pokeemerald/include/pokenav.h

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#ifndef GUARD_POKENAV_H
#define GUARD_POKENAV_H
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#include "list_menu.h"
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bool8 sub_81D312C(void *arg0);
bool8 sub_81D4A58(struct EventObject*);
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bool8 EventObjectIsFarawayIslandMew(struct EventObject *);
u32 sub_81D427C(void);
void sub_81D4998(void);
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#endif //GUARD_POKENAV_H