pokeemerald/include/data/region_map/region_map_entries.h

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2017-11-02 02:51:59 +01:00
#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
static const u8 gMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
static const u8 gMapName_OldaleTown[] = _("OLDALE TOWN");
static const u8 gMapName_DewfordTown[] = _("DEWFORD TOWN");
static const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
static const u8 gMapName_FallarborTown[] = _("FALLARBOR TOWN");
static const u8 gMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
static const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
static const u8 gMapName_PetalburgCity[] = _("PETALBURG CITY");
static const u8 gMapName_SlateportCity[] = _("SLATEPORT CITY");
static const u8 gMapName_MauvilleCity[] = _("MAUVILLE CITY");
static const u8 gMapName_RustboroCity[] = _("RUSTBORO CITY");
static const u8 gMapName_FortreeCity[] = _("FORTREE CITY");
static const u8 gMapName_LilycoveCity[] = _("LILYCOVE CITY");
static const u8 gMapName_MossdeepCity[] = _("MOSSDEEP CITY");
static const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
static const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
static const u8 gMapName_Route101[] = _("ROUTE 101");
static const u8 gMapName_Route102[] = _("ROUTE 102");
static const u8 gMapName_Route103[] = _("ROUTE 103");
static const u8 gMapName_Route104[] = _("ROUTE 104");
static const u8 gMapName_Route105[] = _("ROUTE 105");
static const u8 gMapName_Route106[] = _("ROUTE 106");
static const u8 gMapName_Route107[] = _("ROUTE 107");
static const u8 gMapName_Route108[] = _("ROUTE 108");
static const u8 gMapName_Route109[] = _("ROUTE 109");
static const u8 gMapName_Route110[] = _("ROUTE 110");
static const u8 gMapName_Route111[] = _("ROUTE 111");
static const u8 gMapName_Route112[] = _("ROUTE 112");
static const u8 gMapName_Route113[] = _("ROUTE 113");
static const u8 gMapName_Route114[] = _("ROUTE 114");
static const u8 gMapName_Route115[] = _("ROUTE 115");
static const u8 gMapName_Route116[] = _("ROUTE 116");
static const u8 gMapName_Route117[] = _("ROUTE 117");
static const u8 gMapName_Route118[] = _("ROUTE 118");
static const u8 gMapName_Route119[] = _("ROUTE 119");
static const u8 gMapName_Route120[] = _("ROUTE 120");
static const u8 gMapName_Route121[] = _("ROUTE 121");
static const u8 gMapName_Route122[] = _("ROUTE 122");
static const u8 gMapName_Route123[] = _("ROUTE 123");
static const u8 gMapName_Route124[] = _("ROUTE 124");
static const u8 gMapName_Route125[] = _("ROUTE 125");
static const u8 gMapName_Route126[] = _("ROUTE 126");
static const u8 gMapName_Route127[] = _("ROUTE 127");
static const u8 gMapName_Route128[] = _("ROUTE 128");
static const u8 gMapName_Route129[] = _("ROUTE 129");
static const u8 gMapName_Route130[] = _("ROUTE 130");
static const u8 gMapName_Route131[] = _("ROUTE 131");
static const u8 gMapName_Route132[] = _("ROUTE 132");
static const u8 gMapName_Route133[] = _("ROUTE 133");
static const u8 gMapName_Route134[] = _("ROUTE 134");
static const u8 gMapName_Underwater[] = _("UNDERWATER");
static const u8 gMapName_GraniteCave[] = _("GRANITE CAVE");
static const u8 gMapName_MtChimney[] = _("MT. CHIMNEY");
static const u8 gMapName_SafariZone[] = _("SAFARI ZONE");
static const u8 gMapName_BattleFrontier[] = _("BATTLE FRONTIER");
static const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS");
static const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
static const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP");
static const u8 gMapName_NewMauville[] = _("NEW MAUVILLE");
static const u8 gMapName_MeteorFalls[] = _("METEOR FALLS");
static const u8 gMapName_MtPyre[] = _("MT. PYRE");
// This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a
// hideout in Emerald with their own new region map entries, and this name
// doesn't seem to be used anymore.
static const u8 gMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
static const u8 gMapName_ShoalCave[] = _("SHOAL CAVE");
static const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
static const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD");
static const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND");
static const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
static const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
static const u8 gMapName_FieryPath[] = _("FIERY PATH");
static const u8 gMapName_JaggedPass[] = _("JAGGED PASS");
static const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER");
static const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB");
static const u8 gMapName_IslandCave[] = _("ISLAND CAVE");
static const u8 gMapName_DesertRuins[] = _("DESERT RUINS");
static const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB");
static const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
static const u8 gMapName_SkyPillar[] = _("SKY PILLAR");
static const u8 gMapName_SecretBase[] = _("SECRET BASE");
static const u8 gMapName_None[] = _("");
static const u8 gMapName_PalletTown[] = _("PALLET TOWN");
static const u8 gMapName_ViridianCity[] = _("VIRIDIAN CITY");
static const u8 gMapName_PewterCity[] = _("PEWTER CITY");
static const u8 gMapName_CeruleanCity[] = _("CERULEAN CITY");
static const u8 gMapName_LavenderTown[] = _("LAVENDER TOWN");
static const u8 gMapName_VermilionCity[] = _("VERMILION CITY");
static const u8 gMapName_CeladonCity[] = _("CELADON CITY");
static const u8 gMapName_FuchsiaCity[] = _("FUCHSIA CITY");
static const u8 gMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
static const u8 gMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
static const u8 gMapName_SaffronCity[] = _("SAFFRON CITY");
static const u8 gMapName_Route4[] = _("ROUTE 4");
static const u8 gMapName_Route10[] = _("ROUTE 10");
static const u8 gMapName_Route1[] = _("ROUTE 1");
static const u8 gMapName_Route2[] = _("ROUTE 2");
static const u8 gMapName_Route3[] = _("ROUTE 3");
static const u8 gMapName_Route4_2[] = _("ROUTE 4");
static const u8 gMapName_Route5[] = _("ROUTE 5");
static const u8 gMapName_Route6[] = _("ROUTE 6");
static const u8 gMapName_Route7[] = _("ROUTE 7");
static const u8 gMapName_Route8[] = _("ROUTE 8");
static const u8 gMapName_Route9[] = _("ROUTE 9");
static const u8 gMapName_Route10_2[] = _("ROUTE 10");
static const u8 gMapName_Route11[] = _("ROUTE 11");
static const u8 gMapName_Route12[] = _("ROUTE 12");
static const u8 gMapName_Route13[] = _("ROUTE 13");
static const u8 gMapName_Route14[] = _("ROUTE 14");
static const u8 gMapName_Route15[] = _("ROUTE 15");
static const u8 gMapName_Route16[] = _("ROUTE 16");
static const u8 gMapName_Route17[] = _("ROUTE 17");
static const u8 gMapName_Route18[] = _("ROUTE 18");
static const u8 gMapName_Route19[] = _("ROUTE 19");
static const u8 gMapName_Route20[] = _("ROUTE 20");
static const u8 gMapName_Route21[] = _("ROUTE 21");
static const u8 gMapName_Route22[] = _("ROUTE 22");
static const u8 gMapName_Route23[] = _("ROUTE 23");
static const u8 gMapName_Route24[] = _("ROUTE 24");
static const u8 gMapName_Route25[] = _("ROUTE 25");
static const u8 gMapName_ViridianForest[] = _("VIRIDIAN FOREST");
static const u8 gMapName_MtMoon[] = _("MT. MOON");
static const u8 gMapName_SSAnne[] = _("S.S. ANNE");
static const u8 gMapName_UndergroundPath[] = _("UNDERGROUND PATH");
static const u8 gMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
static const u8 gMapName_DiglettsCave[] = _("DIGLETTS CAVE");
static const u8 gMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
static const u8 gMapName_RocketHideout[] = _("ROCKET HIDEOUT");
static const u8 gMapName_SilphCo[] = _("SILPH CO.");
static const u8 gMapName_PokemonMansion[] = _("POKéMON MANSION");
static const u8 gMapName_KantoSafariZone[] = _("SAFARI ZONE");
static const u8 gMapName_PokemonLeague[] = _("POKéMON LEAGUE");
static const u8 gMapName_RockTunnel[] = _("ROCK TUNNEL");
static const u8 gMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
static const u8 gMapName_PokemonTower[] = _("POKéMON TOWER");
static const u8 gMapName_CeruleanCave[] = _("CERULEAN CAVE");
static const u8 gMapName_PowerPlant[] = _("POWER PLANT");
static const u8 gMapName_OneIsland[] = _("ONE ISLAND");
static const u8 gMapName_TwoIsland[] = _("TWO ISLAND");
static const u8 gMapName_ThreeIsland[] = _("THREE ISLAND");
static const u8 gMapName_FourIsland[] = _("FOUR ISLAND");
static const u8 gMapName_FiveIsland[] = _("FIVE ISLAND");
static const u8 gMapName_SevenIsland[] = _("SEVEN ISLAND");
static const u8 gMapName_SixIsland[] = _("SIX ISLAND");
static const u8 gMapName_KindleRoad[] = _("KINDLE ROAD");
static const u8 gMapName_TreasureBeach[] = _("TREASURE BEACH");
static const u8 gMapName_CapeBrink[] = _("CAPE BRINK");
static const u8 gMapName_BondBridge[] = _("BOND BRIDGE");
static const u8 gMapName_ThreeIslePort[] = _("THREE ISLE PORT");
static const u8 gMapName_SeviiIsle6[] = _("SEVII ISLE 6");
static const u8 gMapName_SeviiIsle7[] = _("SEVII ISLE 7");
static const u8 gMapName_SeviiIsle8[] = _("SEVII ISLE 8");
static const u8 gMapName_SeviiIsle9[] = _("SEVII ISLE 9");
static const u8 gMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
static const u8 gMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
static const u8 gMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
static const u8 gMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
static const u8 gMapName_OutcastIsland[] = _("OUTCAST ISLAND");
static const u8 gMapName_GreenPath[] = _("GREEN PATH");
static const u8 gMapName_WaterPath[] = _("WATER PATH");
static const u8 gMapName_RuinValley[] = _("RUIN VALLEY");
static const u8 gMapName_TrainerTower[] = _("TRAINER TOWER");
static const u8 gMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
static const u8 gMapName_SevaultCanyon[] = _("SEVAULT CANYON");
static const u8 gMapName_TanobyRuins[] = _("TANOBY RUINS");
static const u8 gMapName_SeviiIsle22[] = _("SEVII ISLE 22");
static const u8 gMapName_SeviiIsle23[] = _("SEVII ISLE 23");
static const u8 gMapName_SeviiIsle24[] = _("SEVII ISLE 24");
static const u8 gMapName_NavelRock[] = _("NAVEL ROCK");
static const u8 gMapName_MtEmber[] = _("MT. EMBER");
static const u8 gMapName_BerryForest[] = _("BERRY FOREST");
static const u8 gMapName_IcefallCave[] = _("ICEFALL CAVE");
static const u8 gMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
static const u8 gMapName_TrainerTower2[] = _("TRAINER TOWER");
static const u8 gMapName_DottedHole[] = _("DOTTED HOLE");
static const u8 gMapName_LostCave[] = _("LOST CAVE");
static const u8 gMapName_PatternBush[] = _("PATTERN BUSH");
static const u8 gMapName_AlteringCave[] = _("ALTERING CAVE");
static const u8 gMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
static const u8 gMapName_ThreeIslePath[] = _("THREE ISLE PATH");
static const u8 gMapName_TanobyKey[] = _("TANOBY KEY");
static const u8 gMapName_BirthIsland[] = _("BIRTH ISLAND");
static const u8 gMapName_MoneanChamber[] = _("MONEAN CHAMBER");
static const u8 gMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
static const u8 gMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
static const u8 gMapName_DilfordChamber[] = _("DILFORD CHAMBER");
static const u8 gMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
static const u8 gMapName_RixyChamber[] = _("RIXY CHAMBER");
static const u8 gMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
static const u8 gMapName_EmberSpa[] = _("EMBER SPA");
static const u8 gMapName_SpecialArea[] = _("SPECIAL AREA");
static const u8 gMapName_AquaHideout[] = _("AQUA HIDEOUT");
static const u8 gMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
static const u8 gMapName_MirageTower[] = _("MIRAGE TOWER");
static const u8 gMapName_FarawayIsland[] = _("FARAWAY ISLAND");
static const u8 gMapName_ArtisanCave[] = _("ARTISAN CAVE");
static const u8 gMapName_MarineCave[] = _("MARINE CAVE");
static const u8 gMapName_TerraCave[] = _("TERRA CAVE");
static const u8 gMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
static const u8 gMapName_TrainerHill[] = _("TRAINER HILL");
const struct RegionMapLocation gRegionMapEntries[] = {
{ 4, 11, 1, 1, gMapName_LittlerootTown},
{ 4, 9, 1, 1, gMapName_OldaleTown},
{ 2, 14, 1, 1, gMapName_DewfordTown},
{ 5, 3, 1, 1, gMapName_LavaridgeTown},
{ 3, 0, 1, 1, gMapName_FallarborTown},
{ 4, 6, 1, 1, gMapName_VerdanturfTown},
{17, 10, 1, 1, gMapName_PacifidlogTown},
{ 1, 9, 1, 1, gMapName_PetalburgCity},
{ 8, 10, 1, 2, gMapName_SlateportCity},
{ 8, 6, 2, 1, gMapName_MauvilleCity},
{ 0, 5, 1, 2, gMapName_RustboroCity},
{12, 0, 1, 1, gMapName_FortreeCity},
{18, 3, 2, 1, gMapName_LilycoveCity},
{24, 5, 2, 1, gMapName_MossdeepCity},
{21, 7, 1, 1, gMapName_SootopolisCity},
{27, 8, 1, 2, gMapName_EverGrandeCity},
{ 4, 10, 1, 1, gMapName_Route101},
{ 2, 9, 2, 1, gMapName_Route102},
{ 4, 8, 4, 1, gMapName_Route103},
{ 0, 7, 1, 3, gMapName_Route104},
{ 0, 10, 1, 3, gMapName_Route105},
{ 0, 13, 2, 1, gMapName_Route106},
{ 3, 14, 3, 1, gMapName_Route107},
{ 6, 14, 2, 1, gMapName_Route108},
{ 8, 12, 1, 3, gMapName_Route109},
{ 8, 7, 1, 3, gMapName_Route110},
{ 8, 0, 1, 6, gMapName_Route111},
{ 6, 3, 2, 1, gMapName_Route112},
{ 4, 0, 4, 1, gMapName_Route113},
{ 1, 0, 2, 3, gMapName_Route114},
{ 0, 2, 1, 3, gMapName_Route115},
{ 1, 5, 4, 1, gMapName_Route116},
{ 5, 6, 3, 1, gMapName_Route117},
{10, 6, 2, 1, gMapName_Route118},
{11, 0, 1, 6, gMapName_Route119},
{13, 0, 1, 4, gMapName_Route120},
{14, 3, 4, 1, gMapName_Route121},
{16, 4, 1, 2, gMapName_Route122},
{12, 6, 5, 1, gMapName_Route123},
{20, 3, 4, 3, gMapName_Route124},
{24, 3, 2, 2, gMapName_Route125},
{20, 6, 3, 3, gMapName_Route126},
{23, 6, 3, 3, gMapName_Route127},
{23, 9, 4, 1, gMapName_Route128},
{24, 10, 2, 1, gMapName_Route129},
{21, 10, 3, 1, gMapName_Route130},
{18, 10, 3, 1, gMapName_Route131},
{15, 10, 2, 1, gMapName_Route132},
{12, 10, 3, 1, gMapName_Route133},
{ 9, 10, 3, 1, gMapName_Route134},
{20, 3, 4, 3, gMapName_Underwater},
{20, 6, 3, 3, gMapName_Underwater},
{23, 6, 3, 3, gMapName_Underwater},
{23, 9, 4, 1, gMapName_Underwater},
{21, 7, 1, 1, gMapName_Underwater},
{ 1, 13, 1, 1, gMapName_GraniteCave},
{ 6, 2, 1, 1, gMapName_MtChimney},
{16, 2, 1, 1, gMapName_SafariZone},
{22, 12, 1, 1, gMapName_BattleFrontier},
{ 0, 8, 1, 1, gMapName_PetalburgWoods},
{ 2, 5, 1, 1, gMapName_RusturfTunnel},
{ 6, 14, 1, 1, gMapName_AbandonedShip},
{ 8, 7, 1, 1, gMapName_NewMauville},
{ 0, 3, 1, 1, gMapName_MeteorFalls},
{ 1, 2, 1, 1, gMapName_MeteorFalls},
{16, 4, 1, 1, gMapName_MtPyre},
{19, 3, 1, 1, gMapName_AquaHideoutOld},
{24, 4, 1, 1, gMapName_ShoalCave},
{24, 9, 1, 1, gMapName_SeafloorCavern},
{24, 9, 1, 1, gMapName_Underwater},
{27, 9, 1, 1, gMapName_VictoryRoad},
{17, 10, 1, 1, gMapName_MirageIsland},
{21, 7, 1, 1, gMapName_CaveOfOrigin},
{12, 14, 1, 1, gMapName_SouthernIsland},
{ 6, 3, 1, 1, gMapName_FieryPath},
{ 7, 3, 1, 1, gMapName_FieryPath},
{ 6, 3, 1, 1, gMapName_JaggedPass},
{ 7, 2, 1, 1, gMapName_JaggedPass},
{11, 10, 1, 1, gMapName_SealedChamber},
{11, 10, 1, 1, gMapName_Underwater},
{13, 0, 1, 1, gMapName_ScorchedSlab},
{ 0, 10, 1, 1, gMapName_IslandCave},
{ 8, 3, 1, 1, gMapName_DesertRuins},
{13, 2, 1, 1, gMapName_AncientTomb},
{ 0, 0, 1, 1, gMapName_InsideOfTruck},
{19, 10, 1, 1, gMapName_SkyPillar},
{ 0, 0, 1, 1, gMapName_SecretBase},
{ 0, 0, 1, 1, gMapName_None},
{ 0, 0, 1, 1, gMapName_PalletTown},
{ 0, 0, 1, 1, gMapName_ViridianCity},
{ 0, 0, 1, 1, gMapName_PewterCity},
{ 0, 0, 1, 1, gMapName_CeruleanCity},
{ 0, 0, 1, 1, gMapName_LavenderTown},
{ 0, 0, 1, 1, gMapName_VermilionCity},
{ 0, 0, 1, 1, gMapName_CeladonCity},
{ 0, 0, 1, 1, gMapName_FuchsiaCity},
{ 0, 0, 1, 1, gMapName_CinnabarIsland},
{ 0, 0, 1, 1, gMapName_IndigoPlateau},
{ 0, 0, 1, 1, gMapName_SaffronCity},
{ 0, 0, 1, 1, gMapName_Route4},
{ 0, 0, 1, 1, gMapName_Route10},
{ 0, 0, 1, 1, gMapName_Route1},
{ 0, 0, 1, 1, gMapName_Route2},
{ 0, 0, 1, 1, gMapName_Route3},
{ 0, 0, 1, 1, gMapName_Route4_2},
{ 0, 0, 1, 1, gMapName_Route5},
{ 0, 0, 1, 1, gMapName_Route6},
{ 0, 0, 1, 1, gMapName_Route7},
{ 0, 0, 1, 1, gMapName_Route8},
{ 0, 0, 1, 1, gMapName_Route9},
{ 0, 0, 1, 1, gMapName_Route10_2},
{ 0, 0, 1, 1, gMapName_Route11},
{ 0, 0, 1, 1, gMapName_Route12},
{ 0, 0, 1, 1, gMapName_Route13},
{ 0, 0, 1, 1, gMapName_Route14},
{ 0, 0, 1, 1, gMapName_Route15},
{ 0, 0, 1, 1, gMapName_Route16},
{ 0, 0, 1, 1, gMapName_Route17},
{ 0, 0, 1, 1, gMapName_Route18},
{ 0, 0, 1, 1, gMapName_Route19},
{ 0, 0, 1, 1, gMapName_Route20},
{ 0, 0, 1, 1, gMapName_Route21},
{ 0, 0, 1, 1, gMapName_Route22},
{ 0, 0, 1, 1, gMapName_Route23},
{ 0, 0, 1, 1, gMapName_Route24},
{ 0, 0, 1, 1, gMapName_Route25},
{ 0, 0, 1, 1, gMapName_ViridianForest},
{ 0, 0, 1, 1, gMapName_MtMoon},
{ 0, 0, 1, 1, gMapName_SSAnne},
{ 0, 0, 1, 1, gMapName_UndergroundPath},
{ 0, 0, 1, 1, gMapName_UndergroundPath2},
{ 0, 0, 1, 1, gMapName_DiglettsCave},
{ 0, 0, 1, 1, gMapName_KantoVictoryRoad},
{ 0, 0, 1, 1, gMapName_RocketHideout},
{ 0, 0, 1, 1, gMapName_SilphCo},
{ 0, 0, 1, 1, gMapName_PokemonMansion},
{ 0, 0, 1, 1, gMapName_KantoSafariZone},
{ 0, 0, 1, 1, gMapName_PokemonLeague},
{ 0, 0, 1, 1, gMapName_RockTunnel},
{ 0, 0, 1, 1, gMapName_SeafoamIslands},
{ 0, 0, 1, 1, gMapName_PokemonTower},
{ 0, 0, 1, 1, gMapName_CeruleanCave},
{ 0, 0, 1, 1, gMapName_PowerPlant},
{ 0, 0, 1, 1, gMapName_OneIsland},
{ 0, 0, 1, 1, gMapName_TwoIsland},
{ 0, 0, 1, 1, gMapName_ThreeIsland},
{ 0, 0, 1, 1, gMapName_FourIsland},
{ 0, 0, 1, 1, gMapName_FiveIsland},
{ 0, 0, 1, 1, gMapName_SevenIsland},
{ 0, 0, 1, 1, gMapName_SixIsland},
{ 0, 0, 1, 1, gMapName_KindleRoad},
{ 0, 0, 1, 1, gMapName_TreasureBeach},
{ 0, 0, 1, 1, gMapName_CapeBrink},
{ 0, 0, 1, 1, gMapName_BondBridge},
{ 0, 0, 1, 1, gMapName_ThreeIslePort},
{ 0, 0, 1, 1, gMapName_SeviiIsle6},
{ 0, 0, 1, 1, gMapName_SeviiIsle7},
{ 0, 0, 1, 1, gMapName_SeviiIsle8},
{ 0, 0, 1, 1, gMapName_SeviiIsle9},
{ 0, 0, 1, 1, gMapName_ResortGorgeous},
{ 0, 0, 1, 1, gMapName_WaterLabyrinth},
{ 0, 0, 1, 1, gMapName_FiveIsleMeadow},
{ 0, 0, 1, 1, gMapName_MemorialPillar},
{ 0, 0, 1, 1, gMapName_OutcastIsland},
{ 0, 0, 1, 1, gMapName_GreenPath},
{ 0, 0, 1, 1, gMapName_WaterPath},
{ 0, 0, 1, 1, gMapName_RuinValley},
{ 0, 0, 1, 1, gMapName_TrainerTower},
{ 0, 0, 1, 1, gMapName_CanyonEntrance},
{ 0, 0, 1, 1, gMapName_SevaultCanyon},
{ 0, 0, 1, 1, gMapName_TanobyRuins},
{ 0, 0, 1, 1, gMapName_SeviiIsle22},
{ 0, 0, 1, 1, gMapName_SeviiIsle23},
{ 0, 0, 1, 1, gMapName_SeviiIsle24},
{ 0, 0, 1, 1, gMapName_NavelRock},
{ 0, 0, 1, 1, gMapName_MtEmber},
{ 0, 0, 1, 1, gMapName_BerryForest},
{ 0, 0, 1, 1, gMapName_IcefallCave},
{ 0, 0, 1, 1, gMapName_RocketWarehouse},
{ 0, 0, 1, 1, gMapName_TrainerTower2},
{ 0, 0, 1, 1, gMapName_DottedHole},
{ 0, 0, 1, 1, gMapName_LostCave},
{ 0, 0, 1, 1, gMapName_PatternBush},
{ 0, 0, 1, 1, gMapName_AlteringCave},
{ 0, 0, 1, 1, gMapName_TanobyChambers},
{ 0, 0, 1, 1, gMapName_ThreeIslePath},
{ 0, 0, 1, 1, gMapName_TanobyKey},
{ 0, 0, 1, 1, gMapName_BirthIsland},
{ 0, 0, 1, 1, gMapName_MoneanChamber},
{ 0, 0, 1, 1, gMapName_LiptooChamber},
{ 0, 0, 1, 1, gMapName_WeepthChamber},
{ 0, 0, 1, 1, gMapName_DilfordChamber},
{ 0, 0, 1, 1, gMapName_ScufibChamber},
{ 0, 0, 1, 1, gMapName_RixyChamber},
{ 0, 0, 1, 1, gMapName_ViapoisChamber},
{ 0, 0, 1, 1, gMapName_EmberSpa},
{ 0, 0, 1, 1, gMapName_SpecialArea},
{19, 3, 1, 1, gMapName_AquaHideout},
{ 6, 3, 1, 1, gMapName_MagmaHideout},
{ 8, 2, 1, 1, gMapName_MirageTower},
{ 0, 0, 1, 1, gMapName_BirthIsland},
{ 0, 0, 1, 1, gMapName_FarawayIsland},
{22, 12, 1, 1, gMapName_ArtisanCave},
{ 0, 0, 1, 1, gMapName_MarineCave},
{ 0, 0, 1, 1, gMapName_Underwater},
{ 0, 0, 1, 1, gMapName_TerraCave},
{ 0, 10, 1, 3, gMapName_Underwater},
{24, 3, 2, 2, gMapName_Underwater},
{24, 10, 2, 1, gMapName_Underwater},
{ 2, 0, 1, 1, gMapName_DesertUnderpass},
{ 6, 8, 1, 1, gMapName_AlteringCave},
{ 0, 0, 1, 1, gMapName_NavelRock},
{ 8, 4, 1, 1, gMapName_TrainerHill}
};
#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H