2019-04-16 00:51:11 +02:00
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#include "global.h"
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2019-04-16 02:24:32 +02:00
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#include "bg.h"
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2019-04-16 18:00:13 +02:00
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#include "data.h"
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#include "decompress.h"
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#include "dma3.h"
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#include "international_string_util.h"
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#include "main.h"
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#include "match_call.h"
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2019-04-16 02:24:32 +02:00
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#include "menu.h"
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2019-04-16 18:00:13 +02:00
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#include "overworld.h"
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#include "palette.h"
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2019-04-16 00:51:11 +02:00
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#include "pokenav.h"
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2019-04-16 18:00:13 +02:00
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#include "region_map.h"
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2019-04-16 02:24:32 +02:00
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#include "sound.h"
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2019-04-16 18:00:13 +02:00
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#include "sprite.h"
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#include "string_util.h"
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#include "strings.h"
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#include "task.h"
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#include "text.h"
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#include "text_window.h"
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#include "trig.h"
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2019-04-16 00:51:11 +02:00
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#include "window.h"
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2019-04-16 18:00:13 +02:00
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#include "constants/game_stat.h"
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#include "constants/region_map_sections.h"
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2019-04-16 02:24:32 +02:00
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#include "constants/songs.h"
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2019-04-16 18:00:13 +02:00
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#include "constants/species.h"
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2019-04-16 00:51:11 +02:00
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struct Pokenav4Struct
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{
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u32 (*unk0)(void);
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u32 unk4;
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2019-04-16 18:00:13 +02:00
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u8 filler8[0x6];
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u8 unkE;
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u8 unkF;
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u16 unk10;
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u16 unk12;
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u16 unk14;
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s16 unk16;
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u8 unused18;
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2019-04-16 00:51:11 +02:00
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u8 unk19;
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2019-04-16 18:00:13 +02:00
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u16 unk1A;
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struct Sprite *unk1C;
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struct Sprite *unk20;
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2019-04-16 02:24:32 +02:00
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u8 unk24[0x800];
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u8 unk824[0x800];
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u8 unk1024[0x800];
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2019-04-16 18:00:13 +02:00
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u8 *unk1824;
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u8 unk1828[0x800];
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u8 unk2028[0x20];
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2019-04-16 00:51:11 +02:00
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};
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static bool32 sub_81CB310(void);
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2019-04-16 02:24:32 +02:00
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static u32 sub_81CB324(int);
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2019-04-16 18:00:13 +02:00
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static void sub_81CBBB8(void);
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static void sub_81CBC1C(void);
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static void sub_81CC2B4(void);
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static void sub_81CC034(struct Pokenav4Struct *);
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static void sub_81CBD78(struct Pokenav4Struct *);
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static void sub_81CBDC0(struct Pokenav4Struct *);
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static void sub_81CBEF8(struct Pokenav4Struct *, int);
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static void sub_81CC214(void);
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static void sub_81CBC38(int);
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static void sub_81CBF60(struct Pokenav4Struct *);
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static bool32 sub_81CBFC4(struct Pokenav4Struct *);
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static void sub_81CC344(struct Pokenav4Struct *, int);
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static bool32 sub_81CC004(struct Pokenav4Struct *);
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static void sub_81CBFF0(struct Pokenav4Struct *);
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static void sub_81CC058(struct Pokenav4Struct *);
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static bool32 sub_81CC0D0(struct Pokenav4Struct *);
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static void sub_81CC0E0(struct Pokenav4Struct *);
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static bool32 sub_81CC104(struct Pokenav4Struct *);
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static void sub_81CC158(struct Pokenav4Struct *);
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static bool32 sub_81CC194(struct Pokenav4Struct *);
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static void sub_81CC09C(struct Pokenav4Struct *);
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static void sub_81CC11C(struct Pokenav4Struct *);
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static bool32 sub_81CC140(struct Pokenav4Struct *);
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static void sub_81CC1DC(struct Pokenav4Struct *);
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static bool32 sub_81CC204(struct Pokenav4Struct *);
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static void sub_81CC014(struct Pokenav4Struct *);
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static void sub_81CC39C(struct Pokenav4Struct *);
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static bool32 sub_81CC42C(struct Pokenav4Struct *);
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static void sub_81CC420(struct Pokenav4Struct *);
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static void sub_81CBC64(u8 taskId);
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static void sub_81CBCEC(u16 windowId, u32, u32);
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static void sub_81CBDF4(u16 windowId);
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static void sub_81CBE0C(u16 windowId);
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static void sub_81CBE38(u16 windowId);
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static void sub_81CBE50(u16 windowId);
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static void sub_81CBE88(u16 windowId, const u8 *str, int top);
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static void sub_81CBEB4(u16 windowId, const u8 *str, int top);
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static void sub_81CC2F0(struct Pokenav4Struct *, int);
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static void sub_81CC330(struct Pokenav4Struct *);
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static struct Sprite *sub_81CC370(void);
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static void sub_81CC440(struct Sprite *sprite);
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static void sub_81CC4A4(struct Sprite *sprite);
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2019-04-16 00:51:11 +02:00
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extern const LoopedTask gUnknown_08622798[];
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2019-04-16 02:24:32 +02:00
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extern const struct BgTemplate gUnknown_0862278C[3];
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extern const u16 gUnknown_08622510[];
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extern const u32 gUnknown_08622530[];
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extern const u32 gUnknown_08622760[];
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extern const u16 gUnknown_08622700[];
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extern const u16 gUnknown_08622720[];
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extern const u8 gUnknown_086225D4[];
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extern const u16 gUnknown_086226E0[];
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2019-04-16 18:00:13 +02:00
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extern const struct BgTemplate gUnknown_08622794;
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extern const struct WindowTemplate gUnknown_086227D8;
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extern const struct WindowTemplate gUnknown_086227E0;
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extern const u8 *const gUnknown_086227E8[];
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extern const struct WindowTemplate gUnknown_08622808;
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extern const u8 gUnknown_086227F4[];
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extern const struct CompressedSpriteSheet gUnknown_08622810[1];
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extern const struct SpritePalette gUnknown_08622818[];
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extern const struct SpriteTemplate gUnknown_08622830;
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extern const struct SpriteTemplate gUnknown_08622850;
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2019-04-16 00:51:11 +02:00
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bool32 sub_81CB260(void)
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{
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struct Pokenav4Struct *state = AllocSubstruct(6, sizeof(struct Pokenav4Struct));
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if (!state)
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return FALSE;
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state->unk19 = 0;
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state->unk4 = CreateLoopedTask(sub_81CB324, 1);
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state->unk0 = sub_81CB310;
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return TRUE;
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}
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void sub_81CB29C(int index)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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state->unk4 = CreateLoopedTask(gUnknown_08622798[index], 1);
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state->unk0 = sub_81CB310;
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}
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u32 sub_81CB2CC(void)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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return state->unk0();
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}
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void sub_81CB2E0(void)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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sub_81CC2B4();
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sub_81CBC1C();
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RemoveWindow(state->unk12);
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RemoveWindow(state->unk10);
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RemoveWindow(state->unk14);
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FreePokenavSubstruct(6);
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}
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static bool32 sub_81CB310(void)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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return IsLoopedTaskActive(state->unk4);
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}
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2019-04-16 02:24:32 +02:00
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static u32 sub_81CB324(int taskState)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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switch (taskState)
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{
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case 0:
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InitBgTemplates(gUnknown_0862278C, ARRAY_COUNT(gUnknown_0862278C));
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ChangeBgX(2, 0, 0);
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ChangeBgY(2, 0, 0);
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decompress_and_copy_tile_data_to_vram(2, gUnknown_08622530, 0, 0, 0);
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SetBgTilemapBuffer(2, state->unk1024);
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CopyToBgTilemapBuffer(2, gUnknown_086225D4, 0, 0);
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CopyBgTilemapBufferToVram(2);
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CopyPaletteIntoBufferUnfaded(gUnknown_08622510, 0x20, 0x20);
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CopyBgTilemapBufferToVram(2);
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return 0;
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case 1:
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if (free_temp_tile_data_buffers_if_possible())
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return 2;
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sub_8199DF0(1, 0, 0, 1);
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SetBgTilemapBuffer(1, state->unk24);
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FillBgTilemapBufferRect_Palette0(1, 0x1000, 0, 0, 32, 20);
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CopyPaletteIntoBufferUnfaded(gUnknown_086226E0, 0x10, 0x20);
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CopyBgTilemapBufferToVram(1);
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return 0;
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case 2:
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if (free_temp_tile_data_buffers_if_possible())
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return 2;
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sub_81CC034(state);
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decompress_and_copy_tile_data_to_vram(3, gUnknown_08622760, 0, 0, 0);
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CopyPaletteIntoBufferUnfaded(gUnknown_08622700, 0x30, 0x20);
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CopyPaletteIntoBufferUnfaded(gUnknown_08622720, 0x50, 0x20);
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return 0;
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case 3:
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if (free_temp_tile_data_buffers_if_possible() || !sub_81CAE28())
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return 2;
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sub_81CBBB8();
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return 0;
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case 4:
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if (sub_81C8224())
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return 2;
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sub_81CBD78(state);
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return 0;
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case 5:
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sub_81CBDC0(state);
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sub_81CBEF8(state, 0);
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return 0;
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case 6:
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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ShowBg(2);
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ShowBg(3);
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ShowBg(1);
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sub_81CC214();
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LoadLeftHeaderGfxForIndex(3);
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sub_81C7FA0(3, 1, 0);
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sub_81C7AC0(1);
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return 0;
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case 7:
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if (IsPaletteFadeActive() || sub_81C8010())
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return 2;
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sub_81CBC38(1);
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return 4;
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default:
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return 4;
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}
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}
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u32 sub_81CB510(int taskState)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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switch (taskState)
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{
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case 0:
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switch (MatchCall_MoveCursorDown())
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{
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case 0:
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break;
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case 1:
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PlaySE(SE_SELECT);
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return 7;
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case 2:
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PlaySE(SE_SELECT);
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// fall through
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default:
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return 0;
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}
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break;
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case 1:
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if (sub_81C8630())
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return 2;
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sub_81CBEF8(state, 0);
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return 0;
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case 2:
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sub_81CBEF8(state, 0);
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return 0;
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case 3:
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if (IsDma3ManagerBusyWithBgCopy())
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return 2;
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break;
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}
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return 4;
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}
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u32 sub_81CB588(int taskState)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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switch (taskState)
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{
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case 0:
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switch (MatchCall_MoveCursorUp())
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{
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case 0:
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break;
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case 1:
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PlaySE(SE_SELECT);
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return 7;
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case 2:
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PlaySE(SE_SELECT);
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// fall through
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default:
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return 0;
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}
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break;
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case 1:
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if (sub_81C8630())
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return 2;
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sub_81CBEF8(state, 0);
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return 0;
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case 2:
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sub_81CBEF8(state, 0);
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return 0;
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case 3:
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if (IsDma3ManagerBusyWithBgCopy())
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return 2;
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break;
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}
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return 4;
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}
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u32 sub_81CB600(int taskState)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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switch (taskState)
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{
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case 0:
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switch (MatchCall_PageDown())
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{
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case 0:
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break;
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case 1:
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PlaySE(SE_SELECT);
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return 7;
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case 2:
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PlaySE(SE_SELECT);
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// fall through
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default:
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return 0;
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}
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break;
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case 1:
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if (sub_81C8630())
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return 2;
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sub_81CBEF8(state, 0);
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return 0;
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case 2:
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sub_81CBEF8(state, 0);
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return 0;
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case 3:
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if (IsDma3ManagerBusyWithBgCopy())
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return 2;
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break;
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}
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return 4;
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}
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u32 sub_81CB678(int taskState)
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{
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struct Pokenav4Struct *state = GetSubstructPtr(6);
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switch (taskState)
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{
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case 0:
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switch (MatchCall_PageUp())
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{
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case 0:
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break;
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case 1:
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PlaySE(SE_SELECT);
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return 7;
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case 2:
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|
|
PlaySE(SE_SELECT);
|
|
|
|
// fall through
|
|
|
|
default:
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
if (sub_81C8630())
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81CBEF8(state, 0);
|
|
|
|
return 0;
|
|
|
|
case 2:
|
|
|
|
sub_81CBEF8(state, 0);
|
|
|
|
return 0;
|
|
|
|
case 3:
|
|
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return 4;
|
|
|
|
}
|
2019-04-16 18:00:13 +02:00
|
|
|
|
|
|
|
u32 sub_81CB6F0(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
sub_81CBF60(state);
|
|
|
|
sub_81C7BA4(7);
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
if (sub_81CBFC4(state))
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CB734(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state;
|
|
|
|
u16 var0;
|
|
|
|
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
state = GetSubstructPtr(6);
|
|
|
|
var0 = sub_81CB01C();
|
|
|
|
sub_81CC344(state, var0);
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CB75C(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
sub_81CBFF0(state);
|
|
|
|
sub_81C7BA4(6);
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
if (sub_81CC004(state))
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CB7A0(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
ToggleMatchCallVerticalArrows(TRUE);
|
|
|
|
sub_81CC058(state);
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
if (sub_81CC0D0(state))
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81CC0E0(state);
|
|
|
|
PlaySE(SE_TOREEYE);
|
|
|
|
state->unkE = 0;
|
|
|
|
return 0;
|
|
|
|
case 2:
|
|
|
|
if (sub_81CC104(state))
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81CC158(state);
|
|
|
|
return 0;
|
|
|
|
case 3:
|
|
|
|
if (sub_81CC194(state))
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CB824(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
sub_81CC09C(state);
|
|
|
|
ToggleMatchCallVerticalArrows(TRUE);
|
|
|
|
state->unkE = 1;
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
if (sub_81CC0D0(state))
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81CC11C(state);
|
|
|
|
return 0;
|
|
|
|
case 2:
|
|
|
|
if (sub_81CC140(state))
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CB888(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
u32 result = 0;
|
|
|
|
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
if (!state->unkE)
|
|
|
|
PlaySE(SE_TOREOFF);
|
|
|
|
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
sub_81CC1DC(state);
|
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
if (sub_81CC204(state))
|
|
|
|
result = 2;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
sub_81CBFF0(state);
|
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
if (sub_81CC004(state))
|
|
|
|
result = 2;
|
|
|
|
|
|
|
|
sub_81C7BA4(6);
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
if (IsDma3ManagerBusyWithBgCopy_())
|
|
|
|
{
|
|
|
|
result = 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
if (state->unkF)
|
|
|
|
{
|
|
|
|
sub_81C8838();
|
|
|
|
result = 1;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ToggleMatchCallVerticalArrows(FALSE);
|
|
|
|
result = 4;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 6:
|
|
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
|
|
{
|
|
|
|
result = 2;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
ToggleMatchCallVerticalArrows(FALSE);
|
|
|
|
result = 4;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CB93C(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
sub_81C877C();
|
|
|
|
sub_81CC014(state);
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
if (sub_81C8820() || sub_81CC004(state))
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81C7BA4(8);
|
|
|
|
return 0;
|
|
|
|
case 2:
|
|
|
|
sub_81C87AC(0);
|
|
|
|
sub_81CC39C(state);
|
|
|
|
return 0;
|
|
|
|
case 3:
|
|
|
|
if (sub_81C8820() || sub_81CC42C(state) || IsDma3ManagerBusyWithBgCopy_())
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CB9C8(int taskState)
|
|
|
|
{
|
|
|
|
int index;
|
|
|
|
int var0;
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
index = GetMatchCallListTopIndex();
|
|
|
|
var0 = sub_81CB0E4(index);
|
|
|
|
if (var0)
|
|
|
|
{
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
state->unk16 = var0;
|
|
|
|
sub_81CC420(state);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
if (sub_81CC42C(state))
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81CBEF8(state, state->unk16);
|
|
|
|
return 0;
|
|
|
|
case 2:
|
|
|
|
sub_81C87AC(state->unk16);
|
|
|
|
return 0;
|
|
|
|
case 3:
|
|
|
|
sub_81CC39C(state);
|
|
|
|
return 0;
|
|
|
|
case 4:
|
|
|
|
if (sub_81C8820() || sub_81CC42C(state))
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CBA68(int taskState)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
sub_81CC420(state);
|
|
|
|
sub_81C87F0();
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
if (sub_81C8820() || sub_81CC42C(state))
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81C7BA4(6);
|
|
|
|
sub_81CBDC0(state);
|
|
|
|
return 0;
|
|
|
|
case 2:
|
|
|
|
if (IsDma3ManagerBusyWithBgCopy())
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CBAD4(int taskState)
|
|
|
|
{
|
|
|
|
int index;
|
|
|
|
int var0;
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
index = GetMatchCallListTopIndex();
|
|
|
|
var0 = sub_81CB128(index);
|
|
|
|
if (var0)
|
|
|
|
{
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
state->unk16 = var0;
|
|
|
|
sub_81CC420(state);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
if (sub_81CC42C(state))
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81CBEF8(state, state->unk16);
|
|
|
|
return 0;
|
|
|
|
case 2:
|
|
|
|
sub_81C87AC(state->unk16);
|
|
|
|
return 0;
|
|
|
|
case 3:
|
|
|
|
sub_81CC39C(state);
|
|
|
|
return 0;
|
|
|
|
case 4:
|
|
|
|
if (sub_81C8820() || sub_81CC42C(state))
|
|
|
|
return 2;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 sub_81CBB74(int taskState)
|
|
|
|
{
|
|
|
|
switch (taskState)
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
PlaySE(SE_SELECT);
|
|
|
|
sub_81CBC38(0);
|
|
|
|
sub_81C7AC0(0);
|
|
|
|
sub_81C78A0();
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
if (IsPaletteFadeActive() || MainMenuLoopedTaskIsBusy())
|
|
|
|
return 2;
|
|
|
|
|
|
|
|
sub_81C7FDC();
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 4;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CBBB8(void)
|
|
|
|
{
|
|
|
|
struct MatchCallListTemplate template;
|
|
|
|
template.unk0 = (u32)sub_81CAE94();
|
|
|
|
template.unk4 = sub_81CAE38();
|
|
|
|
template.unk8 = 4;
|
|
|
|
template.unk6 = 0;
|
|
|
|
template.unk9 = 13;
|
|
|
|
template.unkA = 16;
|
|
|
|
template.unkB = 1;
|
|
|
|
template.unkC = 8;
|
|
|
|
template.unkD = 3;
|
|
|
|
template.unkE = 7;
|
|
|
|
template.unk10 = sub_81CB050;
|
|
|
|
template.unk14 = sub_81CBCEC;
|
|
|
|
sub_81C81D4(&gUnknown_08622794, &template, 2);
|
|
|
|
CreateTask(sub_81CBC64, 7);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CBC1C(void)
|
|
|
|
{
|
|
|
|
sub_81C8234();
|
|
|
|
DestroyTask(FindTaskIdByFunc(sub_81CBC64));
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CBC38(int arg0)
|
|
|
|
{
|
|
|
|
u8 taskId = FindTaskIdByFunc(sub_81CBC64);
|
|
|
|
if (taskId != 0xFF)
|
|
|
|
gTasks[taskId].data[15] = arg0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CBC64(u8 taskId)
|
|
|
|
{
|
|
|
|
s16 *taskData = gTasks[taskId].data;
|
|
|
|
if (taskData[15])
|
|
|
|
{
|
|
|
|
taskData[0] += 4;
|
|
|
|
taskData[0] &= 0x7F;
|
|
|
|
taskData[1] = gSineTable[taskData[0]] >> 4;
|
|
|
|
sub_81C79BC(gUnknown_08622720, gUnknown_08622720 + 0x10, 0x10, 0x10, taskData[1], gPlttBufferUnfaded + 0x50);
|
|
|
|
if (!gPaletteFade.active)
|
|
|
|
CpuCopy32(gPlttBufferUnfaded + 0x50, gPlttBufferFaded + 0x50, 0x20);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CBCEC(u16 windowId, u32 arg1, u32 arg2)
|
|
|
|
{
|
|
|
|
u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
|
|
|
|
u16 *tilemap = GetBgTilemapBuffer(bg);
|
|
|
|
tilemap += arg2 * 0x40 + 0x1D;
|
|
|
|
if (sub_81CAEBC(arg1))
|
|
|
|
{
|
|
|
|
tilemap[0] = 0x5000;
|
|
|
|
tilemap[0x20] = 0x5001;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
tilemap[0] = 0x5002;
|
|
|
|
tilemap[0x20] = 0x5002;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void sub_81CBD48(u16 windowId, u32 arg0)
|
|
|
|
{
|
|
|
|
u8 bg = GetWindowAttribute(windowId, WINDOW_BG);
|
|
|
|
u16 *tilemap = GetBgTilemapBuffer(bg);
|
|
|
|
tilemap += arg0 * 0x40 + 0x1D;
|
|
|
|
tilemap[0] = 0x5002;
|
|
|
|
tilemap[0x20] = 0x5002;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CBD78(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
state->unk10 = AddWindow(&gUnknown_086227D8);
|
|
|
|
state->unk12 = AddWindow(&gUnknown_086227E0);
|
|
|
|
FillWindowPixelBuffer(state->unk10, PIXEL_FILL(1));
|
|
|
|
PutWindowTilemap(state->unk10);
|
|
|
|
FillWindowPixelBuffer(state->unk12, PIXEL_FILL(1));
|
|
|
|
PutWindowTilemap(state->unk12);
|
|
|
|
CopyWindowToVram(state->unk10, 1);
|
|
|
|
}
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|
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|
|
|
static void sub_81CBDC0(struct Pokenav4Struct *state)
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|
|
|
{
|
|
|
|
FillWindowPixelBuffer(state->unk12, PIXEL_FILL(1));
|
|
|
|
sub_81CBDF4(state->unk12);
|
|
|
|
sub_81CBE0C(state->unk12);
|
|
|
|
sub_81CBE38(state->unk12);
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|
|
|
sub_81CBE50(state->unk12);
|
|
|
|
CopyWindowToVram(state->unk12, 2);
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|
|
|
}
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|
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|
|
|
static void sub_81CBDF4(u16 windowId)
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|
|
|
{
|
|
|
|
sub_81CBE88(windowId, gText_NumberRegistered, 0);
|
|
|
|
}
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|
|
static void sub_81CBE0C(u16 windowId)
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|
|
|
{
|
|
|
|
u8 str[3];
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|
|
ConvertIntToDecimalStringN(str, sub_81CAE38(), STR_CONV_MODE_LEFT_ALIGN, 3);
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|
|
|
sub_81CBEB4(windowId, str, 1);
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|
|
|
}
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|
|
static void sub_81CBE38(u16 windowId)
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|
|
|
{
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|
|
sub_81CBE88(windowId, gText_NumberOfBattles, 2);
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|
}
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|
static void sub_81CBE50(u16 windowId)
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|
|
|
{
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|
|
|
u8 str[5];
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int numTrainerBattles = GetGameStat(GAME_STAT_TRAINER_BATTLES);
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|
|
if (numTrainerBattles > 99999)
|
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|
|
numTrainerBattles = 99999;
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|
|
ConvertIntToDecimalStringN(str, numTrainerBattles, STR_CONV_MODE_LEFT_ALIGN, 5);
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sub_81CBEB4(windowId, str, 3);
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|
}
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static void sub_81CBE88(u16 windowId, const u8 *str, int top)
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{
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|
int y = top * 16 + 1;
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AddTextPrinterParameterized(windowId, 7, str, 2, y, TEXT_SPEED_FF, NULL);
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}
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static void sub_81CBEB4(u16 windowId, const u8 *str, int top)
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|
{
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int x = GetStringRightAlignXOffset(7, str, 86);
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|
int y = top * 16 + 1;
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AddTextPrinterParameterized(windowId, 7, str, x, y, TEXT_SPEED_FF, NULL);
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}
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static void sub_81CBEF8(struct Pokenav4Struct *state, int arg1)
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|
|
{
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|
u8 mapName[32];
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int x;
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|
int index = GetSelectedMatchCall() + arg1;
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|
|
int regionMapSection = sub_81CAEA4(index);
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|
|
if (regionMapSection != MAPSEC_NONE)
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|
GetMapName(mapName, regionMapSection, 0);
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|
else
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|
|
StringCopy(mapName, gText_Unknown);
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|
|
x = GetStringCenterAlignXOffset(7, mapName, 88);
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|
FillWindowPixelBuffer(state->unk10, PIXEL_FILL(1));
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|
|
AddTextPrinterParameterized(state->unk10, 7, mapName, x, 1, 0, NULL);
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|
|
}
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|
static void sub_81CBF60(struct Pokenav4Struct *state)
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|
|
|
{
|
|
|
|
u32 i;
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|
|
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|
|
FillWindowPixelBuffer(state->unk12, PIXEL_FILL(1));
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|
|
for (i = 0; i < 3; i++)
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|
|
|
{
|
|
|
|
int messageId = sub_81CB02C(i);
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|
|
|
if (messageId == 3)
|
|
|
|
break;
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|
|
AddTextPrinterParameterized(state->unk12, 7, gUnknown_086227E8[messageId], 16, i * 16 + 1, TEXT_SPEED_FF, NULL);
|
|
|
|
}
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|
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|
|
CopyWindowToVram(state->unk12, 2);
|
|
|
|
}
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|
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|
|
static bool32 sub_81CBFC4(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
if (!IsDma3ManagerBusyWithBgCopy())
|
|
|
|
{
|
|
|
|
sub_81CC2F0(state, sub_81CB01C());
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|
|
return FALSE;
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|
|
|
}
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|
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|
|
return TRUE;
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|
|
|
}
|
|
|
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|
|
static void sub_81CBFF0(struct Pokenav4Struct *state)
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|
|
|
{
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|
|
|
sub_81CC330(state);
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|
|
sub_81CBDC0(state);
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|
|
|
}
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|
|
static bool32 sub_81CC004(struct Pokenav4Struct *state)
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|
|
|
{
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|
|
|
return IsDma3ManagerBusyWithBgCopy();
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|
|
|
}
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|
static void sub_81CC014(struct Pokenav4Struct *state)
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|
|
{
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|
|
|
sub_81CC330(state);
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|
|
FillWindowPixelBuffer(state->unk12, PIXEL_FILL(1));
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|
|
|
CopyWindowToVram(state->unk12, 2);
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|
|
}
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|
static void sub_81CC034(struct Pokenav4Struct *state)
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|
|
{
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|
|
state->unk14 = AddWindow(&gUnknown_08622808);
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|
sub_8197184(state->unk14, 1, 4);
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|
|
sub_81C7B40();
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|
|
}
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|
static void sub_81CC058(struct Pokenav4Struct *state)
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|
|
|
{
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|
|
|
struct Sprite *sprite;
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|
sub_8197184(state->unk14, 1, 4);
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|
sub_81971C4(state->unk14, 1, 4);
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|
FillWindowPixelBuffer(state->unk14, PIXEL_FILL(1));
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|
|
PutWindowTilemap(state->unk14);
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|
|
CopyWindowToVram(state->unk14, 3);
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|
|
sprite = PauseSpinningPokenavSprite();
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|
|
sprite->pos1.x = 24;
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|
|
sprite->pos1.y = 112;
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|
|
sprite->pos2.y = 0;
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|
|
}
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|
|
static void sub_81CC09C(struct Pokenav4Struct *state)
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|
{
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|
|
LoadUserWindowBorderGfx(state->unk14, 1, 0x40);
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|
|
DrawTextBorderOuter(state->unk14, 1, 4);
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|
|
FillWindowPixelBuffer(state->unk14, PIXEL_FILL(1));
|
|
|
|
PutWindowTilemap(state->unk14);
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|
|
CopyWindowToVram(state->unk14, 3);
|
|
|
|
}
|
|
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|
|
static bool32 sub_81CC0D0(struct Pokenav4Struct *state)
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|
|
|
{
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|
|
|
return IsDma3ManagerBusyWithBgCopy();
|
|
|
|
}
|
|
|
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|
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|
|
static void sub_81CC0E0(struct Pokenav4Struct *state)
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|
|
{
|
|
|
|
AddTextPrinterParameterized(state->unk14, 1, gUnknown_086227F4, 32, 1, 1, NULL);
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|
|
|
}
|
|
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|
|
static bool32 sub_81CC104(struct Pokenav4Struct *state)
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|
|
|
{
|
|
|
|
RunTextPrinters();
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|
|
|
return IsTextPrinterActive(state->unk14);
|
|
|
|
}
|
|
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|
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|
|
static void sub_81CC11C(struct Pokenav4Struct *state)
|
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|
|
{
|
|
|
|
AddTextPrinterParameterized(state->unk14, 1, gText_TrainerCloseBy, 0, 1, 1, NULL);
|
|
|
|
}
|
|
|
|
|
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|
|
static bool32 sub_81CC140(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
RunTextPrinters();
|
|
|
|
return IsTextPrinterActive(state->unk14);
|
|
|
|
}
|
|
|
|
|
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|
|
static void sub_81CC158(struct Pokenav4Struct *state)
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|
|
{
|
|
|
|
int index = GetSelectedMatchCall();
|
|
|
|
const u8 *str = sub_81CAF78(index, &state->unkF);
|
|
|
|
u8 speed = GetPlayerTextSpeedDelay();
|
|
|
|
AddTextPrinterParameterized(state->unk14, 1, str, 32, 1, speed, NULL);
|
|
|
|
}
|
|
|
|
|
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|
|
static bool32 sub_81CC194(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
if (gMain.heldKeys & A_BUTTON)
|
|
|
|
gTextFlags.canABSpeedUpPrint = 1;
|
|
|
|
else
|
|
|
|
gTextFlags.canABSpeedUpPrint = 0;
|
|
|
|
|
|
|
|
RunTextPrinters();
|
|
|
|
return IsTextPrinterActive(state->unk14);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC1DC(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
ResumeSpinningPokenavSprite();
|
|
|
|
FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20);
|
|
|
|
CopyBgTilemapBufferToVram(1);
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool32 sub_81CC204(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
return IsDma3ManagerBusyWithBgCopy();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC214(void)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
u8 paletteNum;
|
|
|
|
struct SpriteSheet spriteSheet;
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
|
|
|
|
for (i = 0; i < ARRAY_COUNT(gUnknown_08622810); i++)
|
|
|
|
LoadCompressedSpriteSheet(&gUnknown_08622810[i]);
|
|
|
|
|
|
|
|
Pokenav_AllocAndLoadPalettes(gUnknown_08622818);
|
|
|
|
state->unk1C = NULL;
|
|
|
|
spriteSheet.data = state->unk1828;
|
|
|
|
spriteSheet.size = 0x800;
|
|
|
|
spriteSheet.tag = 8;
|
|
|
|
state->unk1824 = (u8 *)OBJ_VRAM0 + LoadSpriteSheet(&spriteSheet) * 0x20;
|
|
|
|
paletteNum = AllocSpritePalette(13);
|
|
|
|
state->unk1A = 0x100 + paletteNum * 0x10;
|
|
|
|
state->unk20 = sub_81CC370();
|
|
|
|
state->unk20->invisible = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC2B4(void)
|
|
|
|
{
|
|
|
|
struct Pokenav4Struct *state = GetSubstructPtr(6);
|
|
|
|
if (state->unk1C)
|
|
|
|
DestroySprite(state->unk1C);
|
|
|
|
if (state->unk20)
|
|
|
|
DestroySprite(state->unk20);
|
|
|
|
|
|
|
|
FreeSpriteTilesByTag(8);
|
|
|
|
FreeSpriteTilesByTag(7);
|
|
|
|
FreeSpritePaletteByTag(12);
|
|
|
|
FreeSpritePaletteByTag(13);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC2F0(struct Pokenav4Struct *state, int top)
|
|
|
|
{
|
|
|
|
if (!state->unk1C)
|
|
|
|
{
|
|
|
|
u8 spriteId = CreateSprite(&gUnknown_08622830, 4, 80, 5);
|
|
|
|
state->unk1C = &gSprites[spriteId];
|
|
|
|
sub_81CC344(state, top);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC330(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
DestroySprite(state->unk1C);
|
|
|
|
state->unk1C = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC344(struct Pokenav4Struct *state, int top)
|
|
|
|
{
|
|
|
|
state->unk1C->pos2.y = top * 16;
|
|
|
|
}
|
|
|
|
|
|
|
|
void sub_81CC34C(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
if (++sprite->data[0] > 3)
|
|
|
|
{
|
|
|
|
sprite->data[0] = 0;
|
|
|
|
sprite->pos2.x = (sprite->pos2.x + 1) & 0x7;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static struct Sprite *sub_81CC370(void)
|
|
|
|
{
|
|
|
|
u8 spriteId = CreateSprite(&gUnknown_08622850, 44, 104, 6);
|
|
|
|
return &gSprites[spriteId];
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC39C(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
u16 cursor;
|
|
|
|
int trainerId = sub_81CAF04(GetSelectedMatchCall());
|
|
|
|
if (trainerId >= 0)
|
|
|
|
{
|
|
|
|
DecompressPicFromTable(&gTrainerFrontPicTable[trainerId], state->unk1828, SPECIES_NONE);
|
|
|
|
LZ77UnCompWram(gTrainerFrontPicPaletteTable[trainerId].data, state->unk2028);
|
|
|
|
cursor = RequestDma3Copy(state->unk1828, state->unk1824, 0x800, 1);
|
|
|
|
LoadPalette(state->unk2028, state->unk1A, 0x20);
|
|
|
|
state->unk20->data[0] = 0;
|
|
|
|
state->unk20->data[7] = cursor;
|
|
|
|
state->unk20->callback = sub_81CC440;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC420(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
state->unk20->callback = sub_81CC4A4;
|
|
|
|
}
|
|
|
|
|
|
|
|
static bool32 sub_81CC42C(struct Pokenav4Struct *state)
|
|
|
|
{
|
|
|
|
return state->unk20->callback != SpriteCallbackDummy;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC440(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
switch (sprite->data[0])
|
|
|
|
{
|
|
|
|
case 0:
|
|
|
|
if (CheckForSpaceForDma3Request(sprite->data[7]) != -1)
|
|
|
|
{
|
|
|
|
sprite->pos2.x = -80;
|
|
|
|
sprite->invisible = 0;
|
|
|
|
sprite->data[0]++;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 1:
|
|
|
|
sprite->pos2.x += 8;
|
|
|
|
if (sprite->pos2.x >= 0)
|
|
|
|
{
|
|
|
|
sprite->pos2.x = 0;
|
|
|
|
sprite->callback = SpriteCallbackDummy;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void sub_81CC4A4(struct Sprite *sprite)
|
|
|
|
{
|
|
|
|
sprite->pos2.x -= 8;
|
|
|
|
if (sprite->pos2.x <= -80)
|
|
|
|
{
|
|
|
|
sprite->invisible = 1;
|
|
|
|
sprite->callback = SpriteCallbackDummy;
|
|
|
|
}
|
|
|
|
}
|