pokeemerald/asm/battle_anim_sound_tasks.s

1007 lines
15 KiB
ArmAsm
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2016-11-01 18:08:48 +01:00
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_8158B30
sub_8158B30: @ 8158B30
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
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ldr r1, =gTasks
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lsls r6, r0, 2
adds r6, r0
lsls r6, 3
adds r6, r1
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ldr r1, =gBattleAnimArgs
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ldrh r0, [r1]
strh r0, [r6, 0x8]
ldrh r0, [r1, 0x2]
strh r0, [r6, 0xA]
movs r0, 0x40
negs r0, r0
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bl BattleAnimAdjustPanning
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adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
movs r0, 0x3F
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bl BattleAnimAdjustPanning
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adds r5, r0, 0
lsls r4, 24
asrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r4, 0
adds r1, r5, 0
movs r2, 0x2
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bl CalculatePanIncrement
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strh r4, [r6, 0xC]
strh r5, [r6, 0xE]
lsls r0, 24
asrs r0, 24
strh r0, [r6, 0x10]
movs r0, 0xA
strh r0, [r6, 0x1C]
ldr r0, =sub_8158B98
str r0, [r6]
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158B30
thumb_func_start sub_8158B98
sub_8158B98: @ 8158B98
push {r4-r6,lr}
lsls r0, 24
lsrs r0, 24
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ldr r2, =gTasks
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lsls r1, r0, 2
adds r1, r0
lsls r1, 3
adds r4, r1, r2
ldrh r5, [r4, 0xC]
ldrb r6, [r4, 0x10]
ldrh r0, [r4, 0x1E]
adds r0, 0x1
movs r1, 0
strh r0, [r4, 0x1E]
lsls r0, 16
asrs r0, 16
cmp r0, 0x6F
bne _08158BD0
movs r0, 0x5
strh r0, [r4, 0x1C]
strh r1, [r4, 0x1E]
ldr r0, =sub_8158C04
str r0, [r4]
b _08158BFE
.pool
_08158BD0:
ldrh r0, [r4, 0x1C]
adds r0, 0x1
strh r0, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
cmp r0, 0xB
bne _08158BEA
strh r1, [r4, 0x1C]
ldrh r0, [r4, 0x8]
lsls r1, r5, 24
asrs r1, 24
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bl PlaySE12WithPanning
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_08158BEA:
lsls r1, r6, 24
asrs r1, 24
lsls r0, r5, 16
asrs r0, 16
adds r0, r1
lsls r0, 16
asrs r0, 16
bl sub_80A52EC
strh r0, [r4, 0xC]
_08158BFE:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_8158B98
thumb_func_start sub_8158C04
sub_8158C04: @ 8158C04
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
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ldr r1, =gTasks
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lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r0, [r4, 0x1C]
adds r0, 0x1
strh r0, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
cmp r0, 0x6
bne _08158C4C
movs r0, 0
strh r0, [r4, 0x1C]
movs r0, 0x3F
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bl BattleAnimAdjustPanning
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adds r1, r0, 0
ldrh r0, [r4, 0xA]
lsls r1, 24
asrs r1, 24
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bl PlaySE12WithPanning
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ldrh r0, [r4, 0x1E]
adds r0, 0x1
strh r0, [r4, 0x1E]
lsls r0, 16
asrs r0, 16
cmp r0, 0x2
bne _08158C4C
adds r0, r5, 0
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bl DestroyAnimSoundTask
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_08158C4C:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158C04
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thumb_func_start sub_8158C58
sub_8158C58: @ 8158C58
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push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
mov r8, r0
lsls r0, 24
lsrs r0, 24
mov r8, r0
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ldr r0, =gBattleAnimArgs
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ldrh r1, [r0]
str r1, [sp]
ldrb r5, [r0, 0x4]
ldrb r6, [r0, 0x6]
ldrb r3, [r0, 0x8]
mov r10, r3
ldrb r7, [r0, 0xA]
ldrb r1, [r0, 0xC]
mov r9, r1
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
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bl BattleAnimAdjustPanning
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adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r5, 0
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bl BattleAnimAdjustPanning
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adds r5, r0, 0
lsls r4, 24
asrs r4, 24
lsls r5, 24
asrs r5, 24
lsls r6, 24
asrs r6, 24
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
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bl CalculatePanIncrement
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ldr r2, =gTasks
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mov r3, r8
lsls r1, r3, 2
add r1, r8
lsls r1, 3
adds r1, r2
movs r2, 0
mov r6, sp
ldrh r6, [r6]
strh r6, [r1, 0x8]
strh r4, [r1, 0xA]
strh r5, [r1, 0xC]
lsls r0, 24
asrs r0, 24
strh r0, [r1, 0xE]
mov r0, r10
strh r0, [r1, 0x10]
strh r7, [r1, 0x12]
mov r3, r9
strh r3, [r1, 0x14]
strh r2, [r1, 0x1C]
strh r4, [r1, 0x1E]
strh r3, [r1, 0x20]
ldr r2, =sub_8158D08
str r2, [r1]
mov r0, r8
bl _call_via_r2
add sp, 0x4
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
.pool
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thumb_func_end sub_8158C58
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thumb_func_start sub_8158D08
sub_8158D08: @ 8158D08
push {r4,r5,lr}
lsls r0, 24
lsrs r5, r0, 24
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ldr r1, =gTasks
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lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r0, [r4, 0x20]
adds r1, r0, 0x1
strh r1, [r4, 0x20]
lsls r0, 16
asrs r0, 16
movs r2, 0x14
ldrsh r1, [r4, r2]
cmp r0, r1
bne _08158D50
movs r0, 0
strh r0, [r4, 0x20]
ldrh r0, [r4, 0x8]
movs r1, 0x1E
ldrsb r1, [r4, r1]
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bl PlaySE12WithPanning
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ldrh r0, [r4, 0x10]
subs r0, 0x1
strh r0, [r4, 0x10]
lsls r0, 16
cmp r0, 0
bne _08158D50
adds r0, r5, 0
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bl DestroyAnimSoundTask
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b _08158D82
.pool
_08158D50:
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ldr r1, =gTasks
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lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r0, [r4, 0x1C]
adds r1, r0, 0x1
strh r1, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
movs r2, 0x12
ldrsh r1, [r4, r2]
cmp r0, r1
bne _08158D82
movs r0, 0
strh r0, [r4, 0x1C]
ldrh r0, [r4, 0xE]
ldrh r1, [r4, 0x1E]
adds r0, r1
strh r0, [r4, 0x1E]
movs r2, 0x1E
ldrsh r0, [r4, r2]
bl sub_80A52EC
strh r0, [r4, 0x1E]
_08158D82:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158D08
thumb_func_start sub_8158D8C
sub_8158D8C: @ 8158D8C
push {r4-r6,lr}
lsls r0, 24
lsrs r5, r0, 24
movs r4, 0
movs r0, 0x40
negs r0, r0
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bl BattleAnimAdjustPanning
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lsls r0, 24
lsrs r6, r0, 24
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bl IsContest
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lsls r0, 24
cmp r0, 0
beq _08158DD0
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ldr r0, =gBattleAnimArgs
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movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08158DC8
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ldr r0, =gContestResources
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ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
b _08158E76
.pool
_08158DC8:
adds r0, r5, 0
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bl DestroyAnimVisualTask
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b _08158E76
_08158DD0:
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ldr r0, =gBattleAnimArgs
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movs r2, 0
ldrsh r1, [r0, r2]
adds r2, r0, 0
cmp r1, 0
bne _08158DEC
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ldr r0, =gBattleAnimAttacker
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ldrb r4, [r0]
b _08158E12
.pool
_08158DEC:
cmp r1, 0x1
bne _08158DFC
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ldr r0, =gBattleAnimTarget
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ldrb r4, [r0]
b _08158E12
.pool
_08158DFC:
cmp r1, 0x2
bne _08158E08
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ldr r0, =gBattleAnimAttacker
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b _08158E0A
.pool
_08158E08:
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ldr r0, =gBattleAnimTarget
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_08158E0A:
ldrb r1, [r0]
movs r0, 0x2
adds r4, r0, 0
eors r4, r1
_08158E12:
movs r1, 0
ldrsh r0, [r2, r1]
cmp r0, 0x1
beq _08158E1E
cmp r0, 0x3
bne _08158E38
_08158E1E:
adds r0, r4, 0
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bl IsBattlerSpriteVisible
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lsls r0, 24
cmp r0, 0
bne _08158E38
adds r0, r5, 0
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bl DestroyAnimVisualTask
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b _08158E8C
.pool
_08158E38:
adds r0, r4, 0
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bl GetBattlerSide
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lsls r0, 24
cmp r0, 0
beq _08158E5C
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ldr r1, =gBattlerPartyIndexes
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lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
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b _08158E6A
.pool
_08158E5C:
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ldr r1, =gBattlerPartyIndexes
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lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
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_08158E6A:
adds r0, r1
movs r1, 0xB
bl GetMonData
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lsls r0, 16
lsrs r4, r0, 16
_08158E76:
cmp r4, 0
beq _08158E86
lsls r1, r6, 24
asrs r1, 24
adds r0, r4, 0
movs r2, 0x3
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bl PlayCry3
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_08158E86:
adds r0, r5, 0
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bl DestroyAnimVisualTask
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_08158E8C:
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8158D8C
thumb_func_start sub_8158E9C
sub_8158E9C: @ 8158E9C
push {r4-r6,lr}
lsls r0, 24
lsrs r6, r0, 24
movs r4, 0
movs r0, 0x40
negs r0, r0
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bl BattleAnimAdjustPanning
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lsls r0, 24
lsrs r5, r0, 24
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bl IsContest
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lsls r0, 24
cmp r0, 0
beq _08158EE0
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ldr r0, =gBattleAnimArgs
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movs r1, 0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _08158ED8
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ldr r0, =gContestResources
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ldr r0, [r0]
ldr r0, [r0, 0x18]
ldrh r4, [r0]
b _08158F86
.pool
_08158ED8:
adds r0, r6, 0
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bl DestroyAnimVisualTask
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b _08158F86
_08158EE0:
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ldr r0, =gBattleAnimArgs
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movs r2, 0
ldrsh r1, [r0, r2]
adds r2, r0, 0
cmp r1, 0
bne _08158EFC
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ldr r0, =gBattleAnimAttacker
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ldrb r4, [r0]
b _08158F22
.pool
_08158EFC:
cmp r1, 0x1
bne _08158F0C
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ldr r0, =gBattleAnimTarget
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ldrb r4, [r0]
b _08158F22
.pool
_08158F0C:
cmp r1, 0x2
bne _08158F18
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ldr r0, =gBattleAnimAttacker
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b _08158F1A
.pool
_08158F18:
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ldr r0, =gBattleAnimTarget
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_08158F1A:
ldrb r1, [r0]
movs r0, 0x2
adds r4, r0, 0
eors r4, r1
_08158F22:
movs r1, 0
ldrsh r0, [r2, r1]
cmp r0, 0x1
beq _08158F2E
cmp r0, 0x3
bne _08158F48
_08158F2E:
adds r0, r4, 0
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bl IsBattlerSpriteVisible
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lsls r0, 24
cmp r0, 0
bne _08158F48
adds r0, r6, 0
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bl DestroyAnimVisualTask
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b _08158FEE
.pool
_08158F48:
adds r0, r4, 0
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bl GetBattlerSide
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lsls r0, 24
cmp r0, 0
beq _08158F6C
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ldr r1, =gBattlerPartyIndexes
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lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gEnemyParty
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b _08158F7A
.pool
_08158F6C:
2018-02-06 20:48:02 +01:00
ldr r1, =gBattlerPartyIndexes
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lsls r0, r4, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
2016-11-01 18:08:48 +01:00
_08158F7A:
adds r0, r1
movs r1, 0xB
bl GetMonData
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lsls r0, 16
lsrs r4, r0, 16
_08158F86:
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ldr r1, =gTasks
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lsls r2, r6, 2
adds r0, r2, r6
lsls r0, 3
adds r0, r1
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ldr r3, =gBattleAnimArgs
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ldrh r1, [r3, 0x2]
strh r1, [r0, 0x8]
strh r4, [r0, 0xA]
lsls r1, r5, 24
asrs r1, 24
strh r1, [r0, 0xC]
adds r5, r2, 0
cmp r4, 0
beq _08158FE8
movs r2, 0x2
ldrsh r0, [r3, r2]
cmp r0, 0xFF
bne _08158FC8
adds r0, r4, 0
movs r2, 0x9
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bl PlayCry3
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b _08158FD0
.pool
_08158FC8:
adds r0, r4, 0
movs r2, 0x7
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bl PlayCry3
2016-11-01 18:08:48 +01:00
_08158FD0:
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ldr r0, =gTasks
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adds r1, r5, r6
lsls r1, 3
adds r1, r0
ldr r0, =sub_8158FF4
str r0, [r1]
b _08158FEE
.pool
_08158FE8:
adds r0, r6, 0
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bl DestroyAnimVisualTask
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_08158FEE:
pop {r4-r6}
pop {r0}
bx r0
thumb_func_end sub_8158E9C
thumb_func_start sub_8158FF4
sub_8158FF4: @ 8158FF4
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
lsls r0, 24
lsrs r4, r0, 24
mov r9, r4
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ldr r1, =gTasks
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lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r1
ldrh r6, [r1, 0xA]
mov r8, r6
ldrb r5, [r1, 0xC]
adds r7, r5, 0
ldrh r2, [r1, 0x1A]
movs r3, 0x1A
ldrsh r0, [r1, r3]
cmp r0, 0x1
bgt _08159028
adds r0, r2, 0x1
strh r0, [r1, 0x1A]
b _0815906A
.pool
_08159028:
movs r2, 0x8
ldrsh r0, [r1, r2]
cmp r0, 0xFF
bne _0815904E
2017-09-02 17:03:46 +02:00
bl IsCryPlaying
2016-11-01 18:08:48 +01:00
lsls r0, 24
cmp r0, 0
bne _0815906A
lsls r1, r5, 24
asrs r1, 24
adds r0, r6, 0
movs r2, 0xA
2017-09-02 16:03:53 +02:00
bl PlayCry3
2016-11-01 18:08:48 +01:00
adds r0, r4, 0
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
b _0815906A
_0815904E:
2017-09-02 17:03:46 +02:00
bl IsCryPlaying
2016-11-01 18:08:48 +01:00
lsls r0, 24
cmp r0, 0
bne _0815906A
lsls r1, r7, 24
asrs r1, 24
mov r0, r8
movs r2, 0x8
2017-09-02 16:03:53 +02:00
bl PlayCry3
2016-11-01 18:08:48 +01:00
mov r0, r9
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
_0815906A:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_8158FF4
thumb_func_start sub_8159078
sub_8159078: @ 8159078
push {r4,lr}
lsls r0, 24
lsrs r0, 24
adds r4, r0, 0
2016-11-01 19:35:16 +01:00
ldr r1, =gTasks
2016-11-01 18:08:48 +01:00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r1, r0, r1
ldrh r2, [r1, 0x1A]
movs r3, 0x1A
ldrsh r0, [r1, r3]
cmp r0, 0x1
bgt _081590A0
adds r0, r2, 0x1
strh r0, [r1, 0x1A]
b _081590B0
.pool
_081590A0:
2017-09-02 17:03:46 +02:00
bl IsCryPlaying
2016-11-01 18:08:48 +01:00
lsls r0, 24
cmp r0, 0
bne _081590B0
adds r0, r4, 0
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
_081590B0:
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_8159078
thumb_func_start sub_81590B8
sub_81590B8: @ 81590B8
push {r4,r5,lr}
lsls r0, 24
lsrs r4, r0, 24
2016-11-01 19:35:16 +01:00
ldr r1, =gTasks
2016-11-01 18:08:48 +01:00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
2017-09-03 20:13:23 +02:00
ldr r1, =gBattleAnimArgs
2016-11-01 18:08:48 +01:00
ldrh r1, [r1]
strh r1, [r0, 0x1C]
movs r0, 0x40
negs r0, r0
2017-10-14 23:37:44 +02:00
bl BattleAnimAdjustPanning
2016-11-01 18:08:48 +01:00
lsls r0, 24
lsrs r5, r0, 24
2017-09-05 09:41:48 +02:00
bl IsContest
2016-11-01 18:08:48 +01:00
lsls r0, 24
cmp r0, 0
beq _081590F8
2017-10-14 16:55:25 +02:00
ldr r0, =gContestResources
2016-11-01 18:08:48 +01:00
ldr r0, [r0]
ldr r0, [r0, 0x18]
b _08159102
.pool
_081590F8:
2017-10-14 16:55:25 +02:00
ldr r1, =gAnimSpeciesByBanks
2018-02-06 20:48:02 +01:00
ldr r0, =gBattleAnimAttacker
2016-11-01 18:08:48 +01:00
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
_08159102:
ldrh r2, [r0]
2016-11-01 19:35:16 +01:00
ldr r0, =gTasks
2016-11-01 18:08:48 +01:00
lsls r1, r4, 2
adds r1, r4
lsls r1, 3
adds r1, r0
strh r2, [r1, 0xA]
lsls r0, r5, 24
asrs r0, 24
strh r0, [r1, 0xC]
cmp r2, 0
beq _08159130
ldr r0, =sub_815913C
str r0, [r1]
b _08159136
.pool
_08159130:
adds r0, r4, 0
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
_08159136:
pop {r4,r5}
pop {r0}
bx r0
thumb_func_end sub_81590B8
thumb_func_start sub_815913C
sub_815913C: @ 815913C
push {r4-r7,lr}
mov r7, r8
push {r7}
lsls r0, 24
lsrs r4, r0, 24
2016-11-01 19:35:16 +01:00
ldr r1, =gTasks
2016-11-01 18:08:48 +01:00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
ldrh r6, [r0, 0xA]
mov r8, r6
ldrb r3, [r0, 0xC]
adds r5, r3, 0
movs r7, 0x1A
ldrsh r2, [r0, r7]
mov r12, r1
cmp r2, 0x5
bhi _081591DC
lsls r0, r2, 2
ldr r1, =_08159174
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_08159174:
.4byte _081591C2
.4byte _081591A8
.4byte _0815918C
.4byte _081591A8
.4byte _081591A8
.4byte _081591B8
_0815918C:
lsls r1, r5, 24
asrs r1, 24
mov r0, r8
movs r2, 0x4
2017-09-02 16:03:53 +02:00
bl PlayCry6
2016-11-01 19:35:16 +01:00
ldr r1, =gTasks
2016-11-01 18:08:48 +01:00
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
adds r0, r1
b _081591B0
.pool
_081591A8:
lsls r0, r4, 2
adds r0, r4
lsls r0, 3
add r0, r12
_081591B0:
ldrh r1, [r0, 0x1A]
adds r1, 0x1
strh r1, [r0, 0x1A]
b _08159204
_081591B8:
2017-09-02 17:03:46 +02:00
bl IsCryPlaying
2016-11-01 18:08:48 +01:00
lsls r0, 24
cmp r0, 0
bne _08159204
_081591C2:
2017-09-02 17:03:46 +02:00
bl StopCryAndClearCrySongs
2016-11-01 19:35:16 +01:00
ldr r0, =gTasks
2016-11-01 18:08:48 +01:00
lsls r1, r4, 2
adds r1, r4
lsls r1, 3
adds r1, r0
ldrh r0, [r1, 0x1A]
adds r0, 0x1
strh r0, [r1, 0x1A]
b _08159204
.pool
_081591DC:
movs r1, 0x1C
ldrsh r0, [r0, r1]
cmp r0, 0
bne _081591F2
lsls r1, r3, 24
asrs r1, 24
adds r0, r6, 0
movs r2, 0x6
2017-09-02 16:03:53 +02:00
bl PlayCry6
2016-11-01 18:08:48 +01:00
b _081591FE
_081591F2:
lsls r1, r5, 24
asrs r1, 24
mov r0, r8
movs r2, 0x6
2017-09-02 16:03:53 +02:00
bl PlayCry3
2016-11-01 18:08:48 +01:00
_081591FE:
adds r0, r4, 0
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
_08159204:
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_815913C
thumb_func_start sub_8159210
sub_8159210: @ 8159210
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
2017-09-03 20:13:23 +02:00
ldr r0, =gBattleAnimArgs
2016-11-01 18:08:48 +01:00
ldrh r5, [r0]
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
2017-10-14 23:37:44 +02:00
bl BattleAnimAdjustPanning
2016-11-01 18:08:48 +01:00
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
adds r0, r5, 0
2017-09-02 17:03:46 +02:00
bl PlaySE1WithPanning
2016-11-01 18:08:48 +01:00
adds r0, r4, 0
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159210
thumb_func_start sub_8159244
sub_8159244: @ 8159244
push {r4,r5,lr}
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
2017-09-03 20:13:23 +02:00
ldr r0, =gBattleAnimArgs
2016-11-01 18:08:48 +01:00
ldrh r5, [r0]
ldrb r0, [r0, 0x2]
lsls r0, 24
asrs r0, 24
2017-10-14 23:37:44 +02:00
bl BattleAnimAdjustPanning
2016-11-01 18:08:48 +01:00
adds r1, r0, 0
lsls r1, 24
asrs r1, 24
adds r0, r5, 0
2017-09-02 17:03:46 +02:00
bl PlaySE2WithPanning
2016-11-01 18:08:48 +01:00
adds r0, r4, 0
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159244
thumb_func_start sub_8159278
sub_8159278: @ 8159278
push {r4-r6,lr}
mov r6, r9
mov r5, r8
push {r5,r6}
mov r8, r0
lsls r0, 24
lsrs r0, 24
mov r8, r0
2017-09-03 20:13:23 +02:00
ldr r0, =gBattleAnimArgs
2016-11-01 18:08:48 +01:00
ldrb r5, [r0, 0x2]
ldrb r6, [r0, 0x4]
ldrh r1, [r0, 0x6]
mov r9, r1
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
2017-10-14 23:37:44 +02:00
bl BattleAnimAdjustPanning
2016-11-01 18:08:48 +01:00
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
lsls r5, 24
asrs r5, 24
adds r0, r5, 0
2017-10-14 23:37:44 +02:00
bl BattleAnimAdjustPanning
2016-11-01 18:08:48 +01:00
adds r5, r0, 0
lsls r4, 24
asrs r4, 24
lsls r5, 24
asrs r5, 24
lsls r6, 24
asrs r6, 24
adds r0, r4, 0
adds r1, r5, 0
adds r2, r6, 0
2017-10-15 23:21:59 +02:00
bl CalculatePanIncrement
2016-11-01 19:35:16 +01:00
ldr r2, =gTasks
2016-11-01 18:08:48 +01:00
mov r3, r8
lsls r1, r3, 2
add r1, r8
lsls r1, 3
adds r1, r2
movs r2, 0
strh r4, [r1, 0xA]
strh r5, [r1, 0xC]
lsls r0, 24
asrs r0, 24
strh r0, [r1, 0xE]
mov r0, r9
strh r0, [r1, 0x12]
strh r2, [r1, 0x1C]
strh r4, [r1, 0x1E]
ldr r2, =sub_8159308
str r2, [r1]
mov r0, r8
bl _call_via_r2
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r6}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159278
thumb_func_start sub_8159308
sub_8159308: @ 8159308
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
adds r5, r0, 0
2016-11-01 19:35:16 +01:00
ldr r1, =gTasks
2016-11-01 18:08:48 +01:00
lsls r0, r5, 2
adds r0, r5
lsls r0, 3
adds r4, r0, r1
ldrh r2, [r4, 0xE]
ldrh r0, [r4, 0x1C]
adds r1, r0, 0x1
strh r1, [r4, 0x1C]
lsls r0, 16
asrs r0, 16
movs r3, 0x12
ldrsh r1, [r4, r3]
cmp r0, r1
bne _08159342
movs r0, 0
strh r0, [r4, 0x1C]
ldrh r1, [r4, 0x1E]
adds r0, r2, r1
strh r0, [r4, 0x1E]
movs r2, 0x1E
ldrsh r0, [r4, r2]
bl sub_80A52EC
strh r0, [r4, 0x1E]
_08159342:
2016-11-01 19:35:16 +01:00
ldr r1, =gUnknown_02038440
2016-11-01 18:08:48 +01:00
ldrh r0, [r4, 0x1E]
strb r0, [r1]
movs r3, 0x1E
ldrsh r1, [r4, r3]
movs r2, 0xC
ldrsh r0, [r4, r2]
cmp r1, r0
bne _0815935A
adds r0, r5, 0
2017-10-14 16:55:25 +02:00
bl DestroyAnimVisualTask
2016-11-01 18:08:48 +01:00
_0815935A:
pop {r4,r5}
pop {r0}
bx r0
.pool
thumb_func_end sub_8159308
.align 2, 0 @ Don't pad with nop.