pokeemerald/src/event_data.c

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#include "global.h"
#include "event_data.h"
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#define TEMP_FLAGS_SIZE 0x4
#define TEMP_UPPER_FLAGS_SIZE 0x8
#define TEMP_VARS_SIZE 0x20
EWRAM_DATA u16 gSpecialVar_0x8000 = 0;
EWRAM_DATA u16 gSpecialVar_0x8001 = 0;
EWRAM_DATA u16 gSpecialVar_0x8002 = 0;
EWRAM_DATA u16 gSpecialVar_0x8003 = 0;
EWRAM_DATA u16 gSpecialVar_0x8004 = 0;
EWRAM_DATA u16 gSpecialVar_0x8005 = 0;
EWRAM_DATA u16 gSpecialVar_0x8006 = 0;
EWRAM_DATA u16 gSpecialVar_0x8007 = 0;
EWRAM_DATA u16 gSpecialVar_0x8008 = 0;
EWRAM_DATA u16 gSpecialVar_0x8009 = 0;
EWRAM_DATA u16 gSpecialVar_0x800A = 0;
EWRAM_DATA u16 gSpecialVar_0x800B = 0;
EWRAM_DATA u16 gScriptResult = 0;
EWRAM_DATA u16 gScriptLastTalked = 0;
EWRAM_DATA u16 gScriptFacing = 0;
EWRAM_DATA u16 gSpecialVar_0x8012 = 0;
EWRAM_DATA u16 gSpecialVar_0x8013 = 0;
EWRAM_DATA u16 gSpecialVar_0x8014 = 0;
EWRAM_DATA static u8 gUnknown_020375FC[16] = {0};
extern u16 * const gSpecialVars[];
extern void sub_80BB358(void);
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void InitEventData(void)
{
memset(gSaveBlock1Ptr->flags, 0, sizeof(gSaveBlock1Ptr->flags));
memset(gSaveBlock1Ptr->vars, 0, sizeof(gSaveBlock1Ptr->vars));
memset(gUnknown_020375FC, 0, sizeof(gUnknown_020375FC));
}
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void ClearTempFieldEventData(void)
{
memset(gSaveBlock1Ptr->flags, 0, TEMP_FLAGS_SIZE);
memset(gSaveBlock1Ptr->vars, 0, TEMP_VARS_SIZE);
FlagReset(SYS_ENC_UP_ITEM);
FlagReset(SYS_ENC_DOWN_ITEM);
FlagReset(SYS_USE_STRENGTH);
FlagReset(SYS_CTRL_OBJ_DELETE);
FlagReset(SYS_UNKNOWN_880);
}
// probably had different flag splits at one point.
void ClearUpperFlags(void)
{
memset(gSaveBlock1Ptr->flags + 0x124, 0, TEMP_UPPER_FLAGS_SIZE);
}
void DisableNationalPokedex(void)
{
u16 *nationalDexVar = GetVarPointer(VAR_NATIONAL_DEX);
gSaveBlock2Ptr->pokedex.nationalMagic = 0;
*nationalDexVar = 0;
FlagReset(SYS_NATIONAL_DEX);
}
void EnableNationalPokedex(void)
{
u16 *nationalDexVar = GetVarPointer(VAR_NATIONAL_DEX);
gSaveBlock2Ptr->pokedex.nationalMagic = 0xDA;
*nationalDexVar = 0x302;
FlagSet(SYS_NATIONAL_DEX);
gSaveBlock2Ptr->pokedex.unknown1 = 1;
gSaveBlock2Ptr->pokedex.order = 0;
sub_80BB358();
}
bool32 IsNationalPokedexEnabled(void)
{
if (gSaveBlock2Ptr->pokedex.nationalMagic == 0xDA && VarGet(VAR_NATIONAL_DEX) == 0x302 && FlagGet(SYS_NATIONAL_DEX))
return TRUE;
else
return FALSE;
}
void DisableMysteryEvent(void)
{
FlagReset(SYS_MYSTERY_EVENT_ENABLE);
}
void EnableMysteryEvent(void)
{
FlagSet(SYS_MYSTERY_EVENT_ENABLE);
}
bool32 IsMysteryEventEnabled(void)
{
return FlagGet(SYS_MYSTERY_EVENT_ENABLE);
}
void DisableMysteryGift(void)
{
FlagReset(SYS_MYSTERY_GIFT_ENABLE);
}
void EnableMysteryGift(void)
{
FlagSet(SYS_MYSTERY_GIFT_ENABLE);
}
bool32 IsMysteryGiftEnabled(void)
{
return FlagGet(SYS_MYSTERY_GIFT_ENABLE);
}
void sub_809D4D8(void)
{
FlagReset(0x1E4);
FlagReset(0x1E5);
FlagReset(0x1E6);
FlagReset(0x1E7);
FlagReset(0x1E8);
FlagReset(0x1E9);
FlagReset(0x1EA);
FlagReset(0x1EB);
FlagReset(0x1EC);
FlagReset(0x1ED);
FlagReset(0x1EE);
FlagReset(0x1EF);
FlagReset(0x1F0);
FlagReset(0x1F1);
FlagReset(0x1F2);
FlagReset(0x1F3);
}
void sub_809D570(void)
{
VarSet(0x40DD, 0);
VarSet(0x40DE, 0);
VarSet(0x40DF, 0);
VarSet(0x40E0, 0);
VarSet(0x40E1, 0);
VarSet(0x40E2, 0);
VarSet(0x40E3, 0);
VarSet(0x40E4, 0);
}
void DisableResetRTC(void)
{
VarSet(VAR_RESET_RTC_ENABLE, 0);
FlagReset(SYS_RESET_RTC_ENABLE);
}
void EnableResetRTC(void)
{
VarSet(VAR_RESET_RTC_ENABLE, 0x920);
FlagSet(SYS_RESET_RTC_ENABLE);
}
bool32 CanResetRTC(void)
{
if (FlagGet(SYS_RESET_RTC_ENABLE) && VarGet(VAR_RESET_RTC_ENABLE) == 0x920)
return TRUE;
else
return FALSE;
}
u16 *GetVarPointer(u16 id)
{
if (id < 0x4000)
return NULL;
if ((s16)id >= 0)
return &gSaveBlock1Ptr->vars[id - 0x4000];
return gSpecialVars[id - 0x8000];
}
u16 VarGet(u16 id)
{
u16 *ptr = GetVarPointer(id);
if (!ptr)
return id;
return *ptr;
}
bool8 VarSet(u16 id, u16 value)
{
u16 *ptr = GetVarPointer(id);
if (!ptr)
return FALSE;
*ptr = value;
return TRUE;
}
u8 VarGetFieldObjectGraphicsId(u8 id)
{
return VarGet(0x4010 + id);
}
u8 *GetFlagPointer(u16 id)
{
if (id == 0)
return 0;
if (id < 0x4000)
return &gSaveBlock1Ptr->flags[id / 8];
return &gUnknown_020375FC[(id - 0x4000) / 8];
}
u8 FlagSet(u16 id)
{
u8 *ptr = GetFlagPointer(id);
if (ptr)
*ptr |= 1 << (id & 7);
return 0;
}
u8 FlagReset(u16 id)
{
u8 *ptr = GetFlagPointer(id);
if (ptr)
*ptr &= ~(1 << (id & 7));
return 0;
}
bool8 FlagGet(u16 id)
{
u8 *ptr = GetFlagPointer(id);
if (!ptr)
return FALSE;
if (!(((*ptr) >> (id & 7)) & 1))
return FALSE;
return TRUE;
}