pokeemerald/sound/songs/se_m_rock_throw.s

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.include "MPlayDef.s"
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.equ se_m_rock_throw_grp, voicegroup128
.equ se_m_rock_throw_pri, 4
.equ se_m_rock_throw_rev, reverb_set+50
.equ se_m_rock_throw_mvl, 127
.equ se_m_rock_throw_key, 0
.equ se_m_rock_throw_tbs, 1
.equ se_m_rock_throw_exg, 0
.equ se_m_rock_throw_cmp, 1
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.section .rodata
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.global se_m_rock_throw
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.align 2
@********************** Track 1 **********************@
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se_m_rock_throw_1:
.byte KEYSH , se_m_rock_throw_key+0
.byte TEMPO , 150*se_m_rock_throw_tbs/2
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.byte VOICE , 26
.byte BENDR , 12
.byte PAN , c_v+0
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.byte VOL , 105*se_m_rock_throw_mvl/mxv
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.byte BEND , c_v+0
.byte N06 , En3 , v127
.byte W03
.byte PAN , c_v-8
.byte BEND , c_v-34
.byte W03
.byte PAN , c_v+7
.byte N03 , Gn3 , v100
.byte W03
.byte PAN , c_v-15
.byte BEND , c_v+4
.byte N06 , En3 , v127
.byte W03
.byte PAN , c_v+16
.byte BEND , c_v-13
.byte W03
.byte PAN , c_v-1
.byte BEND , c_v+0
.byte N06 , Cn3 , v084
.byte W06
.byte BEND , c_v-20
.byte N06 , En3 , v068
.byte W03
.byte BEND , c_v-41
.byte W24
.byte FINE
@******************************************************@
.align 2
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se_m_rock_throw:
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.byte 1 @ NumTrks
.byte 0 @ NumBlks
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.byte se_m_rock_throw_pri @ Priority
.byte se_m_rock_throw_rev @ Reverb.
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.word se_m_rock_throw_grp
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.word se_m_rock_throw_1
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.end