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https://github.com/Ninjdai1/pokeemerald.git
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45 lines
1.1 KiB
C
45 lines
1.1 KiB
C
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#ifndef GUARD_EVENT_DATA_H
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#define GUARD_EVENT_DATA_H
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#include "flags.h"
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#include "vars.h"
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void InitEventData(void);
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void ClearTempFieldEventData(void);
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void ClearUpperFlags(void);
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void DisableNationalPokedex(void);
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void EnableNationalPokedex(void);
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bool32 IsNationalPokedexEnabled(void);
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void DisableMysteryGift(void);
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void EnableMysteryGift(void);
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bool32 IsMysteryGiftEnabled(void);
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void DisableResetRTC(void);
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void EnableResetRTC(void);
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bool32 CanResetRTC(void);
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u16 *GetVarPointer(u16 id);
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u16 VarGet(u16 id);
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bool8 VarSet(u16 id, u16 value);
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u8 VarGetFieldObjectGraphicsId(u8 id);
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u8 *GetFlagPointer(u16 id);
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u8 FlagSet(u16 id);
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u8 FlagReset(u16 id);
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bool8 FlagGet(u16 id);
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extern u16 gSpecialVar_0x8000;
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extern u16 gSpecialVar_0x8001;
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extern u16 gSpecialVar_0x8002;
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extern u16 gSpecialVar_0x8003;
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extern u16 gSpecialVar_0x8004;
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extern u16 gSpecialVar_0x8005;
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extern u16 gSpecialVar_0x8006;
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extern u16 gSpecialVar_0x8007;
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extern u16 gSpecialVar_0x8008;
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extern u16 gSpecialVar_0x8009;
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extern u16 gSpecialVar_0x800A;
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extern u16 gSpecialVar_0x800B;
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extern u16 gScriptResult;
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extern u16 gScriptLastTalked;
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extern u16 gScriptFacing;
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#endif // GUARD_EVENT_DATA_H
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