pokeemerald/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc

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BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
map_script 2, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9
.byte 0
BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3
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.2byte 0
BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
delay 16
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
applymovement 255, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
waitmovement 0
lockall
setvar VAR_0x8004, 3
special sub_8195960
compare VAR_RESULT, 0
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call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
compare VAR_RESULT, 1
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call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F594
compare VAR_RESULT, 2
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call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F59D
compare VAR_RESULT, 3
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call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6
compare VAR_RESULT, 4
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call_if 1, BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
closemessage
setvar VAR_0x8004, 1
setvar VAR_0x8005, 1
special sub_81A1780
compare VAR_RESULT, 1
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goto_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD
applymovement 255, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4
waitmovement 0
opendoor 6, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
applymovement 255, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
waitmovement 0
closedoor 6, 3
waitdooranim
goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581
BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB
applymovement 255, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2
waitmovement 0
opendoor 10, 3
waitdooranim
applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
applymovement 255, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
waitmovement 0
closedoor 10, 3
waitdooranim
BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
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waitstate
end
BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, 4
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, 4
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, 4
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, 4
return
BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF
msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, 4
return
BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8
walk_up
walk_up
walk_up
walk_up
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step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
walk_up
walk_up
walk_left
walk_left
walk_up
walk_up
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step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
walk_up
walk_up
walk_up
walk_left
walk_left
walk_up
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step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
walk_up
walk_right
walk_right
walk_up
walk_up
walk_up
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step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
walk_up
walk_up
walk_right
walk_right
walk_up
walk_up
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step_end
BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9
walk_up
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BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA
walk_up
set_invisible
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step_end
BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMONs position\n"
.string "and consider what moves it would like.$"
BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718
.string "A POKéMONs nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C
.string "Are you beginning to understand how\n"
.string "a POKéMONs nature makes it behave?$"
BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"