mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
31 lines
785 B
C
31 lines
785 B
C
|
#include "global.h"
|
||
|
#include "test_battle.h"
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Sand Veil prevents damage from sandstorm")
|
||
|
{
|
||
|
GIVEN {
|
||
|
PLAYER(SPECIES_SANDSHREW) { Ability(ABILITY_SAND_VEIL); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, MOVE_SANDSTORM); }
|
||
|
TURN {}
|
||
|
} SCENE {
|
||
|
NONE_OF { HP_BAR(player); }
|
||
|
}
|
||
|
}
|
||
|
|
||
|
SINGLE_BATTLE_TEST("Sand Veil reduces accuracy during sandstorm")
|
||
|
{
|
||
|
PASSES_RANDOMLY(4,5);
|
||
|
GIVEN {
|
||
|
ASSUME(gBattleMoves[MOVE_POUND].accuracy == 100);
|
||
|
PLAYER(SPECIES_SANDSHREW) { Ability(ABILITY_SAND_VEIL); };
|
||
|
OPPONENT(SPECIES_WOBBUFFET);
|
||
|
} WHEN {
|
||
|
TURN { MOVE(opponent, MOVE_SANDSTORM); }
|
||
|
TURN { MOVE(opponent, MOVE_POUND); }
|
||
|
} SCENE {
|
||
|
HP_BAR(player);
|
||
|
}
|
||
|
}
|