pokeemerald/src/menu.c

1877 lines
51 KiB
C
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#include "global.h"
#include "new_menu_helpers.h"
#include "bg.h"
#include "window.h"
#include "palette.h"
#include "menu.h"
#include "constants/songs.h"
#include "main.h"
#include "sound.h"
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#include "menu_helpers.h"
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#include "malloc.h"
#include "task.h"
#include "dma3.h"
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#include "string_util.h"
#include "pokemon_icon.h"
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struct SomeUnkStruct
{
u8 unk1;
u8 unk2;
u16 unk3;
};
struct Menu
{
u8 left;
u8 top;
s8 cursorPos;
s8 minCursorPos;
s8 maxCursorPos;
u8 windowId;
u8 fontId;
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u8 optionWidth;
u8 optionHeight;
u8 horizontalCount;
u8 verticalCount;
bool8 APressMuted;
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};
extern EWRAM_DATA struct Menu gUnknown_0203CD90;
extern EWRAM_DATA u16 gUnknown_0203CD9C;
extern EWRAM_DATA u8 gUnknown_0203CD9E;
extern EWRAM_DATA u8 gUnknown_0203CD9F;
extern EWRAM_DATA u8 gUnknown_0203CDA0;
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extern EWRAM_DATA bool8 gUnknown_0203CDA4[4];
extern EWRAM_DATA u16 gUnknown_0203CDA8;
extern EWRAM_DATA void *gUnknown_0203CDAC[0x20];
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const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
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const struct TextColor gUnknown_0860F0D0[] = { 15, 1, 2 };
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const struct SomeUnkStruct gUnknown_0860F0D4[] =
{
{ 12, 12, 0x00 },
{ 32, 12, 0x20 },
{ 32, 12, 0x64 },
{ 32, 12, 0x60 },
{ 32, 12, 0x80 },
{ 32, 12, 0x48 },
{ 32, 12, 0x44 },
{ 32, 12, 0x6C },
{ 32, 12, 0x68 },
{ 32, 12, 0x88 },
{ 32, 12, 0xA4 },
{ 32, 12, 0x24 },
{ 32, 12, 0x28 },
{ 32, 12, 0x2C },
{ 32, 12, 0x40 },
{ 32, 12, 0x84 },
{ 32, 12, 0x4C },
{ 32, 12, 0xA0 },
{ 32, 12, 0x8C },
{ 42, 12, 0xA8 },
{ 42, 12, 0xC0 },
{ 42, 12, 0xC8 },
{ 42, 12, 0xE0 },
{ 42, 12, 0xE8 },
{ 8, 8, 0xAE },
{ 8, 8, 0xAF },
};
extern const u8 gText_SelectorArrow3[];
extern const u8 gText_YesNo[];
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extern const u16 gFireRedMenuElements1_Pal[16];
extern const u16 gFireRedMenuElements2_Pal[16];
extern const u16 gFireRedMenuElements3_Pal[16];
extern const u8 gFireRedMenuElements_Gfx[];
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extern void sub_8197BB4(u8, u8, u8, u8, u8, u8);
extern void sub_8197E30(u8, u8, u8, u8, u8, u8);
extern void DrawWindowBorder(u8, u8, u8, u8, u8, u8);
extern void sub_81980A8(u8, u8, u8, u8, u8, u8);
extern u8 MoveMenuCursor(s8);
extern u8 sub_8199134(s8, s8);
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extern void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing);
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extern void sub_8198C78(void);
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extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
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void AddTextPrinterWithCallbackForMessage(bool8 a1, void (*callback)(struct TextSubPrinter *, u16))
{
gTextFlags.flag_0 = a1;
AddTextPrinterParameterized(0, 1, gStringVar4, GetPlayerTextSpeed(), callback, 2, 1, 3);
}
void sub_8197AE8(bool8 copyToVram)
{
FillBgTilemapBufferRect(0, 0, 0, 0, 32, 32, 0x11);
if (copyToVram == TRUE)
CopyBgTilemapBufferToVram(0);
}
void sub_8197B1C(u8 windowId, bool8 copyToVram, u16 a3, u8 a4)
{
gUnknown_0203CD9C = a3;
gUnknown_0203CD9E = a4;
CallWindowFunction(windowId, sub_8197BB4);
FillWindowPixelBuffer(windowId, 0x11);
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void sub_8197B64(u8 windowId, bool8 copyToVram, u16 a3)
{
gUnknown_0203CD9C = a3;
gUnknown_0203CD9E = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM);
CallWindowFunction(windowId, sub_8197BB4);
FillWindowPixelBuffer(windowId, 0x11);
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void sub_8197BB4(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 1,
tilemapLeft - 2,
tilemapTop - 1,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 3,
tilemapLeft - 1,
tilemapTop - 1,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 4,
tilemapLeft,
tilemapTop - 1,
width - 1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 5,
tilemapLeft + width - 1,
tilemapTop - 1,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 6,
tilemapLeft + width,
tilemapTop - 1,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 7,
tilemapLeft - 2,
tilemapTop,
1,
5,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 9,
tilemapLeft - 1,
tilemapTop,
width + 1,
5,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 10,
tilemapLeft + width,
tilemapTop,
1,
5,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(gUnknown_0203CD9C + 1),
tilemapLeft - 2,
tilemapTop + height,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(gUnknown_0203CD9C + 3),
tilemapLeft - 1,
tilemapTop + height,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(gUnknown_0203CD9C + 4),
tilemapLeft,
tilemapTop + height,
width - 1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(gUnknown_0203CD9C + 5),
tilemapLeft + width - 1,
tilemapTop + height,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
BG_TILE_V_FLIP(gUnknown_0203CD9C + 6),
tilemapLeft + width,
tilemapTop + height,
1,
1,
gUnknown_0203CD9E);
}
void sub_8197DF8(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, sub_8197E30);
FillWindowPixelBuffer(windowId, 0);
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void sub_8197E30(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 3, tilemapTop - 1, width + 6, height + 2, 0);
}
void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 baseTileNum, u8 paletteNum)
{
gUnknown_0203CD9C = baseTileNum;
gUnknown_0203CD9E = paletteNum;
CallWindowFunction(windowId, DrawWindowBorder);
FillWindowPixelBuffer(windowId, 0x11);
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void sub_8197EC8(u8 windowId, bool8 copyToVram, u16 baseTileNum)
{
gUnknown_0203CD9C = baseTileNum;
gUnknown_0203CD9E = GetWindowAttribute(windowId, WINDOW_PALETTE_NUM);
CallWindowFunction(windowId, DrawWindowBorder);
FillWindowPixelBuffer(windowId, 0x11);
PutWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void DrawWindowBorder(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 0,
tilemapLeft - 1,
tilemapTop - 1,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 1,
tilemapLeft,
tilemapTop - 1,
width,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 2,
tilemapLeft + width,
tilemapTop - 1,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 3,
tilemapLeft - 1,
tilemapTop,
1,
height,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 5,
tilemapLeft + width,
tilemapTop,
1,
height,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 6,
tilemapLeft - 1,
tilemapTop + height,
1,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 7,
tilemapLeft,
tilemapTop + height,
width,
1,
gUnknown_0203CD9E);
FillBgTilemapBufferRect(bg,
gUnknown_0203CD9C + 8,
tilemapLeft + width,
tilemapTop + height,
1,
1,
gUnknown_0203CD9E);
}
void sub_8198070(u8 windowId, bool8 copyToVram)
{
CallWindowFunction(windowId, sub_81980A8);
FillWindowPixelBuffer(windowId, 0);
ClearWindowTilemap(windowId);
if (copyToVram == TRUE)
CopyWindowToVram(windowId, 3);
}
void sub_81980A8(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum)
{
FillBgTilemapBufferRect(bg, 0, tilemapLeft - 1, tilemapTop - 1, width + 2, height + 2, 0);
}
u8 sub_81980F0(u8 bg, u8 xPos, u8 yPos, u8 palette, u16 baseTile)
{
struct WindowTemplate window;
memset(&window, 0, sizeof(window));
if (bg > 3)
window.priority = 0;
else
window.priority = bg;
window.tilemapTop = yPos;
window.height = 2;
window.tilemapLeft = 0x1E - xPos;
window.width = xPos;
window.paletteNum = palette;
window.baseBlock = baseTile;
gUnknown_0203CDA0 = AddWindow(&window);
if (palette > 15)
palette = 15 * 16;
else
palette *= 16;
LoadPalette(gUnknown_0860F0B0, palette, sizeof(gUnknown_0860F0B0));
return gUnknown_0203CDA0;
}
void sub_8198180(const u8 *string, u8 a2, bool8 copyToVram)
{
u16 width = 0;
if (gUnknown_0203CDA0 != 0xFF)
{
PutWindowTilemap(gUnknown_0203CDA0);
FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
width = GetStringWidth(0, string, 0);
box_print(gUnknown_0203CDA0,
0,
0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a2 - width,
1,
gUnknown_0860F0D0,
0,
string);
if (copyToVram)
CopyWindowToVram(gUnknown_0203CDA0, 3);
}
}
void sub_8198204(const u8 *string, const u8 *string2, u8 a3, u8 a4, bool8 copyToVram)
{
struct TextColor color;
u16 width = 0;
if (gUnknown_0203CDA0 != 0xFF)
{
if (a3 != 0)
{
color.fgColor = 0;
color.bgColor = 1;
color.shadowColor = 2;
}
else
{
color.fgColor = 15;
color.bgColor = 1;
color.shadowColor = 2;
}
PutWindowTilemap(gUnknown_0203CDA0);
FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
if (string2 != NULL)
{
width = GetStringWidth(0, string2, 0);
box_print(gUnknown_0203CDA0,
0,
0xEC - (GetWindowAttribute(gUnknown_0203CDA0, WINDOW_TILEMAP_LEFT) * 8) - a4 - width,
1,
&color,
0,
string2);
}
AddTextPrinterParameterized2(gUnknown_0203CDA0, 1, 4, 1, 0, 0, &color, 0, string);
if (copyToVram)
CopyWindowToVram(gUnknown_0203CDA0, 3);
}
}
void sub_81982D8(void)
{
if (gUnknown_0203CDA0 != 0xFF)
CopyWindowToVram(gUnknown_0203CDA0, 3);
}
void sub_81982F0(void)
{
if (gUnknown_0203CDA0 != 0xFF)
{
FillWindowPixelBuffer(gUnknown_0203CDA0, 0xFF);
CopyWindowToVram(gUnknown_0203CDA0, 3);
}
}
void sub_8198314(void)
{
if (gUnknown_0203CDA0 != 0xFF)
{
FillWindowPixelBuffer(gUnknown_0203CDA0, 0);
ClearWindowTilemap(gUnknown_0203CDA0);
CopyWindowToVram(gUnknown_0203CDA0, 3);
RemoveWindow(gUnknown_0203CDA0);
gUnknown_0203CDA0 = 0xFF;
}
}
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u8 sub_8198348(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos, u8 a7)
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{
s32 pos;
gUnknown_0203CD90.left = left;
gUnknown_0203CD90.top = top;
gUnknown_0203CD90.minCursorPos = 0;
gUnknown_0203CD90.maxCursorPos = numChoices - 1;
gUnknown_0203CD90.windowId = windowId;
gUnknown_0203CD90.fontId = fontId;
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gUnknown_0203CD90.optionHeight = cursorHeight;
gUnknown_0203CD90.APressMuted = a7;
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pos = initialCursorPos;
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if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos)
gUnknown_0203CD90.cursorPos = 0;
else
gUnknown_0203CD90.cursorPos = pos;
MoveMenuCursor(0);
return gUnknown_0203CD90.cursorPos;
}
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u8 sub_81983AC(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8 numChoices, u8 initialCursorPos)
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{
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return sub_8198348(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0);
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}
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u8 sub_81983EC(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos)
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{
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u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1);
return sub_81983AC(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos);
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}
void RedrawMenuCursor(u8 oldPos, u8 newPos)
{
u8 width, height;
width = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 0);
height = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 1);
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FillWindowPixelRect(gUnknown_0203CD90.windowId, 0x11, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * oldPos + gUnknown_0203CD90.top, width, height);
PrintTextOnWindow(gUnknown_0203CD90.windowId, gUnknown_0203CD90.fontId, gText_SelectorArrow3, gUnknown_0203CD90.left, gUnknown_0203CD90.optionHeight * newPos + gUnknown_0203CD90.top, 0, 0);
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}
u8 MoveMenuCursor(s8 cursorDelta)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
int newPos = gUnknown_0203CD90.cursorPos + cursorDelta;
if (newPos < gUnknown_0203CD90.minCursorPos)
gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.maxCursorPos;
else if (newPos > gUnknown_0203CD90.maxCursorPos)
gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.minCursorPos;
else
gUnknown_0203CD90.cursorPos += cursorDelta;
RedrawMenuCursor(oldPos, gUnknown_0203CD90.cursorPos);
return gUnknown_0203CD90.cursorPos;
}
u8 MoveMenuCursorNoWrapAround(s8 cursorDelta)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
int newPos = gUnknown_0203CD90.cursorPos + cursorDelta;
if (newPos < gUnknown_0203CD90.minCursorPos)
gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.minCursorPos;
else if (newPos > gUnknown_0203CD90.maxCursorPos)
gUnknown_0203CD90.cursorPos = gUnknown_0203CD90.maxCursorPos;
else
gUnknown_0203CD90.cursorPos += cursorDelta;
RedrawMenuCursor(oldPos, gUnknown_0203CD90.cursorPos);
return gUnknown_0203CD90.cursorPos;
}
u8 GetMenuCursorPos(void)
{
return gUnknown_0203CD90.cursorPos;
}
s8 ProcessMenuInput(void)
{
if (gMain.newKeys & A_BUTTON)
{
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if (!gUnknown_0203CD90.APressMuted)
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PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
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else if (gMain.newKeys & B_BUTTON)
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{
return -1;
}
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else if (gMain.newKeys & DPAD_UP)
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{
PlaySE(SE_SELECT);
MoveMenuCursor(-1);
return -2;
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
MoveMenuCursor(1);
return -2;
}
return -2;
}
s8 ProcessMenuInputNoWrapAround(void)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
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if (!gUnknown_0203CD90.APressMuted)
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PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
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else if (gMain.newKeys & B_BUTTON)
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{
return -1;
}
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else if (gMain.newKeys & DPAD_UP)
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{
if (oldPos != MoveMenuCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return -2;
}
else if (gMain.newKeys & DPAD_DOWN)
{
if (oldPos != MoveMenuCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return -2;
}
return -2;
}
s8 ProcessMenuInput_other(void)
{
if (gMain.newKeys & A_BUTTON)
{
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if (!gUnknown_0203CD90.APressMuted)
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PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
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else if (gMain.newKeys & B_BUTTON)
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{
return -1;
}
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else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
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{
PlaySE(SE_SELECT);
MoveMenuCursor(-1);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
MoveMenuCursor(1);
return -2;
}
return -2;
}
s8 ProcessMenuInputNoWrapAround_other(void)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
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if (!gUnknown_0203CD90.APressMuted)
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PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
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else if (gMain.newKeys & B_BUTTON)
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{
return -1;
}
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else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
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{
if (oldPos != MoveMenuCursorNoWrapAround(-1))
PlaySE(SE_SELECT);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != MoveMenuCursorNoWrapAround(1))
PlaySE(SE_SELECT);
return -2;
}
return -2;
}
void PrintTextArray(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs)
{
u8 i;
for (i = 0; i < itemCount; i++)
{
PrintTextOnWindow(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL);
}
CopyWindowToVram(windowId, 2);
}
void sub_81987BC(u8 windowId, u8 fontId, u8 left, u8 top, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, u8 a6, u8 a7)
{
u8 i;
for (i = 0; i < itemCount; i++)
{
sub_8199F74(windowId, fontId, strs[i].text, left, (lineHeight * i) + top, 0xFF, NULL, a6, a7);
}
CopyWindowToVram(windowId, 2);
}
void sub_8198854(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs)
{
PrintTextArray(windowId, fontId, GetFontAttribute(fontId, 0), 1, lineHeight, itemCount, strs);
}
void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
struct TextSubPrinter printer;
printer.windowId = windowId;
printer.fontId = fontId;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
printer.shadowColor = GetFontAttribute(fontId, 7);
printer.fontColor_l = GetFontAttribute(fontId, 4);
printer.letterSpacing = letterSpacing;
printer.lineSpacing = GetFontAttribute(fontId, 3);
printer.x = left;
printer.currentX = left;
for (i = 0; i < itemCount; i++)
{
printer.current_text_offset = strs[a8[i]].text;
printer.y = (lineHeight * i) + top;
printer.currentY = printer.y;
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AddTextPrinter(&printer, 0xFF, NULL);
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}
CopyWindowToVram(windowId, 2);
}
void sub_81989B8(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *a5)
{
AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, 0), 1, GetFontAttribute(fontId, 2), lineHeight, itemCount, strs, a5);
}
void SetWindowTemplateFields(struct WindowTemplate *template, u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
template->priority = bg;
template->tilemapLeft = left;
template->tilemapTop = top;
template->width = width;
template->height = height;
template->paletteNum = paletteNum;
template->baseBlock = baseBlock;
}
struct WindowTemplate sub_8198A50(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
struct WindowTemplate template;
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
return template;
}
u16 sub_8198AA4(u8 bg, u8 left, u8 top, u8 width, u8 height, u8 paletteNum, u16 baseBlock)
{
struct WindowTemplate template;
SetWindowTemplateFields(&template, bg, left, top, width, height, paletteNum, baseBlock);
return AddWindow(&template);
}
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void sub_8198AF8(const struct WindowTemplate *window, u8 fontId, u8 left, u8 top, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos)
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{
struct TextSubPrinter printer;
gUnknown_0203CD9F = AddWindow(window);
SetWindowBorderStyle(gUnknown_0203CD9F, TRUE, baseTileNum, paletteNum);
printer.current_text_offset = gText_YesNo;
printer.windowId = gUnknown_0203CD9F;
printer.fontId = fontId;
printer.x = GetFontAttribute(fontId, 0) + left;
printer.y = top;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
printer.shadowColor = GetFontAttribute(fontId, 7);
printer.fontColor_l = GetFontAttribute(fontId, 4);
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
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AddTextPrinter(&printer, 0xFF, NULL);
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sub_81983AC(gUnknown_0203CD9F, fontId, left, top, GetFontAttribute(fontId, 1), 2, initialCursorPos);
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}
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void sub_8198C34(const struct WindowTemplate *window, u8 fontId, u16 baseTileNum, u8 paletteNum)
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{
sub_8198AF8(window, fontId, 0, 1, baseTileNum, paletteNum, 0);
}
s8 ProcessMenuInputNoWrap_(void)
{
s8 result = ProcessMenuInputNoWrapAround();
if (result != -2)
sub_8198C78();
return result;
}
void sub_8198C78(void)
{
sub_8198070(gUnknown_0203CD9F, TRUE);
RemoveWindow(gUnknown_0203CD9F);
}
void sub_8198C94(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7, const struct MenuAction *strs)
{
u8 i;
u8 j;
for (i = 0; i < a7; i++)
{
for (j = 0; j < a6; j++)
{
PrintTextOnWindow(windowId, fontId, strs[(i * a6) + j].text, (a4 * j) + left, (a5 * i) + top, 0xFF, NULL);
}
}
CopyWindowToVram(windowId, 2);
}
void sub_8198D54(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs)
{
sub_8198C94(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a3, a4, a5, strs);
}
void sub_8198DBC(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
u8 j;
struct TextSubPrinter printer;
printer.windowId = windowId;
printer.fontId = fontId;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
printer.shadowColor = GetFontAttribute(fontId, 7);
printer.fontColor_l = GetFontAttribute(fontId, 4);
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
for (i = 0; i < itemCount2; i++)
{
for (j = 0; j < itemCount; j++)
{
printer.current_text_offset = strs[a8[(itemCount * i) + j]].text;
printer.x = (a4 * j) + left;
printer.y = (GetFontAttribute(fontId, 1) * i) + top;
printer.currentX = printer.x;
printer.currentY = printer.y;
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AddTextPrinter(&printer, 0xFF, NULL);
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}
}
CopyWindowToVram(windowId, 2);
}
void sub_8198EF8(u8 windowId, u8 fontId, u8 a2, u8 a3, u8 a4, u8 a5, const struct MenuAction *strs, const u8 *a8)
{
sub_8198DBC(windowId, fontId, GetFontAttribute(fontId, 0), 0, a2, a4, a5, strs, a8);
}
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u8 sub_8198F58(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 cursorHeight, u8 a6, u8 a7, u8 numChoices, u8 a9)
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{
s32 pos;
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gUnknown_0203CD90.left = left;
gUnknown_0203CD90.top = top;
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gUnknown_0203CD90.minCursorPos = 0;
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gUnknown_0203CD90.maxCursorPos = numChoices - 1;
gUnknown_0203CD90.windowId = windowId;
gUnknown_0203CD90.fontId = fontId;
gUnknown_0203CD90.optionWidth = a4;
gUnknown_0203CD90.optionHeight = cursorHeight;
gUnknown_0203CD90.horizontalCount = a6;
gUnknown_0203CD90.verticalCount = a7;
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pos = a9;
if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos)
gUnknown_0203CD90.cursorPos = 0;
else
gUnknown_0203CD90.cursorPos = pos;
sub_8199134(0, 0);
return gUnknown_0203CD90.cursorPos;
}
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u8 sub_8198FD4(u8 windowId, u8 fontId, u8 left, u8 top, u8 a4, u8 a5, u8 a6, u8 a7)
{
u8 cursorHeight = GetMenuCursorDimensionByFont(fontId, 1);
u8 numChoices = a5 * a6;
return sub_8198F58(windowId, fontId, left, top, a4, cursorHeight, a5, a6, numChoices, a7);
}
void sub_8199060(u8 oldCursorPos, u8 newCursorPos)
{
u8 cursorWidth = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 0);
u8 cursorHeight = GetMenuCursorDimensionByFont(gUnknown_0203CD90.fontId, 1);
u8 xPos = (oldCursorPos % gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionWidth + gUnknown_0203CD90.left;
u8 yPos = (oldCursorPos / gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionHeight + gUnknown_0203CD90.top;
FillWindowPixelRect(gUnknown_0203CD90.windowId,
0x11,
xPos,
yPos,
cursorWidth,
cursorHeight);
xPos = (newCursorPos % gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionWidth + gUnknown_0203CD90.left;
yPos = (newCursorPos / gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.optionHeight + gUnknown_0203CD90.top;
PrintTextOnWindow(gUnknown_0203CD90.windowId,
gUnknown_0203CD90.fontId,
gText_SelectorArrow3,
xPos,
yPos,
0,
0);
}
u8 sub_8199134(s8 deltaX, s8 deltaY)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
if (deltaX != 0)
{
if ((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX < 0)
{
gUnknown_0203CD90.cursorPos += gUnknown_0203CD90.horizontalCount - 1;
}
else if ((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX >= gUnknown_0203CD90.horizontalCount)
{
gUnknown_0203CD90.cursorPos = (gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) * gUnknown_0203CD90.horizontalCount;
}
else
{
gUnknown_0203CD90.cursorPos += deltaX;
}
}
if (deltaY != 0)
{
if ((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY < 0)
{
gUnknown_0203CD90.cursorPos += gUnknown_0203CD90.horizontalCount * (gUnknown_0203CD90.verticalCount - 1);
}
else if ((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY >= gUnknown_0203CD90.verticalCount)
{
gUnknown_0203CD90.cursorPos -= gUnknown_0203CD90.horizontalCount * (gUnknown_0203CD90.verticalCount - 1);
}
else
{
gUnknown_0203CD90.cursorPos += (gUnknown_0203CD90.horizontalCount * deltaY);
}
}
if (gUnknown_0203CD90.cursorPos > gUnknown_0203CD90.maxCursorPos)
{
gUnknown_0203CD90.cursorPos = oldPos;
return gUnknown_0203CD90.cursorPos;
}
else
{
sub_8199060(oldPos, gUnknown_0203CD90.cursorPos);
return gUnknown_0203CD90.cursorPos;
}
}
u8 sub_81991F8(s8 deltaX, s8 deltaY)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
if (deltaX != 0)
{
if (((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX >= 0) &&
((gUnknown_0203CD90.cursorPos % gUnknown_0203CD90.horizontalCount) + deltaX < gUnknown_0203CD90.horizontalCount))
{
gUnknown_0203CD90.cursorPos += deltaX;
}
}
if (deltaY != 0)
{
if (((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY >= 0) &&
((gUnknown_0203CD90.cursorPos / gUnknown_0203CD90.horizontalCount) + deltaY < gUnknown_0203CD90.verticalCount))
{
gUnknown_0203CD90.cursorPos += (gUnknown_0203CD90.horizontalCount * deltaY);
}
}
if (gUnknown_0203CD90.cursorPos > gUnknown_0203CD90.maxCursorPos)
{
gUnknown_0203CD90.cursorPos = oldPos;
return gUnknown_0203CD90.cursorPos;
}
else
{
sub_8199060(oldPos, gUnknown_0203CD90.cursorPos);
return gUnknown_0203CD90.cursorPos;
}
}
s8 sub_8199284(void)
{
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return -1;
}
else if (gMain.newKeys & DPAD_UP)
{
PlaySE(SE_SELECT);
sub_8199134(0, -1);
return -2;
}
else if (gMain.newKeys & DPAD_DOWN)
{
PlaySE(SE_SELECT);
sub_8199134(0, 1);
return -2;
}
else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1)
{
PlaySE(SE_SELECT);
sub_8199134(-1, 0);
return -2;
}
else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2)
{
PlaySE(SE_SELECT);
sub_8199134(1, 0);
return -2;
}
return -2;
}
s8 sub_8199334(void)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return -1;
}
else if (gMain.newKeys & DPAD_UP)
{
if (oldPos != sub_81991F8(0, -1))
PlaySE(SE_SELECT);
return -2;
}
else if (gMain.newKeys & DPAD_DOWN)
{
if (oldPos != sub_81991F8(0, 1))
PlaySE(SE_SELECT);
return -2;
}
else if (gMain.newKeys & DPAD_LEFT || GetLRKeysState() == 1)
{
if (oldPos != sub_81991F8(-1, 0))
PlaySE(SE_SELECT);
return -2;
}
else if (gMain.newKeys & DPAD_RIGHT || GetLRKeysState() == 2)
{
if (oldPos != sub_81991F8(1, 0))
PlaySE(SE_SELECT);
return -2;
}
return -2;
}
s8 sub_81993D8(void)
{
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return -1;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
PlaySE(SE_SELECT);
sub_8199134(0, -1);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
PlaySE(SE_SELECT);
sub_8199134(0, 1);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || sub_812210C() == 1)
{
PlaySE(SE_SELECT);
sub_8199134(-1, 0);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || sub_812210C() == 2)
{
PlaySE(SE_SELECT);
sub_8199134(1, 0);
return -2;
}
return -2;
}
s8 sub_8199484(void)
{
u8 oldPos = gUnknown_0203CD90.cursorPos;
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
return gUnknown_0203CD90.cursorPos;
}
else if (gMain.newKeys & B_BUTTON)
{
return -1;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP)
{
if (oldPos != sub_81991F8(0, -1))
PlaySE(SE_SELECT);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN)
{
if (oldPos != sub_81991F8(0, 1))
PlaySE(SE_SELECT);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_LEFT || sub_812210C() == 1)
{
if (oldPos != sub_81991F8(-1, 0))
PlaySE(SE_SELECT);
return -2;
}
else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_RIGHT || sub_812210C() == 2)
{
if (oldPos != sub_81991F8(1, 0))
PlaySE(SE_SELECT);
return -2;
}
return -2;
}
u8 InitMenuInUpperLeftCorner(u8 windowId, u8 itemCount, u8 initialCursorPos, bool8 APressMuted)
{
s32 pos;
gUnknown_0203CD90.left = 0;
gUnknown_0203CD90.top = 1;
gUnknown_0203CD90.minCursorPos = 0;
gUnknown_0203CD90.maxCursorPos = itemCount - 1;
gUnknown_0203CD90.windowId = windowId;
gUnknown_0203CD90.fontId = 1;
gUnknown_0203CD90.optionHeight = 16;
gUnknown_0203CD90.APressMuted = APressMuted;
pos = initialCursorPos;
if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos)
gUnknown_0203CD90.cursorPos = 0;
else
gUnknown_0203CD90.cursorPos = pos;
return MoveMenuCursor(0);
}
u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 itemCount, u8 initialCursorPos)
{
return InitMenuInUpperLeftCorner(windowId, itemCount, initialCursorPos, FALSE);
}
void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs)
{
u32 i;
for (i = 0; i < itemCount; i++)
{
PrintTextOnWindow(windowId, 1, strs[i].text, 8, (i * 16) + 1, 0xFF, NULL);
}
CopyWindowToVram(windowId, 2);
}
void sub_81995E4(u8 windowId, u8 itemCount, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
struct TextSubPrinter printer;
printer.windowId = windowId;
printer.fontId = 1;
printer.fgColor = GetFontAttribute(1, 5);
printer.bgColor = GetFontAttribute(1, 6);
printer.shadowColor = GetFontAttribute(1, 7);
printer.fontColor_l = GetFontAttribute(1, 4);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
printer.x = 8;
printer.currentX = 8;
for (i = 0; i < itemCount; i++)
{
printer.current_text_offset = strs[a8[i]].text;
printer.y = (i * 16) + 1;
printer.currentY = (i * 16) + 1;
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AddTextPrinter(&printer, 0xFF, NULL);
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}
CopyWindowToVram(windowId, 2);
}
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void CreateYesNoMenu(const struct WindowTemplate *window, u16 baseTileNum, u8 paletteNum, u8 initialCursorPos)
{
struct TextSubPrinter printer;
gUnknown_0203CD9F = AddWindow(window);
SetWindowBorderStyle(gUnknown_0203CD9F, TRUE, baseTileNum, paletteNum);
printer.current_text_offset = gText_YesNo;
printer.windowId = gUnknown_0203CD9F;
printer.fontId = 1;
printer.x = 8;
printer.y = 1;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.fgColor = GetFontAttribute(1, 5);
printer.bgColor = GetFontAttribute(1, 6);
printer.shadowColor = GetFontAttribute(1, 7);
printer.fontColor_l = GetFontAttribute(1, 4);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
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AddTextPrinter(&printer, 0xFF, NULL);
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InitMenuInUpperLeftCornerPlaySoundWhenAPressed(gUnknown_0203CD9F, 2, initialCursorPos);
}
void sub_81997AC(u8 windowId, u8 a4, u8 a6, u8 a7, const struct MenuAction *strs)
{
u32 i;
u32 j;
for (i = 0; i < a7; i++)
{
for (j = 0; j < a6; j++)
{
PrintTextOnWindow(windowId, 1, strs[(i * a6) + j].text, (a4 * j) + 8, (i * 16) + 1, 0xFF, NULL);
}
}
CopyWindowToVram(windowId, 2);
}
void sub_819983C(u8 windowId, u8 a4, u8 itemCount, u8 itemCount2, const struct MenuAction *strs, const u8 *a8)
{
u8 i;
u8 j;
struct TextSubPrinter printer;
printer.windowId = windowId;
printer.fontId = 1;
printer.fgColor = GetFontAttribute(1, 5);
printer.bgColor = GetFontAttribute(1, 6);
printer.shadowColor = GetFontAttribute(1, 7);
printer.fontColor_l = GetFontAttribute(1, 4);
printer.letterSpacing = 0;
printer.lineSpacing = 0;
for (i = 0; i < itemCount2; i++)
{
for (j = 0; j < itemCount; j++)
{
printer.current_text_offset = strs[a8[(itemCount * i) + j]].text;
printer.x = (a4 * j) + 8;
printer.y = (16 * i) + 1;
printer.currentX = printer.x;
printer.currentY = printer.y;
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AddTextPrinter(&printer, 0xFF, NULL);
2018-01-30 00:26:36 +01:00
}
}
CopyWindowToVram(windowId, 2);
}
u8 sub_8199944(u8 windowId, u8 optionWidth, u8 horizontalCount, u8 verticalCount, u8 initialCursorPos)
{
s32 pos;
gUnknown_0203CD90.left = 0;
gUnknown_0203CD90.top = 1;
gUnknown_0203CD90.minCursorPos = 0;
gUnknown_0203CD90.maxCursorPos = (horizontalCount * verticalCount) - 1;
gUnknown_0203CD90.windowId = windowId;
gUnknown_0203CD90.fontId = 1;
gUnknown_0203CD90.optionWidth = optionWidth;
gUnknown_0203CD90.optionHeight = 16;
gUnknown_0203CD90.horizontalCount = horizontalCount;
gUnknown_0203CD90.verticalCount = verticalCount;
pos = initialCursorPos;
if (pos < 0 || pos > gUnknown_0203CD90.maxCursorPos)
gUnknown_0203CD90.cursorPos = 0;
else
gUnknown_0203CD90.cursorPos = pos;
sub_8199134(0, 0);
return gUnknown_0203CD90.cursorPos;
}
void clear_scheduled_bg_copies_to_vram(void)
{
memset(gUnknown_0203CDA4, 0, sizeof(gUnknown_0203CDA4));
}
void schedule_bg_copy_tilemap_to_vram(u8 bgId)
{
gUnknown_0203CDA4[bgId] = TRUE;
}
void do_scheduled_bg_tilemap_copies_to_vram(void)
{
if (gUnknown_0203CDA4[0] == TRUE)
{
CopyBgTilemapBufferToVram(0);
gUnknown_0203CDA4[0] = FALSE;
}
if (gUnknown_0203CDA4[1] == TRUE)
{
CopyBgTilemapBufferToVram(1);
gUnknown_0203CDA4[1] = FALSE;
}
if (gUnknown_0203CDA4[2] == TRUE)
{
CopyBgTilemapBufferToVram(2);
gUnknown_0203CDA4[2] = FALSE;
}
if (gUnknown_0203CDA4[3] == TRUE)
{
CopyBgTilemapBufferToVram(3);
gUnknown_0203CDA4[3] = FALSE;
}
}
void reset_temp_tile_data_buffers(void)
{
int i;
for (i = 0; i < (s32)ARRAY_COUNT(gUnknown_0203CDAC); i++)
{
gUnknown_0203CDAC[i] = NULL;
}
gUnknown_0203CDA8 = 0;
}
bool8 free_temp_tile_data_buffers_if_possible(void)
{
int i;
if (!IsDma3ManagerBusyWithBgCopy())
{
if (gUnknown_0203CDA8)
{
for (i = 0; i < gUnknown_0203CDA8; i++)
{
FREE_AND_SET_NULL(gUnknown_0203CDAC[i]);
}
gUnknown_0203CDA8 = 0;
}
return FALSE;
}
else
{
return TRUE;
}
}
void *decompress_and_copy_tile_data_to_vram(u8 bgId, const void *src, int size, u16 offset, u8 mode)
{
int sizeOut;
if (gUnknown_0203CDA8 < ARRAY_COUNT(gUnknown_0203CDAC))
{
void *ptr = malloc_and_decompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode);
gUnknown_0203CDAC[gUnknown_0203CDA8++] = ptr;
}
return ptr;
}
return NULL;
}
void copy_decompressed_tile_data_to_vram_autofree(u8 bgId, const void *src, int size, u16 offset, u8 mode)
{
int sizeOut;
void *ptr = malloc_and_decompress(src, &sizeOut);
if (!size)
size = sizeOut;
if (ptr)
{
u8 taskId = CreateTask(task_free_buf_after_copying_tile_data_to_vram, 0);
gTasks[taskId].data[0] = copy_decompressed_tile_data_to_vram(bgId, ptr, size, offset, mode);
SetWordTaskArg(taskId, 1, (u32)ptr);
}
}
void task_free_buf_after_copying_tile_data_to_vram(u8 taskId)
{
if (!CheckForSpaceForDma3Request(gTasks[taskId].data[0]))
{
Free((void *)GetWordTaskArg(taskId, 1));
DestroyTask(taskId);
}
}
void *malloc_and_decompress(const void *src, int *size)
{
void *ptr;
u8 *sizeAsBytes = (u8 *)size;
u8 *srcAsBytes = (u8 *)src;
sizeAsBytes[0] = srcAsBytes[1];
sizeAsBytes[1] = srcAsBytes[2];
sizeAsBytes[2] = srcAsBytes[3];
sizeAsBytes[3] = 0;
ptr = Alloc(*size);
if (ptr)
LZ77UnCompWram(src, ptr);
return ptr;
}
u16 copy_decompressed_tile_data_to_vram(u8 bgId, const void *src, u16 size, u16 offset, u8 mode)
{
switch (mode)
{
case 0:
return LoadBgTiles(bgId, src, size, offset);
case 1:
return LoadBgTilemap(bgId, src, size, offset);
default:
return -1;
}
}
void sub_8199C30(u8 bgId, u8 left, u8 top, u8 width, u8 height, u8 palette)
{
u8 i;
u8 j;
u16 *ptr = GetBgTilemapBuffer(bgId);
for (i = top; i < top + height; i++)
{
for (j = left; j < left + width; j++)
{
ptr[(i * 32) + j] = (ptr[(i * 32) + j] & 0xFFF) | (palette << 12);
}
}
}
2018-02-06 21:35:23 +01:00
void sub_8199CBC(u8 bgId, u16 *dest, u8 left, u8 top, u8 width, u8 height)
2018-01-30 00:26:36 +01:00
{
u8 i;
u8 j;
2018-02-06 21:35:23 +01:00
const u16 *src = GetBgTilemapBuffer(bgId);
2018-01-30 00:26:36 +01:00
for (i = 0; i < height; i++)
{
for (j = 0; j < width; j++)
{
2018-02-06 21:35:23 +01:00
dest[(i * width) + j] = src[(i + top) * 32 + j + left];
2018-01-30 00:26:36 +01:00
}
}
}
2018-02-06 21:35:23 +01:00
void sub_8199D3C(void *ptr, int delta, int width, int height, bool32 is8BPP)
{
int i;
int area = width * height;
if (is8BPP == TRUE)
{
u8 *as8BPP = ptr;
for (i = 0; i < area; i++)
{
as8BPP[i] += delta;
}
}
else
{
u16 *as4BPP = ptr;
for (i = 0; i < area; i++)
{
as4BPP[i] = (as4BPP[i] & 0xFC00) | ((as4BPP[i] + delta) & 0x3FF);
}
}
}
void sub_8199D98(void)
{
ChangeBgX(0, 0, 0);
ChangeBgX(1, 0, 0);
ChangeBgX(2, 0, 0);
ChangeBgX(3, 0, 0);
ChangeBgY(0, 0, 0);
ChangeBgY(1, 0, 0);
ChangeBgY(2, 0, 0);
ChangeBgY(3, 0, 0);
}
void sub_8199DF0(u32 bg, u8 a1, int a2, int a3)
{
int temp = (!GetBgAttribute(bg, 4)) ? 0x20 : 0x40;
void *addr = (void *)((GetBgAttribute(bg, 1) * 0x4000) + (GetBgAttribute(bg, 10) + a2) * temp);
RequestDma3Fill(a1 << 24 | a1 << 16 | a1 << 8 | a1, addr + VRAM, a3 * temp, 1);
}
void box_print(u8 windowId, u8 fontId, u8 left, u8 top, const struct TextColor *color, s8 speed, const u8 *str)
{
struct TextSubPrinter printer;
printer.current_text_offset = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = left;
printer.y = top;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.letterSpacing = GetFontAttribute(fontId, 2);
printer.lineSpacing = GetFontAttribute(fontId, 3);
printer.fontColor_l = 0;
printer.fgColor = color->bgColor;
printer.bgColor = color->fgColor;
printer.shadowColor = color->shadowColor;
AddTextPrinter(&printer, speed, NULL);
}
void AddTextPrinterParameterized2(u8 windowId, u8 fontId, u8 left, u8 top, u8 letterSpacing, u8 lineSpacing, const struct TextColor *color, s8 speed, const u8 *str)
{
struct TextSubPrinter printer;
printer.current_text_offset = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = left;
printer.y = top;
printer.currentX = printer.x;
printer.currentY = printer.y;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.fontColor_l = 0;
printer.fgColor = color->bgColor;
printer.bgColor = color->fgColor;
printer.shadowColor = color->shadowColor;
AddTextPrinter(&printer, speed, NULL);
}
void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 speed, void (*callback)(struct TextSubPrinter *, u16), u8 letterSpacing, u8 lineSpacing)
{
struct TextSubPrinter printer;
printer.current_text_offset = str;
printer.windowId = windowId;
printer.fontId = fontId;
printer.x = left;
printer.y = top;
printer.currentX = left;
printer.currentY = top;
printer.letterSpacing = letterSpacing;
printer.lineSpacing = lineSpacing;
printer.fontColor_l = 0;
printer.fgColor = GetFontAttribute(fontId, 5);
printer.bgColor = GetFontAttribute(fontId, 6);
printer.shadowColor = GetFontAttribute(fontId, 7);
AddTextPrinter(&printer, speed, callback);
}
void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3)
{
int count = 0;
while (gSaveBlock2Ptr->playerName[count] != EOS)
count++;
StringExpandPlaceholders(gStringVar4, src);
PrintTextOnWindow(windowId, 1, gStringVar4, a2, a3, 0xFF, 0);
}
//Screw this function, it's long and unreferenced and ugh
/*void sub_819A080(u16 *a0, u16 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7)
{
int v1 = ((a0[2] - a4) > a6) ? (a6 + a2) : (a0[2] - a4);
int v2;
if (a0[3] - a5 < a7)
v2 = a3 + a0[3] - a5;
else
v2 = a3 + a7;
}*/
__attribute__((naked))
void sub_819A080(u16 *a0, u16 *a1, u16 a2, u16 a3, u16 a4, u16 a5, u16 a6, u16 a7)
{
asm("push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, #0x28\n\
str r0, [sp]\n\
str r1, [sp, #0x4]\n\
ldr r0, [sp, #0x48]\n\
ldr r4, [sp, #0x4C]\n\
ldr r1, [sp, #0x50]\n\
ldr r5, [sp, #0x54]\n\
lsl r2, #16\n\
lsr r2, #16\n\
str r2, [sp, #0x8]\n\
lsl r3, #16\n\
lsr r3, #16\n\
lsl r0, #16\n\
lsr r0, #16\n\
str r0, [sp, #0xC]\n\
lsl r4, #16\n\
lsr r4, #16\n\
lsl r1, #16\n\
lsr r1, #16\n\
lsl r5, #16\n\
lsr r5, #16\n\
ldr r2, [sp, #0x4]\n\
ldrh r0, [r2, #0x4]\n\
ldr r2, [sp, #0xC]\n\
sub r0, r2\n\
ldr r2, [sp, #0x8]\n\
add r2, r1, r2\n\
str r2, [sp, #0x10]\n\
cmp r0, r1\n\
bge _0819A0CC\n\
ldr r1, [sp, #0x8]\n\
add r0, r1\n\
str r0, [sp, #0x10]\n\
_0819A0CC:\n\
ldr r2, [sp, #0x4]\n\
ldrh r1, [r2, #0x6]\n\
sub r0, r1, r4\n\
cmp r0, r5\n\
bge _0819A0DE\n\
add r0, r3, r1\n\
sub r0, r4\n\
str r0, [sp, #0x14]\n\
b _0819A0E2\n\
_0819A0DE:\n\
add r5, r3, r5\n\
str r5, [sp, #0x14]\n\
_0819A0E2:\n\
ldr r0, [sp]\n\
ldrh r1, [r0, #0x4]\n\
mov r2, #0x7\n\
add r0, r1, #0\n\
and r0, r2\n\
add r1, r0\n\
asr r1, #3\n\
str r1, [sp, #0x18]\n\
ldr r0, [sp, #0x4]\n\
ldrh r1, [r0, #0x4]\n\
add r0, r1, #0\n\
and r0, r2\n\
add r1, r0\n\
asr r1, #3\n\
str r1, [sp, #0x1C]\n\
mov r12, r3\n\
mov r8, r4\n\
ldr r1, [sp, #0x14]\n\
cmp r12, r1\n\
blt _0819A10C\n\
b _0819A24A\n\
_0819A10C:\n\
ldr r5, [sp, #0x8]\n\
ldr r6, [sp, #0xC]\n\
mov r2, r12\n\
add r2, #0x1\n\
str r2, [sp, #0x20]\n\
mov r0, r8\n\
add r0, #0x1\n\
str r0, [sp, #0x24]\n\
ldr r1, [sp, #0x10]\n\
cmp r5, r1\n\
blt _0819A124\n\
b _0819A23A\n\
_0819A124:\n\
mov r7, #0x1\n\
mov r2, #0xF0\n\
mov r10, r2\n\
mov r0, #0xF\n\
mov r9, r0\n\
_0819A12E:\n\
asr r0, r5, #1\n\
mov r1, #0x3\n\
and r0, r1\n\
ldr r2, [sp]\n\
ldr r1, [r2]\n\
add r1, r0\n\
asr r0, r5, #3\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r12\n\
asr r0, r2, #3\n\
ldr r2, [sp, #0x18]\n\
mul r0, r2\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r12\n\
lsl r0, r2, #29\n\
lsr r0, #27\n\
add r3, r1, r0\n\
asr r0, r6, #1\n\
mov r1, #0x3\n\
and r0, r1\n\
ldr r2, [sp, #0x4]\n\
ldr r1, [r2]\n\
add r1, r0\n\
asr r0, r6, #3\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r8\n\
asr r0, r2, #3\n\
ldr r2, [sp, #0x1C]\n\
mul r0, r2\n\
lsl r0, #5\n\
add r1, r0\n\
mov r2, r8\n\
lsl r0, r2, #29\n\
lsr r0, #27\n\
add r4, r1, r0\n\
add r0, r4, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1DA\n\
sub r4, #0x1\n\
add r0, r6, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1B2\n\
ldrh r0, [r4]\n\
ldr r2, =0x00000fff\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1A8\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
and r0, r1\n\
lsl r0, #8\n\
b _0819A22A\n\
.pool\n\
_0819A1A8:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
and r0, r1\n\
lsl r0, #12\n\
b _0819A22A\n\
_0819A1B2:\n\
ldrh r0, [r4]\n\
ldr r2, =0x0000f0ff\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1D0\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
and r0, r1\n\
lsl r0, #4\n\
b _0819A22A\n\
.pool\n\
_0819A1D0:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
and r0, r1\n\
lsl r0, #8\n\
b _0819A22A\n\
_0819A1DA:\n\
add r0, r6, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A206\n\
ldrh r0, [r4]\n\
ldr r2, =0x0000ff0f\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A1FC\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
b _0819A228\n\
.pool\n\
_0819A1FC:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
and r0, r1\n\
lsl r0, #4\n\
b _0819A22A\n\
_0819A206:\n\
ldrh r0, [r4]\n\
ldr r2, =0x0000fff0\n\
and r2, r0\n\
add r0, r5, #0\n\
and r0, r7\n\
cmp r0, #0\n\
beq _0819A224\n\
ldrb r1, [r3]\n\
mov r0, r10\n\
and r0, r1\n\
lsr r0, #4\n\
b _0819A22A\n\
.pool\n\
_0819A224:\n\
ldrb r1, [r3]\n\
mov r0, r9\n\
_0819A228:\n\
and r0, r1\n\
_0819A22A:\n\
orr r2, r0\n\
strh r2, [r4]\n\
add r5, #0x1\n\
add r6, #0x1\n\
ldr r0, [sp, #0x10]\n\
cmp r5, r0\n\
bge _0819A23A\n\
b _0819A12E\n\
_0819A23A:\n\
ldr r1, [sp, #0x20]\n\
mov r12, r1\n\
ldr r2, [sp, #0x24]\n\
mov r8, r2\n\
ldr r0, [sp, #0x14]\n\
cmp r12, r0\n\
bge _0819A24A\n\
b _0819A10C\n\
_0819A24A:\n\
add sp, #0x28\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n");
}
void sub_819A25C(u8 palOffset, u16 speciesId)
{
LoadPalette(GetValidMonIconPalettePtr(speciesId), palOffset, 0x20);
}
void sub_819A27C(u8 windowId, u16 speciesId, u32 personality, u16 x, u16 y)
{
BlitBitmapToWindow(windowId, GetMonIconPtr(speciesId, personality, 1), x, y, 32, 32);
}
void sub_819A2BC(u8 palOffset, u8 palId)
{
const u16 *palette;
switch (palId)
{
case 0:
default:
palette = gFireRedMenuElements1_Pal;
break;
case 1:
palette = gFireRedMenuElements2_Pal;
break;
case 2:
palette = gFireRedMenuElements3_Pal;
break;
}
LoadPalette(palette, palOffset, 0x20);
}
void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y)
{
BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2);
}