pokeemerald/include/field_tasks.h

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#ifndef GUARD_FIELD_TASKS_H
#define GUARD_FIELD_TASKS_H
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void SetUpFieldTasks(void);
void ActivatePerStepCallback(u8 callbackId);
void ResetFieldTasksArgs(void);
void SetSootopolisGymCrackedIceMetatiles(void);
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#endif // GUARD_FIELD_TASKS_H