pokeemerald/data/maps/MeteorFalls_1F_1R/scripts.inc

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2017-11-10 02:21:31 +01:00
MeteorFalls_1F_1R_MapScripts:: @ 822BD2A
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map_script MAP_SCRIPT_ON_LOAD, MeteorFalls_1F_1R_MapScript1_22BD30
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.byte 0
MeteorFalls_1F_1R_MapScript1_22BD30: @ 822BD30
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call_if_set FLAG_SYS_GAME_CLEAR, MeteorFalls_1F_1R_EventScript_22BD3A
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end
MeteorFalls_1F_1R_EventScript_22BD3A:: @ 822BD3A
setmetatile 4, 1, METATILE_MeteorFalls_CaveEntrance_Top, 1
setmetatile 3, 2, METATILE_MeteorFalls_CaveEntrance_Left, 1
setmetatile 4, 2, METATILE_MeteorFalls_CaveEntrance_Bottom, 0
setmetatile 5, 2, METATILE_MeteorFalls_CaveEntrance_Right, 1
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return
MeteorFalls_1F_1R_EventScript_22BD5F:: @ 822BD5F
lockall
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playbgm MUS_MGM0, 0
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_FaceDown
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waitmovement 0
delay 30
applymovement 5, MeteorFalls_1F_1R_Movement_2725B4
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22BF47, MSGBOX_DEFAULT
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closemessage
applymovement 5, Common_Movement_WalkInPlaceUp
applymovement 6, Common_Movement_WalkInPlaceUp
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waitmovement 0
playse SE_PIN
applymovement 5, Common_Movement_ExclamationMark
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waitmovement 0
applymovement 5, Common_Movement_Delay48
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waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22BF84, MSGBOX_DEFAULT
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closemessage
applymovement 5, MeteorFalls_1F_1R_Movement_22BEC0
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22BFE4, MSGBOX_DEFAULT
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closemessage
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceLeft
applymovement 5, Common_Movement_WalkInPlaceLeft
applymovement 6, Common_Movement_WalkInPlaceLeft
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waitmovement 0
addobject 7
addobject 8
addobject 9
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playbgm MUS_AQA_0, 0
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applymovement 7, MeteorFalls_1F_1R_Movement_22BED9
applymovement 8, MeteorFalls_1F_1R_Movement_22BEE0
applymovement 9, MeteorFalls_1F_1R_Movement_22BEE8
waitmovement 0
applymovement 5, Common_Movement_WalkInPlaceLeft
applymovement 6, Common_Movement_WalkInPlaceLeft
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waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22C04E, MSGBOX_DEFAULT
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closemessage
applymovement EVENT_OBJ_ID_PLAYER, MeteorFalls_1F_1R_Movement_22BF1D
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applymovement 5, MeteorFalls_1F_1R_Movement_22BEC4
applymovement 6, MeteorFalls_1F_1R_Movement_22BECE
waitmovement 0
removeobject 5
removeobject 6
applymovement 7, MeteorFalls_1F_1R_Movement_22BEF8
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22C11C, MSGBOX_DEFAULT
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closemessage
applymovement 8, MeteorFalls_1F_1R_Movement_22BF08
applymovement 9, MeteorFalls_1F_1R_Movement_22BF18
waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22C268, MSGBOX_DEFAULT
applymovement 7, Common_Movement_WalkInPlaceDown
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waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22C292, MSGBOX_DEFAULT
applymovement 7, Common_Movement_WalkInPlaceLeft
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waitmovement 0
msgbox MeteorFalls_1F_1R_Text_22C2FC, MSGBOX_DEFAULT
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closemessage
applymovement 7, MeteorFalls_1F_1R_Movement_22BEF0
applymovement 8, MeteorFalls_1F_1R_Movement_22BEFE
applymovement 9, MeteorFalls_1F_1R_Movement_22BF0D
waitmovement 0
fadedefaultbgm
removeobject 7
removeobject 8
removeobject 9
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setflag FLAG_HIDE_ROUTE_112_TEAM_MAGMA
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setflag FLAG_MET_ARCHIE_METEOR_FALLS
setflag FLAG_HIDE_FALLORBOR_TOWN_BATTLE_TENT_SCOTT
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setvar VAR_METEOR_FALLS_STATE, 1
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releaseall
end
MeteorFalls_1F_1R_Movement_22BEC0: @ 822BEC0
walk_right
walk_right
walk_in_place_fastest_up
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step_end
MeteorFalls_1F_1R_Movement_22BEC4: @ 822BEC4
walk_fast_up
walk_fast_up
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
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step_end
MeteorFalls_1F_1R_Movement_22BECE: @ 822BECE
walk_fast_up
walk_fast_up
walk_fast_up
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
walk_fast_right
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step_end
MeteorFalls_1F_1R_Movement_22BED9: @ 822BED9
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
MeteorFalls_1F_1R_Movement_22BEE0: @ 822BEE0
delay_16
delay_16
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
MeteorFalls_1F_1R_Movement_22BEE8: @ 822BEE8
delay_16
delay_16
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
MeteorFalls_1F_1R_Movement_22BEF0: @ 822BEF0
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
MeteorFalls_1F_1R_Movement_22BEF8: @ 822BEF8
walk_right
walk_right
walk_up
walk_up
walk_in_place_fastest_left
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step_end
MeteorFalls_1F_1R_Movement_22BEFE: @ 822BEFE
walk_up
walk_up
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
MeteorFalls_1F_1R_Movement_22BF08: @ 822BF08
walk_right
walk_right
walk_right
walk_in_place_fastest_up
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step_end
MeteorFalls_1F_1R_Movement_22BF0D: @ 822BF0D
walk_up
walk_up
walk_up
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
walk_right
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step_end
MeteorFalls_1F_1R_Movement_22BF18: @ 822BF18
walk_right
walk_right
walk_right
walk_in_place_fastest_up
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step_end
MeteorFalls_1F_1R_Movement_22BF1D: @ 822BF1D
walk_in_place_fastest_down
delay_4
walk_in_place_fastest_right
lock_facing_direction
walk_left
unlock_facing_direction
face_right
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step_end
MeteorFalls_1F_1R_EventScript_22BF25:: @ 822BF25
lock
faceplayer
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goto_if_set FLAG_MET_PROF_COSMO, MeteorFalls_1F_1R_EventScript_22BF3D
setflag FLAG_MET_PROF_COSMO
msgbox MeteorFalls_1F_1R_Text_22C342, MSGBOX_DEFAULT
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release
end
MeteorFalls_1F_1R_EventScript_22BF3D:: @ 822BF3D
msgbox MeteorFalls_1F_1R_Text_22C47D, MSGBOX_DEFAULT
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release
end
MeteorFalls_1F_1R_Text_22BF47: @ 822BF47
.string "Hehehe!\p"
.string "With this METEORITE, that thing in\n"
.string "MT. CHIMNEY will…$"
MeteorFalls_1F_1R_Text_22BF84: @ 822BF84
.string "Heh?\p"
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.string "I don't know who you are, but if you get\n"
.string "in the way of TEAM MAGMA, don't\l"
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.string "expect any mercy!$"
MeteorFalls_1F_1R_Text_22BFE4: @ 822BFE4
.string "Hold it right there, TEAM MAGMA!\p"
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.string "You're badly mistaken if you think you\n"
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.string "can have your way with the world!$"
MeteorFalls_1F_1R_Text_22C04E: @ 822C04E
.string "Hehehe!\n"
.string "Even TEAM AQUA joins us!\p"
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.string "But it's too much trouble to deal with\n"
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.string "you all…\p"
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.string "Heh, it doesn't matter!\p"
.string "We've got the METEORITE, so off to\n"
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.string "MT. CHIMNEY we go!\p"
.string "Hehehe! Be seeing you, you TEAM\n"
.string "AQUA dingbats!$"
MeteorFalls_1F_1R_Text_22C11C: @ 822C11C
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.string "ARCHIE: Didn't I see you before?\n"
.string "At SLATEPORT's MUSEUM?\p"
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.string "Ah, so your name is {PLAYER}.\p"
.string "At the time, I thought you were one\n"
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.string "of TEAM MAGMA's goons.\p"
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.string "Humph…\n"
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.string "You're one odd kid.\p"
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.string "TEAM MAGMA is a dangerous group of\n"
.string "total fanatics.\p"
.string "They engage in destruction, claiming\n"
.string "to expand the land mass.\p"
.string "They are the rivals to us,\n"
.string "the sea-loving TEAM AQUA!$"
MeteorFalls_1F_1R_Text_22C268: @ 822C268
.string "BOSS, we should give chase to\n"
.string "TEAM MAGMA…$"
MeteorFalls_1F_1R_Text_22C292: @ 822C292
.string "ARCHIE: Yes, yes, we must!\n"
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.string "We've got to hurry.\p"
.string "There's no telling what TEAM MAGMA\n"
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.string "will do at MT. CHIMNEY!$"
MeteorFalls_1F_1R_Text_22C2FC: @ 822C2FC
.string "ARCHIE: {PLAYER}, you should keep\n"
.string "an eye out for TEAM MAGMA, too.\p"
.string "Farewell!$"
MeteorFalls_1F_1R_Text_22C342: @ 822C342
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.string "I… I'm COZMO…\n"
.string "I'm a PROFESSOR…\p"
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.string "TEAM MAGMA asked me to guide them\n"
.string "to METEOR FALLS…\p"
.string "But they tricked me.\n"
.string "They even took my METEORITE away…\p"
.string "And then another similar bunch,\n"
.string "TEAM AQUA showed up.\p"
.string "After that…\n"
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.string "I don't understand any of it.\p"
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.string "But that TEAM MAGMA…\p"
.string "What are they going to do with that\n"
.string "METEORITE at MT. CHIMNEY?$"
MeteorFalls_1F_1R_Text_22C47D: @ 822C47D
.string "PROF. COZMO: But that TEAM MAGMA…\p"
.string "What are they going to do with that\n"
.string "METEORITE at MT. CHIMNEY?$"