pokeemerald/CHANGELOG.md

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2023-10-31 11:28:47 +01:00
# Pokeemerald-Expansion Changelog
# Version 1.6.2
## 🌋 *IMPORTANT CHANGES* 🌋
### Battle changes
* Battler Types are now obtained via `GetBattlerType` instead of `gBattleMons[battlerId].type1/2/3` to better consider Roost. Be sure to update your custom battle effects to account for this change.
## 🧬 General 🧬
### Fixed
* Fixed Cheat Start not initiating time-based events by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3446
## 🐉 Pokémon 🐉
### Changed
* Updated Cresselia's base stats to Gen 9 by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3419
* Updated Zacian/Zamazenta base stats to Gen 9 by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3421
### Fixed
* Fixed Kleavor, Hisuian Sneasel and Sneasler missing their SV abilities by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3391
* Fixed Bergmite/Avalugg old and updated egg groups being switched by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3380
## 🤹 Moves 🤹
### Changed
* Quick Draw now uses weighted RNG by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3399
* Added `IS_BATTLER_TYPELESS` macro that checks if the specified battler has no valid type by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3303
### Fixed
* Fixed Protect failing if the user flinched on the previous turn by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3345
* Fixed entry hazards not working properly being cleared on switch-in by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3316
* This includes Toxic Spikes not working if Pecha Berry actived on the previous turn.
* Fixed Roost overwriting other type changing at the end of the turn (Soak, Forest's Curse, Color Change, etc.) by @BLourenco in https://github.com/rh-hideout/pokeemerald-expansion/pull/3258
* Now it suppresses the user's Flying-type rather than remove and re-add it.
* Fixes Salt Cure visual bug if mon fainted by direct attack by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3388
* Fixed Purifying Salt not preventing the use of Rest by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3399
* Fixed Make it Rain lowering Sp. Attack twice if hitting 2 targets in double battles by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3441
* Fixed Reflect Type not properly handle 3rd types by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3303
* Fixed form change triggered by switching not occuring when using moves like U-Turn or Baton Pass by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3463
* Fixed Last Resort not counting Sleep Talk as used for its effect by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
## 🎭 Abilities 🎭
### Changed
* Removed unused `STATUS3_CANT_SCORE_A_CRIT` by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
* Moved Beads of Ruin and Sword of Ruin damage to the appropiate damage modifier functions by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
### Fixed
* Fixed Intimidate increasing the attack of both opponents if one of them has Contrary in double battles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3365
* Fixed Battle/Shell Armor not preventing critical hits by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
* Fixed Rivalry's effect being reversed by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3381
* Fixed Rivalry lowering attack if either attacker or target were genderless by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3381
* Fixed missing Poison Heal Ability Popup by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3385
* Fixed Parental Bond not working at all by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3417
* Fixed Beads of Ruin and Sword of Ruin damage modifiers by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
* Fixed Sheer Force not negating effects that benefit the user (eg. Flame Charge, Power-Up Punch) by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
* Fixed Strength Sap not healing the user when used on a Substitute by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3486
* Fixed Substitute showing the "took damage for" message if Strength Sap was used on it by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3486
* Fixed Weak Armor interrupting Multi Hit moves by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3497
## 🧶 Items 🧶
### Fixed
* Fixed Shiny Charm doing too many rerolls by default by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3327
* Fixed Berserk Gene activating for the wrong Pokémon double battles by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3363
* Fixed Red Card not being consumed after opponent Sticky Web activation by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3364
* Fixed implementation of Gen6 that didn't allow for the Exp Share flag to be set via script without setting the item to the Gen 6+ version by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3384
* Fixed Kee Berry raising defense by 1 stage instead of 2 by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3409
* Fixed Kee Berry incorrect stat raise message by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3409
* Fixed Razor Fang not being able to be used directly even if `I_USE_EVO_HELD_ITEMS_FROM_BAG` was set to `TRUE` by @fdeblasio in https://github.com/rh-hideout/pokeemerald-expansion/pull/3456
## 🧹 Cleanup 🧹
* `AbilityBattleEffects` uses `B_MSG_TERRAIN` constants for field terrain intro text by @LOuroboros in https://github.com/rh-hideout/pokeemerald-expansion/pull/3410
* Removed all trailing whitespace by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3472
## 🧪 Test Runner 🧪
### Added
* Flinch tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3345
* Berserk Gene double battle tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3363
* More specific Toxic Spikes tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3316
* Red Card/Sticky Web test @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3364
* Intimidate/Contrary double battle test by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3365
* Critical Hit tests by @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
* Roost tests by @BLourenco in https://github.com/rh-hideout/pokeemerald-expansion/pull/3258
* Rivalry tests by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3381
* Various tests by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3385
* Defeatist, Dragon's Maw, Earth Eater, Gale Wings, Poison Heal, Rocky Payload, Sap Sipper, Steelworker and Transistor.
* Various tests by @Bassoonian in https://github.com/rh-hideout/pokeemerald-expansion/pull/3399
* Beast Boost, Ice Scales, Neuroforce, Purifying Salt, Quick Draw and Sharpness.
* Berry tests @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3409
* Full: Apicot, Custap, Ganlon, Jaboca, Kee, Lansat, Liechi, Maranga, Micle, Petaya, Rowap and Salac Berries.
* TODO: Starf Berry.
* Weather and type-specific tests by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3260
* Full: Freezing, Hail, Moonlight, Morning Sun, Sandstorm, Snow, Solar Beam/Blade, Steel poisoning, Synthesis, Thunder and Weather Ball.
* Partial: Prankster, Safety Goggles, Aurora Veil, Hurricane, Leech Seed and OHKO moves.
* TODO: Harvest.
* Single Parental Bond test by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3417
* Several tests by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3378
* Full: Weak Armor, Last Resort, Stealth Rock.
* Completed Weak Armor tests by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3493
* Partial: Defiant, Sheer Force, White Herb, Strength Sap.
### Changed
* Red Card tests now check if the item was consumed by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3364
* Tests now cannot use `i` in their cycles to avoid messing with `PARAMETRIZE` by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3408
* Moved battle tests off the heap by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3414
* Moved Powder/Grass test to `move_flags` folder by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3260
* Continuous `NOT x; NOT y;` are now not allowed in tests due to them not acting as one would expect by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3459
* Test writers should use `NONE_OF { x; y; }` instead.
### Fixed
* Fixed CreateNPCTrainerPartyForTrainer test failing on modern by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3367
* Fixed `RNG_CRITICAL_HIT` by @mrgriffin and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3377
* Fixed `ASSUMPTIONS` block not working by @DizzyEggg in https://github.com/rh-hideout/pokeemerald-expansion/pull/3368
* Fixup by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3408
* Fixed Beads of Ruin and Sword of Ruin damage tests by @kittenchilly in https://github.com/rh-hideout/pokeemerald-expansion/pull/3415
* Fixes test RNG by @mrgriffin and @AlexOn1ine in https://github.com/rh-hideout/pokeemerald-expansion/pull/3433
* Fixed battle test estimateCost bug by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3448
* Test cleanup and improvements by @AsparagusEduardo in https://github.com/rh-hideout/pokeemerald-expansion/pull/3449
* Removed duplicated Prankster TO_DO test.
* Corrected Multi-hit test names (4 and 5 hits stated 35% instead of 15%).
* Grouped Maranga Berry's Physical vs Special tests using PARAMETRIZE.
* Improved Jaboca, Kee and Rowap tests by @AlexOn1ine
* Fixed `ModifyPersonalityForNature` by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3452
* Fixed test_runner.c modern warning by @mrgriffin in https://github.com/rh-hideout/pokeemerald-expansion/pull/3451
## New Contributors
* @BLourenco made their first contribution in https://github.com/rh-hideout/pokeemerald-expansion/pull/3258
## Full Changelog
https://github.com/rh-hideout/pokeemerald-expansion/compare/expansion/1.6.1...expansion/1.6.2