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https://github.com/Ninjdai1/pokeemerald.git
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45 lines
1.4 KiB
C
45 lines
1.4 KiB
C
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#include "global.h"
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#include "test/battle.h"
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ASSUMPTIONS
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{
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ASSUME(gItems[ITEM_ROWAP_BERRY].holdEffect == HOLD_EFFECT_ROWAP_BERRY);
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}
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SINGLE_BATTLE_TEST("Rowap Berry causes the attacker to lose 1/8 of its max HP if a special move was used")
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{
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s16 damage;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_SWIFT].split == SPLIT_SPECIAL);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_ROWAP_BERRY); }
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} WHEN {
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TURN { MOVE(player, MOVE_SWIFT); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_SWIFT, player);
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HP_BAR(opponent);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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HP_BAR(player, captureDamage: &damage);
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MESSAGE("Wobbuffet was hurt by Foe Wobbuffet's Rowap Berry!");
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} THEN {
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EXPECT_EQ(player->maxHP / 8, damage);
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}
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}
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SINGLE_BATTLE_TEST("Rowap Berry is not triggered by a physical move")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_TACKLE].split == SPLIT_PHYSICAL);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_ROWAP_BERRY); }
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_MOVE, MOVE_TACKLE, player);
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HP_BAR(opponent);
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NOT ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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NOT MESSAGE("Wobbuffet was hurt by Foe Wobbuffet's Rowap Berry!");
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}
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}
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