2020-07-02 21:45:37 +02:00
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#ifndef GUARD_BATTLE_TRANSITION_FRONTIER_H
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#define GUARD_BATTLE_TRANSITION_FRONTIER_H
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2021-10-25 16:20:48 +02:00
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void Task_FrontierCirclesMeet(u8 taskId);
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void Task_FrontierCirclesCross(u8 taskId);
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void Task_FrontierCirclesAsymmetricSpiral(u8 taskId);
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void Task_FrontierCirclesSymmetricSpiral(u8 taskId);
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void Task_FrontierCirclesMeetInSeq(u8 taskId);
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void Task_FrontierCirclesCrossInSeq(u8 taskId);
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void Task_FrontierCirclesAsymmetricSpiralInSeq(u8 taskId);
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void Task_FrontierCirclesSymmetricSpiralInSeq(u8 taskId);
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2020-07-02 21:45:37 +02:00
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#endif // GUARD_BATTLE_TRANSITION_FRONTIER_H
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