_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_1F898A
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applymovement 1, LittlerootTown_MaysHouse_1F_Movement_1F898A
waitmovement 0
warp MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F, 255, 1, 1
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waitstate
releaseall
end
LittlerootTown_MaysHouse_1F_Movement_1F898A: @ 81F898A
walk_up
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step_end
LittlerootTown_MaysHouse_1F_EventScript_1F898C:: @ 81F898C
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
goto LittlerootTown_MaysHouse_1F_EventScript_292704
end
LittlerootTown_MaysHouse_1F_EventScript_1F899D:: @ 81F899D
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
goto LittlerootTown_MaysHouse_1F_EventScript_2928DC
end
LittlerootTown_MaysHouse_1F_EventScript_1F89AE:: @ 81F89AE
lockall
playse SE_PIN
applymovement 4, LittlerootTown_MaysHouse_1F_Movement_272598
waitmovement 0
applymovement 4, LittlerootTown_MaysHouse_1F_Movement_27259A
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_2725A8
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applymovement 4, LittlerootTown_MaysHouse_1F_Movement_1F89EC
waitmovement 0
special GetRivalSonDaughterString
msgbox LittlerootTown_MaysHouse_1F_Text_1F8BC5, MSGBOX_DEFAULT
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setflag FLAG_MET_RIVAL_MOM
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setvar VAR_0x408C, 2
releaseall
end
LittlerootTown_MaysHouse_1F_Movement_1F89EC: @ 81F89EC
walk_down
walk_left
walk_left
walk_left
walk_left
walk_left
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step_end
LittlerootTown_BrendansHouse_1F_EventScript_1F89F3:: @ 81F89F3
LittlerootTown_MaysHouse_1F_EventScript_1F89F3:: @ 81F89F3
lock
faceplayer
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goto_if_set FLAG_DEFEATED_RIVAL_ROUTE103, LittlerootTown_BrendansHouse_1F_EventScript_1F8A33
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goto_if_set FLAG_SYS_POKEMON_GET, LittlerootTown_BrendansHouse_1F_EventScript_1F8A29
compare VAR_0x408D, 3
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goto_if_eq LittlerootTown_BrendansHouse_1F_EventScript_1F8A1F
special GetRivalSonDaughterString
msgbox LittlerootTown_BrendansHouse_1F_Text_1F8CA5, MSGBOX_DEFAULT
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release
end
LittlerootTown_BrendansHouse_1F_EventScript_1F8A1F:: @ 81F8A1F
msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D37, MSGBOX_DEFAULT
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release
end
LittlerootTown_BrendansHouse_1F_EventScript_1F8A29:: @ 81F8A29
msgbox LittlerootTown_BrendansHouse_1F_Text_1F8D93, MSGBOX_DEFAULT
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release
end
LittlerootTown_BrendansHouse_1F_EventScript_1F8A33:: @ 81F8A33
msgbox LittlerootTown_BrendansHouse_1F_Text_1F8E01, MSGBOX_DEFAULT
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release
end
LittlerootTown_BrendansHouse_1F_EventScript_1F8A3D:: @ 81F8A3D
LittlerootTown_MaysHouse_1F_EventScript_1F8A3D:: @ 81F8A3D
lock
faceplayer
special GetPlayerBigGuyGirlString
msgbox LittlerootTown_BrendansHouse_1F_Text_1F9262, MSGBOX_DEFAULT
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release
end
LittlerootTown_MaysHouse_1F_EventScript_1F8A4C:: @ 81F8A4C
lockall
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
applymovement VAR_0x8004, LittlerootTown_MaysHouse_1F_Movement_2725A8
waitmovement 0
goto LittlerootTown_MaysHouse_1F_EventScript_292765
end
LittlerootTown_MaysHouse_1F_EventScript_1F8A67:: @ 81F8A67
lockall
setvar VAR_0x8008, 0
goto LittlerootTown_MaysHouse_1F_EventScript_1F8A8B
end
LittlerootTown_MaysHouse_1F_EventScript_1F8A73:: @ 81F8A73
lockall
setvar VAR_0x8008, 1
goto LittlerootTown_MaysHouse_1F_EventScript_1F8A8B
end
LittlerootTown_MaysHouse_1F_EventScript_1F8A7F:: @ 81F8A7F
lockall
setvar VAR_0x8008, 2
goto LittlerootTown_MaysHouse_1F_EventScript_1F8A8B
end
LittlerootTown_MaysHouse_1F_EventScript_1F8A8B:: @ 81F8A8B
playse SE_KAIDAN
delay 10
addobject 7
delay 30
playse SE_PIN
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_272598
waitmovement 0
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_27259A
waitmovement 0
compare VAR_0x8008, 1
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call_if_ne LittlerootTown_MaysHouse_1F_EventScript_1F8B2A
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playbgm MUS_GIRL_SUP, 1
compare VAR_0x8008, 0
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8B35
compare VAR_0x8008, 1
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8B40
compare VAR_0x8008, 2
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8B4B
msgbox LittlerootTown_MaysHouse_1F_Text_1F8EC6, MSGBOX_DEFAULT
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closemessage
compare VAR_0x8008, 0
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8B6A
compare VAR_0x8008, 1
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8B7C
compare VAR_0x8008, 2
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call_if_eq LittlerootTown_MaysHouse_1F_EventScript_1F8B8E
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playse SE_KAIDAN
removeobject 7
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setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_BRENDAN
setflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_2F_POKE_BALL
clearflag FLAG_HIDE_LITTLEROOT_TOWN_MAYS_HOUSE_RIVAL_BEDROOM
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delay 30
setvar VAR_0x408D, 3
setvar VAR_0x4050, 1
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savebgm MUS_DUMMY
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fadedefaultbgm
releaseall
end
LittlerootTown_MaysHouse_1F_EventScript_1F8B2A:: @ 81F8B2A
applymovement EVENT_OBJ_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_2725AA
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waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_1F8B35:: @ 81F8B35
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8B56
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_1F8B40:: @ 81F8B40
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8B5E
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_1F8B4B:: @ 81F8B4B
applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8B62
waitmovement 0
return
LittlerootTown_MaysHouse_1F_Movement_1F8B56: @ 81F8B56
walk_in_place_fastest_left
walk_left
walk_in_place_fastest_up
walk_up
walk_up
walk_up
walk_up
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step_end
LittlerootTown_MaysHouse_1F_Movement_1F8B5E: @ 81F8B5E
walk_up
walk_up
walk_up
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step_end
LittlerootTown_MaysHouse_1F_Movement_1F8B62: @ 81F8B62
walk_in_place_fastest_right
walk_right
walk_in_place_fastest_up
walk_up
walk_up
walk_up
walk_up
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step_end
LittlerootTown_MaysHouse_1F_EventScript_1F8B6A:: @ 81F8B6A
applymovement EVENT_OBJ_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_1F8BA0
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applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8BAF
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_1F8B7C:: @ 81F8B7C
applymovement EVENT_OBJ_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_1F8BA4
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applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8BB5
waitmovement 0
return
LittlerootTown_MaysHouse_1F_EventScript_1F8B8E:: @ 81F8B8E
applymovement EVENT_OBJ_ID_PLAYER, LittlerootTown_MaysHouse_1F_Movement_1F8BAB
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applymovement 7, LittlerootTown_MaysHouse_1F_Movement_1F8BBF
waitmovement 0
return
LittlerootTown_MaysHouse_1F_Movement_1F8BA0: @ 81F8BA0
delay_16
delay_8
walk_in_place_fastest_right
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step_end
LittlerootTown_MaysHouse_1F_Movement_1F8BA4: @ 81F8BA4
delay_16
delay_8
walk_in_place_fastest_right
delay_16
delay_16
walk_in_place_fastest_up
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step_end
LittlerootTown_MaysHouse_1F_Movement_1F8BAB: @ 81F8BAB
delay_16
delay_8
walk_in_place_fastest_left
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step_end
LittlerootTown_MaysHouse_1F_Movement_1F8BAF: @ 81F8BAF
walk_in_place_fastest_right
walk_right
walk_in_place_fastest_up
walk_up
walk_up
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step_end
LittlerootTown_MaysHouse_1F_Movement_1F8BB5: @ 81F8BB5
walk_in_place_fastest_right
walk_right
walk_in_place_fastest_up
walk_up
walk_up
walk_in_place_fastest_left
walk_left
walk_in_place_fastest_up
walk_up
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step_end
LittlerootTown_MaysHouse_1F_Movement_1F8BBF: @ 81F8BBF
walk_in_place_fastest_left
walk_left
walk_in_place_fastest_up
walk_up
walk_up
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step_end
LittlerootTown_BrendansHouse_1F_Text_1F8BC5: @ 81F8BC5
LittlerootTown_MaysHouse_1F_Text_1F8BC5: @ 81F8BC5
.string "Oh, hello. And you are?\p"
.string "… … … … … … … … …\n"
.string "… … … … … … … … …\p"
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.string "Oh, you're {PLAYER}{KUN}, our new next-door\n"
.string "neighbor! Hi!\p"
.string "We have a {STR_VAR_1} about the same\n"
.string "age as you.\p"
.string "Our {STR_VAR_1} was excited about making\n"
.string "a new friend.\p"
.string "Our {STR_VAR_1} is upstairs, I think.$"
LittlerootTown_BrendansHouse_1F_Text_1F8CA5: @ 81F8CA5
.string "Like child, like father.\p"
.string "My husband is as wild about POKéMON\n"
.string "as our child.\p"
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.string "If he's not at his LAB, he's likely\n"
.string "scrabbling about in grassy places.$"
LittlerootTown_BrendansHouse_1F_Text_1F8D37: @ 81F8D37
.string "That {RIVAL}!\p"
.string "I guess our child is too busy with\n"
.string "POKéMON to notice that you came\l"
.string "to visit, {PLAYER}{KUN}.$"
LittlerootTown_BrendansHouse_1F_Text_1F8D93: @ 81F8D93
.string "Oh, {RIVAL} went out to ROUTE 103\n"
.string "just a little while ago.\p"
.string "Like father, like child.\n"
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.string "{RIVAL} can't stay quietly at home.$"
LittlerootTown_BrendansHouse_1F_Text_1F8E01: @ 81F8E01
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.string "I think it's wonderful for people to\n"
.string "travel with POKéMON.\p"
.string "But you should go home every so often\n"
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.string "to let your mother know you're okay.\p"
.string "She might not say it, but I'm sure she\n"
.string "worries about you, {PLAYER}{KUN}.$"
LittlerootTown_MaysHouse_1F_Text_1F8EC6: @ 81F8EC6
.string "Huh?\n"
.string "Who… Who are you?\p"
.string "… … … … … … … …\n"
.string "… … … … … … … …\p"
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.string "Oh, you're {PLAYER}{KUN}.\n"
.string "So your move was today.\p"
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.string "Um… I'm MAY.\n"
.string "Glad to meet you!\p"
.string "I…\n"
.string "I have this dream of becoming friends\l"
.string "with POKéMON all over the world.\p"
.string "I… I heard about you, {PLAYER}{KUN}, from\n"
.string "my dad, PROF. BIRCH.\p"
.string "I was hoping that you would be nice,\n"
.string "{PLAYER}{KUN}, and that we could be friends.\p"
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.string "Oh, this is silly, isn't it?\n"
.string "I… I've just met you, {PLAYER}{KUN}.\p"
.string "Eheheh…\p"
.string "Oh, no! I forgot!\p"
.string "I was supposed to go help Dad catch\n"
.string "some wild POKéMON!\p"
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.string "{PLAYER}{KUN}, I'll catch you later!$"
LittlerootTown_BrendansHouse_1F_Text_1F90B4: @ 81F90B4
.string "Hey!\n"
.string "You…\p"
.string "Who are you?\p"
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.string "Oh, you're {PLAYER}, aren't you?\n"
.string "Moved in next door, right?\p"
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.string "I didn't know that you're a girl.\p"
.string "Dad, PROF. BIRCH, said that our new\n"
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.string "next-door neighbor is a GYM LEADER's\l"
.string "kid, so I assumed you'd be a guy.\p"
.string "My name's BRENDAN.\n"
.string "So, hi, neighbor!\p"
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.string "Huh? Hey, {PLAYER}, don't you have\n"
.string "a POKéMON?\p"
.string "Do you want me to go catch you one?\p"
.string "Aw, darn, I forgot…\p"
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.string "I'm supposed to go help my dad catch\n"
.string "some wild POKéMON.\p"
.string "Some other time, okay?$"
LittlerootTown_BrendansHouse_1F_Text_1F9262: @ 81F9262
.string "Hi, neighbor!\p"
.string "Do you already have your\n"
.string "own POKéMON?$"