2017-11-10 02:21:31 +01:00
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SouthernIsland_Exterior_MapScripts:: @ 82429C8
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map_script 3, SouthernIsland_Exterior_MapScript1_2429CE
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.byte 0
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SouthernIsland_Exterior_MapScript1_2429CE: @ 82429CE
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2017-12-27 04:20:29 +01:00
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setflag FLAG_LANDMARK_SOUTHERN_ISLAND
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2017-11-10 02:21:31 +01:00
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end
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SouthernIsland_Exterior_EventScript_2429D2:: @ 82429D2
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lock
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faceplayer
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msgbox SouthernIsland_Exterior_Text_2A69F1, 5
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2017-12-21 20:47:52 +01:00
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compare VAR_RESULT, 0
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2017-11-10 02:21:31 +01:00
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goto_eq SouthernIsland_Exterior_EventScript_242A17
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msgbox SouthernIsland_Exterior_Text_2A6A5D, 4
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closemessage
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applymovement VAR_LAST_TALKED, SouthernIsland_Exterior_Movement_2725AA
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waitmovement 0
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delay 30
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hideobjectat 1, SOUTHERN_ISLAND_EXTERIOR
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setvar VAR_0x8004, 2
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call SouthernIsland_Exterior_EventScript_272250
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warp LILYCOVE_CITY_HARBOR, 255, 8, 11
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waitstate
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release
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end
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SouthernIsland_Exterior_EventScript_242A17:: @ 8242A17
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msgbox SouthernIsland_Exterior_Text_2A6A82, 4
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release
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end
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BattleFrontier_OutsideWest_EventScript_242A21:: @ 8242A21
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applymovement 255, BattleFrontier_OutsideWest_Movement_242A37
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waitmovement 0
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return
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BattleFrontier_OutsideWest_EventScript_242A2C:: @ 8242A2C
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applymovement 255, BattleFrontier_OutsideWest_Movement_242A39
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waitmovement 0
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return
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2017-11-10 00:40:08 +01:00
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BattleFrontier_OutsideWest_Movement_242A37: @ 8242A37
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step_down
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step_end
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BattleFrontier_OutsideWest_Movement_242A39: @ 8242A39
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step_left
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step_25
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step_end
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SouthernIsland_Exterior_EventScript_242A3C:: @ 8242A3C
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msgbox SouthernIsland_Exterior_Text_2A6AD5, 3
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end
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