2021-07-20 21:18:31 +02:00
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gText_ObtainedTheItem::
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2019-10-21 12:46:57 +02:00
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.string "Obtained the {STR_VAR_2}!$"
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2021-07-20 21:18:31 +02:00
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gText_TheBagIsFull::
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2019-10-21 12:46:57 +02:00
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.string "The BAG is full…$"
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2021-07-20 21:18:31 +02:00
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gText_PutItemInPocket::
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2019-10-21 12:46:57 +02:00
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.string "{PLAYER} put away the {STR_VAR_2}\n"
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.string "in the {STR_VAR_3} POCKET.$"
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2021-07-20 21:18:31 +02:00
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gText_PlayerFoundOneItem::
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2019-10-21 12:46:57 +02:00
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.string "{PLAYER} found one {STR_VAR_2}!$"
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2021-07-20 21:18:31 +02:00
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gText_TooBadBagIsFull::
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2019-10-21 12:46:57 +02:00
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.string "Too bad!\n"
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.string "The BAG is full…$"
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2021-07-20 21:18:31 +02:00
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gText_PlayerPutItemInBag::
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2019-10-21 12:46:57 +02:00
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.string "{PLAYER} put away the {STR_VAR_2}\n"
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.string "in the BAG.$"
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2021-07-20 21:18:31 +02:00
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gText_ObtainedTheDecor::
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2019-10-21 12:46:57 +02:00
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.string "Obtained the {STR_VAR_2}!$"
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2021-07-20 21:18:31 +02:00
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gText_NoRoomLeftForAnother::
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2019-10-21 12:46:57 +02:00
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.string "Too bad! There's no room left for\n"
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.string "another {STR_VAR_2}…$"
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2021-07-20 21:18:31 +02:00
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gText_TheDecorWasTransferredToThePC::
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2019-10-21 12:46:57 +02:00
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.string "The {STR_VAR_2} was transferred\n"
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.string "to the PC.$"
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