pokeemerald/data/maps/AbandonedShip_Rooms_1F/scripts.inc

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AbandonedShip_Rooms_1F_MapScripts::
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.byte 0
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AbandonedShip_Rooms_1F_EventScript_Gentleman::
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msgbox AbandonedShip_Rooms_1F_Text_TakingALookAround, MSGBOX_NPC
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end
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AbandonedShip_Rooms_1F_EventScript_Demetrius::
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trainerbattle_single TRAINER_DEMETRIUS, AbandonedShip_Rooms_1F_Text_DemetriusIntro, AbandonedShip_Rooms_1F_Text_DemetriusDefeat
msgbox AbandonedShip_Rooms_1F_Text_DemetriusPostBattle, MSGBOX_AUTOCLOSE
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end
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AbandonedShip_Rooms_1F_EventScript_Thalia::
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trainerbattle_single TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_ThaliaIntro, AbandonedShip_Rooms_1F_Text_ThaliaDefeat, AbandonedShip_Rooms_1F_EventScript_RegisterThalia
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specialvar VAR_RESULT, ShouldTryRematchBattle
goto_if_eq VAR_RESULT, TRUE, AbandonedShip_Rooms_1F_EventScript_ThaliaRematch
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msgbox AbandonedShip_Rooms_1F_Text_ThaliaPostBattle, MSGBOX_DEFAULT
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release
end
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AbandonedShip_Rooms_1F_EventScript_RegisterThalia::
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special PlayerFaceTrainerAfterBattle
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waitmovement 0
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msgbox AbandonedShip_Rooms_1F_Text_ThaliaRegister, MSGBOX_DEFAULT
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register_matchcall TRAINER_THALIA_1
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release
end
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AbandonedShip_Rooms_1F_EventScript_ThaliaRematch::
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trainerbattle_rematch TRAINER_THALIA_1, AbandonedShip_Rooms_1F_Text_ThaliaRematchIntro, AbandonedShip_Rooms_1F_Text_ThaliaRematchDefeat
msgbox AbandonedShip_Rooms_1F_Text_ThaliaPostRematch, MSGBOX_AUTOCLOSE
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end
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AbandonedShip_Rooms_1F_Text_TakingALookAround:
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.string "Ships of this sort are rare, so I'm\n"
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.string "taking a look around.\p"
.string "Hmhm…\n"
.string "There appear to be other cabins…$"
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AbandonedShip_Rooms_1F_Text_ThaliaIntro:
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.string "What on earth would compel you to\n"
.string "come here? You must be curious!$"
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AbandonedShip_Rooms_1F_Text_ThaliaDefeat:
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.string "Not just curious, but also strong…$"
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AbandonedShip_Rooms_1F_Text_ThaliaPostBattle:
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.string "The man next door…\p"
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.string "He says he's just sightseeing,\n"
.string "but I don't know about that.$"
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AbandonedShip_Rooms_1F_Text_ThaliaRegister:
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.string "You're such a tough TRAINER!\n"
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.string "Let me register you as a memento!$"
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AbandonedShip_Rooms_1F_Text_ThaliaRematchIntro:
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.string "What on earth would compel you to\n"
.string "come back? You must really be curious!$"
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AbandonedShip_Rooms_1F_Text_ThaliaRematchDefeat:
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.string "Aren't you too strong?$"
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AbandonedShip_Rooms_1F_Text_ThaliaPostRematch:
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.string "I'm sure that man's up to something!\n"
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.string "He just acts so suspiciously!$"
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AbandonedShip_Rooms_1F_Text_DemetriusIntro:
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.string "Waaah!\n"
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.string "I've been found! …Huh?$"
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AbandonedShip_Rooms_1F_Text_DemetriusDefeat:
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.string "Oh, you're not my mom.$"
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AbandonedShip_Rooms_1F_Text_DemetriusPostBattle:
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.string "I'm in trouble with my mom, so I ran.\n"
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.string "Keep it a secret where I am!$"