pokeemerald/include/battle_anim.h

7 lines
125 B
C
Raw Normal View History

2017-10-13 17:22:50 +02:00
#ifndef GUARD_BATTLE_ANIM_H
#define GUARD_BATTLE_ANIM_H
void ClearBattleAnimationVars(void);
#endif // GUARD_BATTLE_ANIM_H