pokeemerald/asm/rom5.s

1962 lines
29 KiB
ArmAsm
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2016-11-01 18:08:48 +01:00
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start nullsub_35
nullsub_35: @ 80A92F4
bx lr
thumb_func_end nullsub_35
thumb_func_start sub_80A92F8
sub_80A92F8: @ 80A92F8
push {lr}
ldr r2, =0x02037fd4
ldrb r0, [r2, 0x8]
movs r1, 0x80
orrs r0, r1
strb r0, [r2, 0x8]
movs r0, 0
bl SetHBlankCallback
movs r0, 0
bl SetVBlankCallback
movs r0, 0x4C
movs r1, 0
bl SetGpuReg
ldr r0, =0x02024474
adds r2, r0, 0
adds r2, 0x21
movs r1, 0
strb r1, [r2]
adds r0, 0x22
strb r1, [r0]
ldr r0, =c2_80777E8
bl SetMainCallback2
pop {r0}
bx r0
.pool
thumb_func_end sub_80A92F8
thumb_func_start c2_80777E8
c2_80777E8: @ 80A933C
push {r4-r7,lr}
sub sp, 0x8
ldr r0, =0x02024474
adds r0, 0x21
ldrb r0, [r0]
cmp r0, 0x13
bls _080A934C
b _080A95A4
_080A934C:
lsls r0, 2
ldr r1, =_080A9360
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080A9360:
.4byte _080A93B0
.4byte _080A942C
.4byte _080A9444
.4byte _080A944A
.4byte _080A9450
.4byte _080A9460
.4byte _080A9466
.4byte _080A948E
.4byte _080A9492
.4byte _080A9496
.4byte _080A949A
.4byte _080A94B8
.4byte _080A94C0
.4byte _080A94C8
.4byte _080A94D0
.4byte _080A94D8
.4byte _080A94E0
.4byte _080A94E8
.4byte _080A94F0
.4byte _080A94F8
_080A93B0:
bl dp12_8087EA4
bl trs_config
movs r0, 0x1
movs r1, 0x1
movs r2, 0
bl SetBgAttribute
movs r0, 0x2
movs r1, 0x1
movs r2, 0
bl SetBgAttribute
movs r0, 0
bl ShowBg
movs r0, 0x1
bl ShowBg
movs r0, 0x2
bl ShowBg
movs r0, 0x3
bl ShowBg
bl sub_80A1A74
ldr r0, =0x02022e14
movs r1, 0
strh r1, [r0]
ldr r0, =0x02022e16
strh r1, [r0]
ldr r0, =0x02022e18
strh r1, [r0]
ldr r0, =0x02022e1a
strh r1, [r0]
ldr r0, =0x02022e1c
strh r1, [r0]
ldr r0, =0x02022e1e
strh r1, [r0]
ldr r0, =0x02022e20
strh r1, [r0]
ldr r0, =0x02022e22
strh r1, [r0]
b _080A95D2
.pool
_080A942C:
movs r0, 0
str r0, [sp, 0x4]
movs r1, 0xC0
lsls r1, 19
ldr r2, =0x01006000
add r0, sp, 0x4
bl CpuFastSet
b _080A95D2
.pool
_080A9444:
bl sub_8035AA4
b _080A95D2
_080A944A:
bl ResetAllObjectData
b _080A95D2
_080A9450:
bl ResetObjectPaletteAllocator
ldr r1, =0x0300301c
movs r0, 0x4
strb r0, [r1]
b _080A95D2
.pool
_080A9460:
bl sub_805E350
b _080A95D2
_080A9466:
ldr r5, =0x02024474
adds r4, r5, 0
adds r4, 0x22
ldrb r0, [r4]
bl sub_805E08C
lsls r0, 24
cmp r0, 0
beq _080A9484
movs r0, 0
strb r0, [r4]
b _080A95D2
.pool
_080A9484:
ldrb r0, [r4]
adds r0, 0x1
strb r0, [r4]
adds r1, r5, 0
b _080A94AA
_080A948E:
movs r0, 0
b _080A949C
_080A9492:
movs r0, 0x1
b _080A949C
_080A9496:
movs r0, 0x2
b _080A949C
_080A949A:
movs r0, 0x3
_080A949C:
bl sub_80A9614
lsls r0, 24
cmp r0, 0
beq _080A94A8
b _080A95D2
_080A94A8:
ldr r1, =0x02024474
_080A94AA:
adds r1, 0x21
ldrb r0, [r1]
subs r0, 0x1
strb r0, [r1]
b _080A95D2
.pool
_080A94B8:
movs r0, 0
bl sub_80A9708
b _080A95D2
_080A94C0:
movs r0, 0x1
bl sub_80A9708
b _080A95D2
_080A94C8:
movs r0, 0x2
bl sub_80A9708
b _080A95D2
_080A94D0:
movs r0, 0x3
bl sub_80A9708
b _080A95D2
_080A94D8:
movs r0, 0
bl sub_80A9ADC
b _080A95D2
_080A94E0:
movs r0, 0x1
bl sub_80A9ADC
b _080A95D2
_080A94E8:
movs r0, 0x2
bl sub_80A9ADC
b _080A95D2
_080A94F0:
movs r0, 0x3
bl sub_80A9ADC
b _080A95D2
_080A94F8:
bl sub_805EC84
movs r0, 0x1
bl battle_get_side_with_given_state
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r7, =0x0202406e
lsls r0, r4, 1
adds r0, r7
ldrh r0, [r0]
movs r6, 0x64
muls r0, r6
ldr r5, =0x02024744
adds r0, r5
movs r1, 0xB
bl pokemon_getattr
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
bl battle_type_is_double
lsls r0, 24
cmp r0, 0
beq _080A955C
movs r0, 0x3
bl battle_get_side_with_given_state
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r0, r4, 1
adds r0, r7
ldrh r0, [r0]
muls r0, r6
adds r0, r5
movs r1, 0xB
bl pokemon_getattr
adds r1, r0, 0
lsls r1, 16
lsrs r1, 16
adds r0, r4, 0
bl sub_805EE54
_080A955C:
ldr r1, =0x020244ac
ldr r0, =0x020244b8
ldrb r0, [r0]
adds r0, r1
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
ldr r0, =0x030030fc
ldrb r0, [r0]
cmp r0, 0
beq _080A95D2
ldr r0, =0x03003124
ldrb r0, [r0]
cmp r0, 0
beq _080A95D2
bl sub_800E0E8
movs r0, 0
movs r1, 0
bl sub_800DFB4
b _080A95D2
.pool
_080A95A4:
ldr r0, =vblank_cb_08078BB4
bl SetVBlankCallback
bl sub_80A95F4
movs r0, 0x1
str r0, [sp]
movs r0, 0xFF
movs r1, 0
movs r2, 0x10
movs r3, 0
bl sub_80A27B0
ldr r2, =0x02037fd4
ldrb r1, [r2, 0x8]
movs r0, 0x7F
ands r0, r1
strb r0, [r2, 0x8]
ldr r0, =sub_8038420
bl SetMainCallback2
bl sub_805EF14
_080A95D2:
ldr r1, =0x02024474
adds r1, 0x21
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
add sp, 0x8
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end c2_80777E8
thumb_func_start sub_80A95F4
sub_80A95F4: @ 80A95F4
ldr r3, =0x0400000a
ldrb r2, [r3]
movs r1, 0xD
negs r1, r1
adds r0, r1, 0
ands r0, r2
strb r0, [r3]
ldr r2, =0x0400000c
ldrb r0, [r2]
ands r1, r0
strb r1, [r2]
bx lr
.pool
thumb_func_end sub_80A95F4
thumb_func_start sub_80A9614
sub_80A9614: @ 80A9614
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =0x0202406c
ldrb r0, [r0]
cmp r4, r0
bcs _080A96FC
adds r0, r4, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _080A9676
ldr r0, =0x020244d0
ldr r0, [r0]
ldr r1, [r0]
lsls r0, r4, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
cmp r0, 0
bne _080A966C
ldr r1, =0x0202406e
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =0x02024744
adds r0, r1
adds r1, r4, 0
bl sub_805DC0C
b _080A96F4
.pool
_080A966C:
adds r0, r4, 0
movs r1, 0
bl sub_805E7DC
b _080A96F4
_080A9676:
ldr r0, =0x02022fec
ldr r1, [r0]
movs r2, 0x80
ands r1, r2
cmp r1, 0
beq _080A9698
cmp r4, 0
bne _080A9698
ldr r0, =0x03005d90
ldr r0, [r0]
ldrb r0, [r0, 0x8]
b _080A96AA
.pool
_080A9698:
ldr r0, [r0]
movs r1, 0x80
lsls r1, 2
ands r0, r1
cmp r0, 0
beq _080A96B2
cmp r4, 0
bne _080A96B2
movs r0, 0x6
_080A96AA:
movs r1, 0
bl sub_805DF84
b _080A96F4
_080A96B2:
ldr r0, =0x020244d0
ldr r0, [r0]
ldr r1, [r0]
lsls r0, r4, 2
adds r0, r1
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
cmp r0, 0
bne _080A96EC
ldr r1, =0x0202406e
lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =0x020244ec
adds r0, r1
adds r1, r4, 0
bl sub_805DD7C
b _080A96F4
.pool
_080A96EC:
adds r0, r4, 0
movs r1, 0
bl sub_805E7DC
_080A96F4:
ldr r0, =0x02024474
adds r0, 0x22
movs r1, 0
strb r1, [r0]
_080A96FC:
movs r0, 0x1
pop {r4}
pop {r1}
bx r1
.pool
thumb_func_end sub_80A9614
thumb_func_start sub_80A9708
sub_80A9708: @ 80A9708
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
lsls r0, 24
lsrs r7, r0, 24
ldr r0, =0x0202406c
ldrb r0, [r0]
cmp r7, r0
bcc _080A9722
b _080A9AA0
_080A9722:
ldr r0, =0x020244d0
ldr r0, [r0]
ldr r0, [r0]
lsls r2, r7, 2
adds r0, r2, r0
ldrb r1, [r0]
movs r0, 0x4
ands r0, r1
str r2, [sp]
cmp r0, 0
beq _080A9748
adds r0, r7, 0
bl sub_80A614C
b _080A974E
.pool
_080A9748:
adds r0, r7, 0
bl sub_80A6138
_080A974E:
lsls r0, 24
lsrs r0, 24
mov r8, r0
adds r0, r7, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
bne _080A9762
b _080A986C
_080A9762:
ldr r1, =0x0202406e
lsls r0, r7, 1
adds r6, r0, r1
ldrh r0, [r6]
movs r1, 0x64
mov r10, r1
mov r2, r10
muls r2, r0
adds r0, r2, 0
ldr r1, =0x02024744
mov r9, r1
add r0, r9
movs r1, 0x39
bl pokemon_getattr
cmp r0, 0
bne _080A9786
b _080A9AA0
_080A9786:
ldrh r0, [r6]
mov r2, r10
muls r2, r0
adds r0, r2, 0
add r0, r9
movs r1, 0xB
bl pokemon_getattr
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
adds r0, r7, 0
bl battle_get_per_side_status
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl sub_806A068
ldr r5, =0x0202499c
adds r0, r7, 0
movs r1, 0x2
bl sub_80A5C6C
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r7, 0
bl sub_80A82E4
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r5, 0
adds r1, r4, 0
mov r2, r8
bl AddObjectToFront
ldr r1, =0x020241e4
adds r4, r7, r1
strb r0, [r4]
ldr r5, =0x02020630
ldrb r0, [r4]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r5
lsls r3, r7, 4
ldrb r2, [r1, 0x5]
movs r0, 0xF
ands r0, r2
orrs r0, r3
strb r0, [r1, 0x5]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r5, 0
adds r1, 0x1C
adds r0, r1
ldr r1, =DummyObjectCallback
str r1, [r0]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
strh r7, [r0, 0x2E]
ldrh r0, [r6]
mov r1, r10
muls r1, r0
adds r0, r1, 0
add r0, r9
movs r1, 0xB
bl pokemon_getattr
ldrb r2, [r4]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r5
strh r0, [r1, 0x32]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldr r1, =0x020244e4
adds r1, r7, r1
ldrb r1, [r1]
bl StartObjectImageAnim
ldr r0, =0x020244d0
ldr r0, [r0]
ldr r0, [r0]
ldr r2, [sp]
adds r0, r2, r0
b _080A9A50
.pool
_080A986C:
ldr r0, =0x02022fec
ldr r1, [r0]
movs r2, 0x80
ands r1, r2
cmp r1, 0
beq _080A98D0
cmp r7, 0
bne _080A98D0
ldr r5, =0x03005d90
ldr r0, [r5]
ldrb r4, [r0, 0x8]
movs r0, 0
bl battle_get_per_side_status
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl template_build_for_pokemon_or_trainer
ldr r6, =0x0202499c
ldr r1, =gUnknown_08305D2C
ldr r0, [r5]
ldrb r0, [r0, 0x8]
lsls r0, 2
adds r0, r1
ldrb r0, [r0]
movs r4, 0x8
subs r4, r0
lsls r4, 18
movs r0, 0xA0
lsls r0, 15
adds r4, r0
asrs r4, 16
movs r0, 0
bl sub_80A82E4
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r6, 0
b _080A9914
.pool
_080A98D0:
ldr r0, [r0]
movs r1, 0x80
lsls r1, 2
ands r0, r1
cmp r0, 0
beq _080A9968
cmp r7, 0
bne _080A9968
movs r0, 0
bl battle_get_per_side_status
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
movs r0, 0x6
bl template_build_for_pokemon_or_trainer
ldr r5, =0x0202499c
ldr r0, =gUnknown_08305D2C
ldrb r0, [r0, 0x18]
movs r4, 0x8
subs r4, r0
lsls r4, 18
movs r1, 0xA0
lsls r1, 15
adds r4, r1
asrs r4, 16
movs r0, 0
bl sub_80A82E4
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r5, 0
_080A9914:
movs r1, 0x50
adds r2, r4, 0
bl AddObjectToFront
ldr r3, =0x020241e4
strb r0, [r3]
ldr r4, =0x02020630
ldrb r0, [r3]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r4
ldrb r2, [r1, 0x5]
movs r0, 0xF
ands r0, r2
strb r0, [r1, 0x5]
ldrb r1, [r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r4, 0
adds r1, 0x1C
adds r0, r1
ldr r1, =DummyObjectCallback
str r1, [r0]
ldrb r1, [r3]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r4
strh r7, [r0, 0x2E]
b _080A9A70
.pool
_080A9968:
ldr r1, =0x0202406e
lsls r0, r7, 1
adds r6, r0, r1
ldrh r0, [r6]
movs r2, 0x64
mov r10, r2
mov r1, r10
muls r1, r0
adds r0, r1, 0
ldr r2, =0x020244ec
mov r9, r2
add r0, r9
movs r1, 0x39
bl pokemon_getattr
cmp r0, 0
bne _080A998C
b _080A9AA0
_080A998C:
ldrh r0, [r6]
mov r1, r10
muls r1, r0
adds r0, r1, 0
add r0, r9
movs r1, 0xB
bl pokemon_getattr
adds r4, r0, 0
lsls r4, 16
lsrs r4, 16
adds r0, r7, 0
bl battle_get_per_side_status
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl sub_806A068
ldr r5, =0x0202499c
adds r0, r7, 0
movs r1, 0x2
bl sub_80A5C6C
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
adds r0, r7, 0
bl sub_80A82E4
adds r3, r0, 0
lsls r3, 24
lsrs r3, 24
adds r0, r5, 0
adds r1, r4, 0
mov r2, r8
bl AddObjectToFront
ldr r1, =0x020241e4
adds r4, r7, r1
strb r0, [r4]
ldr r5, =0x02020630
ldrb r0, [r4]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r5
lsls r3, r7, 4
ldrb r2, [r1, 0x5]
movs r0, 0xF
ands r0, r2
orrs r0, r3
strb r0, [r1, 0x5]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r1, r5, 0
adds r1, 0x1C
adds r0, r1
ldr r1, =DummyObjectCallback
str r1, [r0]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
strh r7, [r0, 0x2E]
ldrh r0, [r6]
mov r2, r10
muls r2, r0
adds r0, r2, 0
add r0, r9
movs r1, 0xB
bl pokemon_getattr
ldrb r2, [r4]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r5
strh r0, [r1, 0x32]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
ldr r1, =0x020244e4
adds r1, r7, r1
ldrb r1, [r1]
bl StartObjectImageAnim
ldr r0, =0x020244d0
ldr r0, [r0]
ldr r0, [r0]
ldr r1, [sp]
adds r0, r1, r0
_080A9A50:
ldrh r1, [r0, 0x2]
ldr r0, =0x00000181
cmp r1, r0
bne _080A9A70
ldrb r0, [r4]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r0, r5, 0
adds r0, 0x8
adds r1, r0
ldr r0, =gUnknown_08309AAC
ldr r2, =0x00000604
adds r0, r2
ldr r0, [r0]
str r0, [r1]
_080A9A70:
ldr r1, =0x02020630
ldr r0, =0x020241e4
adds r0, r7, r0
ldrb r0, [r0]
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
adds r2, r1
ldr r0, =0x020244d0
ldr r0, [r0]
ldr r0, [r0]
ldr r1, [sp]
adds r0, r1, r0
ldr r1, [r0]
lsls r1, 31
adds r2, 0x3E
lsrs r1, 31
lsls r1, 2
ldrb r3, [r2]
movs r0, 0x5
negs r0, r0
ands r0, r3
orrs r0, r1
strb r0, [r2]
_080A9AA0:
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A9708
thumb_func_start sub_80A9ADC
sub_80A9ADC: @ 80A9ADC
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r0, =0x0202406c
ldrb r0, [r0]
cmp r5, r0
bcc _080A9AEC
b _080A9C5E
_080A9AEC:
ldr r0, =0x02022fec
ldr r1, [r0]
movs r2, 0x80
ands r1, r2
cmp r1, 0
beq _080A9B0C
cmp r5, 0
bne _080A9B0C
bl battle_make_oam_safari_battle
b _080A9B24
.pool
_080A9B0C:
ldr r0, [r0]
movs r1, 0x80
lsls r1, 2
ands r0, r1
cmp r0, 0
beq _080A9B1E
cmp r5, 0
bne _080A9B1E
b _080A9C5E
_080A9B1E:
adds r0, r5, 0
bl battle_make_oam_normal_battle
_080A9B24:
lsls r0, 24
lsrs r6, r0, 24
ldr r0, =0x03005d70
adds r4, r5, r0
strb r6, [r4]
adds r0, r5, 0
bl sub_8072B18
adds r0, r6, 0
bl sub_80729D0
adds r0, r5, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _080A9B6C
ldrb r0, [r4]
ldr r1, =0x0202406e
lsls r4, r5, 1
adds r1, r4, r1
ldrh r2, [r1]
movs r1, 0x64
muls r1, r2
ldr r2, =0x02024744
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
b _080A9BB8
.pool
_080A9B6C:
ldr r0, =0x02022fec
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
cmp r0, 0
beq _080A9BA0
ldrb r0, [r4]
ldr r1, =0x0202406e
lsls r4, r5, 1
adds r1, r4, r1
ldrh r2, [r1]
movs r1, 0x64
muls r1, r2
ldr r2, =0x020244ec
adds r1, r2
movs r2, 0xA
bl healthbar_draw_field_maybe
b _080A9BB8
.pool
_080A9BA0:
ldrb r0, [r4]
ldr r1, =0x0202406e
lsls r4, r5, 1
adds r1, r4, r1
ldrh r2, [r1]
movs r1, 0x64
muls r1, r2
ldr r2, =0x020244ec
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
_080A9BB8:
adds r0, r5, 0
bl battle_get_per_side_status
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
beq _080A9BD4
adds r0, r5, 0
bl battle_get_per_side_status
lsls r0, 24
lsrs r0, 24
cmp r0, 0x2
bne _080A9BF0
_080A9BD4:
ldr r0, =0x03005d70
adds r0, r5, r0
ldrb r0, [r0]
movs r1, 0x1
bl nullsub_30
b _080A9BFC
.pool
_080A9BF0:
ldr r0, =0x03005d70
adds r0, r5, r0
ldrb r0, [r0]
movs r1, 0
bl nullsub_30
_080A9BFC:
adds r0, r5, 0
bl battle_side_get_owner
lsls r0, 24
cmp r0, 0
beq _080A9C34
ldr r0, =0x0202406e
adds r0, r4, r0
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =0x02024744
adds r0, r1
movs r1, 0x39
bl pokemon_getattr
cmp r0, 0
bne _080A9C5E
adds r0, r6, 0
bl sub_8072984
b _080A9C5E
.pool
_080A9C34:
ldr r0, =0x02022fec
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
cmp r0, 0
bne _080A9C5E
ldr r0, =0x0202406e
adds r0, r4, r0
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =0x020244ec
adds r0, r1
movs r1, 0x39
bl pokemon_getattr
cmp r0, 0
bne _080A9C5E
adds r0, r6, 0
bl sub_8072984
_080A9C5E:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A9ADC
thumb_func_start sub_80A9C70
sub_80A9C70: @ 80A9C70
push {r4-r7,lr}
mov r7, r8
push {r7}
adds r4, r0, 0
adds r5, r1, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
lsrs r5, 24
ldr r0, =0x020241e4
adds r0, r4, r0
ldrb r6, [r0]
ldr r0, =sub_80A9DB4
movs r1, 0xA
bl CreateTask
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, =gUnknown_08524F84
bl LoadCompressedObjectPicUsingHeap
ldr r0, =gUnknown_0852588C
bl LoadCompressedObjectPaletteUsingHeap
ldr r1, =0x03005e00
mov r2, r8
lsls r0, r2, 2
add r0, r8
lsls r0, 3
adds r1, r0, r1
strh r4, [r1, 0x8]
cmp r5, 0
beq _080A9D30
movs r0, 0x1F
strh r0, [r1, 0xA]
movs r5, 0
lsls r0, r6, 4
ldr r7, =0x02020630
adds r0, r6
lsls r0, 2
adds r6, r0, r7
_080A9CC4:
movs r0, 0x20
ldrsh r1, [r6, r0]
ldrh r2, [r6, 0x22]
adds r2, 0x20
lsls r2, 16
asrs r2, 16
ldr r0, =gUnknown_0853EF60
movs r3, 0
bl AddObjectToFront
lsls r0, 24
lsrs r4, r0, 24
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r3, r0, r7
lsls r0, r5, 1
adds r0, r5
lsls r1, r0, 4
adds r0, r1
strh r0, [r3, 0x2E]
movs r0, 0xFF
lsls r0, 8
strh r0, [r3, 0x30]
adds r2, r3, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
cmp r5, 0x4
bls _080A9D08
movs r0, 0x15
strh r0, [r3, 0x3A]
_080A9D08:
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x9
bls _080A9CC4
b _080A9D90
.pool
_080A9D30:
movs r0, 0xF8
lsls r0, 7
strh r0, [r1, 0xA]
movs r5, 0
lsls r0, r6, 4
ldr r7, =0x02020630
adds r0, r6
lsls r0, 2
adds r6, r0, r7
_080A9D42:
movs r2, 0x20
ldrsh r1, [r6, r2]
ldrh r2, [r6, 0x22]
subs r2, 0x20
lsls r2, 16
asrs r2, 16
ldr r0, =gUnknown_0853EF60
movs r3, 0
bl AddObjectToFront
lsls r0, 24
lsrs r4, r0, 24
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r3, r0, r7
lsls r0, r5, 1
adds r0, r5
lsls r1, r0, 4
adds r0, r1
strh r0, [r3, 0x2E]
movs r0, 0x80
lsls r0, 1
strh r0, [r3, 0x30]
adds r2, r3, 0
adds r2, 0x3E
ldrb r0, [r2]
movs r1, 0x4
orrs r0, r1
strb r0, [r2]
cmp r5, 0x4
bls _080A9D86
movs r0, 0x15
strh r0, [r3, 0x3A]
_080A9D86:
adds r0, r5, 0x1
lsls r0, 24
lsrs r5, r0, 24
cmp r5, 0x9
bls _080A9D42
_080A9D90:
ldr r0, =0x02020630
lsls r1, r4, 4
adds r1, r4
lsls r1, 2
adds r1, r0
movs r0, 0x1
strh r0, [r1, 0x3C]
mov r0, r8
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_80A9C70
thumb_func_start sub_80A9DB4
sub_80A9DB4: @ 80A9DB4
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
ldr r1, =0x03005e00
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r1, [r4, 0xC]
movs r2, 0xC
ldrsh r0, [r4, r2]
cmp r0, 0x2
bne _080A9E3A
movs r0, 0
strh r0, [r4, 0xC]
movs r1, 0x8
ldrsh r0, [r4, r1]
lsls r0, 20
movs r2, 0x80
lsls r2, 17
adds r0, r2
lsrs r0, 16
ldrb r2, [r4, 0x10]
ldrh r3, [r4, 0xA]
movs r1, 0x10
bl pal_fade_1
ldrh r2, [r4, 0x12]
movs r1, 0x12
ldrsh r0, [r4, r1]
cmp r0, 0
bne _080A9E10
ldrh r0, [r4, 0x10]
adds r0, 0x1
strh r0, [r4, 0x10]
lsls r0, 16
asrs r0, 16
cmp r0, 0x8
ble _080A9E3E
movs r0, 0x1
eors r0, r2
strh r0, [r4, 0x12]
b _080A9E3E
.pool
_080A9E10:
ldrh r1, [r4, 0x10]
subs r0, r1, 0x1
strh r0, [r4, 0x10]
lsls r0, 16
cmp r0, 0
bge _080A9E3E
strh r1, [r4, 0x10]
movs r0, 0x1
eors r0, r2
strh r0, [r4, 0x12]
ldrh r0, [r4, 0xE]
adds r0, 0x1
strh r0, [r4, 0xE]
lsls r0, 16
asrs r0, 16
cmp r0, 0x2
bne _080A9E3E
adds r0, r5, 0
bl DestroyTask
b _080A9E3E
_080A9E3A:
adds r0, r1, 0x1
strh r0, [r4, 0xC]
_080A9E3E:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_80A9DB4
thumb_func_start sub_80A9E44
sub_80A9E44: @ 80A9E44
push {lr}
adds r2, r0, 0
ldrh r1, [r2, 0x3A]
movs r3, 0x3A
ldrsh r0, [r2, r3]
cmp r0, 0
bne _080A9E70
adds r3, r2, 0
adds r3, 0x3E
ldrb r0, [r3]
movs r1, 0x5
negs r1, r1
ands r1, r0
strb r1, [r3]
ldr r1, =sub_80A9E78
str r1, [r2, 0x1C]
adds r0, r2, 0
bl _call_via_r1
b _080A9E74
.pool
_080A9E70:
subs r0, r1, 0x1
strh r0, [r2, 0x3A]
_080A9E74:
pop {r0}
bx r0
thumb_func_end sub_80A9E44
thumb_func_start sub_80A9E78
sub_80A9E78: @ 80A9E78
push {r4,lr}
adds r4, r0, 0
movs r1, 0x2E
ldrsh r0, [r4, r1]
movs r1, 0x20
bl cosine
strh r0, [r4, 0x24]
movs r1, 0x2E
ldrsh r0, [r4, r1]
movs r1, 0x8
bl sine
strh r0, [r4, 0x26]
movs r1, 0x2E
ldrsh r0, [r4, r1]
cmp r0, 0x7F
bgt _080A9EA4
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x1D
b _080A9EAA
_080A9EA4:
adds r1, r4, 0
adds r1, 0x43
movs r0, 0x1F
_080A9EAA:
strb r0, [r1]
ldrh r0, [r4, 0x2E]
adds r0, 0x8
movs r1, 0xFF
ands r0, r1
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x30]
ldrh r1, [r4, 0x38]
adds r0, r1
strh r0, [r4, 0x38]
lsls r0, 16
asrs r0, 24
ldrh r1, [r4, 0x26]
adds r0, r1
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x32]
adds r0, 0x1
strh r0, [r4, 0x32]
lsls r0, 16
asrs r0, 16
cmp r0, 0x34
bne _080A9EEC
movs r1, 0x3C
ldrsh r0, [r4, r1]
cmp r0, 0
beq _080A9EE6
adds r0, r4, 0
bl RemoveObjectAndFreeResources
b _080A9EEC
_080A9EE6:
adds r0, r4, 0
bl RemoveObjectAndFreeTiles
_080A9EEC:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80A9E78
thumb_func_start sub_80A9EF4
sub_80A9EF4: @ 80A9EF4
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
ldr r4, =0x02038437
ldrb r0, [r4]
movs r1, 0x2
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 8
ldr r1, =0xffe00000
adds r0, r1
lsrs r5, r0, 16
ldrb r0, [r4]
movs r1, 0x3
bl sub_80A5C6C
lsls r0, 24
lsrs r0, 8
ldr r1, =0xffdc0000
adds r0, r1
lsrs r4, r0, 16
bl sub_80A4DF0
lsls r0, 24
cmp r0, 0
beq _080A9F32
lsls r0, r5, 16
ldr r1, =0xfffa0000
adds r0, r1
lsrs r5, r0, 16
_080A9F32:
movs r1, 0xFD
lsls r1, 6
movs r0, 0x50
bl SetGpuReg
movs r1, 0x80
lsls r1, 5
movs r0, 0x52
bl SetGpuReg
ldr r0, =gUnknown_0853EF48
lsls r1, r5, 16
asrs r1, 16
lsls r2, r4, 16
asrs r2, 16
movs r3, 0x4
bl AddObjectToFront
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =0x0000271a
bl GetObjectTileRangeStartByTag
lsls r0, 16
ldr r1, =0xffff0000
cmp r0, r1
bne _080A9F7C
ldr r1, =0x02020630
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
adds r0, r1
adds r0, 0x3E
ldrb r1, [r0]
movs r2, 0x4
orrs r1, r2
strb r1, [r0]
_080A9F7C:
lsls r0, r4, 4
adds r0, r4
lsls r0, 2
ldr r1, =0x02020630
adds r0, r1
ldr r1, =gUnknown_0853EF40
bl SetSpriteOamTables_NoPriorityFromTable
ldr r1, =0x03005e00
lsls r0, r6, 2
adds r0, r6
lsls r0, 3
adds r0, r1
strh r4, [r0, 0x26]
ldr r1, =sub_80A9FD0
str r1, [r0]
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80A9EF4
thumb_func_start sub_80A9FD0
sub_80A9FD0: @ 80A9FD0
push {lr}
lsls r0, 24
lsrs r0, 24
ldr r2, =0x03005e00
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
ldrh r0, [r1, 0xA]
adds r0, 0x1
adds r2, r0, 0
strh r0, [r1, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0xA
bne _080AA004
ldr r0, =sub_80AA020
str r0, [r1]
movs r0, 0
strh r0, [r1, 0xA]
b _080AA01A
.pool
_080AA004:
lsls r0, r2, 24
lsrs r0, 24
movs r1, 0x10
subs r1, r0
lsls r1, 8
orrs r1, r0
lsls r1, 16
lsrs r1, 16
movs r0, 0x52
bl SetGpuReg
_080AA01A:
pop {r0}
bx r0
thumb_func_end sub_80A9FD0
thumb_func_start sub_80AA020
sub_80AA020: @ 80AA020
push {r4-r6,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
ldr r0, =0x0000271a
bl IndexOfObjectPaletteTag
lsls r0, 24
lsrs r2, r0, 24
ldr r1, =0x03005e00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r5, r0, r1
ldrh r0, [r5, 0xA]
adds r1, r0, 0x1
strh r1, [r5, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0xD
ble _080AA0B0
ldrh r0, [r5, 0xC]
adds r0, 0x1
movs r6, 0
strh r0, [r5, 0xC]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bne _080AA0B0
ldr r3, =0x02037b14
lsls r2, 4
mov r12, r2
ldr r1, =0x0000010d
add r1, r12
lsls r1, 1
adds r1, r3
ldrh r4, [r1]
movs r2, 0x87
lsls r2, 1
add r2, r12
lsls r2, 1
adds r2, r3
ldrh r0, [r2]
strh r0, [r1]
ldr r0, =0x0000010f
add r0, r12
lsls r0, 1
adds r0, r3
ldrh r1, [r0]
strh r1, [r2]
strh r4, [r0]
strh r6, [r5, 0xC]
ldrh r0, [r5, 0xE]
adds r0, 0x1
strh r0, [r5, 0xE]
lsls r0, 16
asrs r0, 16
cmp r0, 0x3
bne _080AA0B0
strh r6, [r5, 0xE]
strh r6, [r5, 0xA]
ldrh r0, [r5, 0x10]
adds r0, 0x1
strh r0, [r5, 0x10]
lsls r0, 16
asrs r0, 16
cmp r0, 0x2
bne _080AA0B0
movs r0, 0x9
strh r0, [r5, 0xA]
ldr r0, =sub_80AA0D0
str r0, [r5]
_080AA0B0:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_80AA020
thumb_func_start sub_80AA0D0
sub_80AA0D0: @ 80AA0D0
push {lr}
lsls r0, 24
lsrs r0, 24
ldr r2, =0x03005e00
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r2, r1, r2
ldrh r0, [r2, 0xA]
subs r0, 0x1
adds r3, r0, 0
strh r0, [r2, 0xA]
lsls r0, 16
asrs r0, 16
movs r1, 0x1
negs r1, r1
cmp r0, r1
bne _080AA108
ldr r0, =sub_80AA124
str r0, [r2]
movs r0, 0
strh r0, [r2, 0xA]
b _080AA11E
.pool
_080AA108:
lsls r0, r3, 24
lsrs r0, 24
movs r1, 0x10
subs r1, r0
lsls r1, 8
orrs r1, r0
lsls r1, 16
lsrs r1, 16
movs r0, 0x52
bl SetGpuReg
_080AA11E:
pop {r0}
bx r0
thumb_func_end sub_80AA0D0
thumb_func_start sub_80AA124
sub_80AA124: @ 80AA124
push {r4,lr}
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
ldr r1, =0x03005e00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r1
ldrh r0, [r1, 0xA]
adds r0, 0x1
strh r0, [r1, 0xA]
lsls r0, 16
asrs r0, 16
cmp r0, 0x25
bne _080AA16C
ldrh r0, [r1, 0x26]
lsls r0, 24
lsrs r0, 24
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
ldr r0, =0x02020630
adds r4, r0
adds r0, r4, 0
bl obj_free_rotscale_entry
adds r0, r4, 0
bl RemoveObjectAndFreeTiles
b _080AA186
.pool
_080AA16C:
cmp r0, 0x27
bne _080AA186
movs r0, 0x50
movs r1, 0
bl SetGpuReg
movs r0, 0x52
movs r1, 0
bl SetGpuReg
adds r0, r4, 0
bl move_anim_task_del
_080AA186:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_80AA124
thumb_func_start sub_80AA18C
sub_80AA18C: @ 80AA18C
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
movs r3, 0
ldr r0, =0x020244d0
ldr r0, [r0]
ldr r0, [r0, 0x8]
ldrh r0, [r0]
subs r0, 0xF
cmp r0, 0x2B
bls _080AA1A4
b _080AA328
_080AA1A4:
lsls r0, 2
ldr r1, =_080AA1B8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080AA1B8:
.4byte _080AA268
.4byte _080AA26E
.4byte _080AA274
.4byte _080AA27A
.4byte _080AA280
.4byte _080AA286
.4byte _080AA28C
.4byte _080AA292
.4byte _080AA298
.4byte _080AA29E
.4byte _080AA2A4
.4byte _080AA2AA
.4byte _080AA2B0
.4byte _080AA2B6
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA328
.4byte _080AA2BC
.4byte _080AA2C0
.4byte _080AA2C4
.4byte _080AA2C8
.4byte _080AA2CC
.4byte _080AA2D0
.4byte _080AA2D4
.4byte _080AA2D8
.4byte _080AA2E0
.4byte _080AA2E8
.4byte _080AA2F0
.4byte _080AA2F8
.4byte _080AA300
.4byte _080AA308
.4byte _080AA328
.4byte _080AA328
.4byte _080AA310
.4byte _080AA314
.4byte _080AA318
.4byte _080AA320
_080AA268:
movs r5, 0
movs r2, 0
b _080AA330
_080AA26E:
movs r5, 0
movs r2, 0x1
b _080AA330
_080AA274:
movs r5, 0
movs r2, 0x3
b _080AA330
_080AA27A:
movs r5, 0
movs r2, 0x5
b _080AA330
_080AA280:
movs r5, 0
movs r2, 0x6
b _080AA330
_080AA286:
movs r5, 0
movs r2, 0x2
b _080AA330
_080AA28C:
movs r5, 0
movs r2, 0x4
b _080AA330
_080AA292:
movs r5, 0x1
movs r2, 0
b _080AA330
_080AA298:
movs r5, 0x1
movs r2, 0x1
b _080AA330
_080AA29E:
movs r5, 0x1
movs r2, 0x3
b _080AA330
_080AA2A4:
movs r5, 0x1
movs r2, 0x5
b _080AA330
_080AA2AA:
movs r5, 0x1
movs r2, 0x6
b _080AA330
_080AA2B0:
movs r5, 0x1
movs r2, 0x2
b _080AA330
_080AA2B6:
movs r5, 0x1
movs r2, 0x4
b _080AA330
_080AA2BC:
movs r5, 0
b _080AA2DA
_080AA2C0:
movs r5, 0
b _080AA2E2
_080AA2C4:
movs r5, 0
b _080AA2EA
_080AA2C8:
movs r5, 0
b _080AA2F2
_080AA2CC:
movs r5, 0
b _080AA2FA
_080AA2D0:
movs r5, 0
b _080AA302
_080AA2D4:
movs r5, 0
b _080AA30A
_080AA2D8:
movs r5, 0x1
_080AA2DA:
movs r2, 0
movs r3, 0x1
b _080AA330
_080AA2E0:
movs r5, 0x1
_080AA2E2:
movs r2, 0x1
movs r3, 0x1
b _080AA330
_080AA2E8:
movs r5, 0x1
_080AA2EA:
movs r2, 0x3
movs r3, 0x1
b _080AA330
_080AA2F0:
movs r5, 0x1
_080AA2F2:
movs r2, 0x5
movs r3, 0x1
b _080AA330
_080AA2F8:
movs r5, 0x1
_080AA2FA:
movs r2, 0x6
movs r3, 0x1
b _080AA330
_080AA300:
movs r5, 0x1
_080AA302:
movs r2, 0x2
movs r3, 0x1
b _080AA330
_080AA308:
movs r5, 0x1
_080AA30A:
movs r2, 0x4
movs r3, 0x1
b _080AA330
_080AA310:
movs r5, 0
b _080AA31A
_080AA314:
movs r5, 0
b _080AA322
_080AA318:
movs r5, 0x1
_080AA31A:
movs r2, 0xFF
movs r3, 0
b _080AA330
_080AA320:
movs r5, 0x1
_080AA322:
movs r2, 0xFF
movs r3, 0x1
b _080AA330
_080AA328:
adds r0, r4, 0
bl move_anim_task_del
b _080AA352
_080AA330:
ldr r0, =0x0203841e
movs r1, 0
strh r5, [r0]
strh r2, [r0, 0x2]
strh r1, [r0, 0x4]
strh r1, [r0, 0x6]
strh r3, [r0, 0x8]
ldr r1, =0x03005e00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldr r1, =sub_8116EB4
str r1, [r0]
adds r0, r4, 0
bl _call_via_r1
_080AA352:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_80AA18C
thumb_func_start move_anim_start_t2
move_anim_start_t2: @ 80AA364
push {r4,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r1, 24
lsrs r1, 24
ldr r0, =0x02038436
strb r4, [r0]
ldr r0, =0x02038437
strb r4, [r0]
ldr r0, =gUnknown_082C92FC
movs r2, 0
bl move_something
ldr r0, =task0A_80788BC
movs r1, 0xA
bl CreateTask
lsls r0, 24
lsrs r0, 24
ldr r2, =0x03005e00
lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r1, r2
strh r4, [r1, 0x8]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end move_anim_start_t2
thumb_func_start task0A_80788BC
task0A_80788BC: @ 80AA3B4
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
ldr r0, =0x020383f8
ldr r0, [r0]
bl _call_via_r0
ldr r0, =0x020383fd
ldrb r0, [r0]
cmp r0, 0
bne _080AA3F6
ldr r0, =0x020244d0
ldr r2, [r0]
ldr r1, =0x03005e00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
movs r1, 0x8
ldrsh r0, [r0, r1]
ldr r2, [r2, 0x4]
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
adds r1, r2
ldrb r2, [r1]
movs r0, 0x11
negs r0, r0
ands r0, r2
strb r0, [r1]
adds r0, r4, 0
bl DestroyTask
_080AA3F6:
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end task0A_80788BC
.align 2, 0 @ Don't pad with nop.