pokeemerald/data/maps/LavaridgeTown_Gym_B1F/scripts.inc

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.equ LOCALID_JACE, 1
.equ LOCALID_KEEGAN, 2
.equ LOCALID_JEFF, 3
.equ LOCALID_ELI, 4
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LavaridgeTown_Gym_B1F_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, LavaridgeTown_Gym_B1F_OnTransition
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.byte 0
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LavaridgeTown_Gym_B1F_OnTransition:
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call LavaridgeTown_Gym_B1F_EventScript_SetTrainerTempVars
call LavaridgeTown_Gym_B1F_EventScript_CheckBuryTrainers
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end
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@ Unclear where/if these temp vars are getting checked
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LavaridgeTown_Gym_B1F_EventScript_SetTrainerTempVars::
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setvar VAR_TEMP_7, 0
setvar VAR_TEMP_8, 0
setvar VAR_TEMP_9, 0
setvar VAR_TEMP_A, 0
goto_if_defeated TRAINER_KEEGAN, LavaridgeTown_Gym_B1F_EventScript_SetJaceTempVar
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setvar VAR_TEMP_7, 1
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LavaridgeTown_Gym_B1F_EventScript_SetJaceTempVar::
goto_if_defeated TRAINER_JACE, LavaridgeTown_Gym_B1F_EventScript_SetJeffTempVar
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setvar VAR_TEMP_8, 1
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LavaridgeTown_Gym_B1F_EventScript_SetJeffTempVar::
goto_if_defeated TRAINER_JEFF, LavaridgeTown_Gym_B1F_EventScript_SetEliTempVar
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setvar VAR_TEMP_9, 1
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LavaridgeTown_Gym_B1F_EventScript_SetEliTempVar::
goto_if_defeated TRAINER_ELI, LavaridgeTown_Gym_B1F_EventScript_EndSetTrainerTempVars
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setvar VAR_TEMP_A, 1
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LavaridgeTown_Gym_B1F_EventScript_EndSetTrainerTempVars::
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return
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LavaridgeTown_Gym_B1F_EventScript_CheckBuryTrainers::
goto_if_defeated TRAINER_KEEGAN, LavaridgeTown_Gym_B1F_EventScript_CheckBuryJace
setobjectmovementtype LOCALID_KEEGAN, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_B1F_EventScript_CheckBuryJace::
goto_if_defeated TRAINER_JACE, LavaridgeTown_Gym_B1F_EventScript_CheckBuryJeff
setobjectmovementtype LOCALID_JACE, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_B1F_EventScript_CheckBuryJeff::
goto_if_defeated TRAINER_JEFF, LavaridgeTown_Gym_B1F_EventScript_CheckBuryEli
setobjectmovementtype LOCALID_JEFF, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_B1F_EventScript_CheckBuryEli::
goto_if_defeated TRAINER_ELI, LavaridgeTown_Gym_B1F_EventScript_EndCheckBuryTrainers
setobjectmovementtype LOCALID_ELI, MOVEMENT_TYPE_BURIED
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LavaridgeTown_Gym_B1F_EventScript_EndCheckBuryTrainers::
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return