pokeemerald/berry_fix/payload/include/flash.h

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#ifndef GUARD_FLASH_H
#define GUARD_FLASH_H
#include "gba/gba.h"
enum
{
SECTOR_DAMAGED,
SECTOR_OK,
SECTOR_CHECK, // unused
};
enum MsgBoxUpdateMessage
{
MSGBOX_WILL_NOW_UPDATE = 0,
MSGBOX_HAS_BEEN_UPDATED,
MSGBOX_UNABLE_TO_UPDATE,
MSGBOX_NO_NEED_TO_UPDATE,
MSGBOX_UPDATING
};
struct SaveSector
{
u8 data[0xFF4];
u16 id;
u16 checksum;
u32 signature;
u32 counter;
}; // size is 0x1000
// headless save section?
struct UnkSaveSection
{
u8 data[0xFF4];
u32 signature;
}; // size is 0xFF8
#define eSaveSection ((struct SaveSector *)0x2020000)
#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot
#define FILE_SIGNATURE 0x08012025
#define SAVE_STATUS_EMPTY 0
#define SAVE_STATUS_OK 1
#define SAVE_STATUS_NO_FLASH 4
#define SAVE_STATUS_ERROR 0xFF
bool32 flash_maincb_ident_is_valid(void);
bool8 flash_maincb_read_save(u32);
void msg_load_gfx(void);
void msg_display(enum MsgBoxUpdateMessage);
bool32 flash_maincb_check_need_reset_pacifidlog_tm(void);
bool32 flash_maincb_reset_pacifidlog_tm(void);
#endif //GUARD_FLASH_H