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https://github.com/Ninjdai1/pokeemerald.git
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56 lines
1019 B
ArmAsm
56 lines
1019 B
ArmAsm
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.include "MPlayDef.s"
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.equ song_269_grp, voicegroup_86A0154
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.equ song_269_pri, 5
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.equ song_269_rev, reverb_set+50
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.equ song_269_mvl, 127
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.equ song_269_key, 0
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.equ song_269_tbs, 1
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.equ song_269_exg, 0
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.equ song_269_cmp, 1
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.section .rodata
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.global song_269
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.align 2
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@********************** Track 1 **********************@
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song_269_1:
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.byte KEYSH , song_269_key+0
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.byte TEMPO , 100*song_269_tbs/2
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.byte VOICE , 127
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.byte PAN , c_v+0
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.byte VOL , 77*song_269_mvl/mxv
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.byte N03 , Cn5 , v096
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.byte W06
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.byte N01 , Gn5 , v064
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.byte W06
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.byte N03 , Cn5 , v100
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.byte W06
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.byte N01 , Gn5 , v064
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.byte W06
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song_269_1_000:
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.byte N03 , Cn5 , v096
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.byte W06
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.byte N01 , Gn5 , v064
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.byte W06
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.byte PEND
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.byte PATT
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.word song_269_1_000
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.byte FINE
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@******************************************************@
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.align 2
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song_269:
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.byte 1 @ NumTrks
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.byte 0 @ NumBlks
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.byte song_269_pri @ Priority
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.byte song_269_rev @ Reverb.
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.word song_269_grp
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.word song_269_1
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.end
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