pokeemerald/sound/songs/se_win_open.s

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.include "MPlayDef.s"
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.equ se_win_open_grp, voicegroup127
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.equ se_win_open_pri, 5
.equ se_win_open_rev, reverb_set+50
.equ se_win_open_mvl, 127
.equ se_win_open_key, 0
.equ se_win_open_tbs, 1
.equ se_win_open_exg, 0
.equ se_win_open_cmp, 1
.section .rodata
.global se_win_open
.align 2
@********************** Track 1 **********************@
se_win_open_1:
.byte KEYSH , se_win_open_key+0
.byte TEMPO , 220*se_win_open_tbs/2
.byte VOICE , 127
.byte VOL , 110*se_win_open_mvl/mxv
.byte N03 , Ds3 , v127
.byte W03
.byte N15 , Gn4
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.byte W21
.byte FINE
@******************************************************@
.align 2
se_win_open:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_win_open_pri @ Priority
.byte se_win_open_rev @ Reverb.
.word se_win_open_grp
.word se_win_open_1
.end