pokeemerald/include/field_effect.h

51 lines
2.1 KiB
C
Raw Normal View History

2017-09-16 21:13:06 +02:00
#ifndef GUARD_FIELD_EFFECTS_H
#define GUARD_FIELD_EFFECTS_H
2017-09-15 20:26:01 +02:00
2018-05-10 10:02:33 +02:00
extern const struct SpritePalette gNewGameBirchObjectPaletteInfo;
extern const struct SpriteTemplate gNewGameBirchObjectTemplate;
extern const struct OamData gNewGameBirchOamAttributes;
extern s32 gFieldEffectArguments[8];
extern void (*gPostMenuFieldCallback)(void);
extern bool8 (*gFieldCallback2)(void);
2017-12-18 23:26:44 +01:00
u32 FieldEffectStart(u8);
2017-10-12 09:06:19 +02:00
bool8 FieldEffectActiveListContains(u8 id);
2019-02-08 18:48:51 +01:00
void FieldEffectActiveListClear(void);
2019-10-18 01:22:03 +02:00
void ReturnToFieldFromFlyMapSelect(void);
2018-02-11 23:19:36 +01:00
u8 AddNewGameBirchObject(s16, s16, u8);
2017-12-18 23:26:44 +01:00
void FieldEffectStop(struct Sprite *sprite, u8 id);
2018-01-02 20:38:33 +01:00
u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
void FldEff_TeleportWarpOut(void);
2018-01-02 02:21:30 +01:00
void FieldEffectActiveListRemove(u8 id);
2018-01-24 04:30:13 +01:00
void MultiplyInvertedPaletteRGBComponents(u16, u8, u8, u8);
2018-05-10 10:02:33 +02:00
void FieldEffectActiveListAdd(u8 id);
void FieldEffectScript_LoadTiles(u8 **script);
void FieldEffectScript_LoadFadedPalette(u8 **script);
void FieldEffectScript_LoadPalette(u8 **script);
void FieldEffectScript_CallNative(u8 **script, u32 *val);
void FieldEffectFreeTilesIfUnused(u16 tileStart);
void FieldEffectFreePaletteIfUnused(u8 paletteNum);
bool8 FieldEffectCmd_loadtiles(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadfadedpal(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadpal(u8 **script, u32 *val);
bool8 FieldEffectCmd_callnative(u8 **script, u32 *val);
bool8 FieldEffectCmd_end(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadgfx_callnative(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadtiles_callnative(u8 **script, u32 *val);
bool8 FieldEffectCmd_loadfadedpal_callnative(u8 **script, u32 *val);
2019-12-17 09:24:44 +01:00
void FieldCB_FallWarpExit(void);
void StartEscalatorWarp(u8 metatileBehavior, u8 priority);
void StartLavaridgeGymB1FWarp(u8 priority);
void StartLavaridgeGym1FWarp(u8 priority);
void SpriteCB_AshPuff(struct Sprite*);
void SpriteCB_AshLaunch(struct Sprite*);
2018-09-15 18:01:20 +02:00
void MultiplyPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b);
2018-11-07 03:13:40 +01:00
void FreeResourcesAndDestroySprite(struct Sprite *sprite, u8 spriteId);
u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, u8 subpriority);
2019-03-02 08:44:02 +01:00
void StartEscapeRopeFieldEffect(void);
2018-09-15 18:01:20 +02:00
2019-04-04 23:53:06 +02:00
#endif // GUARD_FIELD_EFFECTS_H