pokeemerald/src/field_region_map.c

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C
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// Includes
#include "global.h"
#include "main.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "bg.h"
#include "text.h"
#include "window.h"
#include "text_window.h"
#include "palette.h"
#include "menu.h"
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#include "strings.h"
#include "international_string_util.h"
#include "region_map.h"
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// Static type declarations
// Static RAM declarations
EWRAM_DATA struct {
MainCallback callback;
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u8 filler_004[0x4];
u8 filler_008[0x884];
u16 state;
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} *gUnknown_0203BCD0 = NULL;
// Static ROM declarations
static void sub_81701C4(void);
static void sub_8170260(void);
static void sub_8170274(void);
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static void sub_8170290(void);
void sub_8170428(void);
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// .rodata
extern const struct BgTemplate gUnknown_085E5068[];
extern const struct WindowTemplate gUnknown_085E5070[];
// .text
void sub_817018C(MainCallback callback)
{
SetVBlankCallback(NULL);
gUnknown_0203BCD0 = malloc(sizeof(*gUnknown_0203BCD0));
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gUnknown_0203BCD0->state = 0;
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gUnknown_0203BCD0->callback = callback;
SetMainCallback2(sub_81701C4);
}
static void sub_81701C4(void)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG3HOFS, 0);
SetGpuReg(REG_OFFSET_BG3VOFS, 0);
ResetSpriteData();
FreeAllSpritePalettes();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(1, gUnknown_085E5068, 2);
InitWindows(gUnknown_085E5070);
DeactivateAllTextPrinters();
sub_809882C(0, 0x27, 0xd0);
clear_scheduled_bg_copies_to_vram();
SetMainCallback2(sub_8170274);
SetVBlankCallback(sub_8170260);
}
static void sub_8170260(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
static void sub_8170274(void)
{
sub_8170290();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
do_scheduled_bg_tilemap_copies_to_vram();
}
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void sub_8170290(void)
{
u8 offset;
switch (gUnknown_0203BCD0->state)
{
case 0:
sub_8122CDC(gUnknown_0203BCD0->filler_008, 0);
sub_8124288(0, 0);
sub_81240D4(1, 1);
gUnknown_0203BCD0->state ++;
break;
case 1:
SetWindowBorderStyle(1, 0, 0x27, 0xd);
offset = GetStringCenterAlignXOffset(1, gText_Hoenn, 0x38);
PrintTextOnWindow(1, 1, gText_Hoenn, offset, 1, 0, 0);
schedule_bg_copy_tilemap_to_vram(0);
SetWindowBorderStyle(0, 0, 0x27, 0xd);
sub_8170428();
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
gUnknown_0203BCD0->state ++;
break;
case 2:
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(2);
gUnknown_0203BCD0->state ++;
break;
case 3:
if (!gPaletteFade.active)
{
gUnknown_0203BCD0->state ++;
}
break;
case 4:
switch (sub_81230AC())
{
case 3:
sub_8170428();
break;
case 4:
case 5:
gUnknown_0203BCD0->state ++;
break;
}
break;
case 5:
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gUnknown_0203BCD0->state ++;
break;
case 6:
if (!gPaletteFade.active)
{
sub_812305C();
SetMainCallback2(gUnknown_0203BCD0->callback);
if (gUnknown_0203BCD0 != NULL)
{
free(gUnknown_0203BCD0);
gUnknown_0203BCD0 = NULL;
}
FreeAllWindowBuffers();
}
break;
}
}