mirror of
https://github.com/Ninjdai1/pokeemerald.git
synced 2024-11-16 19:47:35 +01:00
129 lines
3.6 KiB
PHP
129 lines
3.6 KiB
PHP
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EventScript_ShowSecondTrainerIntro:: @ 8271356
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special SetUpTrainerEncounterMusic
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special EndTrainerApproach
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waitstate
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goto EventScript_ShowTrainerIntroMsg
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EventScript_TryDoNormalTrainerBattle:: @ 8271362
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lock
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faceplayer
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NoNormalTrainerBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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goto EventScript_ShowTrainerIntroMsg
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EventScript_NoNormalTrainerBattle:: @ 8271389
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gotopostbattlescript
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EventScript_TryDoDoubleTrainerBattle:: @ 827138A
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lock
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faceplayer
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call EventScript_RevealTrainer
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specialvar VAR_RESULT, GetTrainerFlag
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NoDoubleTrainerBattle
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NotEnoughMonsForDoubleBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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goto EventScript_ShowTrainerIntroMsg
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EventScript_NotEnoughMonsForDoubleBattle:: @ 82713BA
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special ShowTrainerCantBattleSpeech
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waitmessage
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waitbuttonpress
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release
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end
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EventScript_NoDoubleTrainerBattle:: @ 82713C1
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gotopostbattlescript
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EventScript_DoTainerBattle:: @ 82713C2
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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special SetUpTrainerEncounterMusic
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trainerbattlebegin
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gotopostbattlescript
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EventScript_TryDoRematchBattle:: @ 82713D1
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call EventScript_RevealTrainer
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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compare VAR_RESULT, 0
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goto_eq EventScript_NoRematchTrainerBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special BattleSetup_StartRematchBattle
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waitstate
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releaseall
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end
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EventScript_NoRematchTrainerBattle:: @ 82713F7
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gotopostbattlescript
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EventScript_TryDoDoubleRematchBattle:: @ 82713F8
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specialvar VAR_RESULT, IsTrainerReadyForRematch
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compare VAR_RESULT, 0
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goto_eq EventScript_NoDoubleRematchTrainerBattle
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special HasEnoughMonsForDoubleBattle
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compare VAR_RESULT, 0
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goto_if 5, EventScript_NotEnoughMonsForDoubleRematchBattle
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special SetUpTrainerEncounterMusic
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special SetUpTrainerMovement
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special BattleSetup_StartRematchBattle
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waitstate
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releaseall
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end
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EventScript_NoDoubleRematchTrainerBattle:: @ 8271427
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gotopostbattlescript
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EventScript_NotEnoughMonsForDoubleRematchBattle:: @ 8271428
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special ShowTrainerCantBattleSpeech
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waitmessage
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waitbuttonpress
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release
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end
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EventScript_RevealTrainer:: @ 827142F
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applymovement VAR_LAST_TALKED, Movement_RevealTrainer
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waitmovement 0
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return
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Movement_RevealTrainer: @ 827143A
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reveal_trainer
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step_end
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EventScript_ShowTrainerIntroMsg:: @ 827143C
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special ShowTrainerIntroSpeech
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waitmessage
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waitbuttonpress
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special TryPrepareSecondApproachingTrainer
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compare VAR_RESULT, TRUE
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goto_eq EventScript_ShowSecondTrainerIntro
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goto EventScript_DoTrainerBattle
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EventScript_DoTrainerBattle:: @ 8271454
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trainerbattlebegin
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@ Pointless check, possibly used for debugging?
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specialvar VAR_RESULT, GetTrainerBattleMode
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compare VAR_RESULT, TRAINER_BATTLE_SINGLE
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE
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goto_eq EventScript_EndTrainerBattle
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compare VAR_RESULT, TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC
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goto_eq EventScript_EndTrainerBattle
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EventScript_EndTrainerBattle:: @ 8271491
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gotobeatenscript
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releaseall
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end
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