pokeemerald/src/new_game.c

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2017-09-03 22:50:17 +02:00
#include "global.h"
#include "new_game.h"
#include "rng.h"
extern u8 gPlayerPartyCount;
extern u8 gDifferentSaveFile;
extern u16 gSaveFileStatus;
extern u8 gUnknown_030060B0;
extern u16 GetGeneratedTrainerIdLower(void);
extern void ClearContestWinnerPicsInContestHall(void);
extern void warp1_set(s8 mapBank, s8 mapNo, s8 warpNo, s8 xPos, s8 yPos);
extern void warp_in(void);
extern void sub_80BB358(void);
extern void ZeroPlayerPartyMons(void);
extern void ZeroEnemyPartyMons(void);
extern void ResetBagScrollPositions(void);
extern void sub_813624C(void); // clears something pokeblock related
extern void ClearSav2(void); // clears something pokeblock related
void WriteUnalignedWord(u32 var, u8 *dataPtr)
{
dataPtr[0] = var;
dataPtr[1] = var >> 8;
dataPtr[2] = var >> 16;
dataPtr[3] = var >> 24;
}
u32 ReadUnalignedWord(u8* dataPtr)
{
return (dataPtr[3] << 24) | (dataPtr[2] << 16) | (dataPtr[1] << 8) | (dataPtr[0]);
}
void CopyUnalignedWord(u8 *copyTo, u8 *copyFrom)
{
s32 i;
for (i = 0; i < 4; i++)
copyTo[i] = copyFrom[i];
}
void InitPlayerTrainerId(void)
{
u32 trainerId = (Random() << 0x10) | GetGeneratedTrainerIdLower();
WriteUnalignedWord(trainerId, gSaveBlock2Ptr->playerTrainerId);
}
// L=A isnt set here for some reason.
void SetDefaultOptions(void)
{
gSaveBlock2Ptr->optionsTextSpeed = OPTIONS_TEXT_SPEED_MID;
gSaveBlock2Ptr->optionsWindowFrameType = 0;
gSaveBlock2Ptr->optionsSound = OPTIONS_SOUND_MONO;
gSaveBlock2Ptr->optionsBattleStyle = OPTIONS_BATTLE_STYLE_SHIFT;
gSaveBlock2Ptr->optionsBattleSceneOff = FALSE;
gSaveBlock2Ptr->regionMapZoom = FALSE;
}
void ClearPokedexFlags(void)
{
gUnknown_030060B0 = 0;
memset(&gSaveBlock2Ptr->pokedex.owned, 0, sizeof(gSaveBlock2Ptr->pokedex.owned));
memset(&gSaveBlock2Ptr->pokedex.seen, 0, sizeof(gSaveBlock2Ptr->pokedex.seen));
}
extern const struct ContestWinner gContestWinnerPicDummy;
void ClearAllContestWinnerPics(void)
{
s32 i;
ClearContestWinnerPicsInContestHall();
for (i = 8; i < 13; i++)
gSaveBlock1Ptr->contestWinners[i] = gContestWinnerPicDummy;
}
void sub_8084400(void)
{
// probably clearing one struct for battle frontier
CpuFill32(0, gSaveBlock2Ptr->field_64C, 2272);
// those look like strings
gSaveBlock2Ptr->field_EE1 = 0xFF;
gSaveBlock2Ptr->field_EE9 = 0xFF;
}
void WarpToTruck(void)
{
warp1_set(25, 40, -1, -1, -1); // inside of truck
warp_in();
}
void Sav2_ClearSetDefault(void)
{
ClearSav2();
SetDefaultOptions();
}
void sub_808447C(void)
{
gDifferentSaveFile = 0;
sub_80BB358();
ZeroPlayerPartyMons();
ZeroEnemyPartyMons();
ResetBagScrollPositions();
sub_813624C();
}
/*
void NewGameInitData(void)
{
Finish when more header files are available
}*/