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https://github.com/Ninjdai1/pokeemerald.git
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12 lines
640 B
PHP
12 lines
640 B
PHP
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BattleFrontier_Lounge8_MapObjects: @ 853D4BC
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object_event 1, MAP_OBJ_GFX_LITTLE_BOY_1, 0, 0, 4, 5, 0, 2, 34, 0, 0, 0, BattleFrontier_Lounge8_EventScript_2676DC, 0, 0, 0
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object_event 2, MAP_OBJ_GFX_MAN_4, 0, 0, 8, 7, 0, 9, 17, 0, 0, 0, BattleFrontier_Lounge8_EventScript_2676CA, 0, 0, 0
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object_event 3, MAP_OBJ_GFX_WOMAN_7, 0, 0, 8, 4, 0, 9, 17, 0, 0, 0, BattleFrontier_Lounge8_EventScript_2676D3, 0, 0, 0
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BattleFrontier_Lounge8_MapWarps: @ 853D504
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warp_def 4, 9, 0, 10, BATTLE_FRONTIER_OUTSIDE_EAST
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BattleFrontier_Lounge8_MapEvents:: @ 853D50C
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map_events BattleFrontier_Lounge8_MapObjects, BattleFrontier_Lounge8_MapWarps, 0x0, 0x0
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