pokeemerald/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc

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.set LOCALID_ATTENDANT_SINGLES, 1
.set LOCALID_ATTENDANT_DOUBLES, 6
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BattleFrontier_BattleDomeLobby_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattleDomeLobby_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeLobby_OnFrame
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleDomeLobby_OnWarp
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.byte 0
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BattleFrontier_BattleDomeLobby_OnResume:
dome_initresultstree
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end
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BattleFrontier_BattleDomeLobby_OnWarp:
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth
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.2byte 0
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BattleFrontier_BattleDomeLobby_EventScript_TurnPlayerNorth::
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setvar VAR_TEMP_1, 1
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
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end
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BattleFrontier_BattleDomeLobby_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattleDomeLobby_EventScript_WonChallenge
map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattleDomeLobby_EventScript_LostChallenge
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.2byte 0
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BattleFrontier_BattleDomeLobby_EventScript_GetChallengeStatus::
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frontier_getstatus
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end
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BattleFrontier_BattleDomeLobby_EventScript_QuitWithoutSaving::
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lockall
msgbox BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting, MSGBOX_DEFAULT
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closemessage
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dome_set DOME_DATA_WIN_STREAK, 0
dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
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setvar VAR_TEMP_0, 255
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releaseall
end
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BattleFrontier_BattleDomeLobby_EventScript_WonChallenge::
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call BattleFrontier_EventScript_IncrementWinStreak
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lockall
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frontier_isbrain
goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce
msgbox BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints
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BattleFrontier_BattleDomeLobby_EventScript_DefeatedAce::
msgbox BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker, MSGBOX_DEFAULT
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BattleFrontier_BattleDomeLobby_EventScript_GiveBattlePoints::
msgbox BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints, MSGBOX_DEFAULT
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frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
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waitmessage
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special LoadPlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
dome_set DOME_DATA_HAS_WON_CHALLENGE, TRUE
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, TRUE
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special LoadPlayerParty
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special HealPlayerParty
goto BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle
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BattleFrontier_BattleDomeLobby_EventScript_LostChallenge::
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lockall
msgbox BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved
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waitmessage
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special LoadPlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
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dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
dome_set DOME_DATA_ATTEMPTED_CHALLENGE, TRUE
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special LoadPlayerParty
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special HealPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_AskRecordBattle::
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dome_save 0
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playse SE_SAVE
waitse
call BattleFrontier_EventScript_GetCantRecordBattle
goto_if_eq VAR_RESULT, TRUE, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
message BattleFrontier_BattleDomeLobby_Text_RecordLastMatch
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waitmessage
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multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
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switch VAR_RESULT
case 1, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
case 0, BattleFrontier_BattleDomeLobby_EventScript_RecordBattle
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_EndChallenge
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BattleFrontier_BattleDomeLobby_EventScript_RecordBattle::
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call BattleFrontier_EventScript_SaveBattle
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BattleFrontier_BattleDomeLobby_EventScript_EndChallenge::
msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
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closemessage
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setvar VAR_TEMP_0, 255
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releaseall
end
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BattleFrontier_BattleDomeLobby_EventScript_ResumeChallenge::
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lockall
msgbox BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2
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waitmessage
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dome_save CHALLENGE_STATUS_SAVING
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playse SE_SAVE
waitse
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frontier_set FRONTIER_DATA_PAUSED, FALSE
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setvar VAR_TEMP_0, 255
goto BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge
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BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendant::
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lock
faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
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end
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BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendant::
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lock
faceplayer
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setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_DOME
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
goto BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome
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end
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BattleFrontier_BattleDomeLobby_EventScript_AttendantWelcome::
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special SavePlayerParty
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles
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BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge::
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge
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waitmessage
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multichoice 17, 6, MULTI_CHALLENGEINFO, FALSE
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switch VAR_RESULT
case 0, BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge
case 1, BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge
case 2, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_TryEnterChallenge::
message BattleFrontier_BattleDomeLobby_Text_WhichLevelMode
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waitmessage
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multichoice 17, 6, MULTI_LEVEL_MODE, FALSE
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switch VAR_RESULT
case FRONTIER_LVL_TENT, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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frontier_checkineligible
goto_if_eq VAR_0x8004, TRUE, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons
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frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
msgbox BattleFrontier_BattleDomeLobby_Text_SelectThreeMons, MSGBOX_DEFAULT
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fadescreen FADE_TO_BLACK
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call BattleFrontier_EventScript_GetLvlMode
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copyvar VAR_0x8004, VAR_RESULT
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setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special ChoosePartyForBattleFrontier
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waitstate
goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
msgbox BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge, MSGBOX_YESNO
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switch VAR_RESULT
case NO, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
case YES, BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_SaveBeforeChallenge::
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setvar VAR_TEMP_0, 0
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frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
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dome_init
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
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special LoadPlayerParty
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closemessage
delay 2
call Common_EventScript_SaveGame
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setvar VAR_TEMP_0, 255
goto_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed
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dome_inittrainers
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BattleFrontier_BattleDomeLobby_EventScript_EnterChallenge::
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special SavePlayerParty
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frontier_setpartyorder FRONTIER_PARTY_SIZE
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dome_settrainers
msgbox BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome, MSGBOX_DEFAULT
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closemessage
call BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor
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special HealPlayerParty
warp MAP_BATTLE_FRONTIER_BATTLE_DOME_CORRIDOR, 23, 6
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setvar VAR_TEMP_0, 0
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waitstate
end
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BattleFrontier_BattleDomeLobby_EventScript_ExplainChallenge::
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge
goto BattleFrontier_BattleDomeLobby_EventScript_AskTakeChallenge
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BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMons::
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switch VAR_RESULT
case FRONTIER_LVL_50, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50
case FRONTIER_LVL_OPEN, BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen
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BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLv50::
msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_NotEnoughValidMonsLvOpen::
msgbox BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_CancelChallengeSaveFailed::
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
goto BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge
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BattleFrontier_BattleDomeLobby_EventScript_LoadPartyCancelChallenge::
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special LoadPlayerParty
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BattleFrontier_BattleDomeLobby_EventScript_CancelChallenge::
msgbox BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain, MSGBOX_DEFAULT
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BattleFrontier_BattleDomeLobby_EventScript_EndCancelChallenge::
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release
end
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BattleFrontier_BattleDomeLobby_EventScript_WalkToDoor::
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
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waitmovement 0
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor
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waitdooranim
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor
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waitmovement 0
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES, BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor
call_if_eq VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES, BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor
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waitdooranim
return
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BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantWalkToDoor::
applymovement LOCALID_ATTENDANT_SINGLES, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantWalkToDoor::
applymovement LOCALID_ATTENDANT_DOUBLES, BattleFrontier_BattleDomeLobby_Movement_WalkToDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_SinglesAttendantEnterDoor::
applymovement LOCALID_ATTENDANT_SINGLES, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_DoublesAttendantEnterDoor::
applymovement LOCALID_ATTENDANT_DOUBLES, BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor
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return
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BattleFrontier_BattleDomeLobby_EventScript_WelcomeSingles::
msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_WelcomeDoubles::
msgbox BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_TakeSinglesChallenge::
message BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge
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return
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BattleFrontier_BattleDomeLobby_EventScript_TakeDoublesChallenge::
message BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge
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return
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BattleFrontier_BattleDomeLobby_EventScript_ExplainSinglesChallenge::
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_ExplainDoublesChallenge::
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge, MSGBOX_DEFAULT
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return
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BattleFrontier_BattleDomeLobby_EventScript_OpenSinglesDoor::
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opendoor 5, 4
return
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BattleFrontier_BattleDomeLobby_EventScript_OpenDoublesDoor::
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opendoor 17, 4
return
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BattleFrontier_BattleDomeLobby_EventScript_CloseSinglesDoor::
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closedoor 5, 4
return
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BattleFrontier_BattleDomeLobby_EventScript_CloseDoublesDoor::
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closedoor 17, 4
return
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BattleFrontier_BattleDomeLobby_Movement_WalkToDoor:
walk_up
walk_up
walk_up
walk_up
walk_up
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step_end
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BattleFrontier_BattleDomeLobby_Movement_AttendantEnterDoor:
walk_up
set_invisible
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step_end
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BattleFrontier_BattleDomeLobby_Movement_PlayerEnterDoor:
walk_up
walk_up
set_invisible
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step_end
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BattleFrontier_BattleDomeLobby_EventScript_ShowSinglesResults::
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lockall
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES
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waitbuttonpress
special RemoveRecordsWindow
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releaseall
end
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BattleFrontier_BattleDomeLobby_EventScript_ShowDoublesResults::
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lockall
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES
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waitbuttonpress
special RemoveRecordsWindow
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releaseall
end
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BattleFrontier_BattleDomeLobby_EventScript_ShowPrevTourneyTree::
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dome_get DOME_DATA_PREV_TOURNEY_TYPE
call_if_eq VAR_RESULT, 0, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50
call_if_eq VAR_RESULT, 1, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50
call_if_eq VAR_RESULT, 2, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen
call_if_eq VAR_RESULT, 3, BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen
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fadescreen FADE_TO_BLACK
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dome_showprevtourneytree
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waitstate
end
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLv50::
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msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50, MSGBOX_SIGN
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return
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLv50::
2020-01-05 16:50:32 +01:00
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50, MSGBOX_SIGN
2017-11-10 02:21:31 +01:00
return
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsSinglesLvOpen::
2020-01-05 16:50:32 +01:00
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen, MSGBOX_SIGN
2017-11-10 02:21:31 +01:00
return
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BattleFrontier_BattleDomeLobby_EventScript_PrevTourneyResultsDoublesLvOpen::
2020-01-05 16:50:32 +01:00
msgbox BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen, MSGBOX_SIGN
2017-11-10 02:21:31 +01:00
return
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BattleFrontier_BattleDomeLobby_EventScript_Maniac::
2019-11-29 04:46:39 +01:00
dome_getwinnersname
msgbox BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough, MSGBOX_NPC
2017-11-10 02:21:31 +01:00
end
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BattleFrontier_BattleDomeLobby_EventScript_Lass::
msgbox BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation, MSGBOX_NPC
2017-11-10 02:21:31 +01:00
end
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BattleFrontier_BattleDomeLobby_EventScript_FatMan::
msgbox BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound, MSGBOX_NPC
2017-11-10 02:21:31 +01:00
end
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BattleFrontier_BattleDomeLobby_EventScript_Man::
msgbox BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully, MSGBOX_NPC
2017-11-10 02:21:31 +01:00
end
@ A few OutsideWest event scripts are inserted here instead, two of which are unused
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BattleFrontier_OutsideWest_EventScript_Man3::
msgbox BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier, MSGBOX_NPC
2017-11-10 02:21:31 +01:00
end
@ Unused
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BattleFrontier_OutsideWest_EventScript_BattleDomeSign2::
msgbox BattleFrontier_OutsideWest_Text_BattleDomeSign2, MSGBOX_NPC
2017-11-10 00:40:08 +01:00
end
@ Unused
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BattleFrontier_OutsideWest_EventScript_UnderConstructionSign::
msgbox BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction, MSGBOX_NPC
2017-11-10 00:40:08 +01:00
end
2017-11-10 02:21:31 +01:00
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_EventScript_RulesBoard::
2017-11-10 02:21:31 +01:00
lockall
msgbox BattleFrontier_BattleDomeLobby_Text_RulesAreListed, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
2017-11-10 02:21:31 +01:00
end
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BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard::
message BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading
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waitmessage
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multichoice 17, 4, MULTI_BATTLE_DOME_RULES, FALSE
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switch VAR_RESULT
case 0, BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup
case 1, BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree
case 2, BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO
case 3, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
case MULTI_B_PRESSED, BattleFrontier_BattleDomeLobby_EventScript_ExitRules
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end
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BattleFrontier_BattleDomeLobby_EventScript_RulesMatchup::
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
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end
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BattleFrontier_BattleDomeLobby_EventScript_RulesTourneyTree::
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
2017-11-10 02:21:31 +01:00
end
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BattleFrontier_BattleDomeLobby_EventScript_RulesDoubleKO::
msgbox BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules, MSGBOX_DEFAULT
goto BattleFrontier_BattleDomeLobby_EventScript_ReadRulesBoard
2017-11-10 02:21:31 +01:00
end
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BattleFrontier_BattleDomeLobby_EventScript_ExitRules::
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releaseall
end
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BattleFrontier_BattleDomeLobby_Text_WelcomeSingleBattle:
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.string "Where the strategies of TRAINERS\n"
.string "are put to the test!\p"
.string "Welcome to the BATTLE DOME!\p"
.string "I am your guide to the SINGLE BATTLE\n"
.string "Tournament.$"
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BattleFrontier_BattleDomeLobby_Text_TakeSinglesChallenge:
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.string "Would you like to challenge\n"
.string "the SINGLE BATTLE Tournament?$"
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BattleFrontier_BattleDomeLobby_Text_HopeToSeeYouAgain:
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.string "We hope to see you again.$"
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BattleFrontier_BattleDomeLobby_Text_ExplainSinglesChallenge:
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.string "The SINGLE BATTLE Tournament\n"
.string "is exactly as the name suggests--\l"
.string "a tournament of SINGLE BATTLES.\p"
.string "All participating TRAINERS must\n"
.string "enter three POKéMON each.\p"
.string "In each battle, one of the three\n"
.string "POKéMON must be held in reserve.\p"
.string "The other two POKéMON can battle\n"
.string "one at a time.\p"
.string "Choose the two battling POKéMON after\n"
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.string "examining the opponent's trio.\p"
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.string "You win the tournament by defeating\n"
.string "four TRAINERS.\p"
.string "Battle Points are awarded to\n"
.string "the tournament winner.\p"
.string "If you want to interrupt your\n"
.string "tournament, please save the game.\p"
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.string "If you don't save before interrupting,\n"
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.string "you will be disqualified.$"
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BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge:
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.string "Before I show you to the BATTLE DOME,\n"
.string "I must save the data. Is that okay?$"
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BattleFrontier_BattleDomeLobby_Text_WhichLevelMode:
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.string "The tournament offers two levels\n"
.string "of challenge, Level 50 and Open Level.\l"
.string "Which is your choice?$"
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BattleFrontier_BattleDomeLobby_Text_SelectThreeMons:
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.string "Now select the three POKéMON that\n"
.string "you wish to enter, please.$"
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BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLvOpen:
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.string "Excuse me!\p"
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.string "You don't have three eligible POKéMON.\p"
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.string "Also, the POKéMON must be holding\n"
.string "different kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Please come see me when you are ready.$"
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BattleFrontier_BattleDomeLobby_Text_NotEnoughValidMonsLv50:
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.string "Excuse me!\p"
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.string "You don't have three eligible POKéMON.\p"
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.string "You must have three different POKéMON\n"
.string "of Level 50 or less to enter.\p"
.string "They also must be holding different\n"
.string "kinds of items.\p"
.string "EGGS{STR_VAR_1} ineligible.\p"
.string "Please come see me when you are ready.$"
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BattleFrontier_BattleDomeLobby_Text_ShowYouToBattleDome:
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.string "I will now show you to\n"
.string "the BATTLE DOME.$"
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BattleFrontier_BattleDomeLobby_Text_DidntSaveBeforeQuitting:
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.string "Excuse me!\p"
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.string "You didn't save before you quit your\n"
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.string "challenge last time.\p"
.string "Because of that, your challenge so far\n"
.string "has been disqualified. Sorry!$"
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BattleFrontier_BattleDomeLobby_Text_CongratsForWinningTourney:
2017-11-10 02:21:31 +01:00
.string "Congratulations for winning\n"
.string "your Battle Tournament!$"
@ Unused
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BattleFrontier_BattleDomeLobby_Text_HereIsYourPrize:
2017-11-10 00:40:08 +01:00
.string "Here is your prize for your Battle\n"
.string "Tournament victory.$"
2017-11-10 02:21:31 +01:00
@ Used by Verdanturf Tent
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BattleFrontier_BattleDomeLobby_Text_ReceivedPrize:
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
2019-12-15 06:55:21 +01:00
@ Unused
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BattleFrontier_BattleDomeLobby_Text_BagFullMakeRoom:
2017-11-10 09:24:21 +01:00
.string "Oh, your BAG appears to be full.\p"
.string "Please make room in your BAG, then come\n"
.string "see me.$"
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BattleFrontier_BattleDomeLobby_Text_ThankYouForPlaying:
.string "Thank you for playing!$"
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BattleFrontier_BattleDomeLobby_Text_RecordWillBeSaved:
.string "Your record will be saved.\n"
.string "Please wait.$"
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BattleFrontier_BattleDomeLobby_Text_WeveBeenWaitingForYou:
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.string "We've been waiting for you!$"
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BattleFrontier_BattleDomeLobby_Text_OkayToSaveBeforeChallenge2:
.string "Before I show you to the BATTLE DOME,\n"
.string "I must save the data. Is that okay?$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_WelcomeDoubleBattle:
.string "Where the strategies of TRAINERS\n"
.string "are put to the test!\p"
.string "Welcome to the BATTLE DOME!\p"
.string "I am your guide to the DOUBLE BATTLE\n"
.string "Tournament.$"
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BattleFrontier_BattleDomeLobby_Text_TakeDoublesChallenge:
.string "Would you like to challenge\n"
.string "the DOUBLE BATTLE Tournament?$"
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BattleFrontier_BattleDomeLobby_Text_ExplainDoublesChallenge:
.string "The DOUBLE BATTLE Tournament\n"
.string "is exactly as the name suggests--\l"
.string "a tournament of DOUBLE BATTLES.\p"
.string "All participating TRAINERS must\n"
.string "enter three POKéMON each.\p"
.string "In each battle, one of the three\n"
.string "POKéMON must be held in reserve.\p"
.string "The remaining two POKéMON must take\n"
.string "part in a DOUBLE BATTLE.\p"
.string "Choose the two battling POKéMON after\n"
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.string "examining the opponent's trio.\p"
.string "You win the tournament by defeating\n"
.string "four TRAINERS.\p"
.string "Battle Points are awarded to\n"
.string "the tournament winner.\p"
.string "If you want to interrupt your\n"
.string "tournament, please save the game.\p"
2018-12-07 16:41:08 +01:00
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
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BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLv50:
2018-12-07 16:41:08 +01:00
.string "They're the results of the last\n"
.string "Level 50 SINGLE BATTLE Tournament.$"
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BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLv50:
2018-12-07 16:41:08 +01:00
.string "They're the results of the last\n"
.string "Level 50 DOUBLE BATTLE Tournament.$"
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BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsSinglesLvOpen:
2018-12-07 16:41:08 +01:00
.string "They're the results of the last\n"
.string "Open Level SINGLE BATTLE Tournament.$"
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BattleFrontier_BattleDomeLobby_Text_PrevTourneyResultsDoublesLvOpen:
2018-12-07 16:41:08 +01:00
.string "They're the results of the last\n"
.string "Open Level DOUBLE BATTLE Tournament.$"
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BattleFrontier_BattleDomeLobby_Text_LastWinnerWasTough:
.string "Did you see it?\n"
.string "The last Battle Tournament?\p"
.string "The winner, {STR_VAR_1}, was seriously\n"
.string "tough.\p"
.string "You should check out the results\n"
.string "on the monitor beside the PC.$"
2021-07-20 21:18:31 +02:00
BattleFrontier_OutsideWest_Text_LongDreamedAboutBattleFrontier:
.string "The BATTLE FRONTIER…\n"
2018-12-07 16:41:08 +01:00
.string "I've long dreamed about a place like it.$"
@ Functionally unused
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BattleFrontier_OutsideWest_Text_BattleDomeSign2:
.string "The BATTLE DOME\n"
.string "Become the Unbeatable Superstar!$"
@ Functionally unused
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BattleFrontier_OutsideWest_Text_QuestionMarkUnderConstruction:
.string "The ??????\n"
.string "Under Construction!$"
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BattleFrontier_BattleDomeLobby_Text_WinnersGainReputation:
.string "When a TRAINER chains tournament\n"
.string "wins at the BATTLE DOME, he or she\l"
.string "gains a reputation as a star.\p"
.string "Tough TRAINERS are drawn by that\n"
.string "reputation to the BATTLE DOME.\p"
.string "A true superstar is a TRAINER who\n"
.string "can keep winning tournaments.$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_TrashedInFirstRound:
.string "I ran into one of the tournament\n"
.string "favorites in the very first round.\p"
.string "Of course I got trashed…$"
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BattleFrontier_BattleDomeLobby_Text_NeedToCheckOpponentCarefully:
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.string "I would've won if I'd kept this POKéMON\n"
.string "held in reserve.\p"
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.string "You need to check your opponent's\n"
.string "POKéMON carefully before choosing\l"
.string "your battling POKéMON.$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_CongratsDefeatedTucker:
.string "Congratulations!\p"
.string "You defeated the DOME ACE and won\n"
.string "the Battle Tournament!$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_AwardTheseBattlePoints:
.string "In recognition of your strategy--\n"
.string "a thing of beauty it was, too--\l"
.string "we award you these Battle Point(s)!$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_RecordLastMatch:
.string "Would you like to record your\n"
.string "last BATTLE DOME match on your\l"
.string "FRONTIER PASS?$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_RulesAreListed:
.string "The Battle Tournament rules\n"
.string "are listed.$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_ReadWhichHeading:
.string "Which heading do you want to read?$"
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BattleFrontier_BattleDomeLobby_Text_ExplainMatchupRules:
.string "The tournament matchups are drawn up\n"
.string "based on the toughness of POKéMON\l"
.string "held by TRAINERS.\p"
.string "The matchups avoid having tough\n"
.string "TRAINERS face each other right away.$"
2021-07-20 21:18:31 +02:00
BattleFrontier_BattleDomeLobby_Text_ExplainTourneyTree:
.string "The tournament chart, or as we call it,\n"
.string "the “Tree,” is available for viewing\l"
.string "in the Waiting Room from any guide.\p"
.string "The Tournament Tree will provide\n"
.string "several kinds of data.\p"
.string "The data on view includes the previous\n"
2018-12-07 16:41:08 +01:00
.string "tournament's results, the POKéMON held\l"
.string "by TRAINERS, and the battle styles of\l"
.string "TRAINERS.$"
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BattleFrontier_BattleDomeLobby_Text_ExplainDoubleKORules:
.string "If battling POKéMON faint at the same\n"
.string "time--a double KO--in a tournament\l"
.string "match, the REFEREES will review\l"
.string "the match and declare the winner.$"