pokeemerald/data/maps/SlateportCity_OceanicMuseum_2F/scripts.inc

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.set LOCALID_CAPT_STERN, 1
.set LOCALID_ARCHIE, 2
.set LOCALID_GRUNT_1, 3
.set LOCALID_GRUNT_2, 4
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SlateportCity_OceanicMuseum_2F_MapScripts:: @ 820BAFF
.byte 0
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SlateportCity_OceanicMuseum_2F_EventScript_CaptStern:: @ 820BB00
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lock
faceplayer
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msgbox SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts, MSGBOX_DEFAULT
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closemessage
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playbgm MUS_ENCOUNTER_AQUA, 1
addobject LOCALID_GRUNT_1
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntEnter
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waitmovement 0
addobject LOCALID_GRUNT_2
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_SecondGruntEnter
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waitmovement 0
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_FirstGruntApproach
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_SecondGruntApproach
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waitmovement 0
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compare VAR_FACING, DIR_SOUTH
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call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts
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compare VAR_FACING, DIR_EAST
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call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts
msgbox SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts, MSGBOX_DEFAULT
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compare VAR_FACING, DIR_EAST
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call_if_ne SlateportCity_OceanicMuseum_2F_EventScript_SternFaceGrunts
msgbox SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou, MSGBOX_DEFAULT
msgbox SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua, MSGBOX_DEFAULT
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closemessage
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle
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waitmovement 0
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compare VAR_FACING, DIR_SOUTH
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call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntSouth
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compare VAR_FACING, DIR_WEST
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call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntWest
trainerbattle_no_intro TRAINER_GRUNT_MUSEUM_1, SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat
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msgbox SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious, MSGBOX_DEFAULT
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closemessage
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated
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waitmovement 0
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle
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waitmovement 0
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msgbox SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_MUSEUM_2, SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat
applymovement LOCALID_GRUNT_1, SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated
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waitmovement 0
applymovement LOCALID_GRUNT_1, Common_Movement_WalkInPlaceFastestDown
applymovement LOCALID_GRUNT_2, Common_Movement_WalkInPlaceFastestUp
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waitmovement 0
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msgbox SlateportCity_OceanicMuseum_2F_Text_MeddlingKid, MSGBOX_DEFAULT
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closemessage
delay 35
addobject LOCALID_ARCHIE
applymovement LOCALID_ARCHIE, SlateportCity_OceanicMuseum_2F_Movement_ArchieEnter
applymovement LOCALID_GRUNT_2, SlateportCity_OceanicMuseum_2F_Movement_GruntMoveForArchie
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waitmovement 0
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msgbox SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong, MSGBOX_DEFAULT
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closemessage
applymovement LOCALID_ARCHIE, SlateportCity_OceanicMuseum_2F_Movement_ArchieApproachPlayer
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waitmovement 0
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msgbox SlateportCity_OceanicMuseum_2F_Text_ArchieWarning, MSGBOX_DEFAULT
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closemessage
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savebgm MUS_DUMMY
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fadedefaultbgm
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fadescreen FADE_TO_BLACK
removeobject LOCALID_ARCHIE
removeobject LOCALID_GRUNT_1
removeobject LOCALID_GRUNT_2
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fadescreen FADE_FROM_BLACK
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delay 30
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setflag FLAG_HIDE_SLATEPORT_CITY_OCEANIC_MUSEUM_AQUA_GRUNTS
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight
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waitmovement 0
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msgbox SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs, MSGBOX_DEFAULT
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setvar VAR_0x8004, ITEM_DEVON_GOODS
call Common_EventScript_PlayerHandedOverTheItem
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msgbox SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo, MSGBOX_DEFAULT
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closemessage
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fadescreen FADE_TO_BLACK
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playfanfare MUS_HEAL
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waitfanfare
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special HealPlayerParty
removeobject LOCALID_CAPT_STERN
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setflag FLAG_HIDE_ROUTE_110_TEAM_AQUA
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compare VAR_REGISTER_BIRCH_STATE, 0
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call_if_eq SlateportCity_OceanicMuseum_2F_EventScript_ReadyRegisterBirch
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setflag FLAG_DELIVERED_DEVON_GOODS
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clearflag FLAG_HIDE_ROUTE_116_DEVON_EMPLOYEE
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setflag FLAG_HIDE_RUSTBORO_CITY_DEVON_CORP_3F_EMPLOYEE
setvar VAR_SLATEPORT_OUTSIDE_MUSEUM_STATE, 1
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fadescreen FADE_FROM_BLACK
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release
end
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SlateportCity_OceanicMuseum_2F_EventScript_ReadyRegisterBirch:: @ 820BC8C
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setvar VAR_REGISTER_BIRCH_STATE, 1
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return
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SlateportCity_OceanicMuseum_2F_EventScript_PlayerFaceGrunts:: @ 820BC92
applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestLeft
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waitmovement 0
return
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SlateportCity_OceanicMuseum_2F_EventScript_SternFaceGrunts:: @ 820BC9D
applymovement LOCALID_CAPT_STERN, Common_Movement_WalkInPlaceFastestLeft
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waitmovement 0
return
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SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntSouth:: @ 820BCA8
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntSouth
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waitmovement 0
return
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SlateportCity_OceanicMuseum_2F_EventScript_PlayerApproachGruntWest:: @ 820BCB3
applymovement OBJ_EVENT_ID_PLAYER, SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntWest
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waitmovement 0
return
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SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntSouth: @ 820BCBE
walk_left
walk_down
walk_in_place_fastest_left
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_PlayerApproachGruntWest: @ 820BCC2
walk_up
walk_left
walk_left
walk_down
walk_in_place_fastest_left
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step_end
SlateportCity_OceanicMuseum_2F_Movement_Unused: @ 820BCC8
walk_up
walk_left
walk_left
walk_left
walk_left
walk_left
walk_up
walk_up
walk_left
walk_left
walk_up
walk_up
delay_8
step_end
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SlateportCity_OceanicMuseum_2F_Movement_ArchieApproachPlayer: @ 820BCD6
walk_right
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_ArchieEnter: @ 820BCD8
walk_down
walk_down
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
walk_right
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_GruntApproachToBattle: @ 820BCE2
walk_right
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_FirstGruntEnter: @ 820BCE4
walk_down
walk_right
walk_in_place_fastest_down
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_FirstGruntApproach: @ 820BCE8
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_GruntDefeated: @ 820BCEF
lock_facing_direction
walk_left
unlock_facing_direction
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_SecondGruntEnter: @ 820BCF3
walk_down
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_SecondGruntApproach: @ 820BCF5
walk_down
walk_down
walk_down
walk_down
walk_right
walk_right
walk_right
walk_right
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step_end
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SlateportCity_OceanicMuseum_2F_Movement_GruntMoveForArchie: @ 820BCFE
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_16
delay_8
walk_fast_down
walk_in_place_fastest_up
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step_end
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SlateportCity_OceanicMuseum_2F_EventScript_WaterQualitySample1:: @ 820BD0A
msgbox SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_WaterQualitySample2:: @ 820BD13
msgbox SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_PressureExperiment:: @ 820BD1C
msgbox SlateportCity_OceanicMuseum_2F_Text_PressureExperiment, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_HoennModel:: @ 820BD25
msgbox SlateportCity_OceanicMuseum_2F_Text_HoennModel, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_DeepSeawaterDisplay:: @ 820BD2E
msgbox SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_SurfaceSeawaterDisplay:: @ 820BD37
msgbox SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_SSTidalReplica:: @ 820BD40
msgbox SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_SubmarineReplica:: @ 820BD49
msgbox SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_SubmersibleReplica:: @ 820BD52
msgbox SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_SSAnneReplica:: @ 820BD5B
msgbox SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica, MSGBOX_SIGN
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end
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SlateportCity_OceanicMuseum_2F_EventScript_MuseumPatron1:: @ 820BD64
msgbox SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip, MSGBOX_NPC
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end
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SlateportCity_OceanicMuseum_2F_EventScript_MuseumPatron2:: @ 820BD6D
msgbox SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum, MSGBOX_NPC
2017-11-10 02:21:31 +01:00
end
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SlateportCity_OceanicMuseum_2F_EventScript_MuseumPatron3:: @ 820BD76
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lock
faceplayer
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msgbox SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine, MSGBOX_DEFAULT
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closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
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waitmovement 0
release
end
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SlateportCity_OceanicMuseum_2F_Text_ThankYouForTheParts: @ 820BD8D
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.string "Yes? If you're looking for STERN,\n"
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.string "that would be me.\p"
.string "Ah! Those must be the parts I ordered\n"
.string "from MR. STONE of DEVON.\p"
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.string "Thank you! That's great!\n"
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.string "We can prepare for our expedition now.$"
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SlateportCity_OceanicMuseum_2F_Text_WellTakeThoseParts: @ 820BE40
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.string "Hehehe, hold it!\n"
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.string "We'll take those parts!$"
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SlateportCity_OceanicMuseum_2F_Text_SternWhoAreYou: @ 820BE69
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.string "CAPT. STERN: Wh-what?\n"
.string "Who are you people?$"
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SlateportCity_OceanicMuseum_2F_Text_WereTeamAqua: @ 820BE93
2018-12-07 16:41:08 +01:00
.string "We're TEAM AQUA!\p"
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.string "Our BOSS wants those parts!\n"
.string "Shut your yap and fork them over!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt1Defeat: @ 820BEE2
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.string "Awaaaah!\n"
.string "A kid beat me!$"
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SlateportCity_OceanicMuseum_2F_Text_BossGoingToBeFurious: @ 820BEFA
2017-11-10 02:21:31 +01:00
.string "Oh, man, what a disaster…\n"
.string "The BOSS is going to be furious…$"
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SlateportCity_OceanicMuseum_2F_Text_LetMeTakeCareOfThis: @ 820BF35
2017-11-10 02:21:31 +01:00
.string "Humph, sniveling wimp!\n"
.string "Let me take care of this!$"
SlateportCity_OceanicMuseum_2F_Text_Grunt2Defeat: @ 820BF66
2017-11-10 02:21:31 +01:00
.string "What?!\n"
.string "I lost, too!$"
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SlateportCity_OceanicMuseum_2F_Text_MeddlingKid: @ 820BF7A
2018-12-07 16:41:08 +01:00
.string "Now what? If we don't get the parts,\n"
.string "we're in for it!\p"
.string "Arrgh, I didn't count on being meddled\n"
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.string "with by some meddling kid!$"
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SlateportCity_OceanicMuseum_2F_Text_CameToSeeWhatsTakingSoLong: @ 820BFF2
2017-11-10 02:21:31 +01:00
.string "I came to see what was taking so\n"
.string "long to snatch some parts, and you\l"
.string "simps are held up by a mere child?$"
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SlateportCity_OceanicMuseum_2F_Text_ArchieWarning: @ 820C059
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.string "We are TEAM AQUA,\n"
.string "and we love the sea!\p"
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.string "And I am TEAM AQUA's leader,\n"
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.string "ARCHIE!\p"
.string "What makes you interfere with us?\p"
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.string "…No! You can't be!\n"
.string "You're not one of TEAM MAGMA?\p"
.string "Wait, that can't be right.\n"
.string "You're not dressed for the part.\p"
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.string "… … … … … …\n"
.string "… … … … … …\p"
.string "POKéMON, people… All life depends on\n"
.string "the sea.\p"
.string "So, TEAM AQUA is dedicated to\n"
.string "the expansion of the sea.\p"
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.string "Don't you agree? What we are doing\n"
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.string "is a magnificent undertaking.\p"
.string "Ah, fine…\n"
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.string "You're still too young to understand\l"
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.string "our noble objective.\p"
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.string "But, I warn you, don't even consider\n"
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.string "interfering with our plans again.\p"
.string "The consequences will cost you\n"
.string "dearly!\p"
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.string "And don't you forget it!$"
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SlateportCity_OceanicMuseum_2F_Text_SternThankYouForSavingUs: @ 820C2BE
2018-12-07 16:41:08 +01:00
.string "CAPT. STERN: You're…\n"
.string "Ah, okay, you're {PLAYER}{KUN}…\p"
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.string "Anyway, that was a tense situation!\n"
.string "Thank you for saving us!\p"
.string "Oh, yes, I almost forgot that you\n"
.string "even brought the parts from DEVON!$"
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SlateportCity_OceanicMuseum_2F_Text_SternIveGotToGo: @ 820C36C
2017-11-10 02:21:31 +01:00
.string "CAPT. STERN: Whoops!\n"
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.string "There's no time to lose!\p"
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.string "We have to set out on our ocean-floor\n"
.string "expedition really soon.\p"
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.string "Thanks again, but now I've got\n"
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.string "to go!\p"
.string "Feel free to wander around and check\n"
.string "out our facilities, though.$"
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SlateportCity_OceanicMuseum_2F_Text_RemindsMeOfAbandonedShip: @ 820C43F
2017-11-10 02:21:31 +01:00
.string "I saw a model of a ship here.\p"
.string "It reminded me of the ABANDONED SHIP\n"
.string "near DEWFORD TOWN…$"
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SlateportCity_OceanicMuseum_2F_Text_DontRunInMuseum: @ 820C495
2018-12-07 16:41:08 +01:00
.string "Don't you dare run around inside\n"
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.string "the MUSEUM!$"
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SlateportCity_OceanicMuseum_2F_Text_WantToRideSubmarine: @ 820C4C2
2018-12-07 16:41:08 +01:00
.string "Wow, the submarine's awesome!\n"
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.string "I want to go for a ride!$"
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SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample1: @ 820C4F9
2017-11-10 02:21:31 +01:00
.string "“WATER QUALITY SAMPLE 1,” the\n"
.string "label says.\p"
.string "The sea is all connected, but the\n"
.string "water seems to differ by region.$"
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SlateportCity_OceanicMuseum_2F_Text_WaterQualitySample2: @ 820C566
2017-11-10 02:21:31 +01:00
.string "“WATER QUALITY SAMPLE 2,” the\n"
.string "label says.\p"
.string "Does the saltiness of seawater differ\n"
.string "by region, too?$"
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SlateportCity_OceanicMuseum_2F_Text_PressureExperiment: @ 820C5C6
2017-11-10 02:21:31 +01:00
.string "A rubber ball is expanding and\n"
.string "shrinking.\p"
.string "“In the sea, the weight of water itself\n"
.string "exerts pressure.\p"
.string "“In shallow water, the pressure is not\n"
.string "very heavy.\p"
.string "“However, in extremely deep water,\n"
.string "the pressure can reach even tens of\l"
.string "thousands of tons on a small area.”$"
2019-11-01 22:50:54 +01:00
SlateportCity_OceanicMuseum_2F_Text_HoennModel: @ 820C6C7
2017-11-10 02:21:31 +01:00
.string "“MODEL OF HOENN REGION”\p"
2018-12-07 16:41:08 +01:00
.string "It's a miniature diorama of the\n"
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.string "HOENN region.\p"
.string "Where is LITTLEROOT TOWN on this?$"
2019-11-01 22:50:54 +01:00
SlateportCity_OceanicMuseum_2F_Text_DeepSeawaterDisplay: @ 820C72F
2018-12-07 16:41:08 +01:00
.string "It's a display on the flow of seawater.\p"
2017-11-10 02:21:31 +01:00
.string "“Near the bottom of the sea, water\n"
.string "flows due to differences in such\l"
.string "factors as temperature and salinity.”$"
2019-11-01 22:50:54 +01:00
SlateportCity_OceanicMuseum_2F_Text_SurfaceSeawaterDisplay: @ 820C7C1
2018-12-07 16:41:08 +01:00
.string "It's a display on the flow of seawater.\p"
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.string "“Toward the surface, seawater flows\n"
.string "as currents driven by the winds.”$"
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SlateportCity_OceanicMuseum_2F_Text_SSTidalReplica: @ 820C82F
2017-11-10 02:21:31 +01:00
.string "“THE FERRY S.S. TIDAL\p"
.string "“A scale replica of the ship under\n"
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.string "construction at STERN'S SHIPYARD.”$"
2017-11-10 02:21:31 +01:00
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SlateportCity_OceanicMuseum_2F_Text_SubmarineReplica: @ 820C88B
2017-11-10 02:21:31 +01:00
.string "“SUBMARINE EXPLORER 1\p"
.string "“A replica of the high-performance\n"
.string "ocean floor exploration submarine.”$"
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SlateportCity_OceanicMuseum_2F_Text_SumbersibleReplica: @ 820C8E8
2017-11-10 02:21:31 +01:00
.string "“SUBMERSIBLE POD\p"
.string "“A replica of a compact, unmanned\n"
.string "pod for seafloor exploration.”$"
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SlateportCity_OceanicMuseum_2F_Text_SSAnneReplica: @ 820C93A
2017-11-10 02:21:31 +01:00
.string "“S.S. ANNE\p"
.string "“A replica of the luxury liner that\n"
.string "circles the globe.”$"