pokeemerald/include/global.berry.h

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#ifndef GUARD_GLOBAL_BERRY_H
#define GUARD_GLOBAL_BERRY_H
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#define BERRY_NAME_COUNT 7
#define BERRY_ITEM_EFFECT_COUNT 18
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struct Berry
{
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const u8 name[BERRY_NAME_COUNT];
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u8 firmness;
u16 size;
u8 maxYield;
u8 minYield;
const u8 *description1;
const u8 *description2;
u8 stageDuration;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 smoothness;
};
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// with no const fields
struct Berry2
{
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u8 name[BERRY_NAME_COUNT];
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u8 firmness;
u16 size;
u8 maxYield;
u8 minYield;
u8 *description1;
u8 *description2;
u8 stageDuration;
u8 spicy;
u8 dry;
u8 sweet;
u8 bitter;
u8 sour;
u8 smoothness;
};
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struct EnigmaBerry
{
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struct Berry2 berry;
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u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
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u8 holdEffect;
u8 holdEffectParam;
u32 checksum;
};
struct BattleEnigmaBerry
{
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/*0x00*/ u8 name[BERRY_NAME_COUNT];
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/*0x07*/ u8 holdEffect;
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/*0x08*/ u8 itemEffect[BERRY_ITEM_EFFECT_COUNT];
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/*0x1A*/ u8 holdEffectParam;
};
struct BerryTree
{
u8 berry;
u8 stage:7;
u8 growthSparkle:1;
u16 minutesUntilNextStage;
u8 berryYield;
u8 regrowthCount:4;
u8 watered1:1;
u8 watered2:1;
u8 watered3:1;
u8 watered4:1;
};
#endif // GUARD_GLOBAL_BERRY_H