pokeemerald/sound/songs/se_m_sacred_fire.s

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2020-08-21 00:02:00 +02:00
.include "MPlayDef.s"
.equ se_m_sacred_fire_grp, voicegroup128
.equ se_m_sacred_fire_pri, 4
.equ se_m_sacred_fire_rev, reverb_set+50
.equ se_m_sacred_fire_mvl, 127
.equ se_m_sacred_fire_key, 0
.equ se_m_sacred_fire_tbs, 1
.equ se_m_sacred_fire_exg, 0
.equ se_m_sacred_fire_cmp, 1
.section .rodata
.global se_m_sacred_fire
.align 2
@********************** Track 1 **********************@
se_m_sacred_fire_1:
.byte KEYSH , se_m_sacred_fire_key+0
.byte TEMPO , 150*se_m_sacred_fire_tbs/2
.byte VOICE , 29
.byte BENDR , 12
.byte VOL , 110*se_m_sacred_fire_mvl/mxv
.byte PAN , c_v+5
.byte BEND , c_v+0
.byte N04 , Cn3 , v127
.byte W03
.byte PAN , c_v+0
.byte W01
.byte N18 , Gn4
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.byte W02
.byte PAN , c_v-5
.byte W01
.byte VOL , 98*se_m_sacred_fire_mvl/mxv
.byte BEND , c_v+2
.byte W02
.byte PAN , c_v+0
.byte W01
.byte VOL , 83*se_m_sacred_fire_mvl/mxv
.byte BEND , c_v+6
.byte W02
.byte PAN , c_v+5
.byte W01
.byte BEND , c_v+9
.byte W01
.byte VOL , 63*se_m_sacred_fire_mvl/mxv
.byte W01
.byte PAN , c_v+0
.byte W01
.byte BEND , c_v+13
.byte W02
.byte VOL , 44*se_m_sacred_fire_mvl/mxv
.byte PAN , c_v-5
.byte W02
.byte VOL , 28*se_m_sacred_fire_mvl/mxv
.byte BEND , c_v+20
.byte W01
.byte PAN , c_v-2
.byte W01
.byte VOL , 12*se_m_sacred_fire_mvl/mxv
.byte W02
.byte FINE
@********************** Track 2 **********************@
se_m_sacred_fire_2:
.byte KEYSH , se_m_sacred_fire_key+0
.byte VOICE , 27
.byte PAN , c_v+0
.byte VOL , 110*se_m_sacred_fire_mvl/mxv
.byte N01 , Gn2 , v032
.byte W02
.byte N01
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.byte W02
.byte N18
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.byte W03
.byte VOL , 98*se_m_sacred_fire_mvl/mxv
.byte W03
.byte 83*se_m_sacred_fire_mvl/mxv
.byte W04
.byte 63*se_m_sacred_fire_mvl/mxv
.byte W04
.byte 44*se_m_sacred_fire_mvl/mxv
.byte W02
.byte 28*se_m_sacred_fire_mvl/mxv
.byte W02
.byte 12*se_m_sacred_fire_mvl/mxv
.byte W02
.byte FINE
@******************************************************@
.align 2
se_m_sacred_fire:
.byte 2 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_sacred_fire_pri @ Priority
.byte se_m_sacred_fire_rev @ Reverb.
.word se_m_sacred_fire_grp
.word se_m_sacred_fire_1
.word se_m_sacred_fire_2
.end