pokeemerald/data/scripts/roulette.inc

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Roulette_EventScript_Table1::
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checkitem ITEM_COIN_CASE
goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase
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setvar VAR_0x8004, 0
getpokenewsactive POKENEWS_GAME_CORNER
goto_if_eq VAR_RESULT, FALSE, Roulette_EventScript_Play
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addvar VAR_0x8004, ROULETTE_SPECIAL_RATE
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goto Roulette_EventScript_Play
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end
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Roulette_EventScript_Table2::
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checkitem ITEM_COIN_CASE
goto_if_eq VAR_RESULT, FALSE, MauvilleCity_GameCorner_EventScript_NoCoinCase
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setvar VAR_0x8004, 1
getpokenewsactive POKENEWS_GAME_CORNER
goto_if_eq VAR_RESULT, FALSE, Roulette_EventScript_Play
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addvar VAR_0x8004, ROULETTE_SPECIAL_RATE
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goto Roulette_EventScript_Play
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end
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Roulette_EventScript_Play::
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special PlayRoulette
waitstate
end
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Roulette_Text_PlayMinimumWagerIsX::
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.string "The minimum wager at this table\n"
.string "is {STR_VAR_1}. Do you want to play?$"
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Roulette_Text_NotEnoughCoins::
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.string "You don't have enough COINS.$"
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Roulette_Text_SpecialRateTable::
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.string "Special rate table right now!$"
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Roulette_Text_ControlsInstruction::
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.string "Place your wager with the + Control\n"
.string "Pad, then press the A Button.$"
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Roulette_Text_ItsAHit::
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.string "It's a hit!$"
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Roulette_Text_Jackpot::
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.string "Jackpot!$"
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Roulette_Text_NothingDoing::
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.string "Nothing doing!$"
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Roulette_Text_YouveWonXCoins::
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.string "You've won {STR_VAR_1} COINS!$"
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Roulette_Text_NoCoinsLeft::
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.string "No COINS left…$"
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Roulette_Text_KeepPlaying::
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.string "Keep playing?$"
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Roulette_Text_BoardWillBeCleared::
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.string "The ROULETTE board will be cleared.$"
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@ Unused
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Roulette_Text_YouDontHaveACoinCase::
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.string "You don't have a COIN CASE.$"
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Roulette_Text_CoinCaseIsFull::
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.string "Your COIN CASE is full!\n"
.string "Coins can be exchanged for prizes.$"