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78 lines
2.3 KiB
C
78 lines
2.3 KiB
C
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#ifndef GUARD_CONSTANTS_GLOBAL_H
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#define GUARD_CONSTANTS_GLOBAL_H
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// Invalid Versions show as "----------" in Gen 4 and Gen 5's summary screen.
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// In Gens 6 and 7, invalid versions instead show "a distant land" in the summary screen.
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// In Gen 4 only, migrated Pokemon with Diamond, Pearl, or Platinum's ID show as "----------".
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// Gen 5 and up read Diamond, Pearl, or Platinum's ID as "Sinnoh".
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// In Gen 4 and up, migrated Pokemon with HeartGold or SoulSilver's ID show the otherwise unused "Johto" string.
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#define VERSION_SAPPHIRE 1
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#define VERSION_RUBY 2
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#define VERSION_EMERALD 3
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#define VERSION_FIRE_RED 4
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#define VERSION_LEAF_GREEN 5
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#define VERSION_HEART_GOLD 7
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#define VERSION_SOUL_SILVER 8
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#define VERSION_DIAMOND 10
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#define VERSION_PEARL 11
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#define VERSION_PLATINUM 12
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#define VERSION_GAMECUBE 15
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#define LANGUAGE_JAPANESE 1
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#define LANGUAGE_ENGLISH 2
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#define LANGUAGE_FRENCH 3
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#define LANGUAGE_ITALIAN 4
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#define LANGUAGE_GERMAN 5
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#define LANGUAGE_KOREAN 6 // 6 goes unused but the theory is it was meant to be Korean
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#define LANGUAGE_SPANISH 7
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#define GAME_VERSION (VERSION_EMERALD)
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#define GAME_LANGUAGE (LANGUAGE_ENGLISH)
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// capacities of various saveblock objects
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#define DAYCARE_MON_COUNT 2
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#define POKEBLOCKS_COUNT 40
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#define EVENT_OBJECTS_COUNT 16
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#define BERRY_TREES_COUNT 128
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#define FLAGS_COUNT 300
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#define VARS_COUNT 256
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#define MAIL_COUNT 16
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#define SECRET_BASES_COUNT 20
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#define TV_SHOWS_COUNT 25
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#define POKE_NEWS_COUNT 16
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#define PC_ITEMS_COUNT 50
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#define BAG_ITEMS_COUNT 30
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#define BAG_KEYITEMS_COUNT 30
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#define BAG_POKEBALLS_COUNT 16
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#define BAG_TMHM_COUNT 64
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#define BAG_BERRIES_COUNT 46
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#define EVENT_OBJECT_TEMPLATES_COUNT 64
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#define PYRAMID_BAG_ITEMS_COUNT 10
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#define HALL_FACILITIES_COUNT 9 // 7 facilities for single mode + tower double mode + tower multi mode.
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// string lengths
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#define ITEM_NAME_LENGTH 14
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#define POKEMON_NAME_LENGTH 10
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#define PLAYER_NAME_LENGTH 7
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#define MAIL_WORDS_COUNT 9
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#define MOVE_NAME_LENGTH 12
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#define MALE 0
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#define FEMALE 1
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#define OPTIONS_BUTTON_MODE_NORMAL 0
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#define OPTIONS_BUTTON_MODE_LR 1
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#define OPTIONS_BUTTON_MODE_L_EQUALS_A 2
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#define OPTIONS_TEXT_SPEED_SLOW 0
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#define OPTIONS_TEXT_SPEED_MID 1
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#define OPTIONS_TEXT_SPEED_FAST 2
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#define OPTIONS_SOUND_MONO 0
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#define OPTIONS_SOUND_STEREO 1
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#define OPTIONS_BATTLE_STYLE_SHIFT 0
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#define OPTIONS_BATTLE_STYLE_SET 1
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#endif // GUARD_CONSTANTS_GLOBAL_H
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