pokeemerald/asm/macros/pokemon_data.inc

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.macro pokedex_entry height, width, text_pointer, pokemon_scale, pokemon_offset, trainer_scale, trainer_offset
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.2byte \height @ in decimeters
.2byte \width @ in hectograms
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.4byte \text_pointer
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.2byte 0 @ unused
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.2byte \pokemon_scale
.2byte \pokemon_offset
.2byte \trainer_scale
.2byte \trainer_offset
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.2byte 0 @ padding
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.endm
.macro base_stats hp, attack, defense, speed, sp_attack, sp_defense
.byte \hp
.byte \attack
.byte \defense
.byte \speed
.byte \sp_attack
.byte \sp_defense
.endm
.macro ev_yield hp, attack, defense, speed, sp_attack, sp_defense
.2byte (\sp_defense << 10) | (\sp_attack << 8) | (\speed << 6) | (\defense << 4) | (\attack << 2) | \hp
.endm
.macro level_up_move level, move
.2byte (\level << 9) | \move
.endm
.macro evo_entry method, parameter, target_species
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.2byte \method
.2byte \parameter
.2byte \target_species
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.2byte 0 @ padding
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.endm
.macro empty_evo_entries count
.fill 8 * \count, 1, 0
.endm
.macro egg_moves_begin species
.2byte 20000 + \species
.endm
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@ If the min level equals the max level, only one level argument is needed.
.macro wild_mon species, min_level, max_level
.byte \min_level
.ifb \max_level
.byte \min_level
.else
.byte \max_level
.endif
.2byte SPECIES_\species
.endm