pokeemerald/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc

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BattleFrontier_BattlePikeCorridor_MapScripts:: @ 825C771
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeCorridor_MapScript2_25C77C
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7
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.byte 0
BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C786
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.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
delay 16
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frontier_set FRONTIER_DATA_BATTLE_NUM, 1
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setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
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special CallBattlePikeFunction
battlepike_nohealing TRUE
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
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applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT
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closemessage
releaseall
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80E
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waitmovement 0
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frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 99
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
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waitstate
end
BattleFrontier_BattlePikeCorridor_MapScript2_25C7F7: @ 825C7F7
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePikeCorridor_EventScript_25C801
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.2byte 0
BattleFrontier_BattlePikeCorridor_EventScript_25C801:: @ 825C801
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setvar VAR_TEMP_1, 1
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turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
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end
BattleFrontier_BattlePikeCorridor_Movement_25C80B: @ 825C80B
walk_up
walk_up
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step_end
BattleFrontier_BattlePikeCorridor_Movement_25C80E: @ 825C80E
walk_up
walk_up
set_invisible
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step_end
BattleFrontier_BattlePikeCorridor_Movement_25C812: @ 825C812
walk_up
walk_up
walk_left
face_down
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step_end
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun: @ 825C817
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.string "Your Battle Choice challenge\n"
.string "has now begun…$"