pokeemerald/src/palette.c

1241 lines
28 KiB
C
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#include "global.h"
#include "palette.h"
#include "task.h"
enum
{
NORMAL_FADE,
FAST_FADE,
HARDWARE_FADE,
};
// These are structs for some unused palette system.
// The full functionality of this system is unknown.
struct PaletteStructTemplate
{
u16 uid;
u16 *src;
u16 pst_field_8_0:1;
u16 pst_field_8_1:9;
u16 size:5;
u16 pst_field_9_7:1;
u8 pst_field_A;
u8 srcCount:5;
u8 pst_field_B_5:3;
u8 pst_field_C;
};
struct PaletteStruct
{
struct PaletteStructTemplate *base;
u32 ps_field_4_0:1;
u16 ps_field_4_1:1;
u32 baseDestOffset:9;
u16 destOffset:10;
u16 srcIndex:7;
u8 ps_field_8;
u8 ps_field_9;
};
extern void LZDecompressWram(const void *src, void *dest);
extern void SetGpuReg(u8 regOffset, u16 value);
extern void sub_8149DFC(u8 a1);
extern void sub_80A1670(u16 a1);
extern void sub_80A2D54(u8 a1);
extern void SetWordTaskArg(u8 taskId, u8 dataElem, u32 value);
extern void _call_via_r1(u32 a1, void *a2);
extern void BlendPalette(u16, u16, u8, u16);
EWRAM_DATA u16 gPlttBufferUnfaded[0x200] = {0};
EWRAM_DATA u16 gPlttBufferFaded[0x200] = {0};
EWRAM_DATA struct PaletteStruct sPaletteStructs[0x10] = {0};
EWRAM_DATA struct PaletteFadeControl gPaletteFade = {0};
EWRAM_DATA u32 gFiller_2037FE0 = 0;
EWRAM_DATA u32 sPlttBufferTransferPending = 0;
EWRAM_DATA u8 sPaletteDecompressionBuffer[0x400] = {0};
extern struct PaletteStructTemplate gDummyPaletteStructTemplate;
extern void *gUnknown_0852487C;
extern u8 gUnknown_0852489C[];
extern u16 gUnknown_03000F3C;
extern void *gUnknown_03000F44;
static void unused_sub_80A1CDC(struct PaletteStruct *, u32 *);
static void unused_sub_80A1E40(struct PaletteStruct *, u32 *);
static void unused_sub_80A1F00(struct PaletteStruct *);
static u8 GetPaletteNumByUid(u16);
static u8 UpdateNormalPaletteFade(void);
static void BeginFastPaletteFadeInternal(u8);
static u8 UpdateFastPaletteFade(void);
static u8 UpdateHardwarePaletteFade(void);
static void UpdateBlendRegisters(void);
static bool8 IsSoftwarePaletteFadeFinishing(void);
void sub_80A1818(u16 a1)
{
void **v1 = &gUnknown_0852487C;
CpuSet(v1[a1 & 0x3], gPlttBufferUnfaded + 0x80, 0x10);
BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
if ((u8)FindTaskIdByFunc(sub_8149DFC) != 0xFF )
{
gUnknown_03000F44 = sub_80A1670;
gUnknown_03000F3C = 0x20;
}
return;
}
void sub_80A1884(u16 a1)
{
void **v1 = &gUnknown_0852487C;
CpuSet(v1[a1 & 0x3], gPlttBufferUnfaded + 0x80, 0x10);
if ((u8)FindTaskIdByFunc(sub_8149DFC) == 0xFF )
{
BlendPalette(0x80, 0x10, gPaletteFade.y, gPaletteFade.blendColor & 0x7FFF);
if (!--gUnknown_03000F3C)
gUnknown_03000F44 = 0;
}
return;
}
void LoadCompressedPalette(const void *src, u16 offset, u16 size)
{
LZDecompressWram(src, sPaletteDecompressionBuffer);
CpuCopy16(sPaletteDecompressionBuffer, gPlttBufferUnfaded + offset, size);
CpuCopy16(sPaletteDecompressionBuffer, gPlttBufferFaded + offset, size);
}
void LoadPalette(const void *src, u16 offset, u16 size)
{
CpuCopy16(src, gPlttBufferUnfaded + offset, size);
CpuCopy16(src, gPlttBufferFaded + offset, size);
}
void FillPalette(u16 value, u16 offset, u16 size)
{
CpuFill16(value, gPlttBufferUnfaded + offset, size);
CpuFill16(value, gPlttBufferFaded + offset, size);
}
void TransferPlttBuffer(void)
{
if (!gPaletteFade.bufferTransferDisabled)
{
void *src = gPlttBufferFaded;
void *dest = (void *)PLTT;
DmaCopy16(3, src, dest, PLTT_SIZE);
sPlttBufferTransferPending = 0;
if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active)
UpdateBlendRegisters();
}
}
u8 UpdatePaletteFade(void)
{
u8 result;
u8 dummy = 0;
if (sPlttBufferTransferPending)
return -1;
if (gPaletteFade.mode == NORMAL_FADE)
result = UpdateNormalPaletteFade();
else if (gPaletteFade.mode == FAST_FADE)
result = UpdateFastPaletteFade();
else
result = UpdateHardwarePaletteFade();
sPlttBufferTransferPending = gPaletteFade.multipurpose1 | dummy;
return result;
}
void ResetPaletteFade(void)
{
u8 i;
for (i = 0; i < 16; i++)
ResetPaletteStruct(i);
ResetPaletteFadeControl();
}
void ReadPlttIntoBuffers(void)
{
u16 i;
u16 *pltt = (u16 *)PLTT;
for (i = 0; i < PLTT_SIZE / 2; i++)
{
gPlttBufferUnfaded[i] = pltt[i];
gPlttBufferFaded[i] = pltt[i];
}
}
bool8 BeginNormalPaletteFade(u32 selectedPalettes, s8 delay, u8 startY, u8 targetY, u16 blendColor)
{
u8 temp;
register u32 _blendColor asm("r8") = blendColor;
if (gPaletteFade.active)
{
return FALSE;
}
else
{
gPaletteFade.deltaY = 2;
if (delay < 0)
{
gPaletteFade.deltaY += (delay * -1);
delay = 0;
}
gPaletteFade_selectedPalettes = selectedPalettes;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFade.y = startY;
gPaletteFade.targetY = targetY;
gPaletteFade.blendColor = _blendColor;
gPaletteFade.active = 1;
gPaletteFade.mode = NORMAL_FADE;
if (startY < targetY)
gPaletteFade.yDec = 0;
else
gPaletteFade.yDec = 1;
UpdatePaletteFade();
temp = gPaletteFade.bufferTransferDisabled;
gPaletteFade.bufferTransferDisabled = 0;
CpuCopy32(gPlttBufferFaded, (void *)PLTT, PLTT_SIZE);
sPlttBufferTransferPending = 0;
if (gPaletteFade.mode == HARDWARE_FADE && gPaletteFade.active)
UpdateBlendRegisters();
gPaletteFade.bufferTransferDisabled = temp;
return TRUE;
}
}
bool8 unref_sub_80A1C1C(u32 a1, u8 a2, u8 a3, u8 a4, u16 a5)
{
ReadPlttIntoBuffers();
return BeginNormalPaletteFade(a1, a2, a3, a4, a5);
}
void unref_sub_80A1C64(u8 a1, u32 *a2)
{
u8 i;
for (i = 0; i < 16; i++)
{
struct PaletteStruct *palstruct = &sPaletteStructs[i];
if (palstruct->ps_field_4_0)
{
if (palstruct->base->pst_field_8_0 == a1)
{
u8 val1 = palstruct->srcIndex;
u8 val2 = palstruct->base->srcCount;
if (val1 == val2)
{
unused_sub_80A1F00(palstruct);
if (!palstruct->ps_field_4_0)
continue;
}
if (palstruct->ps_field_8 == 0)
unused_sub_80A1CDC(palstruct, a2);
else
palstruct->ps_field_8--;
unused_sub_80A1E40(palstruct, a2);
}
}
}
}
static void unused_sub_80A1CDC(struct PaletteStruct *a1, u32 *a2)
{
s32 srcIndex;
s32 srcCount;
u8 i = 0;
u16 srcOffset = a1->srcIndex * a1->base->size;
if (!a1->base->pst_field_8_0)
{
while (i < a1->base->size)
{
gPlttBufferUnfaded[a1->destOffset] = a1->base->src[srcOffset];
gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset];
i++;
a1->destOffset++;
srcOffset++;
}
}
else
{
while (i < a1->base->size)
{
gPlttBufferFaded[a1->destOffset] = a1->base->src[srcOffset];
i++;
a1->destOffset++;
srcOffset++;
}
}
a1->destOffset = a1->baseDestOffset;
a1->ps_field_8 = a1->base->pst_field_A;
a1->srcIndex++;
srcIndex = a1->srcIndex;
srcCount = a1->base->srcCount;
if (srcIndex >= srcCount)
{
if (a1->ps_field_9)
a1->ps_field_9--;
a1->srcIndex = 0;
}
*a2 |= 1 << (a1->baseDestOffset >> 4);
}
static void unused_sub_80A1E40(struct PaletteStruct *a1, u32 *a2)
{
if (gPaletteFade.active && ((1 << (a1->baseDestOffset >> 4)) & gPaletteFade_selectedPalettes))
{
if (!a1->base->pst_field_8_0)
{
if (gPaletteFade.delayCounter != gPaletteFade_delay)
{
BlendPalette(
a1->baseDestOffset,
a1->base->size,
gPaletteFade.y,
gPaletteFade.blendColor);
}
}
else
{
if (!gPaletteFade.delayCounter)
{
if (a1->ps_field_8 != a1->base->pst_field_A)
{
u32 srcOffset = a1->srcIndex * a1->base->size;
u8 i;
for (i = 0; i < a1->base->size; i++)
gPlttBufferFaded[a1->baseDestOffset + i] = a1->base->src[srcOffset + i];
}
}
}
}
}
static void unused_sub_80A1F00(struct PaletteStruct *a1)
{
if (!a1->ps_field_9)
{
s32 val = a1->base->pst_field_B_5;
if (!val)
{
a1->srcIndex = 0;
a1->ps_field_8 = a1->base->pst_field_A;
a1->ps_field_9 = a1->base->pst_field_C;
a1->destOffset = a1->baseDestOffset;
}
else
{
if (val < 0)
return;
if (val > 2)
return;
ResetPaletteStructByUid(a1->base->uid);
}
}
else
{
a1->ps_field_9--;
}
}
void ResetPaletteStructByUid(u16 a1)
{
u8 paletteNum = GetPaletteNumByUid(a1);
if (paletteNum != 16)
ResetPaletteStruct(paletteNum);
}
void ResetPaletteStruct(u8 paletteNum)
{
sPaletteStructs[paletteNum].base = &gDummyPaletteStructTemplate;
sPaletteStructs[paletteNum].ps_field_4_0 = 0;
sPaletteStructs[paletteNum].baseDestOffset = 0;
sPaletteStructs[paletteNum].destOffset = 0;
sPaletteStructs[paletteNum].srcIndex = 0;
sPaletteStructs[paletteNum].ps_field_4_1 = 0;
sPaletteStructs[paletteNum].ps_field_8 = 0;
sPaletteStructs[paletteNum].ps_field_9 = 0;
}
2017-03-06 09:37:33 +01:00
void ResetPaletteFadeControl(void)
{
gPaletteFade.multipurpose1 = 0;
gPaletteFade.multipurpose2 = 0;
gPaletteFade.delayCounter = 0;
gPaletteFade.y = 0;
gPaletteFade.targetY = 0;
gPaletteFade.blendColor = 0;
gPaletteFade.active = 0;
gPaletteFade.multipurpose2 = 0; // assign same value twice
gPaletteFade.yDec = 0;
gPaletteFade.bufferTransferDisabled = 0;
gPaletteFade.shouldResetBlendRegisters = 0;
gPaletteFade.hardwareFadeFinishing = 0;
gPaletteFade.softwareFadeFinishing = 0;
gPaletteFade.softwareFadeFinishingCounter = 0;
gPaletteFade.objPaletteToggle = 0;
gPaletteFade.deltaY = 2;
}
void unref_sub_80A2048(u16 uid)
{
u8 paletteNum = GetPaletteNumByUid(uid);
if (paletteNum != 16)
sPaletteStructs[paletteNum].ps_field_4_1 = 1;
}
void unref_sub_80A2074(u16 uid)
{
u8 paletteNum = GetPaletteNumByUid(uid);
if (paletteNum != 16)
sPaletteStructs[paletteNum].ps_field_4_1 = 0;
}
static u8 GetPaletteNumByUid(u16 uid)
{
u8 i;
for (i = 0; i < 16; i++)
if (sPaletteStructs[i].base->uid == uid)
return i;
return 16;
}
2017-03-06 09:37:33 +01:00
static u8 UpdateNormalPaletteFade(void)
{
u16 paletteOffset;
u16 selectedPalettes;
if (!gPaletteFade.active)
return 0;
if (IsSoftwarePaletteFadeFinishing())
{
return gPaletteFade.active;
}
else
{
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.delayCounter < gPaletteFade_delay)
{
gPaletteFade.delayCounter++;
return 2;
}
gPaletteFade.delayCounter = 0;
}
paletteOffset = 0;
if (!gPaletteFade.objPaletteToggle)
{
selectedPalettes = gPaletteFade_selectedPalettes;
}
else
{
selectedPalettes = gPaletteFade_selectedPalettes >> 16;
paletteOffset = 256;
}
while (selectedPalettes)
{
if (selectedPalettes & 1)
BlendPalette(
paletteOffset,
16,
gPaletteFade.y,
gPaletteFade.blendColor);
selectedPalettes >>= 1;
paletteOffset += 16;
}
gPaletteFade.objPaletteToggle ^= 1;
if (!gPaletteFade.objPaletteToggle)
{
if (gPaletteFade.y == gPaletteFade.targetY)
{
gPaletteFade_selectedPalettes = 0;
gPaletteFade.softwareFadeFinishing = 1;
}
else
{
s8 val;
if (!gPaletteFade.yDec)
{
val = gPaletteFade.y;
val += gPaletteFade.deltaY;
if (val > gPaletteFade.targetY)
val = gPaletteFade.targetY;
gPaletteFade.y = val;
}
else
{
val = gPaletteFade.y;
val -= gPaletteFade.deltaY;
if (val < gPaletteFade.targetY)
val = gPaletteFade.targetY;
gPaletteFade.y = val;
}
}
}
return gPaletteFade.active;
}
}
void InvertPlttBuffer(u32 selectedPalettes)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; i++)
gPlttBufferFaded[paletteOffset + i] = ~gPlttBufferFaded[paletteOffset + i];
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void TintPlttBuffer(u32 selectedPalettes, s8 r, s8 g, s8 b)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; i++)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[paletteOffset + i];
data->r += r;
data->g += g;
data->b += b;
}
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void UnfadePlttBuffer(u32 selectedPalettes)
{
u16 paletteOffset = 0;
while (selectedPalettes)
{
if (selectedPalettes & 1)
{
u8 i;
for (i = 0; i < 16; i++)
gPlttBufferFaded[paletteOffset + i] = gPlttBufferUnfaded[paletteOffset + i];
}
selectedPalettes >>= 1;
paletteOffset += 16;
}
}
void BeginFastPaletteFade(u8 submode)
{
gPaletteFade.deltaY = 2;
BeginFastPaletteFadeInternal(submode);
}
static void BeginFastPaletteFadeInternal(u8 submode)
{
gPaletteFade.y = 31;
gPaletteFade_submode = submode & 0x3F;
gPaletteFade.active = 1;
gPaletteFade.mode = FAST_FADE;
if (submode == FAST_FADE_IN_FROM_BLACK)
CpuFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE);
if (submode == FAST_FADE_IN_FROM_WHITE)
CpuFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE);
UpdatePaletteFade();
}
static u8 UpdateFastPaletteFade(void)
{
u16 i;
u16 paletteOffsetStart;
u16 paletteOffsetEnd;
s8 r0;
s8 g0;
s8 b0;
s8 r;
s8 g;
s8 b;
if (!gPaletteFade.active)
return 0;
if (IsSoftwarePaletteFadeFinishing())
return gPaletteFade.active;
if (gPaletteFade.objPaletteToggle)
{
paletteOffsetStart = 256;
paletteOffsetEnd = 512;
}
else
{
paletteOffsetStart = 0;
paletteOffsetEnd = 256;
}
switch (gPaletteFade_submode)
{
case FAST_FADE_IN_FROM_WHITE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; i++)
{
struct PlttData *unfaded;
struct PlttData *faded;
unfaded = (struct PlttData *)&gPlttBufferUnfaded[i];
r0 = unfaded->r;
g0 = unfaded->g;
b0 = unfaded->b;
faded = (struct PlttData *)&gPlttBufferFaded[i];
r = faded->r - 2;
g = faded->g - 2;
b = faded->b - 2;
if (r < r0)
r = r0;
if (g < g0)
g = g0;
if (b < b0)
b = b0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_OUT_TO_WHTIE:
for (i = paletteOffsetStart; i < paletteOffsetEnd; i++)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i];
r = data->r + 2;
g = data->g + 2;
b = data->b + 2;
if (r > 31)
r = 31;
if (g > 31)
g = 31;
if (b > 31)
b = 31;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_IN_FROM_BLACK:
for (i = paletteOffsetStart; i < paletteOffsetEnd; i++)
{
struct PlttData *unfaded;
struct PlttData *faded;
unfaded = (struct PlttData *)&gPlttBufferUnfaded[i];
r0 = unfaded->r;
g0 = unfaded->g;
b0 = unfaded->b;
faded = (struct PlttData *)&gPlttBufferFaded[i];
r = faded->r + 2;
g = faded->g + 2;
b = faded->b + 2;
if (r > r0)
r = r0;
if (g > g0)
g = g0;
if (b > b0)
b = b0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
break;
case FAST_FADE_OUT_TO_BLACK:
for (i = paletteOffsetStart; i < paletteOffsetEnd; i++)
{
struct PlttData *data = (struct PlttData *)&gPlttBufferFaded[i];
r = data->r - 2;
g = data->g - 2;
b = data->b - 2;
if (r < 0)
r = 0;
if (g < 0)
g = 0;
if (b < 0)
b = 0;
gPlttBufferFaded[i] = r | (g << 5) | (b << 10);
}
}
gPaletteFade.objPaletteToggle ^= 1;
if (gPaletteFade.objPaletteToggle)
return gPaletteFade.active;
if (gPaletteFade.y - gPaletteFade.deltaY < 0)
gPaletteFade.y = 0;
else
gPaletteFade.y -= gPaletteFade.deltaY;
if (gPaletteFade.y == 0)
{
switch (gPaletteFade_submode)
{
case FAST_FADE_IN_FROM_WHITE:
case FAST_FADE_IN_FROM_BLACK:
CpuCopy32(gPlttBufferUnfaded, gPlttBufferFaded, PLTT_SIZE);
break;
case FAST_FADE_OUT_TO_WHTIE:
CpuFill32(0xFFFFFFFF, gPlttBufferFaded, PLTT_SIZE);
break;
case FAST_FADE_OUT_TO_BLACK:
CpuFill32(0x00000000, gPlttBufferFaded, PLTT_SIZE);
break;
}
gPaletteFade.mode = NORMAL_FADE;
gPaletteFade.softwareFadeFinishing = 1;
}
return gPaletteFade.active;
}
void BeginHardwarePaletteFade(u8 blendCnt, u8 delay, u8 y, u8 targetY, u8 shouldResetBlendRegisters)
{
gPaletteFade_blendCnt = blendCnt;
gPaletteFade.delayCounter = delay;
gPaletteFade_delay = delay;
gPaletteFade.y = y;
gPaletteFade.targetY = targetY;
gPaletteFade.active = 1;
gPaletteFade.mode = HARDWARE_FADE;
gPaletteFade.shouldResetBlendRegisters = shouldResetBlendRegisters & 1;
gPaletteFade.hardwareFadeFinishing = 0;
if (y < targetY)
gPaletteFade.yDec = 0;
else
gPaletteFade.yDec = 1;
}
static u8 UpdateHardwarePaletteFade(void)
{
if (!gPaletteFade.active)
return 0;
if (gPaletteFade.delayCounter < gPaletteFade_delay)
{
gPaletteFade.delayCounter++;
return 2;
}
gPaletteFade.delayCounter = 0;
if (!gPaletteFade.yDec)
{
gPaletteFade.y++;
if (gPaletteFade.y > gPaletteFade.targetY)
{
gPaletteFade.hardwareFadeFinishing++;
gPaletteFade.y--;
}
}
else
{
s32 y = gPaletteFade.y--;
if (y - 1 < gPaletteFade.targetY)
{
gPaletteFade.hardwareFadeFinishing++;
gPaletteFade.y++;
}
}
if (gPaletteFade.hardwareFadeFinishing)
{
if (gPaletteFade.shouldResetBlendRegisters)
{
gPaletteFade_blendCnt = 0;
gPaletteFade.y = 0;
}
gPaletteFade.shouldResetBlendRegisters = 0;
}
return gPaletteFade.active;
}
static void UpdateBlendRegisters(void)
{
SetGpuReg(REG_OFFSET_BLDCNT, (u16)gPaletteFade_blendCnt);
SetGpuReg(REG_OFFSET_BLDY, gPaletteFade.y);
if (gPaletteFade.hardwareFadeFinishing)
{
gPaletteFade.hardwareFadeFinishing = 0;
gPaletteFade.mode = 0;
gPaletteFade_blendCnt = 0;
gPaletteFade.y = 0;
gPaletteFade.active = 0;
}
}
static bool8 IsSoftwarePaletteFadeFinishing(void)
{
if (gPaletteFade.softwareFadeFinishing)
{
if (gPaletteFade.softwareFadeFinishingCounter == 4)
{
gPaletteFade.active = 0;
gPaletteFade.softwareFadeFinishing = 0;
gPaletteFade.softwareFadeFinishingCounter = 0;
}
else
{
gPaletteFade.softwareFadeFinishingCounter++;
}
return TRUE;
}
else
{
return FALSE;
}
}
void BlendPalettes(u32 selectedPalettes, u8 coeff, u16 color)
{
u16 paletteOffset;
for (paletteOffset = 0; selectedPalettes; paletteOffset += 16)
{
if (selectedPalettes & 1)
BlendPalette(paletteOffset, 16, coeff, color);
selectedPalettes >>= 1;
}
}
void BlendPalettesUnfaded(u32 selectedPalettes, u8 coeff, u16 color)
{
void *src = gPlttBufferUnfaded;
void *dest = gPlttBufferFaded;
DmaCopy32(3, src, dest, PLTT_SIZE);
BlendPalettes(selectedPalettes, coeff, color);
}
void TintPalette_GrayScale(u16 *palette, u16 count)
{
s32 r;
s32 g;
s32 b;
s32 gray;
int i;
for (i = 0; i < count; i++)
{
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
gray = r >> 8;
*palette++ = gray << 10 | gray << 5 | gray;
}
return;
}
void TintPalette_GrayScale2(u16 *palette, u16 count)
{
s32 r;
s32 g;
s32 b;
s32 gray;
int i;
for (i = 0; i < count; i++)
{
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
gray = r >> 8;
if ((u32)gray > 0x1F)
gray = 0x1F;
gray = gUnknown_0852489C[gray];
*palette++ = gray << 10 | gray << 5 | gray;
}
return;
}
#ifdef NONMATCHING
void TintPalette_SepiaTone(u16 *palette, u16 count)
{
s32 r;
s32 g;
s32 b;
u32 gray;
u32 sepia;
s8 r2;
s8 g2;
s8 b2;
int i;
for (i = 0; i < count; i++)
{
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
gray = (s32)(r >> 8);
sepia = (gray * 0x133);
r2 = (u16)sepia >> 8;
g2 = gray;
b2 = (gray * 15);
if (r2 > 0x1F)
r2 = 0x1F;
*palette++ = b2 << 10 | g2 << 5 | r2;
}
return;
}
#else
__attribute__((naked))
void TintPalette_SepiaTone(u16 *palette, u16 count)
{
asm("push {r4-r7,lr}\n\
add r5, r0, #0\n\
lsl r1, #16\n\
lsr r1, #16\n\
cmp r1, #0\n\
beq _080A2BA2\n\
mov r7, #0x1F\n\
add r6, r1, #0\n\
_080A2B50:\n\
ldrh r0, [r5]\n\
mov r1, #0x1F\n\
and r1, r0\n\
lsl r0, #16\n\
lsr r2, r0, #21\n\
and r2, r7\n\
lsr r3, r0, #26\n\
and r3, r7\n\
mov r0, #0x4C\n\
mul r1, r0\n\
mov r0, #0x97\n\
mul r0, r2\n\
add r1, r0\n\
lsl r0, r3, #3\n\
sub r0, r3\n\
lsl r0, #2\n\
add r0, r3\n\
add r1, r0\n\
asr r1, #8\n\
ldr r0, =0x00000133\n\
mul r0, r1\n\
lsl r0, #16\n\
lsr r2, r0, #24\n\
lsl r0, r1, #24\n\
lsr r4, r0, #24\n\
lsl r0, r1, #4\n\
sub r0, r1\n\
lsl r0, #20\n\
lsr r3, r0, #24\n\
cmp r2, #0x1F\n\
ble _080A2B90\n\
mov r2, #0x1F\n\
_080A2B90:\n\
lsl r0, r3, #10\n\
lsl r1, r4, #5\n\
orr r0, r1\n\
orr r0, r2\n\
strh r0, [r5]\n\
add r5, #0x2\n\
sub r6, #0x1\n\
cmp r6, #0\n\
bne _080A2B50\n\
_080A2BA2:\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool");
}
#endif // NONMATCHING
#ifdef NONMATCHING
void sub_80A2BAC(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
{
s32 r;
s32 g;
s32 b;
s32 gray;
u8 r2;
u8 g2;
u8 b2;
int i;
for (i = 0; i < count; i++)
{
r = *palette & 0x1F;
g = (*palette >> 5) & 0x1F;
b = (*palette >> 10) & 0x1F;
r *= 0x4C;
r += g * 0x97;
r += b * 0x1D;
gray = r >> 8;
r2 = (u16)(gray * a3) >> 8;
g2 = (u16)(gray * a4) >> 8;
b2 = (u16)(gray * a5) >> 8;
if (r2 > 0x1F)
r2 = 0x1F;
if (g2 > 0x1F)
g2 = 0x1F;
if (b2 > 0x1F)
b2 = 0x1F;
*palette++ = b2 << 10 | g2 << 5 | r2;
}
return;
}
#else
__attribute__((naked))
void sub_80A2BAC(u16 *palette, u16 count, u16 a3, u16 a4, u16 a5)
{
asm("push {r4-r7,lr}\n\
mov r7, r9\n\
mov r6, r8\n\
push {r6,r7}\n\
add r5, r0, #0\n\
ldr r0, [sp, #0x1C]\n\
lsl r1, #16\n\
lsr r1, #16\n\
lsl r2, #16\n\
lsr r2, #16\n\
mov r9, r2\n\
lsl r3, #16\n\
lsr r3, #16\n\
mov r8, r3\n\
lsl r0, #16\n\
lsr r0, #16\n\
mov r12, r0\n\
cmp r1, #0\n\
beq _080A2C38\n\
mov r7, #0x1F\n\
add r6, r1, #0\n\
_080A2BD6:\n\
ldrh r0, [r5]\n\
mov r1, #0x1F\n\
and r1, r0\n\
lsl r0, #16\n\
lsr r2, r0, #21\n\
and r2, r7\n\
lsr r3, r0, #26\n\
and r3, r7\n\
mov r0, #0x4C\n\
mul r1, r0\n\
mov r0, #0x97\n\
mul r0, r2\n\
add r1, r0\n\
lsl r0, r3, #3\n\
sub r0, r3\n\
lsl r0, #2\n\
add r0, r3\n\
add r1, r0\n\
asr r1, #8\n\
mov r0, r9\n\
mul r0, r1\n\
lsl r0, #16\n\
lsr r4, r0, #24\n\
mov r0, r8\n\
mul r0, r1\n\
lsl r0, #16\n\
lsr r2, r0, #24\n\
mov r0, r12\n\
mul r0, r1\n\
lsl r0, #16\n\
lsr r3, r0, #24\n\
cmp r4, #0x1F\n\
ble _080A2C1A\n\
mov r4, #0x1F\n\
_080A2C1A:\n\
cmp r2, #0x1F\n\
ble _080A2C20\n\
mov r2, #0x1F\n\
_080A2C20:\n\
cmp r3, #0x1F\n\
ble _080A2C26\n\
mov r3, #0x1F\n\
_080A2C26:\n\
lsl r0, r3, #10\n\
lsl r1, r2, #5\n\
orr r0, r1\n\
orr r0, r4\n\
strh r0, [r5]\n\
add r5, #0x2\n\
sub r6, #0x1\n\
cmp r6, #0\n\
bne _080A2BD6\n\
_080A2C38:\n\
pop {r3,r4}\n\
mov r8, r3\n\
mov r9, r4\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0");
}
#endif
void sub_80A2C44(u32 a1, s8 a2, u8 a3, u8 a4, u16 a5, u8 a6, u8 a7)
{
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u8 taskId;
taskId = CreateTask((void *)sub_80A2D54, a6);
gTasks[taskId].data[0] = a3;
gTasks[taskId].data[1] = a4;
if (a2 >= 0)
{
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gTasks[taskId].data[3] = a2;
gTasks[taskId].data[2] = 1;
}
else
{
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gTasks[taskId].data[3] = 0;
gTasks[taskId].data[2] = -a2 + 1;
}
if (a4 < a3)
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gTasks[taskId].data[2] *= -1;
SetWordTaskArg(taskId, 5, a1);
gTasks[taskId].data[7] = a5;
gTasks[taskId].data[8] = a7;
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gTasks[taskId].func(taskId);
}
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u32 sub_80A2CF8(u8 var)
{
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int i;
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for (i = 0; i < NUM_TASKS; i++) // check all the tasks.
if ((gTasks[i].isActive == TRUE) && (gTasks[i].func == sub_80A2D54) && (gTasks[i].data[8] == var))
return TRUE;
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return FALSE;
}
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void sub_80A2D34(void)
{
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u8 taskId;
while (1)
{
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taskId = FindTaskIdByFunc(sub_80A2D54);
if (taskId == 0xFF)
break;
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DestroyTask(taskId);
}
}
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void sub_80A2D54(u8 taskId)
{
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u32 wordVar;
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s16 *data;
u16 temp;
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data = gTasks[taskId].data;
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wordVar = GetWordTaskArg(taskId, 5);
if (++data[4] > data[3])
{
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data[4] = 0;
BlendPalettes(wordVar, data[0], data[7]);
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temp = data[1];
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if (data[0] == (s16)temp)
{
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DestroyTask(taskId);
}
else
{
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data[0] += data[2];
if (data[2] >= 0)
{
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if (data[0] < (s16)temp)
{
return;
}
}
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else if (data[0] > (s16)temp)
{
return;
}
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data[0] = temp;
}
}
}