mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-12-29 13:50:42 +01:00
422 lines
20 KiB
C
422 lines
20 KiB
C
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#ifndef GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
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#define GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
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static const u8 gMapName_LittlerootTown[] = _("LITTLEROOT TOWN");
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static const u8 gMapName_OldaleTown[] = _("OLDALE TOWN");
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static const u8 gMapName_DewfordTown[] = _("DEWFORD TOWN");
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static const u8 gMapName_LavaridgeTown[] = _("LAVARIDGE TOWN");
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static const u8 gMapName_FallarborTown[] = _("FALLARBOR TOWN");
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static const u8 gMapName_VerdanturfTown[] = _("VERDANTURF TOWN");
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static const u8 gMapName_PacifidlogTown[] = _("PACIFIDLOG TOWN");
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static const u8 gMapName_PetalburgCity[] = _("PETALBURG CITY");
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static const u8 gMapName_SlateportCity[] = _("SLATEPORT CITY");
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static const u8 gMapName_MauvilleCity[] = _("MAUVILLE CITY");
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static const u8 gMapName_RustboroCity[] = _("RUSTBORO CITY");
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static const u8 gMapName_FortreeCity[] = _("FORTREE CITY");
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static const u8 gMapName_LilycoveCity[] = _("LILYCOVE CITY");
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static const u8 gMapName_MossdeepCity[] = _("MOSSDEEP CITY");
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static const u8 gMapName_SootopolisCity[] = _("SOOTOPOLIS CITY");
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static const u8 gMapName_EverGrandeCity[] = _("EVER GRANDE CITY");
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static const u8 gMapName_Route101[] = _("ROUTE 101");
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static const u8 gMapName_Route102[] = _("ROUTE 102");
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static const u8 gMapName_Route103[] = _("ROUTE 103");
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static const u8 gMapName_Route104[] = _("ROUTE 104");
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static const u8 gMapName_Route105[] = _("ROUTE 105");
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static const u8 gMapName_Route106[] = _("ROUTE 106");
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static const u8 gMapName_Route107[] = _("ROUTE 107");
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static const u8 gMapName_Route108[] = _("ROUTE 108");
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static const u8 gMapName_Route109[] = _("ROUTE 109");
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static const u8 gMapName_Route110[] = _("ROUTE 110");
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static const u8 gMapName_Route111[] = _("ROUTE 111");
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static const u8 gMapName_Route112[] = _("ROUTE 112");
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static const u8 gMapName_Route113[] = _("ROUTE 113");
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static const u8 gMapName_Route114[] = _("ROUTE 114");
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static const u8 gMapName_Route115[] = _("ROUTE 115");
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static const u8 gMapName_Route116[] = _("ROUTE 116");
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static const u8 gMapName_Route117[] = _("ROUTE 117");
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static const u8 gMapName_Route118[] = _("ROUTE 118");
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static const u8 gMapName_Route119[] = _("ROUTE 119");
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static const u8 gMapName_Route120[] = _("ROUTE 120");
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static const u8 gMapName_Route121[] = _("ROUTE 121");
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static const u8 gMapName_Route122[] = _("ROUTE 122");
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static const u8 gMapName_Route123[] = _("ROUTE 123");
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static const u8 gMapName_Route124[] = _("ROUTE 124");
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static const u8 gMapName_Route125[] = _("ROUTE 125");
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static const u8 gMapName_Route126[] = _("ROUTE 126");
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static const u8 gMapName_Route127[] = _("ROUTE 127");
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static const u8 gMapName_Route128[] = _("ROUTE 128");
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static const u8 gMapName_Route129[] = _("ROUTE 129");
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static const u8 gMapName_Route130[] = _("ROUTE 130");
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static const u8 gMapName_Route131[] = _("ROUTE 131");
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static const u8 gMapName_Route132[] = _("ROUTE 132");
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static const u8 gMapName_Route133[] = _("ROUTE 133");
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static const u8 gMapName_Route134[] = _("ROUTE 134");
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static const u8 gMapName_Underwater[] = _("UNDERWATER");
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static const u8 gMapName_GraniteCave[] = _("GRANITE CAVE");
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static const u8 gMapName_MtChimney[] = _("MT. CHIMNEY");
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static const u8 gMapName_SafariZone[] = _("SAFARI ZONE");
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static const u8 gMapName_BattleFrontier[] = _("BATTLE FRONTIER");
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static const u8 gMapName_PetalburgWoods[] = _("PETALBURG WOODS");
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static const u8 gMapName_RusturfTunnel[] = _("RUSTURF TUNNEL");
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static const u8 gMapName_AbandonedShip[] = _("ABANDONED SHIP");
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static const u8 gMapName_NewMauville[] = _("NEW MAUVILLE");
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static const u8 gMapName_MeteorFalls[] = _("METEOR FALLS");
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static const u8 gMapName_MtPyre[] = _("MT. PYRE");
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// This was the Aqua or Magma hideout in Ruby/Sapphire, but each team has a
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// hideout in Emerald with their own new region map entries, and this name
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// doesn't seem to be used anymore.
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static const u8 gMapName_AquaHideoutOld[] = _("{AQUA} HIDEOUT");
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static const u8 gMapName_ShoalCave[] = _("SHOAL CAVE");
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static const u8 gMapName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
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static const u8 gMapName_VictoryRoad[] = _("VICTORY ROAD");
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static const u8 gMapName_MirageIsland[] = _("MIRAGE ISLAND");
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static const u8 gMapName_CaveOfOrigin[] = _("CAVE OF ORIGIN");
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static const u8 gMapName_SouthernIsland[] = _("SOUTHERN ISLAND");
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static const u8 gMapName_FieryPath[] = _("FIERY PATH");
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static const u8 gMapName_JaggedPass[] = _("JAGGED PASS");
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static const u8 gMapName_SealedChamber[] = _("SEALED CHAMBER");
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static const u8 gMapName_ScorchedSlab[] = _("SCORCHED SLAB");
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static const u8 gMapName_IslandCave[] = _("ISLAND CAVE");
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static const u8 gMapName_DesertRuins[] = _("DESERT RUINS");
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static const u8 gMapName_AncientTomb[] = _("ANCIENT TOMB");
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static const u8 gMapName_InsideOfTruck[] = _("INSIDE OF TRUCK");
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static const u8 gMapName_SkyPillar[] = _("SKY PILLAR");
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static const u8 gMapName_SecretBase[] = _("SECRET BASE");
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static const u8 gMapName_None[] = _("");
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static const u8 gMapName_PalletTown[] = _("PALLET TOWN");
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static const u8 gMapName_ViridianCity[] = _("VIRIDIAN CITY");
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static const u8 gMapName_PewterCity[] = _("PEWTER CITY");
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static const u8 gMapName_CeruleanCity[] = _("CERULEAN CITY");
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static const u8 gMapName_LavenderTown[] = _("LAVENDER TOWN");
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static const u8 gMapName_VermilionCity[] = _("VERMILION CITY");
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static const u8 gMapName_CeladonCity[] = _("CELADON CITY");
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static const u8 gMapName_FuchsiaCity[] = _("FUCHSIA CITY");
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static const u8 gMapName_CinnabarIsland[] = _("CINNABAR ISLAND");
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static const u8 gMapName_IndigoPlateau[] = _("INDIGO PLATEAU");
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static const u8 gMapName_SaffronCity[] = _("SAFFRON CITY");
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static const u8 gMapName_Route4[] = _("ROUTE 4");
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static const u8 gMapName_Route10[] = _("ROUTE 10");
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static const u8 gMapName_Route1[] = _("ROUTE 1");
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static const u8 gMapName_Route2[] = _("ROUTE 2");
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static const u8 gMapName_Route3[] = _("ROUTE 3");
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static const u8 gMapName_Route4_2[] = _("ROUTE 4");
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static const u8 gMapName_Route5[] = _("ROUTE 5");
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static const u8 gMapName_Route6[] = _("ROUTE 6");
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static const u8 gMapName_Route7[] = _("ROUTE 7");
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static const u8 gMapName_Route8[] = _("ROUTE 8");
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static const u8 gMapName_Route9[] = _("ROUTE 9");
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static const u8 gMapName_Route10_2[] = _("ROUTE 10");
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static const u8 gMapName_Route11[] = _("ROUTE 11");
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static const u8 gMapName_Route12[] = _("ROUTE 12");
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static const u8 gMapName_Route13[] = _("ROUTE 13");
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static const u8 gMapName_Route14[] = _("ROUTE 14");
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static const u8 gMapName_Route15[] = _("ROUTE 15");
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static const u8 gMapName_Route16[] = _("ROUTE 16");
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static const u8 gMapName_Route17[] = _("ROUTE 17");
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static const u8 gMapName_Route18[] = _("ROUTE 18");
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static const u8 gMapName_Route19[] = _("ROUTE 19");
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static const u8 gMapName_Route20[] = _("ROUTE 20");
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static const u8 gMapName_Route21[] = _("ROUTE 21");
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static const u8 gMapName_Route22[] = _("ROUTE 22");
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static const u8 gMapName_Route23[] = _("ROUTE 23");
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static const u8 gMapName_Route24[] = _("ROUTE 24");
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static const u8 gMapName_Route25[] = _("ROUTE 25");
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static const u8 gMapName_ViridianForest[] = _("VIRIDIAN FOREST");
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static const u8 gMapName_MtMoon[] = _("MT. MOON");
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static const u8 gMapName_SSAnne[] = _("S.S. ANNE");
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static const u8 gMapName_UndergroundPath[] = _("UNDERGROUND PATH");
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static const u8 gMapName_UndergroundPath2[] = _("UNDERGROUND PATH");
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static const u8 gMapName_DiglettsCave[] = _("DIGLETT’S CAVE");
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static const u8 gMapName_KantoVictoryRoad[] = _("VICTORY ROAD");
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static const u8 gMapName_RocketHideout[] = _("ROCKET HIDEOUT");
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static const u8 gMapName_SilphCo[] = _("SILPH CO.");
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static const u8 gMapName_PokemonMansion[] = _("POKéMON MANSION");
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static const u8 gMapName_KantoSafariZone[] = _("SAFARI ZONE");
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static const u8 gMapName_PokemonLeague[] = _("POKéMON LEAGUE");
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static const u8 gMapName_RockTunnel[] = _("ROCK TUNNEL");
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static const u8 gMapName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
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static const u8 gMapName_PokemonTower[] = _("POKéMON TOWER");
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static const u8 gMapName_CeruleanCave[] = _("CERULEAN CAVE");
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static const u8 gMapName_PowerPlant[] = _("POWER PLANT");
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static const u8 gMapName_OneIsland[] = _("ONE ISLAND");
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static const u8 gMapName_TwoIsland[] = _("TWO ISLAND");
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static const u8 gMapName_ThreeIsland[] = _("THREE ISLAND");
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static const u8 gMapName_FourIsland[] = _("FOUR ISLAND");
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static const u8 gMapName_FiveIsland[] = _("FIVE ISLAND");
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static const u8 gMapName_SevenIsland[] = _("SEVEN ISLAND");
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static const u8 gMapName_SixIsland[] = _("SIX ISLAND");
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static const u8 gMapName_KindleRoad[] = _("KINDLE ROAD");
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static const u8 gMapName_TreasureBeach[] = _("TREASURE BEACH");
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static const u8 gMapName_CapeBrink[] = _("CAPE BRINK");
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static const u8 gMapName_BondBridge[] = _("BOND BRIDGE");
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static const u8 gMapName_ThreeIslePort[] = _("THREE ISLE PORT");
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static const u8 gMapName_SeviiIsle6[] = _("SEVII ISLE 6");
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static const u8 gMapName_SeviiIsle7[] = _("SEVII ISLE 7");
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static const u8 gMapName_SeviiIsle8[] = _("SEVII ISLE 8");
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static const u8 gMapName_SeviiIsle9[] = _("SEVII ISLE 9");
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static const u8 gMapName_ResortGorgeous[] = _("RESORT GORGEOUS");
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static const u8 gMapName_WaterLabyrinth[] = _("WATER LABYRINTH");
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static const u8 gMapName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
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static const u8 gMapName_MemorialPillar[] = _("MEMORIAL PILLAR");
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static const u8 gMapName_OutcastIsland[] = _("OUTCAST ISLAND");
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static const u8 gMapName_GreenPath[] = _("GREEN PATH");
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static const u8 gMapName_WaterPath[] = _("WATER PATH");
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static const u8 gMapName_RuinValley[] = _("RUIN VALLEY");
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static const u8 gMapName_TrainerTower[] = _("TRAINER TOWER");
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static const u8 gMapName_CanyonEntrance[] = _("CANYON ENTRANCE");
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static const u8 gMapName_SevaultCanyon[] = _("SEVAULT CANYON");
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static const u8 gMapName_TanobyRuins[] = _("TANOBY RUINS");
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static const u8 gMapName_SeviiIsle22[] = _("SEVII ISLE 22");
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static const u8 gMapName_SeviiIsle23[] = _("SEVII ISLE 23");
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static const u8 gMapName_SeviiIsle24[] = _("SEVII ISLE 24");
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static const u8 gMapName_NavelRock[] = _("NAVEL ROCK");
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static const u8 gMapName_MtEmber[] = _("MT. EMBER");
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static const u8 gMapName_BerryForest[] = _("BERRY FOREST");
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static const u8 gMapName_IcefallCave[] = _("ICEFALL CAVE");
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static const u8 gMapName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
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static const u8 gMapName_TrainerTower2[] = _("TRAINER TOWER");
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static const u8 gMapName_DottedHole[] = _("DOTTED HOLE");
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static const u8 gMapName_LostCave[] = _("LOST CAVE");
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static const u8 gMapName_PatternBush[] = _("PATTERN BUSH");
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static const u8 gMapName_AlteringCave[] = _("ALTERING CAVE");
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static const u8 gMapName_TanobyChambers[] = _("TANOBY CHAMBERS");
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static const u8 gMapName_ThreeIslePath[] = _("THREE ISLE PATH");
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static const u8 gMapName_TanobyKey[] = _("TANOBY KEY");
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static const u8 gMapName_BirthIsland[] = _("BIRTH ISLAND");
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static const u8 gMapName_MoneanChamber[] = _("MONEAN CHAMBER");
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static const u8 gMapName_LiptooChamber[] = _("LIPTOO CHAMBER");
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static const u8 gMapName_WeepthChamber[] = _("WEEPTH CHAMBER");
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static const u8 gMapName_DilfordChamber[] = _("DILFORD CHAMBER");
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static const u8 gMapName_ScufibChamber[] = _("SCUFIB CHAMBER");
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static const u8 gMapName_RixyChamber[] = _("RIXY CHAMBER");
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static const u8 gMapName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
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static const u8 gMapName_EmberSpa[] = _("EMBER SPA");
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static const u8 gMapName_SpecialArea[] = _("SPECIAL AREA");
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static const u8 gMapName_AquaHideout[] = _("AQUA HIDEOUT");
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static const u8 gMapName_MagmaHideout[] = _("MAGMA HIDEOUT");
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static const u8 gMapName_MirageTower[] = _("MIRAGE TOWER");
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static const u8 gMapName_FarawayIsland[] = _("FARAWAY ISLAND");
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static const u8 gMapName_ArtisanCave[] = _("ARTISAN CAVE");
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static const u8 gMapName_MarineCave[] = _("MARINE CAVE");
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static const u8 gMapName_TerraCave[] = _("TERRA CAVE");
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static const u8 gMapName_DesertUnderpass[] = _("DESERT UNDERPASS");
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static const u8 gMapName_TrainerHill[] = _("TRAINER HILL");
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const struct RegionMapLocation gRegionMapEntries[] = {
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{ 4, 11, 1, 1, gMapName_LittlerootTown},
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{ 4, 9, 1, 1, gMapName_OldaleTown},
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{ 2, 14, 1, 1, gMapName_DewfordTown},
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{ 5, 3, 1, 1, gMapName_LavaridgeTown},
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{ 3, 0, 1, 1, gMapName_FallarborTown},
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{ 4, 6, 1, 1, gMapName_VerdanturfTown},
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{17, 10, 1, 1, gMapName_PacifidlogTown},
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{ 1, 9, 1, 1, gMapName_PetalburgCity},
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{ 8, 10, 1, 2, gMapName_SlateportCity},
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{ 8, 6, 2, 1, gMapName_MauvilleCity},
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{ 0, 5, 1, 2, gMapName_RustboroCity},
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{12, 0, 1, 1, gMapName_FortreeCity},
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{18, 3, 2, 1, gMapName_LilycoveCity},
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{24, 5, 2, 1, gMapName_MossdeepCity},
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{21, 7, 1, 1, gMapName_SootopolisCity},
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{27, 8, 1, 2, gMapName_EverGrandeCity},
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{ 4, 10, 1, 1, gMapName_Route101},
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{ 2, 9, 2, 1, gMapName_Route102},
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{ 4, 8, 4, 1, gMapName_Route103},
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{ 0, 7, 1, 3, gMapName_Route104},
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{ 0, 10, 1, 3, gMapName_Route105},
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{ 0, 13, 2, 1, gMapName_Route106},
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{ 3, 14, 3, 1, gMapName_Route107},
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{ 6, 14, 2, 1, gMapName_Route108},
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{ 8, 12, 1, 3, gMapName_Route109},
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{ 8, 7, 1, 3, gMapName_Route110},
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{ 8, 0, 1, 6, gMapName_Route111},
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{ 6, 3, 2, 1, gMapName_Route112},
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{ 4, 0, 4, 1, gMapName_Route113},
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{ 1, 0, 2, 3, gMapName_Route114},
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{ 0, 2, 1, 3, gMapName_Route115},
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{ 1, 5, 4, 1, gMapName_Route116},
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{ 5, 6, 3, 1, gMapName_Route117},
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{10, 6, 2, 1, gMapName_Route118},
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{11, 0, 1, 6, gMapName_Route119},
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{13, 0, 1, 4, gMapName_Route120},
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{14, 3, 4, 1, gMapName_Route121},
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{16, 4, 1, 2, gMapName_Route122},
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{12, 6, 5, 1, gMapName_Route123},
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{20, 3, 4, 3, gMapName_Route124},
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{24, 3, 2, 2, gMapName_Route125},
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{20, 6, 3, 3, gMapName_Route126},
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{23, 6, 3, 3, gMapName_Route127},
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{23, 9, 4, 1, gMapName_Route128},
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{24, 10, 2, 1, gMapName_Route129},
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{21, 10, 3, 1, gMapName_Route130},
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{18, 10, 3, 1, gMapName_Route131},
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|
{15, 10, 2, 1, gMapName_Route132},
|
|||
|
{12, 10, 3, 1, gMapName_Route133},
|
|||
|
{ 9, 10, 3, 1, gMapName_Route134},
|
|||
|
{20, 3, 4, 3, gMapName_Underwater},
|
|||
|
{20, 6, 3, 3, gMapName_Underwater},
|
|||
|
{23, 6, 3, 3, gMapName_Underwater},
|
|||
|
{23, 9, 4, 1, gMapName_Underwater},
|
|||
|
{21, 7, 1, 1, gMapName_Underwater},
|
|||
|
{ 1, 13, 1, 1, gMapName_GraniteCave},
|
|||
|
{ 6, 2, 1, 1, gMapName_MtChimney},
|
|||
|
{16, 2, 1, 1, gMapName_SafariZone},
|
|||
|
{22, 12, 1, 1, gMapName_BattleFrontier},
|
|||
|
{ 0, 8, 1, 1, gMapName_PetalburgWoods},
|
|||
|
{ 2, 5, 1, 1, gMapName_RusturfTunnel},
|
|||
|
{ 6, 14, 1, 1, gMapName_AbandonedShip},
|
|||
|
{ 8, 7, 1, 1, gMapName_NewMauville},
|
|||
|
{ 0, 3, 1, 1, gMapName_MeteorFalls},
|
|||
|
{ 1, 2, 1, 1, gMapName_MeteorFalls},
|
|||
|
{16, 4, 1, 1, gMapName_MtPyre},
|
|||
|
{19, 3, 1, 1, gMapName_AquaHideoutOld},
|
|||
|
{24, 4, 1, 1, gMapName_ShoalCave},
|
|||
|
{24, 9, 1, 1, gMapName_SeafloorCavern},
|
|||
|
{24, 9, 1, 1, gMapName_Underwater},
|
|||
|
{27, 9, 1, 1, gMapName_VictoryRoad},
|
|||
|
{17, 10, 1, 1, gMapName_MirageIsland},
|
|||
|
{21, 7, 1, 1, gMapName_CaveOfOrigin},
|
|||
|
{12, 14, 1, 1, gMapName_SouthernIsland},
|
|||
|
{ 6, 3, 1, 1, gMapName_FieryPath},
|
|||
|
{ 7, 3, 1, 1, gMapName_FieryPath},
|
|||
|
{ 6, 3, 1, 1, gMapName_JaggedPass},
|
|||
|
{ 7, 2, 1, 1, gMapName_JaggedPass},
|
|||
|
{11, 10, 1, 1, gMapName_SealedChamber},
|
|||
|
{11, 10, 1, 1, gMapName_Underwater},
|
|||
|
{13, 0, 1, 1, gMapName_ScorchedSlab},
|
|||
|
{ 0, 10, 1, 1, gMapName_IslandCave},
|
|||
|
{ 8, 3, 1, 1, gMapName_DesertRuins},
|
|||
|
{13, 2, 1, 1, gMapName_AncientTomb},
|
|||
|
{ 0, 0, 1, 1, gMapName_InsideOfTruck},
|
|||
|
{19, 10, 1, 1, gMapName_SkyPillar},
|
|||
|
{ 0, 0, 1, 1, gMapName_SecretBase},
|
|||
|
{ 0, 0, 1, 1, gMapName_None},
|
|||
|
{ 0, 0, 1, 1, gMapName_PalletTown},
|
|||
|
{ 0, 0, 1, 1, gMapName_ViridianCity},
|
|||
|
{ 0, 0, 1, 1, gMapName_PewterCity},
|
|||
|
{ 0, 0, 1, 1, gMapName_CeruleanCity},
|
|||
|
{ 0, 0, 1, 1, gMapName_LavenderTown},
|
|||
|
{ 0, 0, 1, 1, gMapName_VermilionCity},
|
|||
|
{ 0, 0, 1, 1, gMapName_CeladonCity},
|
|||
|
{ 0, 0, 1, 1, gMapName_FuchsiaCity},
|
|||
|
{ 0, 0, 1, 1, gMapName_CinnabarIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_IndigoPlateau},
|
|||
|
{ 0, 0, 1, 1, gMapName_SaffronCity},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route4},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route10},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route1},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route2},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route3},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route4_2},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route5},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route6},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route7},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route8},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route9},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route10_2},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route11},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route12},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route13},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route14},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route15},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route16},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route17},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route18},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route19},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route20},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route21},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route22},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route23},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route24},
|
|||
|
{ 0, 0, 1, 1, gMapName_Route25},
|
|||
|
{ 0, 0, 1, 1, gMapName_ViridianForest},
|
|||
|
{ 0, 0, 1, 1, gMapName_MtMoon},
|
|||
|
{ 0, 0, 1, 1, gMapName_SSAnne},
|
|||
|
{ 0, 0, 1, 1, gMapName_UndergroundPath},
|
|||
|
{ 0, 0, 1, 1, gMapName_UndergroundPath2},
|
|||
|
{ 0, 0, 1, 1, gMapName_DiglettsCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_KantoVictoryRoad},
|
|||
|
{ 0, 0, 1, 1, gMapName_RocketHideout},
|
|||
|
{ 0, 0, 1, 1, gMapName_SilphCo},
|
|||
|
{ 0, 0, 1, 1, gMapName_PokemonMansion},
|
|||
|
{ 0, 0, 1, 1, gMapName_KantoSafariZone},
|
|||
|
{ 0, 0, 1, 1, gMapName_PokemonLeague},
|
|||
|
{ 0, 0, 1, 1, gMapName_RockTunnel},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeafoamIslands},
|
|||
|
{ 0, 0, 1, 1, gMapName_PokemonTower},
|
|||
|
{ 0, 0, 1, 1, gMapName_CeruleanCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_PowerPlant},
|
|||
|
{ 0, 0, 1, 1, gMapName_OneIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_TwoIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_ThreeIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_FourIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_FiveIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_SevenIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_SixIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_KindleRoad},
|
|||
|
{ 0, 0, 1, 1, gMapName_TreasureBeach},
|
|||
|
{ 0, 0, 1, 1, gMapName_CapeBrink},
|
|||
|
{ 0, 0, 1, 1, gMapName_BondBridge},
|
|||
|
{ 0, 0, 1, 1, gMapName_ThreeIslePort},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeviiIsle6},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeviiIsle7},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeviiIsle8},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeviiIsle9},
|
|||
|
{ 0, 0, 1, 1, gMapName_ResortGorgeous},
|
|||
|
{ 0, 0, 1, 1, gMapName_WaterLabyrinth},
|
|||
|
{ 0, 0, 1, 1, gMapName_FiveIsleMeadow},
|
|||
|
{ 0, 0, 1, 1, gMapName_MemorialPillar},
|
|||
|
{ 0, 0, 1, 1, gMapName_OutcastIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_GreenPath},
|
|||
|
{ 0, 0, 1, 1, gMapName_WaterPath},
|
|||
|
{ 0, 0, 1, 1, gMapName_RuinValley},
|
|||
|
{ 0, 0, 1, 1, gMapName_TrainerTower},
|
|||
|
{ 0, 0, 1, 1, gMapName_CanyonEntrance},
|
|||
|
{ 0, 0, 1, 1, gMapName_SevaultCanyon},
|
|||
|
{ 0, 0, 1, 1, gMapName_TanobyRuins},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeviiIsle22},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeviiIsle23},
|
|||
|
{ 0, 0, 1, 1, gMapName_SeviiIsle24},
|
|||
|
{ 0, 0, 1, 1, gMapName_NavelRock},
|
|||
|
{ 0, 0, 1, 1, gMapName_MtEmber},
|
|||
|
{ 0, 0, 1, 1, gMapName_BerryForest},
|
|||
|
{ 0, 0, 1, 1, gMapName_IcefallCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_RocketWarehouse},
|
|||
|
{ 0, 0, 1, 1, gMapName_TrainerTower2},
|
|||
|
{ 0, 0, 1, 1, gMapName_DottedHole},
|
|||
|
{ 0, 0, 1, 1, gMapName_LostCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_PatternBush},
|
|||
|
{ 0, 0, 1, 1, gMapName_AlteringCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_TanobyChambers},
|
|||
|
{ 0, 0, 1, 1, gMapName_ThreeIslePath},
|
|||
|
{ 0, 0, 1, 1, gMapName_TanobyKey},
|
|||
|
{ 0, 0, 1, 1, gMapName_BirthIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_MoneanChamber},
|
|||
|
{ 0, 0, 1, 1, gMapName_LiptooChamber},
|
|||
|
{ 0, 0, 1, 1, gMapName_WeepthChamber},
|
|||
|
{ 0, 0, 1, 1, gMapName_DilfordChamber},
|
|||
|
{ 0, 0, 1, 1, gMapName_ScufibChamber},
|
|||
|
{ 0, 0, 1, 1, gMapName_RixyChamber},
|
|||
|
{ 0, 0, 1, 1, gMapName_ViapoisChamber},
|
|||
|
{ 0, 0, 1, 1, gMapName_EmberSpa},
|
|||
|
{ 0, 0, 1, 1, gMapName_SpecialArea},
|
|||
|
{19, 3, 1, 1, gMapName_AquaHideout},
|
|||
|
{ 6, 3, 1, 1, gMapName_MagmaHideout},
|
|||
|
{ 8, 2, 1, 1, gMapName_MirageTower},
|
|||
|
{ 0, 0, 1, 1, gMapName_BirthIsland},
|
|||
|
{ 0, 0, 1, 1, gMapName_FarawayIsland},
|
|||
|
{22, 12, 1, 1, gMapName_ArtisanCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_MarineCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_Underwater},
|
|||
|
{ 0, 0, 1, 1, gMapName_TerraCave},
|
|||
|
{ 0, 10, 1, 3, gMapName_Underwater},
|
|||
|
{24, 3, 2, 2, gMapName_Underwater},
|
|||
|
{24, 10, 2, 1, gMapName_Underwater},
|
|||
|
{ 2, 0, 1, 1, gMapName_DesertUnderpass},
|
|||
|
{ 6, 8, 1, 1, gMapName_AlteringCave},
|
|||
|
{ 0, 0, 1, 1, gMapName_NavelRock},
|
|||
|
{ 8, 4, 1, 1, gMapName_TrainerHill}
|
|||
|
};
|
|||
|
|
|||
|
#endif //GUARD_DATA_REGION_MAP_REGION_MAP_ENTRIES_H
|