pokeemerald/src/fossil_specials.c

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2018-02-19 11:07:02 +01:00
#include "global.h"
#include "constants/flags.h"
#include "constants/songs.h"
#include "bg.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_map_obj.h"
#include "fieldmap.h"
#include "global.fieldmap.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "menu.h"
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#include "random.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "window.h"
#define ROOT_FOSSIL_GFX_TILE_LENGTH 0x80
#define ROOT_FOSSIL_GFX_PALETTE_LENGTH 0x100
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//struct
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struct Struct8617DA4 {
u8 x;
u8 y;
u16 tileId;
};
struct Struct203CF10 {
u8 *buffer;
u8 curr_buffer_index;
};
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struct DynamicSpriteFrameImage{
u8 *data;
u16 size;
};
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struct Struct203CF0C {
u8 *frameImageTiles;
struct DynamicSpriteFrameImage *frameImage;
u8 spriteId;
u16 *frameImagePalette;
u16 unk10;
};
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// static functions
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/*static*/ void sub_81BED50(u8 taskId);
/*static*/ void sub_81BEBF4(u8 taskId);
/*static*/ void sub_81BF028(u8 taskId);
/*static*/ void sub_81BF248(struct Sprite *);
// .rodata
static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00};
static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp");
static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin");
static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal");
static const u8 gRootFossil_Gfx[] = INCBIN_U8("graphics/misc/fossil.4bpp");
static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower_crumbles.4bpp");
static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal");
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const s16 gUnknown_08617D64[][3] =
{
{ 0, 10, 65},
{ 17, 3, 50},
{-12, 0, 75},
{ 10, 15, 90},
{ 7, 8, 65},
{-18, 5, 75},
{ 22, -10, 55},
{-24, -4, 65},
};
const struct SpriteSheet gUnknown_08617D94[] =
{
{gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0},
{NULL}
};
static const struct Struct8617DA4 gUnknown_08617DA4[] =
{
{0x12, 0x35, 0x251},
{0x13, 0x35, 0x251},
{0x14, 0x35, 0x251},
{0x12, 0x36, 0x251},
{0x13, 0x36, 0x251},
{0x14, 0x36, 0x251},
{0x12, 0x37, 0x251},
{0x13, 0x37, 0x251},
{0x14, 0x37, 0x251},
{0x12, 0x38, 0x251},
{0x13, 0x38, 0x251},
{0x14, 0x38, 0x251},
{0x12, 0x39, 0x259},
{0x13, 0x39, 0x259},
{0x14, 0x39, 0x259},
{0x12, 0x3A, 0x121},
{0x13, 0x3A, 0x121},
{0x14, 0x3A, 0x121},
};
static const union AnimCmd gSpriteAnim_8617DEC[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const struct OamData gOamData_8617DF4 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 1,
.tileNum = 0,
.priority = 0,
.paletteNum = 3,
.affineParam = 0,
};
static const union AnimCmd *const gSpriteAnimTable_8617DFC[] =
{
gSpriteAnim_8617DEC,
};
static const struct SpriteTemplate gUnknown_08617E00 = {
0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
// ewram
EWRAM_DATA u8* gUnknown_0203CF04 = NULL;
EWRAM_DATA u8* gUnknown_0203CF08 = NULL;
EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL;
EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL;
EWRAM_DATA u16 *gUnknown_0203CF14 = NULL;
// text
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void sub_81BEB24(void)
{
u8 count;
for(count = 0; count <= 0x11; count++)
MapGridSetMetatileIdAt(gUnknown_08617DA4[count].x + 7, gUnknown_08617DA4[count].y + 7, gUnknown_08617DA4[count].tileId);
DrawWholeMapView();
}
void sub_81BEB54(void)
{
CreateTask(sub_81BED50, 0x9);
}
void sub_81BEB68(void)
{
CreateTask(sub_81BEBF4, 0x9);
}
void sub_81BEB7C(void)
{
CreateTask(sub_81BF028, 0x9);
}
void sub_81BEB90(void)
{
SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]);
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]);
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}
void sub_81BEBB4(u8 taskId)
{
if(!(gTasks[taskId].data[0]))
{
gUnknown_0203CF14[0] = -gUnknown_0203CF14[0];
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gTasks[taskId].data[0] = 2;
sub_81BEB90();
}
else
gTasks[taskId].data[0]--;
}
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void sub_81BEBF4(u8 taskId)
{
u8 zero;
switch(gTasks[taskId].data[0])
{
case 0:
FreeAllWindowBuffers();
SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 2);
gTasks[taskId].data[0]++;
break;
case 1:
gUnknown_0203CF04 = (u8 *)AllocZeroed(0x920);
gUnknown_0203CF08 = (u8 *)AllocZeroed(0x800);
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ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
gTasks[taskId].data[0]++;
break;
case 2:
CpuSet(gUnknown_08617274, gUnknown_0203CF04, 0x490);
LoadBgTiles(0, gUnknown_0203CF04, 0x920, 0);
gTasks[taskId].data[0]++;
break;
case 3:
SetBgTilemapBuffer(0, gUnknown_0203CF08);
CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17);
CopyBgTilemapBufferToVram(0);
gTasks[taskId].data[0]++;
break;
case 4:
ShowBg(0);
gTasks[taskId].data[0]++;
break;
case 5:
sub_81BEB24();
gTasks[taskId].data[0]++;
break;
case 6:
gUnknown_0203CF14 = (u16 *)Alloc(4);
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zero = 0;
gUnknown_0203CF14[0] = 2;
gUnknown_0203CF14[1] = zero;
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CreateTask(sub_81BEBB4, 0xA);
DestroyTask(taskId);
EnableBothScriptContexts();
break;
}
}
#define OUTER_BUFFER_LENGTH 0x60
#define INNER_BUFFER_LENGTH 0x30
//void sub_81BF2B8(u8 *buffer, u16 offset, u8 a, u8 buffer_size, u8 d);
#ifdef NONMATCHING
void sub_81BED50(u8 taskId)
{
u8 count, index, size, next_index, buffer_index, anotherTaskId, anotherCount;
u16 rand1, rand2, temp;
u8 left, right;
u16 left16, right16;
u8 *buffer;
struct Task *currTask;
switch(gTasks[taskId].data[0])
{
case 0:
gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH << 3);
break;
case 2:
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
{
if(gTasks[taskId].data[1] > 1)
{
index = gTasks[taskId].data[3];
gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH);
for(count = 0; count <= (INNER_BUFFER_LENGTH - 1); count++)
gUnknown_0203CF10[index].buffer[count] = count;
for(count = 0; count <= (INNER_BUFFER_LENGTH - 1); count++)
{
rand1 = Random() % 0x30;
rand2 = Random() % 0x30;
temp = gUnknown_0203CF10[index].buffer[rand2];
gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1];
gUnknown_0203CF10[index].buffer[rand1] = temp;
}
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
gTasks[taskId].data[3]++;
gTasks[taskId].data[1] = 0;
}
gTasks[taskId].data[1]++;
}
currTask = &(gTasks[taskId]);
right = currTask->data[3];
left = currTask->data[2];
while(left < right)
{
anotherCount = 0;
do
{
buffer = gUnknown_0203CF04;
buffer_index = gUnknown_0203CF10[left].curr_buffer_index;
gUnknown_0203CF10[left].curr_buffer_index = buffer_index + 1;
sub_81BF2B8(buffer, gUnknown_0203CF10[left].buffer[buffer_index] + (INNER_BUFFER_LENGTH * (OUTER_BUFFER_LENGTH - 1 - left)), 0, INNER_BUFFER_LENGTH, 1);
anotherCount++;
}while(!anotherCount);
if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
{
Free(gUnknown_0203CF10[left].buffer);
gUnknown_0203CF10[left].buffer = NULL;
currTask->data[2]++;
if(left & 1)
gUnknown_0203CF04[1]--;
}
left++;
}
LoadBgTiles(0, gUnknown_0203CF04, 0x920, 0);
if(gUnknown_0203CF10[0x5F].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
break;
return;
case 3:
UnsetBgTilemapBuffer(0);
anotherTaskId = FindTaskIdByFunc(sub_81BEBB4);
if(anotherTaskId != 0xFF)
DestroyTask(anotherTaskId);
gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0;
sub_81BEB90();
break;
case 4:
Free(gUnknown_0203CF14);
gUnknown_0203CF14 = NULL;
Free(gUnknown_0203CF10);
gUnknown_0203CF10 = NULL;
Free(gUnknown_0203CF04);
gUnknown_0203CF04 = NULL;
Free(gUnknown_0203CF08);
gUnknown_0203CF08 = NULL;
break;
case 5:
SetGpuRegBits(0xC, 0x2);
SetGpuRegBits(0x8, 0x0);
SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0);
sub_81971D0();
break;
case 6:
ShowBg(0);
break;
case 7:
DestroyTask(taskId);
EnableBothScriptContexts();
break;
}
gTasks[taskId].data[0]++;
}
#else
ASM_DIRECT
void sub_81BED50(u8 taskId)
{
asm("\n\
.syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x10\n\
lsls r0, 24\n\
lsrs r0, 24\n\
mov r10, r0\n\
ldr r1, =gTasks\n\
lsls r0, 2\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r1\n\
ldrh r0, [r0, 0x8]\n\
subs r0, 0x1\n\
lsls r0, 16\n\
asrs r0, 16\n\
adds r6, r1, 0\n\
cmp r0, 0x7\n\
bls _081BED7C\n\
b _081BF002\n\
_081BED7C:\n\
lsls r0, 2\n\
ldr r1, =_081BED90\n\
adds r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_081BED90:\n\
.4byte _081BEDB0\n\
.4byte _081BF002\n\
.4byte _081BEDC4\n\
.4byte _081BEF64\n\
.4byte _081BEF94\n\
.4byte _081BEFD0\n\
.4byte _081BEFF0\n\
.4byte _081BEFF8\n\
_081BEDB0:\n\
ldr r4, =gUnknown_0203CF10\n\
movs r0, 0xC0\n\
lsls r0, 2\n\
bl AllocZeroed\n\
str r0, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEDC4:\n\
mov r1, r10\n\
lsls r0, r1, 2\n\
adds r1, r0, r1\n\
lsls r1, 3\n\
adds r2, r1, r6\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
str r0, [sp, 0x8]\n\
cmp r1, 0x5F\n\
bgt _081BEE8A\n\
movs r1, 0xA\n\
ldrsh r0, [r2, r1]\n\
cmp r0, 0x1\n\
ble _081BEE7C\n\
lsls r0, r3, 24\n\
lsrs r4, r0, 24\n\
movs r0, 0x30\n\
bl Alloc\n\
ldr r3, =gUnknown_0203CF10\n\
ldr r1, [r3]\n\
lsls r2, r4, 3\n\
adds r1, r2, r1\n\
str r0, [r1]\n\
movs r5, 0\n\
adds r4, r2, 0\n\
_081BEDFA:\n\
ldr r0, [r3]\n\
adds r0, r4, r0\n\
ldr r0, [r0]\n\
adds r0, r5\n\
strb r5, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEDFA\n\
movs r5, 0\n\
ldr r7, =gUnknown_0203CF10\n\
adds r6, r2, 0\n\
_081BEE14:\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
adds r4, r0, 0\n\
lsls r4, 16\n\
lsrs r4, 16\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
lsls r0, 16\n\
lsrs r0, 16\n\
ldr r1, [r7]\n\
adds r1, r6, r1\n\
ldr r1, [r1]\n\
adds r0, r1, r0\n\
ldrb r2, [r0]\n\
adds r1, r4 \n\
ldrb r1, [r1]\n\
strb r1, [r0]\n\
ldr r0, [r7]\n\
adds r0, r6, r0\n\
ldr r0, [r0]\n\
adds r0, r4\n\
strb r2, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEE14\n\
ldr r0, =gTasks\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r2, r1, r0\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
adds r6, r0, 0\n\
cmp r1, 0x5F\n\
bgt _081BEE78\n\
adds r0, r3, 0x1\n\
strh r0, [r2, 0xE]\n\
_081BEE78:\n\
movs r0, 0\n\
strh r0, [r2, 0xA]\n\
_081BEE7C:\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r6\n\
ldrh r0, [r1, 0xA]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xA]\n\
_081BEE8A:\n\
ldr r0, [sp, 0x8]\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r6\n\
ldrb r4, [r0, 0xE]\n\
ldrb r5, [r0, 0xC]\n\
lsls r0, r4, 16\n\
cmp r5, r4\n\
bcs _081BEF32\n\
str r0, [sp, 0xC]\n\
_081BEE9E:\n\
movs r6, 0\n\
adds r0, r5, 0x1\n\
str r0, [sp, 0x4]\n\
lsls r4, r5, 3\n\
movs r2, 0x5F\n\
subs r1, r2, r5\n\
lsls r0, r1, 1\n\
adds r0, r1\n\
lsls r0, 4\n\
mov r9, r0\n\
_081BEEB2:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r0, [r0]\n\
ldr r7, =gUnknown_0203CF10\n\
ldr r3, [r7]\n\
adds r3, r4, r3\n\
ldrb r2, [r3, 0x4]\n\
adds r1, r2, 0x1\n\
strb r1, [r3, 0x4]\n\
lsls r2, 24\n\
lsrs r2, 24\n\
ldr r1, [r3]\n\
adds r1, r2\n\
ldrb r1, [r1]\n\
add r1, r9\n\
lsls r1, 16\n\
lsrs r1, 16\n\
movs r2, 0x1\n\
mov r8, r2\n\
str r2, [sp]\n\
movs r2, 0\n\
movs r3, 0x30\n\
bl sub_81BF2B8\n\
adds r0, r6, 0x1\n\
lsls r0, 24\n\
lsrs r6, r0, 24\n\
cmp r6, 0\n\
beq _081BEEB2\n\
ldr r0, [r7]\n\
adds r1, r4, r0\n\
ldrb r0, [r1, 0x4]\n\
cmp r0, 0x2F\n\
bls _081BEF24\n\
ldr r0, [r1]\n\
bl Free\n\
ldr r0, [r7]\n\
adds r0, r4, r0\n\
movs r1, 0\n\
str r1, [r0]\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
ldr r4, =gTasks\n\
adds r1, r4\n\
ldrh r0, [r1, 0xC]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xC]\n\
mov r0, r8\n\
ands r5, r0\n\
cmp r5, 0x1\n\
bne _081BEF24\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
ldrh r0, [r1, 0x2]\n\
subs r0, 0x1\n\
strh r0, [r1, 0x2]\n\
_081BEF24:\n\
ldr r1, [sp, 0x4]\n\
lsls r0, r1, 16\n\
lsrs r5, r0, 16\n\
ldr r2, [sp, 0xC]\n\
lsrs r0, r2, 16\n\
cmp r5, r0\n\
bcc _081BEE9E\n\
_081BEF32:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r1, [r0]\n\
movs r2, 0x92\n\
lsls r2, 4\n\
movs r0, 0\n\
movs r3, 0\n\
bl LoadBgTiles\n\
ldr r0, =gUnknown_0203CF10\n\
ldr r0, [r0]\n\
movs r4, 0xBE\n\
lsls r4, 2\n\
adds r0, r4\n\
ldrb r0, [r0, 0x4]\n\
cmp r0, 0x2F\n\
bhi _081BF002\n\
b _081BF014\n\
.pool\n\
_081BEF64:\n\
movs r0, 0\n\
bl UnsetBgTilemapBuffer\n\
ldr r0, =sub_81BEBB4\n\
bl FindTaskIdByFunc\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0xFF\n\
beq _081BEF7C\n\
bl DestroyTask\n\
_081BEF7C:\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
movs r0, 0\n\
strh r0, [r1]\n\
strh r0, [r1, 0x2]\n\
bl sub_81BEB90\n\
b _081BF002\n\
.pool\n\
_081BEF94:\n\
ldr r4, =gUnknown_0203CF14\n\
ldr r0, [r4]\n\
bl Free\n\
movs r5, 0\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF10\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF04\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF08\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEFD0:\n\
movs r0, 0xC\n\
movs r1, 0x2\n\
bl SetGpuRegBits\n\
movs r0, 0x8\n\
movs r1, 0\n\
bl SetGpuRegBits\n\
movs r0, 0\n\
movs r1, 0x7\n\
movs r2, 0\n\
bl SetBgAttribute\n\
bl sub_81971D0\n\
b _081BF002\n\
_081BEFF0:\n\
movs r0, 0\n\
bl ShowBg\n\
b _081BF002\n\
_081BEFF8:\n\
mov r0, r10\n\
bl DestroyTask\n\
bl EnableBothScriptContexts\n\
_081BF002:\n\
ldr r0, =gTasks\n\
mov r2, r10\n\
lsls r1, r2, 2\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r0\n\
ldrh r0, [r1, 0x8]\n\
adds r0, 0x1\n\
strh r0, [r1, 0x8]\n\
_081BF014:\n\
add sp, 0x10\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
#ifdef NONMATCHING
void sub_81BF028(u8 taskId)
{
u8 spriteId, zero;
u16 count, rand1, rand2, temp, switch_val;
u16 count2;
u32 count3;
u8 *buffer;
struct SpriteTemplate fossilTemplate;
;
switch_val = gTasks[taskId].data[0] - 1;
switch(switch_val)
{
case 0:
gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(0x14);
gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_TILE_LENGTH);
gUnknown_0203CF0C->frameImage = (struct InMemorySpriteFrameImage *)AllocZeroed(0x8);
gUnknown_0203CF0C->frameImagePalette = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_PALETTE_LENGTH << 1);
gUnknown_0203CF0C->unk10 = 0;
break;
case 1:
buffer = gUnknown_0203CF0C->frameImageTiles;
for(count = 0; count <= (ROOT_FOSSIL_GFX_TILE_LENGTH - 1); count++, buffer++)
*buffer = gRootFossil_Gfx[count];
break;
case 2:
gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles;
gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_TILE_LENGTH;
break;
case 3:
fossilTemplate = gUnknown_08617E00;
fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage);
spriteId = CreateSprite(&fossilTemplate, 128, -10, 1);
gUnknown_0203CF0C->spriteId = spriteId;
zero = 0;
gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero;
gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x;
gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1;
case 4:
for(count = 0; count <= (ROOT_FOSSIL_GFX_PALETTE_LENGTH -1); count++)
gUnknown_0203CF0C->frameImagePalette[count] = count;
break;
case 5:
for(count = 0; count <= ((ROOT_FOSSIL_GFX_PALETTE_LENGTH <<1) -1); count++)
{
rand1 = Random() & 0xFF;
rand2 = Random() & 0xFF;
temp = gUnknown_0203CF0C->frameImagePalette[rand2];
gUnknown_0203CF0C->frameImagePalette[rand2] = gUnknown_0203CF0C->frameImagePalette[rand1];
gUnknown_0203CF0C->frameImagePalette[rand1] = temp;
}
gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
case 6:
if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]);
Free(gUnknown_0203CF0C->frameImagePalette);
gUnknown_0203CF0C->frameImagePalette = NULL;
Free(gUnknown_0203CF0C->frameImage);
gUnknown_0203CF0C->frameImage = NULL;
Free(gUnknown_0203CF0C->frameImageTiles);
gUnknown_0203CF0C->frameImageTiles = NULL;
Free(gUnknown_0203CF0C);
gUnknown_0203CF0C = NULL;
break;
case 7:
EnableBothScriptContexts();
}
gTasks[taskId].data[0]++;
}
#else
ASM_DIRECT
void sub_81BF028(u8 taskId)
{
asm("\n\
.syntax unified\n\
sub_81BF028: @ 81BF028\n\
push {r4-r7,lr}\n\
mov r7, r8\n\
push {r7}\n\
sub sp, 0x18\n\
lsls r0, 24\n\
lsrs r7, r0, 24\n\
ldr r1, =gTasks\n\
lsls r0, r7, 2\n\
adds r0, r7\n\
lsls r0, 3\n\
adds r0, r1\n\
ldrh r0, [r0, 0x8]\n\
subs r0, 0x1\n\
lsls r0, 16\n\
asrs r0, 16\n\
cmp r0, 0x7\n\
bls _081BF04C\n\
b _081BF228\n\
_081BF04C:\n\
lsls r0, 2\n\
ldr r1, =_081BF060\n\
adds r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_081BF060:\n\
.4byte _081BF080\n\
.4byte _081BF0B4\n\
.4byte _081BF0DC\n\
.4byte _081BF0F0\n\
.4byte _081BF148\n\
.4byte _081BF170\n\
.4byte _081BF1CC\n\
.4byte _081BF224\n\
_081BF080:\n\
ldr r4, =gUnknown_0203CF0C\n\
movs r0, 0x14\n\
bl AllocZeroed\n\
str r0, [r4]\n\
movs r0, 0x80\n\
bl AllocZeroed\n\
ldr r1, [r4]\n\
str r0, [r1]\n\
movs r0, 0x8\n\
bl AllocZeroed\n\
ldr r1, [r4]\n\
str r0, [r1, 0x4]\n\
movs r0, 0x80\n\
lsls r0, 2\n\
bl AllocZeroed\n\
ldr r1, [r4]\n\
str r0, [r1, 0xC]\n\
movs r0, 0\n\
strh r0, [r1, 0x10]\n\
b _081BF228\n\
.pool\n\
_081BF0B4:\n\
ldr r0, =gUnknown_0203CF0C\n\
ldr r0, [r0]\n\
ldr r1, [r0]\n\
movs r5, 0\n\
ldr r2, =gRootFossil_Gfx\n\
_081BF0BE:\n\
adds r0, r5, r2\n\
ldrb r0, [r0]\n\
strb r0, [r1]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
adds r1, 0x1\n\
cmp r5, 0x7F\n\
bls _081BF0BE\n\
b _081BF228\n\
.pool\n\
_081BF0DC:\n\
ldr r0, =gUnknown_0203CF0C\n\
ldr r0, [r0]\n\
ldr r1, [r0, 0x4]\n\
ldr r0, [r0]\n\
str r0, [r1]\n\
movs r0, 0x80\n\
strh r0, [r1, 0x4]\n\
b _081BF228\n\
.pool\n\
_081BF0F0:\n\
mov r1, sp\n\
ldr r0, =gUnknown_08617E00\n\
ldm r0!, {r2-r4}\n\
stm r1!, {r2-r4}\n\
ldm r0!, {r2-r4}\n\
stm r1!, {r2-r4}\n\
ldr r4, =gUnknown_0203CF0C\n\
ldr r0, [r4]\n\
ldr r0, [r0, 0x4]\n\
str r0, [sp, 0xC]\n\
movs r2, 0x10\n\
negs r2, r2\n\
mov r0, sp\n\
movs r1, 0x80\n\
movs r3, 0x1\n\
bl CreateSprite\n\
ldr r1, [r4]\n\
movs r3, 0\n\
strb r0, [r1, 0x8]\n\
ldr r2, =gSprites\n\
ldr r0, [r4]\n\
ldrb r1, [r0, 0x8]\n\
lsls r0, r1, 4\n\
adds r0, r1\n\
lsls r0, 2\n\
adds r0, r2\n\
adds r0, 0x28\n\
strb r3, [r0]\n\
ldr r3, [r4]\n\
ldrb r1, [r3, 0x8]\n\
lsls r0, r1, 4\n\
adds r0, r1\n\
lsls r0, 2\n\
adds r0, r2\n\
ldrh r1, [r0, 0x20]\n\
strh r1, [r0, 0x2E]\n\
ldrb r1, [r3, 0x8]\n\
lsls r0, r1, 4\n\
adds r0, r1\n\
lsls r0, 2\n\
adds r0, r2\n\
movs r1, 0x1\n\
strh r1, [r0, 0x30]\n\
_081BF148:\n\
movs r5, 0\n\
ldr r2, =gUnknown_0203CF0C\n\
_081BF14C:\n\
ldr r0, [r2]\n\
ldr r1, [r0, 0xC]\n\
lsls r0, r5, 1\n\
adds r0, r1\n\
strh r5, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0xFF\n\
bls _081BF14C\n\
b _081BF228\n\
.pool\n\
_081BF170:\n\
movs r5, 0\n\
movs r6, 0xFF\n\
ldr r0, =0x000001ff\n\
mov r8, r0\n\
_081BF178:\n\
bl Random\n\
adds r4, r6, 0\n\
ands r4, r0\n\
bl Random\n\
adds r1, r6, 0\n\
ands r1, r0\n\
ldr r0, =gUnknown_0203CF0C\n\
ldr r3, [r0]\n\
ldr r0, [r3, 0xC]\n\
lsls r1, 1\n\
adds r1, r0\n\
ldrh r2, [r1]\n\
lsls r4, 1\n\
adds r4, r0\n\
ldrh r0, [r4]\n\
strh r0, [r1]\n\
strh r2, [r4]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, r8\n\
bls _081BF178\n\
ldr r2, =gSprites\n\
ldrb r1, [r3, 0x8]\n\
lsls r0, r1, 4\n\
adds r0, r1\n\
lsls r0, 2\n\
adds r2, 0x1C\n\
adds r0, r2\n\
ldr r1, =sub_81BF248\n\
str r1, [r0]\n\
b _081BF228\n\
.pool\n\
_081BF1CC:\n\
ldr r3, =gSprites\n\
ldr r5, =gUnknown_0203CF0C\n\
ldr r0, [r5]\n\
ldrb r1, [r0, 0x8]\n\
lsls r0, r1, 4\n\
adds r0, r1\n\
lsls r2, r0, 2\n\
adds r0, r3, 0\n\
adds r0, 0x1C\n\
adds r0, r2, r0\n\
ldr r1, [r0]\n\
ldr r0, =SpriteCallbackDummy\n\
cmp r1, r0\n\
bne _081BF238\n\
adds r0, r2, r3\n\
bl DestroySprite\n\
ldr r0, [r5]\n\
ldr r0, [r0, 0xC]\n\
bl Free\n\
ldr r0, [r5]\n\
movs r4, 0\n\
str r4, [r0, 0xC]\n\
ldr r0, [r0, 0x4]\n\
bl Free\n\
ldr r0, [r5]\n\
str r4, [r0, 0x4]\n\
ldr r0, [r0]\n\
bl Free\n\
ldr r0, [r5]\n\
str r4, [r0]\n\
bl Free\n\
str r4, [r5]\n\
b _081BF228\n\
.pool\n\
_081BF224:\n\
bl EnableBothScriptContexts\n\
_081BF228:\n\
ldr r0, =gTasks\n\
lsls r1, r7, 2\n\
adds r1, r7\n\
lsls r1, 3\n\
adds r1, r0\n\
ldrh r0, [r1, 0x8]\n\
adds r0, 0x1\n\
strh r0, [r1, 0x8]\n\
_081BF238:\n\
add sp, 0x18\n\
pop {r3}\n\
mov r8, r3\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
#ifdef NONMATCHING
void sub_81BF248(struct Sprite *sprite)
{
u8 count;
u16 x;
u16 y;
u8 *buffer;
if(gUnknown_0203CF0C->unk10 > 0xFF)
{
sprite->callback = SpriteCallbackDummy;
return;
}
if(sprite->pos2.y > 0x5F)
{
for(count = 0; count <= 1; count++)
{
buffer = gUnknown_0203CF0C->frameImageTiles;
x = gUnknown_0203CF0C->unk10;
gUnknown_0203CF0C->unk10 = x+1;
sub_81BF2B8(buffer,gUnknown_0203CF0C->frameImagePalette[x] , 0, 0x10, 0);
}
StartSpriteAnim(sprite, 0x0);
}
else
sprite->pos2.y++;
}
#else
ASM_DIRECT
void sub_81BF248(struct Sprite *sprite)
{
asm("\n\
.syntax unified\n\
push {r4,r5,lr}\n\
sub sp, 0x4\n\
adds r5, r0, 0\n\
ldr r0, =gUnknown_0203CF0C\n\
ldr r0, [r0]\n\
ldrh r0, [r0, 0x10]\n\
cmp r0, 0xFF\n\
bls _081BF268\n\
ldr r0, =SpriteCallbackDummy\n\
str r0, [r5, 0x1C]\n\
b _081BF2B0\n\
.pool\n\
_081BF268:\n\
ldrh r1, [r5, 0x22]\n\
movs r2, 0x22\n\
ldrsh r0, [r5, r2]\n\
cmp r0, 0x5F\n\
ble _081BF2AC\n\
movs r4, 0\n\
_081BF274:\n\
ldr r0, =gUnknown_0203CF0C\n\
ldr r3, [r0]\n\
ldr r0, [r3]\n\
ldrh r1, [r3, 0x10]\n\
adds r2, r1, 0x1\n\
strh r2, [r3, 0x10]\n\
lsls r1, 16\n\
ldr r2, [r3, 0xC]\n\
lsrs r1, 15\n\
adds r1, r2\n\
ldrh r1, [r1]\n\
movs r2, 0\n\
str r2, [sp]\n\
movs r3, 0x10\n\
bl sub_81BF2B8\n\
adds r0, r4, 0x1\n\
lsls r0, 24\n\
lsrs r4, r0, 24\n\
cmp r4, 0x1\n\
bls _081BF274\n\
adds r0, r5, 0\n\
movs r1, 0\n\
bl StartSpriteAnim\n\
b _081BF2B0\n\
.pool\n\
_081BF2AC:\n\
adds r0, r1, 0x1\n\
strh r0, [r5, 0x22]\n\
_081BF2B0:\n\
add sp, 0x4\n\
pop {r4,r5}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
extern u16 gUnknown_030012A8[8];