pokeemerald/src/battle_frontier_1.c

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#include "global.h"
#include "battle.h"
#include "battle_setup.h"
#include "battle_frontier_1.h"
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#include "battle_message.h"
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#include "event_data.h"
#include "overworld.h"
#include "util.h"
#include "malloc.h"
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#include "string_util.h"
#include "random.h"
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#include "constants/species.h"
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#include "constants/moves.h"
#include "constants/trainers.h"
#include "constants/abilities.h"
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struct Unknown_0203BC8C_Struct
{
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u16 species;
u16 moves[4];
u8 itemTableId;
u8 evSpread;
u8 nature;
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};
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extern struct Unknown_0203BC8C_Struct *gFacilityTrainerMons;
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extern void sub_81B8558(void);
extern u32 sub_81A39C4(void);
extern u16 sub_8162548(u8, u8);
extern u16 sub_8163524(u16);
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extern u8 GetFrontierEnemyMonLevel(void);
extern void sub_8195898(u8 *dst, u16 trainerId);
extern u16 sub_81A5060(u8, u8);
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extern u8 gUnknown_0203CEF8[];
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extern u32 gUnknown_0203CD70;
extern u32 gUnknown_0203CD74;
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extern void (* const gUnknown_0860D090[])(void);
extern const u32 gUnknown_0860D0EC[][2];
extern const u32 gUnknown_0860D0FC[][2];
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extern const u16 gBattleFrontierHeldItems[];
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// This file's functions.
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u8 GetDomeTrainerMonIvs(u16 trainerId);
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void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats);
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void CreateDomeTrainerMons(u16 tournamentTrainerId);
u16 TrainerIdToTournamentId(u16 trainerId);
s32 sub_818FC78(u16 tournamentTrainerId);
s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1);
s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1);
s32 sub_818FFC0(s32 move, s32 species, s32 arg2);
s32 sub_818FEB4(s32 *arr, bool8 arg1);
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// code
void sub_818E9AC(void)
{
gUnknown_0860D090[gSpecialVar_0x8004]();
}
void sub_818E9CC(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl;
u32 id = VarGet(VAR_0x40CE);
gSaveBlock2Ptr->frontier.field_CA8 = 0;
gSaveBlock2Ptr->frontier.field_CB2 = 0;
gSaveBlock2Ptr->frontier.field_CA9_a = 0;
gSaveBlock2Ptr->frontier.field_CA9_b = 0;
if (!(gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[id][lvlMode]))
gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode] = 0;
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
gTrainerBattleOpponent_A = 0;
}
void sub_818EA84(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl;
u32 id = VarGet(VAR_0x40CE);
switch (gSpecialVar_0x8005)
{
case 0:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode];
break;
case 1:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.field_CDC & gUnknown_0860D0EC[id][lvlMode]) != 0);
break;
case 2:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
break;
case 3:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
break;
case 4:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
break;
case 5:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
break;
case 6:
if (VarGet(VAR_0x40CE) == 1)
{
if (lvlMode)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_5;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_4;
}
else
{
if (lvlMode)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
}
break;
case 7:
if (VarGet(VAR_0x40CE) == 1)
{
if (lvlMode)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_7;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_6;
}
else
{
if (lvlMode)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
}
break;
case 8:
sub_81B8558();
gUnknown_0203CEF8[0] = gSaveBlock2Ptr->frontier.field_CB0;
gUnknown_0203CEF8[1] = gSaveBlock2Ptr->frontier.field_CB0 >> 8;
break;
case 9:
gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B;
break;
}
}
void sub_818ED28(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.chosenLvl;
u32 id = VarGet(VAR_0x40CE);
switch (gSpecialVar_0x8005)
{
case 0:
gSaveBlock2Ptr->frontier.field_D0C[id][lvlMode] = gSpecialVar_0x8006;
break;
case 1:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.field_CDC |= gUnknown_0860D0EC[id][lvlMode];
else
gSaveBlock2Ptr->frontier.field_CDC &= gUnknown_0860D0FC[id][lvlMode];
break;
case 2:
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
break;
case 3:
gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
break;
case 4:
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
break;
case 5:
gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
break;
case 6:
if (VarGet(VAR_0x40CE) == 1)
{
if (lvlMode)
gSaveBlock2Ptr->frontier.field_D08_5 = gSpecialVar_0x8006;
else
gSaveBlock2Ptr->frontier.field_D08_4 = gSpecialVar_0x8006;
}
else
{
if (lvlMode)
gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
else
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
}
break;
case 7:
if (VarGet(VAR_0x40CE) == 1)
{
if (lvlMode)
gSaveBlock2Ptr->frontier.field_D08_7 = gSpecialVar_0x8006;
else
gSaveBlock2Ptr->frontier.field_D08_6 = gSpecialVar_0x8006;
}
else
{
if (lvlMode)
gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
else
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
}
break;
case 8:
gSaveBlock2Ptr->frontier.field_CB0 = T1_READ_16(gUnknown_0203CEF8);
break;
}
}
#ifdef NONMATCHING
// Not even close, this function is insane.
void sub_818F02C(void)
{
s32 i, j, k, l;
u32 array[16];
u32 var_28;
u32 var_24;
s32 var_38;
s32 monTypesBits, monTypesCount;
u32 var_54 = 0;
u32 var_50 = 0;
u32 var_4C = 0;
u32 *var_40 = AllocZeroed(0x20);
u16 *var_44 = AllocZeroed(0x18);
u32 var_48;
gSaveBlock2Ptr->frontier.field_D0A = gSaveBlock2Ptr->frontier.chosenLvl + 1;
gSaveBlock2Ptr->frontier.field_D0B = VarGet(VAR_0x40CE) + 1;
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gSaveBlock2Ptr->frontier.domeTrainers[0].trainerId = 0x3FF;
gSaveBlock2Ptr->frontier.domeTrainers[0].unk1 = 0;
gSaveBlock2Ptr->frontier.domeTrainers[0].unk2 = 0;
gSaveBlock2Ptr->frontier.domeTrainers[0].unk3 = 0;
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for (i = 0; i < 3; i++)
{
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gSaveBlock2Ptr->frontier.domeMonId[i] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_SPECIES, NULL);
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for (j = 0; j < 4; j++)
gSaveBlock2Ptr->frontier.field_EFC[i].moves[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_MOVE1 + j, NULL);
for (j = 0; j < 6; j++)
gSaveBlock2Ptr->frontier.field_EFC[i].evs[j] = GetMonData(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], MON_DATA_HP_EV + j, NULL);
gSaveBlock2Ptr->frontier.field_EFC[i].nature = GetNature(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1]);
}
var_28 = 4;
var_24 = 6;
for (l = j; l < 16; l++)
{
u16 val;
if (l > 5)
{
while (1)
{
val = sub_8162548(sub_81A39C4(), 0);
for (k = 1; k < l; k++)
{
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if (gSaveBlock2Ptr->frontier.domeTrainers[k].trainerId == val)
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break;
}
if (k != l)
{
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gSaveBlock2Ptr->frontier.domeTrainers[var_28].trainerId = val;
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break;
}
}
}
else
{
while (1)
{
val = sub_8162548(sub_81A39C4() + 1, 0);
for (k = 1; k < l; k++)
{
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if (gSaveBlock2Ptr->frontier.domeTrainers[k].trainerId == val)
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break;
}
if (k != l)
{
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gSaveBlock2Ptr->frontier.domeTrainers[var_28].trainerId = val;
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break;
}
}
}
for (var_38 = 0; var_38 < 3; var_38++)
{
u16 val2;
do
{
val2 = sub_8163524(val);
for (i = 0; i < l; i++)
{
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if (gSaveBlock2Ptr->frontier.domeMonId[i] == val2)
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break;
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if (var_54 == gFacilityTrainerMons[val2].field_0)
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break;
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if (var_50 == gFacilityTrainerMons[val2].field_0)
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break;
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if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[i]].field_A == gFacilityTrainerMons[val2].field_A)
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break;
}
} while (i != var_38);
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gSaveBlock2Ptr->frontier.domeMonId[var_24] = val2;
array[var_38] = gFacilityTrainerMons[val2].field_0;
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}
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gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk1 = 0;
gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk2 = 0;
gSaveBlock2Ptr->frontier.domeTrainers[var_28].unk3 = 0;
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}
for (i = 0; i < 3; i++)
{
struct Pokemon *mon = &gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1];
var_44[0] += GetMonData(mon, MON_DATA_ATK, NULL);
var_44[0] += GetMonData(mon, MON_DATA_DEF, NULL);
var_44[0] += GetMonData(mon, MON_DATA_SPATK, NULL);
var_44[0] += GetMonData(mon, MON_DATA_SPDEF, NULL);
var_44[0] += GetMonData(mon, MON_DATA_SPEED, NULL);
var_44[0] += GetMonData(mon, MON_DATA_MAX_HP, NULL);
monTypesBits |= gBitTable[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].type1];
monTypesBits |= gBitTable[gBaseStats[GetMonData(mon, MON_DATA_SPECIES, NULL)].type2];
}
for (monTypesCount = 0, i = 0; i < 31; i++)
{
if (monTypesBits & 1)
monTypesCount++;
monTypesBits >>= 1;
}
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var_48 = GetFrontierEnemyMonLevel();
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var_44[0] += (monTypesCount * var_48) / 20;
for (i = 0; i < 16; i++)
{
u8 r8;
var_44[i + 1] = 0;
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r8 = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
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for (j = 0; j < 3; j++)
{
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sub_818F720(gSaveBlock2Ptr->frontier.domeMonId[i]);
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}
}
Free(var_44);
Free(var_40);
}
#else
NAKED
void sub_818F02C(void)
{
asm_unified("\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x3C\n\
movs r0, 0\n\
str r0, [sp, 0x8]\n\
str r0, [sp, 0xC]\n\
str r0, [sp, 0x10]\n\
movs r0, 0x20\n\
bl AllocZeroed\n\
str r0, [sp, 0x18]\n\
movs r0, 0x18\n\
bl AllocZeroed\n\
str r0, [sp, 0x1C]\n\
ldr r4, =gSaveBlock2Ptr\n\
ldr r1, [r4]\n\
ldr r2, =0x00000ca9\n\
adds r0, r1, r2\n\
ldrb r0, [r0]\n\
lsls r0, 30\n\
lsrs r0, 30\n\
adds r0, 0x1\n\
ldr r3, =0x00000d0a\n\
adds r1, r3\n\
strb r0, [r1]\n\
ldr r0, =0x000040ce\n\
bl VarGet\n\
ldr r1, [r4]\n\
adds r0, 0x1\n\
ldr r5, =0x00000d0b\n\
adds r1, r5\n\
strb r0, [r1]\n\
ldr r2, [r4]\n\
ldr r7, =0x00000d24\n\
adds r3, r2, r7\n\
ldrh r0, [r3]\n\
ldr r5, =0x000003ff\n\
adds r1, r5, 0\n\
orrs r0, r1\n\
strh r0, [r3]\n\
ldr r3, =0x00000d25\n\
adds r2, r3\n\
ldrb r1, [r2]\n\
movs r0, 0x5\n\
negs r0, r0\n\
ands r0, r1\n\
strb r0, [r2]\n\
ldr r1, [r4]\n\
adds r1, r3\n\
ldrb r2, [r1]\n\
movs r0, 0x19\n\
negs r0, r0\n\
ands r0, r2\n\
strb r0, [r1]\n\
ldr r1, [r4]\n\
adds r1, r3\n\
ldrb r2, [r1]\n\
movs r0, 0x1F\n\
ands r0, r2\n\
strb r0, [r1]\n\
movs r7, 0\n\
mov r10, r7\n\
mov r8, r4\n\
ldr r0, =gBattleScripting + 0x14\n\
mov r9, r0\n\
movs r4, 0\n\
_0818F0BA:\n\
mov r1, r8\n\
ldr r0, [r1]\n\
ldr r2, =0x00000caa\n\
adds r0, r2\n\
adds r0, r4\n\
ldrh r0, [r0]\n\
movs r3, 0x64\n\
muls r0, r3\n\
add r0, r9\n\
movs r1, 0xB\n\
movs r2, 0\n\
bl GetMonData\n\
mov r5, r8\n\
ldr r1, [r5]\n\
ldr r7, =0x00000d64\n\
adds r1, r7\n\
adds r1, r4\n\
strh r0, [r1]\n\
movs r5, 0\n\
mov r0, r10\n\
lsls r7, r0, 4\n\
adds r6, r7, 0\n\
_0818F0E8:\n\
mov r1, r8\n\
ldr r0, [r1]\n\
ldr r2, =0x00000caa\n\
adds r0, r2\n\
adds r0, r4\n\
ldrh r0, [r0]\n\
movs r3, 0x64\n\
muls r0, r3\n\
add r0, r9\n\
adds r1, r5, 0\n\
adds r1, 0xD\n\
movs r2, 0\n\
bl GetMonData\n\
mov r2, r8\n\
ldr r1, [r2]\n\
ldr r3, =0x00000efc\n\
adds r1, r3\n\
adds r1, r6\n\
strh r0, [r1]\n\
adds r6, 0x2\n\
adds r5, 0x1\n\
cmp r5, 0x3\n\
ble _0818F0E8\n\
movs r5, 0\n\
ldr r6, =gSaveBlock2Ptr\n\
_0818F11C:\n\
ldr r0, [r6]\n\
ldr r1, =0x00000caa\n\
adds r0, r1\n\
adds r0, r4\n\
ldrh r0, [r0]\n\
movs r2, 0x64\n\
muls r0, r2\n\
add r0, r9\n\
adds r1, r5, 0\n\
adds r1, 0x1A\n\
movs r2, 0\n\
bl GetMonData\n\
ldr r1, [r6]\n\
adds r2, r5, r7\n\
ldr r3, =0x00000f04\n\
adds r1, r3\n\
adds r1, r2\n\
strb r0, [r1]\n\
adds r5, 0x1\n\
cmp r5, 0x5\n\
ble _0818F11C\n\
mov r5, r8\n\
ldr r0, [r5]\n\
ldr r1, =0x00000caa\n\
adds r0, r1\n\
adds r0, r4\n\
ldrh r0, [r0]\n\
movs r2, 0x64\n\
muls r0, r2\n\
add r0, r9\n\
bl GetNature\n\
ldr r1, [r5]\n\
adds r1, r7\n\
ldr r3, =0x00000f0a\n\
adds r1, r3\n\
strb r0, [r1]\n\
adds r4, 0x2\n\
movs r5, 0x1\n\
add r10, r5\n\
mov r7, r10\n\
cmp r7, 0x2\n\
ble _0818F0BA\n\
mov r10, r5\n\
movs r0, 0x4\n\
str r0, [sp, 0x34]\n\
movs r1, 0x6\n\
str r1, [sp, 0x38]\n\
_0818F17E:\n\
mov r2, r10\n\
cmp r2, 0x5\n\
ble _0818F22C\n\
_0818F184:\n\
bl sub_81A39C4\n\
lsls r0, 24\n\
lsrs r0, 24\n\
movs r1, 0\n\
bl sub_8162548\n\
lsls r0, 16\n\
lsrs r4, r0, 16\n\
movs r5, 0x1\n\
cmp r5, r10\n\
bge _0818F1CA\n\
ldr r3, =gSaveBlock2Ptr\n\
ldr r0, [r3]\n\
ldr r7, =0x00000d28\n\
adds r0, r7\n\
ldrh r0, [r0]\n\
lsls r0, 22\n\
lsrs r0, 22\n\
adds r2, r3, 0\n\
cmp r0, r4\n\
beq _0818F1CA\n\
ldr r3, =0x00000d24\n\
_0818F1B2:\n\
adds r5, 0x1\n\
cmp r5, r10\n\
bge _0818F1CA\n\
ldr r0, [r2]\n\
lsls r1, r5, 2\n\
adds r0, r1\n\
adds r0, r3\n\
ldrh r0, [r0]\n\
lsls r0, 22\n\
lsrs r0, 22\n\
cmp r0, r4\n\
bne _0818F1B2\n\
_0818F1CA:\n\
cmp r5, r10\n\
bne _0818F184\n\
ldr r0, =gSaveBlock2Ptr\n\
ldr r3, [r0]\n\
ldr r1, [sp, 0x34]\n\
adds r3, r1\n\
ldr r2, =0x00000d24\n\
adds r3, r2\n\
ldr r5, =0x000003ff\n\
adds r0, r5, 0\n\
adds r2, r4, 0\n\
ands r2, r0\n\
ldrh r0, [r3]\n\
ldr r7, =0xfffffc00\n\
adds r1, r7, 0\n\
b _0818F292\n\
.pool\n\
_0818F22C:\n\
bl sub_81A39C4\n\
adds r0, 0x1\n\
lsls r0, 24\n\
lsrs r0, 24\n\
movs r1, 0\n\
bl sub_8162548\n\
lsls r0, 16\n\
lsrs r4, r0, 16\n\
movs r5, 0x1\n\
cmp r5, r10\n\
bge _0818F274\n\
ldr r1, =gSaveBlock2Ptr\n\
ldr r0, [r1]\n\
ldr r2, =0x00000d28\n\
adds r0, r2\n\
ldrh r0, [r0]\n\
lsls r0, 22\n\
lsrs r0, 22\n\
adds r2, r1, 0\n\
cmp r0, r4\n\
beq _0818F274\n\
ldr r3, =0x00000d24\n\
_0818F25C:\n\
adds r5, 0x1\n\
cmp r5, r10\n\
bge _0818F274\n\
ldr r0, [r2]\n\
lsls r1, r5, 2\n\
adds r0, r1\n\
adds r0, r3\n\
ldrh r0, [r0]\n\
lsls r0, 22\n\
lsrs r0, 22\n\
cmp r0, r4\n\
bne _0818F25C\n\
_0818F274:\n\
cmp r5, r10\n\
bne _0818F22C\n\
ldr r5, =gSaveBlock2Ptr\n\
ldr r3, [r5]\n\
ldr r7, [sp, 0x34]\n\
adds r3, r7\n\
ldr r0, =0x00000d24\n\
adds r3, r0\n\
ldr r1, =0x000003ff\n\
adds r0, r1, 0\n\
adds r2, r4, 0\n\
ands r2, r0\n\
ldrh r0, [r3]\n\
ldr r5, =0xfffffc00\n\
adds r1, r5, 0\n\
_0818F292:\n\
ands r0, r1\n\
orrs r0, r2\n\
strh r0, [r3]\n\
movs r5, 0\n\
lsls r4, 16\n\
str r4, [sp, 0x2C]\n\
ldr r7, [sp, 0x38]\n\
str r7, [sp, 0x20]\n\
_0818F2A2:\n\
lsls r0, r5, 1\n\
mov r9, r0\n\
adds r1, r5, 0x1\n\
str r1, [sp, 0x24]\n\
lsls r2, r5, 2\n\
str r2, [sp, 0x28]\n\
_0818F2AE:\n\
ldr r3, [sp, 0x2C]\n\
lsrs r0, r3, 16\n\
bl sub_8163524\n\
lsls r0, 16\n\
lsrs r6, r0, 16\n\
movs r7, 0\n\
cmp r7, r5\n\
bge _0818F300\n\
ldr r0, =gSaveBlock2Ptr\n\
ldr r0, [r0]\n\
ldr r1, [sp, 0x8]\n\
mov r8, r1\n\
ldr r2, [sp, 0xC]\n\
mov r12, r2\n\
ldr r3, =0x00000d64\n\
adds r0, r3\n\
ldr r1, [sp, 0x20]\n\
adds r4, r1, r0\n\
_0818F2D4:\n\
ldrh r3, [r4]\n\
cmp r3, r6\n\
beq _0818F300\n\
2018-08-15 23:04:46 +02:00
ldr r2, =gFacilityTrainerMons\n\
2018-08-15 15:49:50 +02:00
ldr r1, [r2]\n\
lsls r0, r6, 4\n\
adds r2, r0, r1\n\
ldrh r0, [r2]\n\
cmp r8, r0\n\
beq _0818F300\n\
cmp r12, r0\n\
beq _0818F300\n\
lsls r0, r3, 4\n\
adds r0, r1\n\
ldrb r0, [r0, 0xA]\n\
ldrb r2, [r2, 0xA]\n\
cmp r0, r2\n\
beq _0818F300\n\
adds r4, 0x2\n\
adds r7, 0x1\n\
cmp r7, r5\n\
blt _0818F2D4\n\
_0818F300:\n\
cmp r7, r5\n\
bne _0818F2AE\n\
ldr r3, =gSaveBlock2Ptr\n\
ldr r0, [r3]\n\
ldr r1, [sp, 0x38]\n\
add r1, r9\n\
ldr r5, =0x00000d64\n\
adds r0, r5\n\
adds r0, r1\n\
strh r6, [r0]\n\
ldr r2, [sp, 0x28]\n\
add r2, sp\n\
adds r2, 0x8\n\
2018-08-15 23:04:46 +02:00
ldr r0, =gFacilityTrainerMons\n\
2018-08-15 15:49:50 +02:00
ldr r1, [r0]\n\
lsls r0, r6, 4\n\
adds r0, r1\n\
ldrh r0, [r0]\n\
str r0, [r2]\n\
ldr r5, [sp, 0x24]\n\
cmp r5, 0x2\n\
ble _0818F2A2\n\
ldr r2, [r3]\n\
ldr r7, [sp, 0x34]\n\
adds r2, r7\n\
ldr r0, =0x00000d25\n\
adds r2, r0\n\
ldrb r0, [r2]\n\
movs r3, 0x5\n\
negs r3, r3\n\
adds r1, r3, 0\n\
ands r0, r1\n\
strb r0, [r2]\n\
ldr r5, =gSaveBlock2Ptr\n\
ldr r2, [r5]\n\
adds r2, r7\n\
ldr r7, =0x00000d25\n\
adds r2, r7\n\
ldrb r0, [r2]\n\
subs r3, 0x14\n\
adds r1, r3, 0\n\
ands r0, r1\n\
strb r0, [r2]\n\
ldr r1, [r5]\n\
ldr r5, [sp, 0x34]\n\
adds r1, r5\n\
adds r1, r7\n\
ldrb r2, [r1]\n\
movs r0, 0x1F\n\
ands r0, r2\n\
strb r0, [r1]\n\
adds r5, 0x4\n\
str r5, [sp, 0x34]\n\
ldr r7, [sp, 0x38]\n\
adds r7, 0x6\n\
str r7, [sp, 0x38]\n\
movs r0, 0x1\n\
add r10, r0\n\
mov r1, r10\n\
cmp r1, 0xF\n\
bgt _0818F37C\n\
b _0818F17E\n\
_0818F37C:\n\
movs r7, 0\n\
ldr r2, [sp, 0x18]\n\
strh r7, [r2]\n\
movs r3, 0\n\
mov r10, r3\n\
ldr r6, =gBitTable\n\
ldr r5, =gBaseStats\n\
_0818F38A:\n\
ldr r0, =gSaveBlock2Ptr\n\
ldr r0, [r0]\n\
mov r2, r10\n\
lsls r1, r2, 1\n\
ldr r3, =0x00000caa\n\
adds r0, r3\n\
adds r0, r1\n\
ldrh r0, [r0]\n\
subs r4, r0, 0x1\n\
movs r0, 0x64\n\
muls r4, r0\n\
ldr r0, =gPlayerParty\n\
adds r4, r0\n\
adds r0, r4, 0\n\
movs r1, 0x3B\n\
movs r2, 0\n\
bl GetMonData\n\
ldr r2, [sp, 0x18]\n\
ldrh r1, [r2]\n\
adds r1, r0\n\
strh r1, [r2]\n\
adds r0, r4, 0\n\
movs r1, 0x3C\n\
movs r2, 0\n\
bl GetMonData\n\
ldr r3, [sp, 0x18]\n\
ldrh r1, [r3]\n\
adds r1, r0\n\
strh r1, [r3]\n\
adds r0, r4, 0\n\
movs r1, 0x3E\n\
movs r2, 0\n\
bl GetMonData\n\
ldr r2, [sp, 0x18]\n\
ldrh r1, [r2]\n\
adds r1, r0\n\
strh r1, [r2]\n\
adds r0, r4, 0\n\
movs r1, 0x3F\n\
movs r2, 0\n\
bl GetMonData\n\
ldr r3, [sp, 0x18]\n\
ldrh r1, [r3]\n\
adds r1, r0\n\
strh r1, [r3]\n\
adds r0, r4, 0\n\
movs r1, 0x3D\n\
movs r2, 0\n\
bl GetMonData\n\
ldr r2, [sp, 0x18]\n\
ldrh r1, [r2]\n\
adds r1, r0\n\
strh r1, [r2]\n\
adds r0, r4, 0\n\
movs r1, 0x3A\n\
movs r2, 0\n\
bl GetMonData\n\
ldr r3, [sp, 0x18]\n\
ldrh r1, [r3]\n\
adds r1, r0\n\
strh r1, [r3]\n\
adds r0, r4, 0\n\
movs r1, 0xB\n\
movs r2, 0\n\
bl GetMonData\n\
lsls r1, r0, 3\n\
subs r1, r0\n\
lsls r1, 2\n\
adds r1, r5\n\
ldrb r0, [r1, 0x6]\n\
lsls r0, 2\n\
adds r0, r6\n\
ldr r0, [r0]\n\
orrs r7, r0\n\
adds r0, r4, 0\n\
movs r1, 0xB\n\
movs r2, 0\n\
bl GetMonData\n\
lsls r1, r0, 3\n\
subs r1, r0\n\
lsls r1, 2\n\
adds r1, r5\n\
ldrb r0, [r1, 0x7]\n\
lsls r0, 2\n\
adds r0, r6\n\
ldr r0, [r0]\n\
orrs r7, r0\n\
movs r0, 0x1\n\
add r10, r0\n\
mov r1, r10\n\
cmp r1, 0x2\n\
ble _0818F38A\n\
movs r4, 0\n\
movs r1, 0x1\n\
movs r5, 0x1F\n\
_0818F458:\n\
adds r0, r7, 0\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0818F462\n\
adds r4, 0x1\n\
_0818F462:\n\
asrs r7, 1\n\
subs r5, 0x1\n\
cmp r5, 0\n\
bge _0818F458\n\
2018-08-15 23:04:46 +02:00
bl GetFrontierEnemyMonLevel\n\
2018-08-15 15:49:50 +02:00
lsls r0, 24\n\
lsrs r0, 24\n\
str r0, [sp, 0x14]\n\
adds r2, r0, 0\n\
adds r0, r4, 0\n\
muls r0, r2\n\
movs r1, 0x14\n\
bl __divsi3\n\
ldr r3, [sp, 0x18]\n\
ldrh r1, [r3]\n\
adds r1, r0\n\
strh r1, [r3]\n\
movs r5, 0x1\n\
mov r10, r5\n\
adds r6, r3, 0\n\
adds r6, 0x2\n\
movs r7, 0x2\n\
str r7, [sp, 0x30]\n\
_0818F494:\n\
movs r7, 0\n\
strh r7, [r6]\n\
ldr r1, =gSaveBlock2Ptr\n\
ldr r0, [r1]\n\
mov r2, r10\n\
lsls r1, r2, 2\n\
adds r0, r1\n\
ldr r3, =0x00000d24\n\
adds r0, r3\n\
ldrh r0, [r0]\n\
lsls r0, 22\n\
lsrs r0, 22\n\
2018-08-15 23:04:46 +02:00
bl GetDomeTrainerMonIvs\n\
2018-08-15 15:49:50 +02:00
lsls r0, 24\n\
lsrs r0, 24\n\
mov r8, r0\n\
movs r5, 0\n\
ldr r0, [sp, 0x30]\n\
mov r9, r0\n\
_0818F4BC:\n\
ldr r1, =gSaveBlock2Ptr\n\
ldr r0, [r1]\n\
mov r4, r9\n\
add r4, r10\n\
adds r4, r5\n\
lsls r4, 1\n\
ldr r2, =0x00000d64\n\
adds r0, r2\n\
adds r0, r4\n\
ldrh r1, [r0]\n\
2018-08-15 23:04:46 +02:00
ldr r3, =gFacilityTrainerMons\n\
2018-08-15 15:49:50 +02:00
ldr r0, [r3]\n\
lsls r1, 4\n\
adds r1, r0\n\
ldrh r0, [r1]\n\
ldrb r3, [r1, 0xB]\n\
ldrb r1, [r1, 0xC]\n\
str r1, [sp]\n\
ldr r1, [sp, 0x1C]\n\
str r1, [sp, 0x4]\n\
ldr r1, [sp, 0x14]\n\
mov r2, r8\n\
bl sub_818F720\n\
ldr r2, [sp, 0x1C]\n\
ldr r1, [r2, 0x4]\n\
ldrh r0, [r6]\n\
adds r0, r1\n\
ldr r1, [r2, 0x8]\n\
adds r0, r1\n\
ldr r1, [r2, 0x10]\n\
adds r0, r1\n\
ldr r1, [r2, 0x14]\n\
adds r0, r1\n\
ldr r1, [r2, 0xC]\n\
adds r0, r1\n\
ldr r1, [r2]\n\
adds r0, r1\n\
strh r0, [r6]\n\
ldr r3, =gSaveBlock2Ptr\n\
ldr r0, [r3]\n\
ldr r1, =0x00000d64\n\
adds r0, r1\n\
adds r0, r4\n\
ldrh r0, [r0]\n\
2018-08-15 23:04:46 +02:00
ldr r2, =gFacilityTrainerMons\n\
2018-08-15 15:49:50 +02:00
ldr r1, [r2]\n\
lsls r0, 4\n\
adds r0, r1\n\
ldrh r0, [r0]\n\
lsls r1, r0, 3\n\
subs r1, r0\n\
lsls r1, 2\n\
ldr r3, =gBaseStats\n\
adds r1, r3\n\
ldrb r0, [r1, 0x6]\n\
lsls r0, 2\n\
ldr r2, =gBitTable\n\
adds r0, r2\n\
ldr r0, [r0]\n\
orrs r7, r0\n\
ldrb r0, [r1, 0x7]\n\
lsls r0, 2\n\
adds r0, r2\n\
ldr r0, [r0]\n\
orrs r7, r0\n\
adds r5, 0x1\n\
cmp r5, 0x2\n\
ble _0818F4BC\n\
movs r4, 0\n\
movs r1, 0x1\n\
movs r5, 0x1F\n\
_0818F54C:\n\
adds r0, r7, 0\n\
ands r0, r1\n\
cmp r0, 0\n\
beq _0818F556\n\
adds r4, 0x1\n\
_0818F556:\n\
asrs r7, 1\n\
subs r5, 0x1\n\
cmp r5, 0\n\
bge _0818F54C\n\
ldr r3, [sp, 0x14]\n\
adds r0, r4, 0\n\
muls r0, r3\n\
movs r1, 0x14\n\
bl __divsi3\n\
ldrh r1, [r6]\n\
adds r1, r0\n\
strh r1, [r6]\n\
adds r6, 0x2\n\
ldr r5, [sp, 0x30]\n\
adds r5, 0x2\n\
str r5, [sp, 0x30]\n\
movs r7, 0x1\n\
add r10, r7\n\
mov r0, r10\n\
cmp r0, 0xF\n\
ble _0818F494\n\
movs r1, 0\n\
mov r10, r1\n\
ldr r2, =0x000003ff\n\
mov r8, r2\n\
_0818F58A:\n\
mov r5, r10\n\
adds r5, 0x1\n\
adds r7, r5, 0\n\
cmp r5, 0xF\n\
bgt _0818F626\n\
mov r3, r10\n\
lsls r0, r3, 1\n\
ldr r1, [sp, 0x18]\n\
adds r6, r0, r1\n\
lsls r0, r5, 1\n\
adds r4, r0, r1\n\
_0818F5A0:\n\
ldrh r1, [r6]\n\
ldrh r0, [r4]\n\
cmp r1, r0\n\
bcc _0818F5C2\n\
cmp r1, r0\n\
bne _0818F61E\n\
ldr r0, =gSaveBlock2Ptr\n\
ldr r1, [r0]\n\
lsls r0, r5, 2\n\
adds r0, r1, r0\n\
ldr r2, =0x00000d24\n\
adds r0, r2\n\
ldrh r0, [r0]\n\
lsls r2, r0, 22\n\
lsrs r0, r2, 22\n\
cmp r0, r8\n\
bne _0818F602\n\
_0818F5C2:\n\
mov r0, r10\n\
adds r1, r5, 0\n\
ldr r2, [sp, 0x18]\n\
bl sub_818F904\n\
b _0818F600\n\
.pool\n\
_0818F600:\n\
b _0818F61E\n\
_0818F602:\n\
mov r3, r10\n\
lsls r0, r3, 2\n\
adds r0, r1, r0\n\
ldr r1, =0x00000d24\n\
adds r0, r1\n\
ldrh r0, [r0]\n\
lsls r0, 22\n\
cmp r0, r2\n\
bls _0818F61E\n\
mov r0, r10\n\
adds r1, r5, 0\n\
ldr r2, [sp, 0x18]\n\
bl sub_818F904\n\
_0818F61E:\n\
adds r4, 0x2\n\
adds r5, 0x1\n\
cmp r5, 0xF\n\
ble _0818F5A0\n\
_0818F626:\n\
mov r10, r7\n\
mov r2, r10\n\
cmp r2, 0xE\n\
ble _0818F58A\n\
bl sub_81A3610\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _0818F6EE\n\
movs r3, 0\n\
mov r10, r3\n\
ldr r0, =gSaveBlock2Ptr\n\
ldr r1, [r0]\n\
ldr r4, =0x00000d24\n\
adds r1, r4\n\
ldrh r1, [r1]\n\
lsls r1, 22\n\
lsrs r1, 22\n\
ldr r3, =0x000003ff\n\
adds r2, r0, 0\n\
ldr r6, =gUnknown_0860D3F1\n\
cmp r1, r3\n\
beq _0818F674\n\
adds r5, r2, 0\n\
_0818F656:\n\
movs r7, 0x1\n\
add r10, r7\n\
mov r0, r10\n\
cmp r0, 0xF\n\
bgt _0818F674\n\
ldr r0, [r5]\n\
mov r7, r10\n\
lsls r1, r7, 2\n\
adds r0, r1\n\
adds r0, r4\n\
ldrh r0, [r0]\n\
lsls r0, 22\n\
lsrs r0, 22\n\
cmp r0, r3\n\
bne _0818F656\n\
_0818F674:\n\
mov r1, r10\n\
lsls r0, r1, 1\n\
adds r0, r6\n\
ldrb r0, [r0]\n\
cmp r0, 0\n\
beq _0818F6AC\n\
movs r5, 0\n\
ldr r2, [r2]\n\
ldr r3, =0x00000d24\n\
adds r2, r3\n\
ldrh r1, [r2]\n\
ldr r0, =0xfffffc00\n\
ands r0, r1\n\
ldr r7, =0x000003fe\n\
adds r1, r7, 0\n\
b _0818F6BE\n\
.pool\n\
_0818F6AC:\n\
movs r5, 0x1\n\
ldr r2, [r2]\n\
ldr r0, =0x00000d28\n\
adds r2, r0\n\
ldrh r1, [r2]\n\
ldr r0, =0xfffffc00\n\
ands r0, r1\n\
ldr r3, =0x000003fe\n\
adds r1, r3, 0\n\
_0818F6BE:\n\
orrs r0, r1\n\
strh r0, [r2]\n\
movs r7, 0\n\
mov r10, r7\n\
lsls r0, r5, 1\n\
adds r0, r5\n\
lsls r4, r0, 1\n\
_0818F6CC:\n\
mov r1, r10\n\
lsls r0, r1, 24\n\
lsrs r0, 24\n\
bl sub_81A4FF0\n\
ldr r1, =gSaveBlock2Ptr\n\
ldr r1, [r1]\n\
ldr r2, =0x00000d64\n\
adds r1, r2\n\
adds r1, r4\n\
strh r0, [r1]\n\
adds r4, 0x2\n\
movs r3, 0x1\n\
add r10, r3\n\
mov r5, r10\n\
cmp r5, 0x2\n\
ble _0818F6CC\n\
_0818F6EE:\n\
ldr r0, [sp, 0x18]\n\
bl Free\n\
ldr r0, [sp, 0x1C]\n\
bl Free\n\
add sp, 0x3C\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
\n\
");
}
#endif // NONMATCHING
#define CALC_STAT(base, statIndex) \
{ \
u8 baseStat = gBaseStats[species].base; \
stats[statIndex] = (((2 * baseStat + ivs + evs[statIndex] / 4) * level) / 100) + 5; \
stats[statIndex] = (u8) ModifyStatByNature(nature, stats[statIndex], statIndex); \
}
void sub_818F720(u16 species, s32 level, s32 ivs, u8 evBits, u8 nature, s32 *stats)
{
s32 i, count;
u8 bits;
u16 resultingEvs;
s32 evs[6];
count = 0, bits = evBits;
for (i = 0; i < 6; bits >>= 1, i++)
{
if (bits & 1)
count++;
}
resultingEvs = 510 / count;
for (i = 0; i < 6; bits <<= 1, i++)
{
evs[i] = 0;
if (evBits & bits)
evs[i] = resultingEvs;
}
if (species == SPECIES_SHEDINJA)
{
stats[STAT_HP] = 1;
}
else
{
s32 n = 2 * gBaseStats[species].baseHP;
stats[STAT_HP] = (((n + ivs + evs[STAT_HP] / 4) * level) / 100) + level + 10;
}
CALC_STAT(baseAttack, STAT_ATK);
CALC_STAT(baseDefense, STAT_DEF);
CALC_STAT(baseSpeed, STAT_SPEED);
CALC_STAT(baseSpAttack, STAT_SPATK);
CALC_STAT(baseSpDefense, STAT_SPDEF);
}
#define SWAP_16(x, y) \
{ \
temp = x; \
x = y; \
y = temp; \
}
void sub_818F904(s32 id1, s32 id2, u16 *dst)
{
s32 i;
u16 temp;
SWAP_16(dst[id1], dst[id2]);
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SWAP_16(gSaveBlock2Ptr->frontier.domeTrainers[id1].trainerId, gSaveBlock2Ptr->frontier.domeTrainers[id2].trainerId);
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for (i = 0; i < 3; i++)
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SWAP_16(gSaveBlock2Ptr->frontier.domeMonId[id1][i], gSaveBlock2Ptr->frontier.domeMonId[id2][i]);
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}
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void sub_818F9B0(void)
{
StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]);
}
void sub_818F9E0(void)
{
StringCopy(gStringVar1, gRoundsStringTable[gSaveBlock2Ptr->frontier.field_CB2]);
sub_8195898(gStringVar2, gTrainerBattleOpponent_A);
}
void sub_818FA20(void)
{
gUnknown_0203CD70 = 0;
gUnknown_0203CD74 = GetMonData(&gPlayerParty[0], MON_DATA_MAX_HP, NULL);
gUnknown_0203CD74 += GetMonData(&gPlayerParty[1], MON_DATA_MAX_HP, NULL);
CalculatePlayerPartyCount();
CreateDomeTrainerMons(TrainerIdToTournamentId(gTrainerBattleOpponent_A));
}
void CreateDomeMon(u8 monPartyId, u16 tournamentTrainerId, u8 tournamentMonId, u32 otId)
{
s32 i;
u8 happiness = 0xFF;
u8 fixedIv = GetDomeTrainerMonIvs(tournamentTrainerId); // UB: Should be using trainerId instead of tournamentTrainerId. As a result, all Pokemon have ivs of 3.
u8 level = GetFrontierEnemyMonLevel();
CreateMonWithEVSpreadPersonalityOTID(&gEnemyParty[monPartyId],
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].species,
level,
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].nature,
fixedIv,
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].evSpread, otId);
happiness = 0xFF;
for (i = 0; i < 4; i++)
{
SetMonMoveSlot(&gEnemyParty[monPartyId],
gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i], i);
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].moves[i] == MOVE_FRUSTRATION)
happiness = 0;
}
SetMonData(&gEnemyParty[monPartyId], MON_DATA_FRIENDSHIP, &happiness);
SetMonData(&gEnemyParty[monPartyId], MON_DATA_HELD_ITEM,
&gBattleFrontierHeldItems[gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][tournamentMonId]].itemTableId]);
}
void CreateDomeTrainerMons(u16 tournamentTrainerId)
{
u8 monsCount = 0;
u32 otId = 0;
s32 i, bits;
ZeroEnemyPartyMons();
bits = sub_818FC78(tournamentTrainerId);
otId = Random32();
if (Random() % 10 > 5)
{
for (i = 0; i < 3; i++)
{
if (bits & 1)
{
CreateDomeMon(monsCount, tournamentTrainerId, i, otId);
monsCount++;
}
bits >>= 1;
}
}
else
{
for (i = 2; i >= 0; i--)
{
if (bits & 4)
{
CreateDomeMon(monsCount, tournamentTrainerId, i, otId);
monsCount++;
}
bits <<= 1;
}
}
}
s32 sub_818FC78(u16 tournamentTrainerId)
{
s32 bits;
if (Random() & 1)
{
bits = sub_818FCBC(tournamentTrainerId, FALSE);
if (bits == 0)
bits = sub_818FDB8(tournamentTrainerId, TRUE);
}
else
{
bits = sub_818FDB8(tournamentTrainerId, FALSE);
if (bits == 0)
bits = sub_818FCBC(tournamentTrainerId, TRUE);
}
return bits;
}
s32 sub_818FCBC(u16 tournamentTrainerId, bool8 arg1)
{
s32 i, moveId, playerMonId;
s32 array[3];
for (i = 0; i < 3; i++)
{
array[i] = 0;
for (moveId = 0; moveId < 4; moveId++)
{
for (playerMonId = 0; playerMonId < 3; playerMonId++)
{
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
{
array[i] += sub_818FFC0(sub_81A5060(i, moveId),
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0);
}
else
{
array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId],
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 0);
}
}
}
}
return sub_818FEB4(array, arg1);
}
s32 sub_818FDB8(u16 tournamentTrainerId, bool8 arg1)
{
s32 i, moveId, playerMonId;
s32 array[3];
for (i = 0; i < 3; i++)
{
array[i] = 0;
for (moveId = 0; moveId < 4; moveId++)
{
for (playerMonId = 0; playerMonId < 3; playerMonId++)
{
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
{
array[i] += sub_818FFC0(sub_81A5060(i, moveId),
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1);
}
else
{
array[i] += sub_818FFC0(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonId[tournamentTrainerId][i]].moves[moveId],
GetMonData(&gPlayerParty[playerMonId], MON_DATA_SPECIES, NULL), 1);
}
}
}
}
return sub_818FEB4(array, arg1);
}
s32 sub_818FEB4(s32 *arr, bool8 arg1)
{
s32 i, j;
s32 bits = 0;
s32 array[3];
for (i = 0; i < 3; i++)
array[i] = i;
if (arr[0] == arr[1] && arr[0] == arr[2])
{
if (arg1)
{
i = 0;
while (i != 2)
{
u32 rand = Random() & 3;
if (rand != 3 && !(bits & gBitTable[rand]))
{
bits |= gBitTable[rand];
i++;
}
}
}
}
else
{
for (i = 0; i < 2; i++)
{
for (j = i + 1; j < 3; j++)
{
s32 temp;
if (arr[i] < arr[j])
{
temp = arr[i];
arr[i] = arr[j];
arr[j] = temp;
temp = array[i];
array[i] = array[j];
array[j] = temp;
}
if (arr[i] == arr[j] && (Random() & 1))
{
temp = arr[i];
arr[i] = arr[j];
arr[j] = temp;
temp = array[i];
array[i] = array[j];
array[j] = temp;
}
}
}
for (i = 0; i < 2; i++)
{
bits |= gBitTable[array[i]];
}
}
return bits;
}
s32 sub_818FFC0(s32 move, s32 species, s32 arg2)
{
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s32 type1, type2, ability, moveType;
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s32 i = 0;
s32 typePower = 20;
if (move == MOVE_NONE || move == 0xFFFF || gBattleMoves[move].power == 0)
return 0;
type1 = gBaseStats[species].type1;
type2 = gBaseStats[species].type2;
ability = gBaseStats[species].ability1;
moveType = gBattleMoves[move].type;
if (ability == ABILITY_LEVITATE && moveType == TYPE_GROUND)
{
if (arg2 == 1)
typePower = 8;
}
else
{
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while (gTypeEffectiveness[i + 0] != TYPE_ENDTABLE)
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{
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if (gTypeEffectiveness[i + 0] == TYPE_FORESIGHT)
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{
i += 3;
}
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else
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{
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u8 val = gTypeEffectiveness[i + 0];
if (val == moveType)
{
// BUG: * 2 is not necessary and makes the condition always false if the ability is wonder guard.
if (gTypeEffectiveness[i + 1] == type1 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2))
typePower = (gTypeEffectiveness[i + 2] * typePower) / 10;
if (gTypeEffectiveness[i + 1] == type2 && type1 != type2 && (ability != ABILITY_WONDER_GUARD || gTypeEffectiveness[i + 2] == TYPE_MUL_SUPER_EFFECTIVE * 2))
typePower = (gTypeEffectiveness[i + 2] * typePower) / 10;
}
i += 3;
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}
}
}
switch (arg2)
{
case 0:
switch (typePower)
{
case 10:
case 5:
case 0:
default:
typePower = 0;
break;
case 20:
typePower = 2;
break;
case 40:
typePower = 4;
break;
case 80:
typePower = 8;
break;
}
break;
case 1:
switch (typePower)
{
default:
case 20:
typePower = 0;
break;
case 5:
typePower = 4;
break;
case 0:
typePower = 8;
break;
case 10:
typePower = 2;
break;
case 40:
typePower = -2;
break;
case 80:
typePower = -4;
break;
}
break;
case 2:
switch (typePower)
{
case 0:
typePower = -16;
break;
case 5:
typePower = -8;
break;
case 10:
default:
typePower = 0;
break;
case 20:
typePower = 4;
break;
case 40:
typePower = 12;
break;
case 80:
typePower = 20;
break;
}
break;
}
return typePower;
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}