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# ifndef GUARD_NEW_GAME_H
# define GUARD_NEW_GAME_H
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extern bool8 gDifferentSaveFile ;
extern bool8 gUnknown_020322D5 ; // The purpose of this variable is unknown as it's read only 3 times(2 times in contest.c and 1 time in berry_blender.c), never written to.
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void SetTrainerId ( u32 trainerId , u8 * dst ) ;
u32 GetTrainerId ( u8 * trainerId ) ;
void CopyTrainerId ( u8 * dst , u8 * src ) ;
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void NewGameInitData ( void ) ;
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void ResetMenuAndMonGlobals ( void ) ;
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void Sav2_ClearSetDefault ( void ) ;
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# endif // GUARD_NEW_GAME_H