pokeemerald/src/heal_location.c

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2017-10-29 02:43:33 +02:00
// Includes
#include "global.h"
#include "map_constants.h"
#include "sprite.h"
#include "heal_location.h"
#define HEAL_LOCATION(map, x, y) {MAP_GROUP_##map, MAP_ID_##map, x, y}
// Static type declarations
// Static RAM declarations
// Static ROM declarations
// .rodata
const struct {
const union AffineAnimCmd *const *const affineAnims;
void (* callback)(struct Sprite *sprite);
} gUnknown_0859F534 = {
gDummySpriteAffineAnimTable,
SpriteCallbackDummy
};
const struct HealLocation gUnknown_0859F53C[] = {
HEAL_LOCATION(LITTLEROOT_TOWN_BRENDANS_HOUSE_2F, 4, 2),
HEAL_LOCATION(LITTLEROOT_TOWN_MAYS_HOUSE_2F, 4, 2),
HEAL_LOCATION(PETALBURG_CITY, 20, 17),
HEAL_LOCATION(SLATEPORT_CITY, 19, 20),
HEAL_LOCATION(MAUVILLE_CITY, 22, 6),
HEAL_LOCATION(RUSTBORO_CITY, 16, 39),
HEAL_LOCATION(FORTREE_CITY, 5, 7),
HEAL_LOCATION(LILYCOVE_CITY, 24, 15),
HEAL_LOCATION(MOSSDEEP_CITY, 28, 17),
HEAL_LOCATION(SOOTOPOLIS_CITY, 43, 32),
HEAL_LOCATION(EVER_GRANDE_CITY, 27, 49),
HEAL_LOCATION(LITTLEROOT_TOWN, 5, 9),
HEAL_LOCATION(LITTLEROOT_TOWN, 14, 9),
HEAL_LOCATION(OLDALE_TOWN, 6, 17),
HEAL_LOCATION(DEWFORD_TOWN, 2, 11),
HEAL_LOCATION(LAVARIDGE_TOWN, 9, 7),
HEAL_LOCATION(FALLARBOR_TOWN, 14, 8),
HEAL_LOCATION(VERDANTURF_TOWN, 16, 4),
HEAL_LOCATION(PACIFIDLOG_TOWN, 8, 16),
HEAL_LOCATION(EVER_GRANDE_CITY, 18, 6),
HEAL_LOCATION(SOUTHERN_ISLAND_EXTERIOR, 15, 20),
HEAL_LOCATION(BATTLE_FRONTIER_OUTSIDE_EAST, 3, 52)
};
const u16 gUnknown_0859F5EC[] = INCBIN_U16("graphics/unknown/unk_859f5ec.gbapal");
// .text