pokeemerald/sound/songs/se_fuusen3.s

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2017-12-21 23:24:11 +01:00
.include "MPlayDef.s"
.equ se_fuusen3_grp, voicegroup_869D6F4
.equ se_fuusen3_pri, 4
.equ se_fuusen3_rev, reverb_set+50
.equ se_fuusen3_mvl, 127
.equ se_fuusen3_key, 0
.equ se_fuusen3_tbs, 1
.equ se_fuusen3_exg, 0
.equ se_fuusen3_cmp, 1
.section .rodata
.global se_fuusen3
.align 2
@********************** Track 1 **********************@
se_fuusen3_1:
.byte KEYSH , se_fuusen3_key+0
.byte TEMPO , 240*se_fuusen3_tbs/2
.byte VOICE , 2
.byte BENDR , 12
.byte VOL , 105*se_fuusen3_mvl/mxv
.byte BEND , c_v+0
.byte N02 , Fn3 , v127
.byte W02
.byte N01 , Cn4 , v112
.byte W02
.byte N03 , Fn3 , v052
.byte W02
.byte W02
.byte VOICE , 23
.byte N01 , En4 , v092
.byte W01
.byte Cn5
.byte W03
.byte Gn3
.byte W01
.byte En4
.byte W02
.byte En3 , v048
.byte W01
.byte Bn3
.byte W02
.byte FINE
@******************************************************@
.align 2
se_fuusen3:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_fuusen3_pri @ Priority
.byte se_fuusen3_rev @ Reverb.
.word se_fuusen3_grp
.word se_fuusen3_1
.end