pokeemerald/include/constants/maps.h

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#ifndef GUARD_CONSTANTS_MAPS_H
#define GUARD_CONSTANTS_MAPS_H
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#include "map_groups.h"
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#define MAP_NONE (0x7F | (0x7F << 8))
#define MAP_UNDEFINED (0xFF | (0xFF << 8))
#define MAP_GROUP(map) (MAP_##map >> 8)
#define MAP_NUM(map) (MAP_##map & 0xFF)
#endif // GUARD_CONSTANTS_MAPS_H